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cityanddocks_linkmap.txt
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Text File
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1999-09-20
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78KB
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2,317 lines
linkmap size = 2314
linkmap checksum = -1640235424
object index 0 = SceneGraph
object index 1 = mScene
object index 2 = 3DWorld
object index 3 = cityanddocks
object index 4 = Section1
object index 5 = UpdateHub
object index 6 = UpdateCollide
object index 7 = section1_cb1balconytrap01
object index 8 = AnimNode
object index 9 = section1_cb1balconytrap01
object index 10 = CityGate
object index 11 = ForceCollider
object index 12 = CityGate
object index 13 = CityGate
object index 14 = CityGate
object index 15 = ForceCollider
object index 16 = CityGate
object index 17 = CityGate
object index 18 = CityGateEntranceBars02
object index 19 = ForceCollider
object index 20 = CityGateEntranceBars02
object index 21 = CityGateEntranceBars02
object index 22 = CB6Roof_Birdy_FIX
object index 23 = AnimNode
object index 24 = node0
object index 25 = Pelvis
object index 26 = node1
object index 27 = LArm1
object index 28 = node2
object index 29 = LArm2
object index 30 = node3
object index 31 = Head
object index 32 = node4
object index 33 = RArm1
object index 34 = node5
object index 35 = RArm2
object index 36 = CB6Roof_Birdy_FIX01
object index 37 = AnimNode
object index 38 = node0
object index 39 = Pelvis
object index 40 = node1
object index 41 = LArm1
object index 42 = node2
object index 43 = LArm2
object index 44 = node3
object index 45 = Head
object index 46 = node4
object index 47 = RArm1
object index 48 = node5
object index 49 = RArm2
object index 50 = FixMoveableCrate
object index 51 = FixMoveableCrate
object index 52 = Balcony2PressurePlate
object index 53 = AnimNode
object index 54 = Balcony2PressurePlate
object index 55 = Balcony2PressurePlate01
object index 56 = AnimNode
object index 57 = Balcony2PressurePlate01
object index 58 = section1_cb1balconytrap02
object index 59 = AnimNode
object index 60 = section1_cb1balconytrap02
object index 61 = City_GuardPotion_PICK
object index 62 = Pivot
object index 63 = Box01
object index 64 = PotionGuard
object index 65 = none
object index 66 = none
object index 67 = Scene Root
object index 68 = SuperSpray01
object index 69 = SuperSpray
object index 70 = none
object index 71 = Magical Trails
object index 72 = SuperSpray
object index 73 = none
object index 74 = City_CharmArrow_PICK
object index 75 = Pivot
object index 76 = arrow01
object index 77 = GenericTorch4Arm02
object index 78 = GenericTorch4Arm02
object index 79 = GenericTorch4Cup02
object index 80 = GenericTorch4Cup02
object index 81 = GenericTorch4InnerLit02
object index 82 = GenericTorch4InnerLit02
object index 83 = GenericTorch4Straps02
object index 84 = GenericTorch4Straps02
object index 85 = GenericTorch4Arm02
object index 86 = GenericTorch4Arm02
object index 87 = GenericTorch4Cup02
object index 88 = GenericTorch4Cup02
object index 89 = GenericTorch4InnerLit02
object index 90 = GenericTorch4InnerLit02
object index 91 = GenericTorch4Straps02
object index 92 = GenericTorch4Straps02
object index 93 = GenericTorch4Arm02
object index 94 = GenericTorch4Arm02
object index 95 = GenericTorch4Cup02
object index 96 = GenericTorch4Cup02
object index 97 = GenericTorch4InnerLit02
object index 98 = GenericTorch4InnerLit02
object index 99 = GenericTorch4Straps02
object index 100 = GenericTorch4Straps02
object index 101 = HangingCloth1Blue03
object index 102 = HangingCloth1Blue03
object index 103 = HangingCloth1Cyan03
object index 104 = HangingCloth1Cyan03
object index 105 = HangingCloth1Green02
object index 106 = HangingCloth1Green02
object index 107 = HangingCloth1Orange03
object index 108 = HangingCloth1Orange03
object index 109 = Bottle04
object index 110 = Bottle04
object index 111 = Bottle1Opening02
object index 112 = Bottle1Opening02
object index 113 = Bottle05
object index 114 = Bottle05
object index 115 = Bottle2Opening03
object index 116 = Bottle2Opening03
object index 117 = crate1x1_nobottom05
object index 118 = crate1x1_nobottom05
object index 119 = genericlamp01
object index 120 = genericlamp01
object index 121 = genericlamp02
object index 122 = genericlamp02
object index 123 = genericlamp03
object index 124 = genericlamp03
object index 125 = Sack02
object index 126 = Sack02
object index 127 = Sack1Top02
object index 128 = Sack1Top02
object index 129 = Sack02
object index 130 = Sack02
object index 131 = Sack1Top02
object index 132 = Sack1Top02
object index 133 = Sack02
object index 134 = Sack02
object index 135 = Sack1Top02
object index 136 = Sack1Top02
object index 137 = GenericTorch4Arm02
object index 138 = GenericTorch4Arm02
object index 139 = GenericTorch4Cup02
object index 140 = GenericTorch4Cup02
object index 141 = GenericTorch4InnerLit02
object index 142 = GenericTorch4InnerLit02
object index 143 = GenericTorch4Straps02
object index 144 = GenericTorch4Straps02
object index 145 = CityPosts08
object index 146 = CityPosts08
object index 147 = Drapery02
object index 148 = Drapery02
object index 149 = FixCrate02
object index 150 = FixCrate02
object index 151 = FixCrate03
object index 152 = FixCrate03
object index 153 = FixCrate01
object index 154 = FixCrate01
object index 155 = FixWagon02
object index 156 = FixWagon02
object index 157 = FixWagonSheet02
object index 158 = FixWagonSheet02
object index 159 = FixWagonWheelsZ02
object index 160 = FixWagonWheelsZ02
object index 161 = FixCB2BalconyBar02
object index 162 = FixCB2BalconyBar02
object index 163 = FixCB2BalconyBar01
object index 164 = FixCB2BalconyBar01
object index 165 = FixCB2BalconyBar03
object index 166 = FixCB2BalconyBar03
object index 167 = Balcony2Spikes01
object index 168 = Balcony2Spikes01
object index 169 = Section1
object index 170 = GenLamp02
object index 171 = GenLampInside02
object index 172 = GenericTorch4Arm02
object index 173 = GenericTorch4Cup02
object index 174 = GenericTorch4InnerLit02
object index 175 = GenericTorch4Straps02
object index 176 = HangingCloth1Orange04
object index 177 = HangingCloth1Yellow03
object index 178 = HangingCloth1Blue04
object index 179 = HangingCloth1Cyan04
object index 180 = HangingCloth1Yellow04
object index 181 = Bottle06
object index 182 = Bottle2Opening04
object index 183 = crate1x1_nobottom02
object index 184 = crate1x1_nobottom03
object index 185 = crate1x1_nobottom06
object index 186 = crate1x1_nobottom07
object index 187 = crate1x1_nobottom08
object index 188 = Archway02
object index 189 = CB10StreetLevel1z02
object index 190 = CB10StreetLevel2x02
object index 191 = CB10StreetLevel2z02
object index 192 = CB10StreetLevel3x02
object index 193 = CB10StreetLevel3z02
object index 194 = CB10StreetLevelx02
object index 195 = CB10Walls2x02
object index 196 = CB10Walls4x02
object index 197 = CB10WallsPlainZ02
object index 198 = CB10WallsZ02
object index 199 = CB10Wallsx02
object index 200 = CB11GroundLevel02
object index 201 = CB11Roof02
object index 202 = CB11WallsMid02
object index 203 = CB11WallsTop02
object index 204 = CB12Roof02
object index 205 = CB12StreetLevel02
object index 206 = CB12WallsMid02
object index 207 = CB12WallsTop02
object index 208 = CB1Balcony02
object index 209 = CB1Roof02
object index 210 = CB1WallsBot02
object index 211 = CB1WallsTop02
object index 212 = CB2Roof02
object index 213 = CB2Walls02
object index 214 = CB3Roof02
object index 215 = CB3Walls02
object index 216 = CB4Doorway02
object index 217 = CB4Roof02
object index 218 = CB4StreetLevel02
object index 219 = CB4Walls02
object index 220 = CB5AlleywayWall02
object index 221 = CB5Balcony02
object index 222 = CB5Doorway02
object index 223 = CB5Gateway02
object index 224 = CB5Overhang02
object index 225 = CB5PlainWalls02
object index 226 = CB5Roof02
object index 227 = CB5Walls02
object index 228 = CB5WindowWall03
object index 229 = CB5WindowWall04
object index 230 = CB6Balcony02
object index 231 = CB6FlrsClngUpperMid02
object index 232 = CB6FlrsClngUpperMidDark02
object index 233 = CB6Roof02
object index 234 = CB6StreetLevel03
object index 235 = CB6StreetLevel04
object index 236 = CB6WallUpperMid04
object index 237 = CB6WallUpperMid05
object index 238 = CB6WallUpperMid3Dark02
object index 239 = CB6WallUpperMid06
object index 240 = CB6WallsAlleyway02
object index 241 = CB6WallsMid02
object index 242 = CB6WallsTop02
object index 243 = CB6WallsUpperMid02
object index 244 = CB7Doorway03
object index 245 = CB7Doorway04
object index 246 = CB7GroundLevelPlain03
object index 247 = CB7GroundLevelPlain04
object index 248 = CB7WallsTop03
object index 249 = CB7WallsTop04
object index 250 = CB8GroundLevelPlain02
object index 251 = CB8Walls02
object index 252 = CB9Door03
object index 253 = CB9Door04
object index 254 = CB9GroundLevelPlain02
object index 255 = CB9Walls02
object index 256 = CBHighWalkway02
object index 257 = CBHighWalkwayUpper02
object index 258 = CityEntranceArchwayInside02
object index 259 = CityEntranceSmallDoorway02
object index 260 = CityEntranceway02
object index 261 = CityEntrancewaySmallArch02
object index 262 = CityPosts09
object index 263 = CityPosts10
object index 264 = CityPosts11
object index 265 = CityPosts12
object index 266 = CityPosts13
object index 267 = CityPosts14
object index 268 = CityRoadBright_Sec08
object index 269 = CityRoadBright_Sec09
object index 270 = CityRoadBright_Sec10
object index 271 = CityRoadBright_Sec11
object index 272 = CityRoadBright_Sec12
object index 273 = CityRoadBright_Sec13
object index 274 = CityRoadBright_Sec14
object index 275 = CityRoadDark_Sec04
object index 276 = CityRoadDark_Sec05
object index 277 = CityRoadDark_Sec06
object index 278 = CityRoadLit02
object index 279 = ComSqrDoorway03
object index 280 = ComSqrDoorway04
object index 281 = CommonSquare02
object index 282 = DoorwayToCity02
object index 283 = Fountain02
object index 284 = GenericBalcony02
object index 285 = GenericBrick1Cubic02
object index 286 = HangingCloth_03
object index 287 = HangingCloth_04
object index 288 = HangingRope04
object index 289 = HangingRope05
object index 290 = HangingRope06
object index 291 = OutterWalls07
object index 292 = OutterWalls1GroundLevel02
object index 293 = OutterWalls08
object index 294 = OutterWalls09
object index 295 = OutterWalls10
object index 296 = OutterWalls11
object index 297 = OutterWalls5GroundLevel02
object index 298 = OutterWalls12
object index 299 = PB03
object index 300 = PB1StreetLevel04
object index 301 = PB1StreetLevel05
object index 302 = PB1StreetLevel06
object index 303 = PB04
object index 304 = PB2Balcony02
object index 305 = PB2StreetLevel04
object index 306 = PB2StreetLevel05
object index 307 = PB2StreetLevel06
object index 308 = PublicSquareWalls02
object index 309 = ShutDoorway3x02
object index 310 = ShutDoorway7z02
object index 311 = TradingBlocks02
object index 312 = WindowFace02
object index 313 = WindowSides02
object index 314 = CityGate_KeyHole
object index 315 = BalconyTrap_FIX
object index 316 = FixCrate04
object index 317 = HangingCloth01
object index 318 = CityPosts15
object index 319 = Object02
object index 320 = Object03
object index 321 = Object04
object index 322 = Object05
object index 323 = Object06
object index 324 = Object07
object index 325 = Object08
object index 326 = Object09
object index 327 = Object10
object index 328 = Object11
object index 329 = Object12
object index 330 = Object13
object index 331 = Object14
object index 332 = Object15
object index 333 = Object16
object index 334 = Object17
object index 335 = dartshooter01
object index 336 = dartshooter02
object index 337 = Box01
object index 338 = Box01
object index 339 = Box02
object index 340 = Box02
object index 341 = Box03
object index 342 = Box03
object index 343 = Box06
object index 344 = Box06
object index 345 = Box07
object index 346 = Box07
object index 347 = Box04
object index 348 = Box04
object index 349 = Box08
object index 350 = Box08
object index 351 = CB1Walls_GLASSBOX
object index 352 = CB1Walls_GLASSBOX
object index 353 = Box05
object index 354 = Box05
object index 355 = Box09
object index 356 = Box09
object index 357 = Box10
object index 358 = Box10
object index 359 = Box11
object index 360 = Box11
object index 361 = Box12
object index 362 = Box12
object index 363 = Box13
object index 364 = Box13
object index 365 = Box14
object index 366 = Box14
object index 367 = bbox
object index 368 = bboxTri
object index 369 = Section1b
object index 370 = crate1x1_nobottom05
object index 371 = crate1x1_nobottom05
object index 372 = genericlamp01
object index 373 = genericlamp01
object index 374 = tableandchairs01
object index 375 = tableandchairs01
object index 376 = UpdateHub
object index 377 = NWAlley_Key_PICK
object index 378 = Pivot
object index 379 = key01
object index 380 = Room_Potion_PICK
object index 381 = Pivot
object index 382 = Box01
object index 383 = PotionHeal
object index 384 = none
object index 385 = none
object index 386 = Scene Root
object index 387 = SuperSpray01
object index 388 = SuperSpray
object index 389 = none
object index 390 = Magical Trails
object index 391 = SuperSpray
object index 392 = none
object index 393 = ActorSection02
object index 394 = ActorSection02
object index 395 = CBGeneric9a03
object index 396 = CBGeneric9a03
object index 397 = CBGeneric9a04
object index 398 = CBGeneric9a04
object index 399 = CBGeneric9c02
object index 400 = CBGeneric9c02
object index 401 = CBGeneric9tCubic02
object index 402 = CBGeneric9tCubic02
object index 403 = CBGeneric9uCubic02
object index 404 = CBGeneric9uCubic02
object index 405 = CBGeneric9vCubic02
object index 406 = CBGeneric9vCubic02
object index 407 = Section1b
object index 408 = crate1x1_nobottom01
object index 409 = crate1x1_nobottom02
object index 410 = crate1x1_nobottom03
object index 411 = crate1x1_nobottom04
object index 412 = GenericTorch4Arm02
object index 413 = GenericTorch4Cup02
object index 414 = GenericTorch4InnerLit02
object index 415 = GenericTorch4Straps02
object index 416 = GenericTorch4Arm02
object index 417 = GenericTorch4Cup02
object index 418 = GenericTorch4InnerLit02
object index 419 = GenericTorch4Straps02
object index 420 = AlleyTunnel02
object index 421 = ConnectionTunnelCeiling02
object index 422 = ConnectionTunnelWalls02
object index 423 = GenericBalcony03
object index 424 = GenericBalcony04
object index 425 = GenericBrick4x02
object index 426 = HangingCloth_05
object index 427 = HangingCloth_06
object index 428 = HangingCloth_07
object index 429 = HangingCloth_08
object index 430 = NWAlleyBuildings1z02
object index 431 = NWAlleyBuildings2x02
object index 432 = NWAlleyBuildings3x02
object index 433 = NWAlleyBuildingsLowerWalls1x02
object index 434 = NWAlleyBuildingsLowerWalls1z02
object index 435 = NWAlleyDoor03
object index 436 = NWAlleyDoor04
object index 437 = NWAlleyFace1x02
object index 438 = NWAlleyFace2x02
object index 439 = NWAlleyFace3z02
object index 440 = NWAlleyFace4z02
object index 441 = NWGround03
object index 442 = NWGround04
object index 443 = NWGroundBright05
object index 444 = NWGroundBright06
object index 445 = NWGroundBright07
object index 446 = NWGroundBright08
object index 447 = RoomFloor02
object index 448 = RoomWalls02
object index 449 = Object02
object index 450 = Object03
object index 451 = Object04
object index 452 = Object05
object index 453 = Object06
object index 454 = Object07
object index 455 = Object08
object index 456 = Object09
object index 457 = Object10
object index 458 = Object11
object index 459 = Box02
object index 460 = Box02
object index 461 = Box03
object index 462 = Box03
object index 463 = Box04
object index 464 = Box04
object index 465 = Box05
object index 466 = Box05
object index 467 = bbox
object index 468 = bboxTri
object index 469 = Section2
object index 470 = UpdateHub
object index 471 = UpdateCollide
object index 472 = section2_sewergrate
object index 473 = AnimNode
object index 474 = node0
object index 475 = section2_sewergrate01
object index 476 = Sphere01
object index 477 = AnimNode
object index 478 = node0
object index 479 = Line19
object index 480 = Sphere05
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object index 482 = node0
object index 483 = Line19
object index 484 = Sphere06
object index 485 = AnimNode
object index 486 = node0
object index 487 = Line19
object index 488 = Sphere07
object index 489 = AnimNode
object index 490 = node0
object index 491 = Line19
object index 492 = Sphere04
object index 493 = Pivot
object index 494 = Box01
object index 495 = PotionPoison
object index 496 = none
object index 497 = none
object index 498 = Scene Root
object index 499 = SuperSpray01
object index 500 = SuperSpray
object index 501 = none
object index 502 = Magical Trails
object index 503 = SuperSpray
object index 504 = none
object index 505 = CBGeneric9b02
object index 506 = CBGeneric9b02
object index 507 = CBGeneric9rCubic02
object index 508 = CBGeneric9rCubic02
object index 509 = CBGeneric9sCubic02
object index 510 = CBGeneric9sCubic02
object index 511 = CBGeneric9wCubic02
object index 512 = CBGeneric9wCubic02
object index 513 = CBGeneric9yCubic02
object index 514 = CBGeneric9yCubic02
object index 515 = CBGeneric9zCubic02
object index 516 = CBGeneric9zCubic02
object index 517 = FixAlleyPost05
object index 518 = FixAlleyPost05
object index 519 = FixAlleyPost06
object index 520 = FixAlleyPost06
object index 521 = FixAlleyPost07
object index 522 = FixAlleyPost07
object index 523 = FixAlleyPost08
object index 524 = FixAlleyPost08
object index 525 = Section2
object index 526 = section2_fallaway01
object index 527 = GenericTorch4Arm02
object index 528 = GenericTorch4Cup02
object index 529 = GenericTorch4InnerLit02
object index 530 = GenericTorch4Straps02
object index 531 = AlleyHangingCloth06
object index 532 = AlleyHangingCloth07
object index 533 = AlleyHangingCloth08
object index 534 = AlleyHangingCloth09
object index 535 = AlleyHangingCloth10
object index 536 = AmbushBalcony05
object index 537 = AmbushBalcony06
object index 538 = AmbushBalcony07
object index 539 = AmbushBalcony08
object index 540 = AmbushBldngSide1Z02
object index 541 = AmbushBldngSide2Z02
object index 542 = AmbushGround03
object index 543 = AmbushGround04
object index 544 = AmbushLowerBldngs1x02
object index 545 = AmbushLowerBldngs2x02
object index 546 = AmbushLowerBldngs3z02
object index 547 = AmbushLowerBldngs5z02
object index 548 = AmbushLowerDoor1x02
object index 549 = AmbushLowerDoor2x02
object index 550 = AmbushMidBldngs1x02
object index 551 = AmbushMidBldngs2x02
object index 552 = AmbushMidBldngs3z02
object index 553 = AmbushTopBldngs3z02
object index 554 = AmbushTopBldngs4x02
object index 555 = AmbushTopBldngs5z02
object index 556 = CBGeneric8dz02
object index 557 = CBGeneric9xCubic02
object index 558 = CityRoadDark_Sec02
object index 559 = PublicSquareWalls02
object index 560 = Tunnel1Ceiling02
object index 561 = Tunnel1DoorsZ02
object index 562 = Tunnel1Floors02
object index 563 = Tunnel1Walls02
object index 564 = Tunnel2BuildingFace04
object index 565 = Tunnel2BuildingFace06
object index 566 = Tunnel2Ceiling02
object index 567 = Tunnel2DoorsX02
object index 568 = Tunnel2Floors02
object index 569 = Tunnel2Walls02
object index 570 = Tunnel3BuildingFace06
object index 571 = Tunnel3BuildingFace08
object index 572 = Tunnel3BuildingFace09
object index 573 = Tunnel3BuildingFace10
object index 574 = Tunnel3Floors02
object index 575 = Tunnel3Walls02
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object index 577 = NW2z02
object index 578 = NW3z02
object index 579 = NW4x02
object index 580 = NW5cubic02
object index 581 = NW6cubic02
object index 582 = NW7PlainWall02
object index 583 = NW8cubic02
object index 584 = AlleyAreaWall1z02
object index 585 = AlleyAreaWall02
object index 586 = AlleyAreaWallPillar02
object index 587 = Tunnel3Floors04
object index 588 = Tunnel3Walls04
object index 589 = FixCrate01
object index 590 = FixCrate02
object index 591 = FixCrate03
object index 592 = Object02
object index 593 = Object03
object index 594 = Object04
object index 595 = Object05
object index 596 = Object06
object index 597 = Object07
object index 598 = Object08
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object index 600 = Object10
object index 601 = Object11
object index 602 = Object12
object index 603 = Object13
object index 604 = Object14
object index 605 = Object15
object index 606 = Object16
object index 607 = Object17
object index 608 = Object18
object index 609 = Object19
object index 610 = Object20
object index 611 = Object21
object index 612 = Object22
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object index 614 = dartshooter02
object index 615 = dartshooter03
object index 616 = dartshooter04
object index 617 = dartshooter05
object index 618 = dartshooter06
object index 619 = bbox
object index 620 = bboxTri
object index 621 = Section2a1
object index 622 = UpdateHub
object index 623 = UpdateCollide
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object index 625 = AnimNode
object index 626 = handle0
object index 627 = node1
object index 628 = SewerSpikes01_L
object index 629 = node2
object index 630 = SewerSpikes01_R
object index 631 = sec2a_SewerSpike02_SPEC
object index 632 = AnimNode
object index 633 = handle0
object index 634 = node1
object index 635 = SewerSpike02a
object index 636 = node2
object index 637 = SewerSpike02d
object index 638 = node3
object index 639 = SewerSpike02b
object index 640 = node4
object index 641 = SewerSpike02c
object index 642 = Section2a1
object index 643 = MainChamberLowerWallsX02
object index 644 = MainChamberWallsMidx02
object index 645 = MainChamberWallsX02
object index 646 = MuckStand03
object index 647 = Sewer07
object index 648 = Sewer08
object index 649 = Sewer2a02
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object index 651 = SewerSpikeTrapWalls2x02
object index 652 = SewerSpikeTrapWalls2z02
object index 653 = SewerTubes13
object index 654 = SewerTubes14
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object index 656 = SewerTubes16
object index 657 = SewerTubes17
object index 658 = SewerTubes18
object index 659 = TubeEnd01z02
object index 660 = TubeEnd02z02
object index 661 = TubeEnd03x02
object index 662 = TubeEnd09z02
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object index 664 = SewerTunnelFixWalls02
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object index 667 = Section2a2
object index 668 = MuckSpike02
object index 669 = MuckSpike02
object index 670 = MuckStand04b
object index 671 = MuckStand04b
object index 672 = MuckStand04c
object index 673 = MuckStand04c
object index 674 = UpdateHub
object index 675 = UpdateCollide
object index 676 = MuckStrand_BAR01
object index 677 = MuckStrand_BAR01
object index 678 = Section2a2
object index 679 = MuckStand04a
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object index 681 = Sewer10
object index 682 = Sewer4Wallsx02
object index 683 = Sewer4a02
object index 684 = Sewer12
object index 685 = Sewer6Wallsx02
object index 686 = MuckStand04d
object index 687 = SewerTubes11
object index 688 = TubeConnection02
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object index 691 = bboxTri
object index 692 = Section2a3
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object index 694 = UpdateCollide
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object index 696 = AnimNode
object index 697 = handle0
object index 698 = node1
object index 699 = SewerSpikes01_L
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object index 706 = SewerSpikes01_L
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object index 712 = SewerSpikeTrapWalls4z02
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object index 717 = TubeEnd07x02
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object index 719 = bboxTri
object index 720 = Section2a4
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object index 722 = UpdateCollide
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object index 2167 = GlassBox09
object index 2168 = GlassBox09
object index 2169 = GlassBox10
object index 2170 = GlassBox10
object index 2171 = GlassBox20
object index 2172 = GlassBox20
object index 2173 = GlassBox21
object index 2174 = GlassBox21
object index 2175 = GlassBox32
object index 2176 = GlassBox32
object index 2177 = bbox
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object index 2179 = mPostScene
object index 2180 = none
object index 2181 = none
object index 2182 = FireGlow01
object index 2183 = BillboardGeometry
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object index 2185 = BillboardGeometry
object index 2186 = FireGlow03
object index 2187 = BillboardGeometry
object index 2188 = FireGlow04
object index 2189 = BillboardGeometry
object index 2190 = FireGlow05
object index 2191 = BillboardGeometry
object index 2192 = FireGlow06
object index 2193 = BillboardGeometry
object index 2194 = StartLevel
object index 2195 = Balcony2CameraAreaTrap
object index 2196 = SpikeDeathTrap
object index 2197 = Box01
object index 2198 = none
object index 2199 = FireGlow01
object index 2200 = BillboardGeometry
object index 2201 = FireGlow02
object index 2202 = BillboardGeometry
object index 2203 = Dart_Trap_AREA
object index 2204 = none
object index 2205 = FireGlow01
object index 2206 = BillboardGeometry
object index 2207 = VertTube_SpikeCam_AREA
object index 2208 = none
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object index 2210 = SewerWater09
object index 2211 = SewerWater4LitUp02
object index 2212 = SewerTubeWater23
object index 2213 = SewerTubeWater24
object index 2214 = SewerTubeWater25
object index 2215 = SewerTubeWater26
object index 2216 = SewerTubeWater27
object index 2217 = SewerTubeWater28
object index 2218 = SewerTubeWater29
object index 2219 = SewerTubeWater30
object index 2220 = SewerSpikes_AREA01
object index 2221 = none
object index 2222 = section2a_sewerlightshaft02
object index 2223 = SewerWater10
object index 2224 = SewerWater5LitUp02
object index 2225 = SewerTubeWater20
object index 2226 = SewerTubeWater21
object index 2227 = none
object index 2228 = SewerTubeWater16
object index 2229 = SewerTubeWater17
object index 2230 = SewerTubeWater18
object index 2231 = SewerTubeWater19
object index 2232 = SewerTubeWater22
object index 2233 = none
object index 2234 = FireGlow01
object index 2235 = BillboardGeometry
object index 2236 = FireGlow02
object index 2237 = BillboardGeometry
object index 2238 = DH2_OldGuy_AREA
object index 2239 = RatCrap_AREA
object index 2240 = Box01
object index 2241 = Box02
object index 2242 = Box03
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object index 2244 = Box05
object index 2245 = Box06
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object index 2248 = DocksSafeWater07
object index 2249 = DocksSafeWater08
object index 2250 = DocksSafeWater09
object index 2251 = DocksSafeWater10
object index 2252 = FakeCeilingMiddle02
object index 2253 = FakeCeilingTop02
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object index 2255 = BillboardGeometry
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object index 2261 = BillboardGeometry
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object index 2264 = Box07
object index 2265 = FireGlow06
object index 2266 = BillboardGeometry
object index 2267 = Box01
object index 2268 = Box02
object index 2269 = Tunnel_Spike_AREA
object index 2270 = Box05
object index 2271 = Box06
object index 2272 = none
object index 2273 = SpikeWater02
object index 2274 = TunnelSec03Water02
object index 2275 = Section4_BattleSeq_AREA
object index 2276 = Mazewater_Muck_AREA03
object index 2277 = Mazewater_Muck_AREA04
object index 2278 = Mazewater_Muck_AREA01
object index 2279 = Box01
object index 2280 = Mazewater_Muck_AREA02
object index 2281 = none
object index 2282 = WaterLevel
object index 2283 = Sec5WaterSafe13
object index 2284 = WaterLevel
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object index 2286 = WaterLevel
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object index 2288 = WaterLevel
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object index 2290 = WaterLevel
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object index 2292 = WaterLevel
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object index 2294 = WaterLevel
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object index 2298 = WaterLevel
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object index 2300 = WaterLevel
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object index 2304 = WaterLevel
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object index 2312 = Box05
object index 2313 = CityAndDocks_Exit_AREA