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ANTITE~1.002
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2002-12-30
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV="Htm-Help" CONTENT="antiterrors.htm#Main_Contents">
<TITLE>Pocket Game AntiToerrorS Help</TITLE>
</HEAD>
<BODY BGCOLOR="#FFFFFF" TEXT="#000000">
<!-- PegHelp -->
<P> <A NAME="Main_Contents"></A><B>Pocket Game AntiTerrorS 1.0</B><br>
<i><font size="2">©1998-2002 KOLYA Mobile Computing<br>
All rights reserved.</font></i></p>
<ul>
<li><a href="antiterrors.htm#Introduction">Introduction</a></li>
<li><a href="antiterrors.htm#Navigating">Navigating within AntiTerrors for PocketPC</a></li>
<li><a href="antiterrors.htm#Rules">Rules</a>
<ul>
<li><a href="antiterrors.htm#Goal">Goal</a></li>
<li><a href="antiterrors.htm#Mines">Mines</a></li>
<li><a href="antiterrors.htm#Terrorist">Terrorist</a></li>
<li><a href="antiterrors.htm#Movements">Movements</a></li>
<li><a href="antiterrors.htm#GameControl">Game Control</a></li>
</ul>
</li>
</ul>
<br clear="all">
<!-- PegHelp -->
<hr>
<!-- ************************Topic Break************************* -->
<p><a name="Introduction"></a><b><font size="+2">Introduction</font></b></p>
<font size="3"> The drama unfolds on board of airplane number XX, where you are
a special counter-terrorist agent leading the charge to rescue the plane. The
mission is to kill terrorist and defuse mines. The object of <b>AntiTerrorS </b>is
to locate all the mines as quickly as possible and then kill terrorist. To achieve
this goal you have limited number of steps. If you spend all your steps and goal
isn't achieved, you lose the game.</font> <br clear="all">
<!-- PegHelp -->
<hr>
<!-- ************************Topic Break************************* -->
<p><a name="Navigating"></a><b><font size="+2">Navigating within AntiTerrorS for
PocketPC</font></b> </p>
<p><b>AntiTerrorS</b> displays on the main view airplane cabin's layout. Every
passenger seat is marked by one of the following squares: </p>
<ul>
<li><img src="freeseat.2bp" width="31" height="15"> - free passenger seat
</li>
<li><img src="mine.2bp" width="15" height="15"> - mine </li>
<li><img src="kb.2bp" width="15" height="15"> - counter-terrorist agent
</li>
<li><img src="chk.2bp" width="15" height="15"> - terrorist </li>
<li><img src="kb_chk.2bp" width="15" height="15"> - counter-terrorist
agent and terrorist</li>
<li><img src="pass.2bp" width="15" height="15"> - occupied passenger seat
</li>
</ul>
<p>There are three menu groups available on the main view: <b>New, Game</b> and
<b>Tools</b>.</p>
<p><b>New</b> - Start new game</p>
<p><b>Game:</b></p>
<ul>
<li><b>Restart</b> - Restart game with the same options</li>
<li> <b>Options</b> - Game options </li>
</ul>
<p><b>Tools:</b></p>
<ul>
<li> <b>Help Topics</b> - AntiTerrorS Help on-line</li>
<li><b> About AntiTerrorS</b> - General information about AntiTerrorS </li>
</ul>
<p>To make navigation within <b>AntiTerrorS</b> faster the following command buttons
are available:</p>
<ul>
<li><img src="restart.2bp" width="15" height="15"> - Restart game with
the same options </li>
<li><img src="options.2bp" width="15" height="15"> - Game options</li>
</ul>
<p> <!-- PegHelp --> </p>
<hr>
<!-- ************************Topic Break************************* -->
<p><font size="+2"><b><a name="Rules"></a>Rules</b></font></p>
<p><b><font size="+1"><a name="Goal"></a>Goal</font></b> </p>
<p>Terrorist must be killed. </p>
<p><b><font size="+1"><a name="Mines"></a>Mines</font></b> </p>
<p>There are passenger seats with mines. A mine is defused when the agent occupies
passenger seat with that mine. </p>
<p><b><font size="+1"><a name="Terrorist"></a>Terrorist</font></b> </p>
<p>Terrorist can be killed only when all mines are defused. Terrorist is killed
when the agent jumps on terrorist's seat. The agent can occupy terrorist's seat
during searching for mines. </p>
<p><b><font size="+1"><a name="Movements"></a>Movements</font></b> </p>
<p>The special counter-terrorist agent is the only one who can move on the board.
All of his movements are in the shape of an "L". It first moves one space horizontally
and then two spaces vertically, or one space vertically and then two horizontally.
If you play in chess, you easily identify these movements as movements of the
knight. The agent is allowed to jump over other seats. In other words, he is
allowed to move even if there is occupied passenger seats blocking the path
between him and his destination. In order to forward the agent tap on a free
passenger seat, or passenger seat with mine, or passenger seat occupied by terrorist.
</p>
<p><b><font size="+1"><a name="GameControl"></a>Game control</font></b> </p>
<p>You can start new game with new options, or you can restart game with previous
installed options. If number of steps is unlimited, you can play until goal
is achieved. <br clear="all">
<!-- PegHelp --> </p>
<p> </p></body>
</html>