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1995-03-27
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PGVIEW 2.0
by Peter Donnelly
and Stuart Gillespie
PGVIEW is an unofficial, unauthorized save-game viewer and editor for
Strategic Simulations, Inc.'s wonderful wargame PANZER GENERAL(TM). It also
contains a handy equipment browser with (for registered users) full
specifications of all 424 unit types.
Stuart Gillespie laid the groundwork, dissecting the PG file format and
writing the code for PGVIEW version 1. Peter Donnelly thought the program
deserved a snappier interface and converted it to Turbo Vision, going from
C++ to Pascal along the way and adding a few features. The authors hope
you'll find this new version easier to use and more pleasing to the eye.
The program enables the changing of many game variables including the
status of all units, friendly and enemy. Among other things it lets you
boost your own prestige and lower your enemy's. You can change the date of
Poland to make better equipment available - or just turn your Pz1As into
Tigers. You can recruit Bulgarian Infantry, pump them up with steroids,
load them onto Me262s, and send them to take Moscow. You can give an extra
ration of gasoline to your favorite heavy bomber, mount your infantry on
tanks, or, if you have a mind for it, defend Italy with a line of
entrenched Bismarcks. But sorry, we draw the line at editing PBEM files.
It should be noted that in this version of PGVIEW we have hard-coded
limited data from the game's PANZEQUP.EQP file current as of Spring '95
(i.e. up to version 1.2 of Panzer General). Should any additions or
changes be made to that file by SSI, there is no guarantee that PGVIEW will
give accurate results. If registrations warrant, however, we will try to
keep the program up-to-date.
By the way, registered users, if you copy PANZEQUP.EQP from the CD to the
hard drive you will have faster loading of the complete unit equipment
tables when you press Info. The first time you use this feature you'll be
asked where the EQP file lives. If you ever want to change the default
path, delete the PGVIEW.CFG file and you will be prompted again.
USING PGVIEW
Only limited range-checking is performed, and there is no guarantee that
the numbers you put in won't blow up PG or worse. Please, back up at least
your save files before experimenting, and read the DISCLAIMER below.
You can load a save file in two ways: by entering a game number (1-10) on
the command line (the file has to be in the current directory), or through
the File menu. Remember that GAME.SV0 is Game 1 and so on. Use the Change
Directory menu choice to set the current directory and drive. The Open File
dialog ALWAYS defaults to the current DOS directory.
Not all game options are in the Edit Game dialog, because it seemed
pointless to duplicate the functions of the game itself. Those included are
switches that behave erratically during campaign games.
In the Edit Unit dialog, clicking on Prev or Next (or using the PgUp and
PgDn keys) will store the current record with any changes you have made. If
you wish to discard changes instead, select Cancel or the close box, or use
the Esc key. The same goes for the Units button in the Edit Game dialog:
any changes you have made are remembered. But no changes are saved to file
till you so choose.
To change a unit's equipment type or assign it transport, click on the
appropriate function-key button in the Edit Unit dialog, or press the
function key itself. Then, in the equipment list, highlight the type you
want and click Insert, or press the Ins key. To strip a unit of its organic
or other transport, highlight the equipment type in the Edit Unit dialog
and press the Del key.
Sometimes when you change a unit's location it is not visible on the PG map
when you load the edited file. Such invisible units are, however,
selectable and moveable, and will reappear on the next turn.
A tip: when you want to bolster your army at the beginning of a campaign
scenario, deploy first and then save. Auxiliary troops are not assigned
until you enter the deployment phase, so you won't be able to edit them in
the save file from the end of the last scenario. And of course you won't
yet have access to the new enemy forces.
TURBO VISION INTERFACE
Want to rest your mouse hand? You can navigate quickly in dialog boxes by
pressing Alt plus the highlighted key in the various labels and buttons; if
there's no cursor in an input box, the Alt is not necessary. Tab and
Shift-Tab also take you from field to field.
When using the mouse, you can highlight existing text for "first-
keystroke-deletes" mode by either double-clicking on the field itself or
single-clicking on its label. The Notes field in the game-edit dialog
will scroll to accommodate a maximum of 160 characters.
REGISTRATION BONUS
You registered users have received a copy of the program with an extra
feature: the ability to browse the full equipment tables stored in
PANZEQUP.EXE. The Info button on the Equipment Types dialog brings up full
information on the selected type including attack and defense strengths,
initiative, ranges, maximum fuel and ammo, dates of availability, and costs
to reinforce by one strength point and to build from scratch. (This last
number is in many cases theoretical.) In concert with the sorting facility
this is a valuable tool for studying the relative merits of different
types.
Registration instructions are given on exit from the program.
TO CONTACT THE AUTHORS
Stuart Gillespie 71055.1162@compuserve.com
Peter Donnelly 76217.2177@compuserve.com
DISCLAIMER
THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PRODUCT IS WITH YOU. SHOULD THE
PRODUCT PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
IN NO EVENT WILL PETER DONNELLY, STUART GILLESPIE, OR SKOOKUM SOFTWARE BE
LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
PRODUCT (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE
PRODUCT TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.