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PC Gamer 5.3
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enemy.dat
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1999-09-20
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2KB
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58 lines
;
; ENEMY.DAT - specify distances for fighting
;
25 distFarFromAnywhere = 20.0f; // disappear if you want
10 distFarFromHome = 8.0f; // come back home!!
12 distFarFromEnemy = 10.0f; // watch enemies from here
10 distApproachEnemy = 5.0f; // charge within this distance
; Changed the below numbers to be relative to the attack ranges of
; the currently selected weapon 3/25/99 Bob A.
; relative to shortest attack range
0.15 = distFightWithEnemy = 0.15f; // stop and fight here
; relative to longest attack range
1.1 = distTooCloseToEnemy = 0.6f; // back off if you're this close
1.5 distCamoflauge - how far can he see when you're in camo?
15 swing-while-running damage
30 peripheral vision angle
;Changed from 40 to 25 for demo purposes
;
; ARCHER PARAMETERS:
;
; the first group are values for arrow speed, damage levels and magic dropoff rate.
;
; the second group starts with the number of DIFFICULTY LEVELS (which are really more like types).
; then each row has:
; name, Range (meters), Accuracy (0-100%), RateOfFire (seconds per arrow), sum of types, health
;
; ex: Shooter,35,85,10,Normal+Blue,1 // "Shooter" is 85% accurate at 35 meters with ROF of 10
;
; LEGAL TYPES:
; NORMAL,BLUE,MAGIC,DEATH // the others don't seem reasonable for enemies...
;
;
[Archery]
; define the arrow parameters
60 // float Arrow::kArrowSpeed = 60.0f; // 200 fps = 60 mps
12 // float Arrow::kArrowNormalDamage = 12;
30 // float Arrow::kArrowBlueFireDamage = 24;
5 // float Arrow::kArrowSwarmDamage = 36;
40 // float Arrow::kArrowMagicDamage = 40;
0.8 // float Arrow::kArrowMagicDamageScale = 1.0f; // scales squared distance (lower increases range)
15 // float Arrow::kArrowStealerDamage = 15;
40 // float Arrow::kArrowPossessionTime = 20; // time that enemy is possessed
10 // float Arrow::kArrowDeathBlackTime = 10; // Time that it takes to turn black...
; define the shooter types
5
LittleBilly,35,50,8,Normal,10
AverageJoe,40,60,7,Normal,20
Toughguy,50,75,6,Normal,20
BigWilliam,50,90,10,Normal,35
RobinHood,99,99,5,Normal,35