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- The new Total WarΓäó engine has been developed over four years at the Creative Assembly Head Offices in
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- Sussex, England. Featuring vertex and pixel shader support, weighted-mesh character models with complex
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- hierarchical skeletons, all-new, action-based particle systems and a city rendering system capable of displaying
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- cities of the ancient world at approximate real-size, the engine in Rome: Total WarΓäó is cutting-edge technology
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- in every way.