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MDK2
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MDK2
Readme and Manual Addenda
Developed By BioWare Corp.
Built with the Bioware Omen Engine
Release Version 1.0.0
Contents
1. Getting Started
a. System Requirements
b. Installation
c. Registering MDK2 with Interplay Entertainment Corp.
d. Visit the MDK2 Web Site
2. Running MDK2
a. MDK2 Launcher
b. Known Problems
c. Updates
3. Interplay Customer Service Information (North America)
4. European Information
a. Customer Service Information
b. Limited Warranty
5. Legal Information
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1. Getting Started
1a. System Requirements
Required:
Pentium (or compatible) 200 MHz
16 MB RAM
Windows 95 with DirectX 5.0 or later
250 MB of Hard Drive Space
CD-ROM
3D Accelerated Video Card with at least 4 MB of video RAM
DirectX Certified Sound Card
Keyboard, Mouse
Recommended:
Pentium II (or compatible) 300 MHz
32 MB RAM
250 MB (or more) of Hard Drive Space
CD-ROM
3D Accelerated Video Card with at least 8 MB of video RAM
Notes on Video Cards:
While you can still run MDK2 with a 4MB video card, performance may be poor
depending on the texture quality setting in game. If performance is a
problem try a lower quality setting. We recommend that you obtain the
latest OpenGL drivers for your video card by running GLSetup which is
provided on the MDK2 cd.
WINDOWS NT 4.0:
Although Windows NT 4.0 is not supported in an official capacity, MDK2 can be run
under Windows NT 4.0. MDK2 requires DirectX 5.0.
WINDOWS 2000:
Although Windows 2000 is not supported in an official capacity, MDK2 can be run
under Windows 2000 provided that you have the latest OpenGL drivers from your
video card manufacturer.
1b. Installation
Insert the CD-ROM labeled MDK2 into your CD-ROM drive and
follow the onscreen instructions. If your Autorun is disabled, find the
autorun.exe application in the root of the CD and double click to launch
the Installer.
After installing MDK2, you will have options for installing
DirectX 7.0a.
If you do not have DirectX installed, choose to install DirectX 7.0a at the
end of the installation process. If you have a newer version of DirectX,
it is recommended that you use that.
Later versions of DirectX often have driver updates which will make
MDK2 run better on your system. However, MDK2 only requires
DirectX 5.0.
You should regularly defragment your hard drive, as fragmentation can
result in poor performance.
1c. Registering MDK2 with Interplay Entertainment Corp.
Please take a few moments to fill out the Electronic Registration for
MDK2. Your feedback will make you eligible for special offers and
promotions, and it also provides us with information we need in order to
make better games. We'd appreciate your time.
1d. Visit the MDK2 Web Site
If there is anything that are having problems with or cannot find in the
manual, stop by the MDK2 Web Page at
http://www.interplay.com/mdk2/
Aside from cool game materials and information, you may be able to find an
answer for whatever question you might have.
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2. Running MDK2
Start MDK2 from the Start Menu or by running mdk2.exe from the
installation folder. This will run the MDK2 Launcher.
2a. MDK2 Launcher
The Launcher will allow you to change all hardware options before playing
mdk2. You will be able to test the settings by cliking the "Test Settings"
button.
MDK2 Hardware Options
Driver
Once you have proper OpenGL drivers install you will be able to select
a driver for MDK2 to use. Pick "Default OpenGL Driver" unless you
have a Voodoo1/2 or any other card that is not capable of a full OpenGL
ICD. Check you video card specifications for more detail.
Once you have selected a driver you can view detailed information about it
by clicking the "Get Info" button. This will display information about
your video card and driver in the text box below. If the information
given in the text box does not accurately describe your hardware then
you will most likely have problems running MDK2. Try running GLSetup
to install the most current drivers for your video card.
Resolution
You can select the resolution of the screen or window that MDK2 will
run in. Texture memory, fill rate of your video card, and your monitor
will dictate your maxmimum resolution.
Texture Quality
This option controls the size and detail of the textures used in MDK2.
Higher quality requires more texture memory. If you experience
performance problems in MDK2 where certain areas and certain directions
are many times slower than others you are probably out of texture
memory. To fix this try a lower texture quality setting.
Color Depth
Adjusting the Color Depth will change the amount of colors used to
display the game. Not all cards support 32-bit rendering. Check your
video card's specifications to determine if it is capable of 32-bit and
try testing it first with the "Test Settings" button.
Filtering
Changing the Filtering will affect how the textures are rendered to the
screen. Trilinear filter will give a better "smoother" effect but is
not supported by all cards. Turning the filtering OFF is Not
recommended while playing the game, it is there for trouble shooting
purposes only.
Mipmap
Enabling Mipmaping will allow for smoother rendering for far away
objects. Disabling it, however, will use less texture memory. If you
are using a video card with less than 8mb of ram and are experiencing
performance problems it may be worth disabling.
Full Screen
Disabling Full Screen will let MDK2 play in a window on your desktop.
However, Full Screen on most cards will have better performance.
Hardware T&L
Hardware T&L utilizes OpenGL's transform and lighting model to leverage
hardware support. If you enable T&L AND your video card accelerates
transform and lighting then MDK2's performance may be improved. If your
video card does not accelerate transform and lighting MDK2 will still run.
Try using the "Testing Settings" and check the frame rate to see what are
the best settings for your system.
2b. Known Problems
MDK2 is an OpenGL game and as such, requires that you have the latest drivers
for you video card. Please use GLSetup (version 1.0.0.114 is included on the
game CD) to install the latest drivers for your video card. GLSetup can be
found on the web at http://www.glsetup.com/index.htm
IF YOU ARE EXPERIENCING PROBLEMS WITH THE GRAPHICAL DISPLAY OF MDK2,
PLEASE MAKE SURE YOU HAVE THE LATEST VERSION OF YOUR VIDEO
DRIVERS.
You may also try installing DirectX 7.0a if you are experiencing
graphical problems.
Known Issues - General
======================
Transform and Lighting (T&L)
----------------------------
T&L is only a benefit to NVidia GeForce video cards. Enabling this option for
non-GeForce cards will have a detrimental effect on your framerate and may
cause other video issues. Only enable T&L if you have a GeForce card. This may
change with future cards and video drivers.
GLSetup only works under Windows 95 or 98
-----------------------------------------
For support for video cards under Windows NT or Windows 2000, please see
your video card manufacturer's home page.
The MDK2 Launcher and Voodoo 1 and 2
------------------------------------
The launcher currently displays resolutions that the Voodoo 1 and Voodoo 2
video cards do not support. The Voodoo 1 can display either 512x384 or
640x480. The Voodoo 2 can display either 512x384, 640x480, or 800x600.
Both cards cannot display in 32-bit color.
The MDK2 Launcher and Voodoo 3
------------------------------
The launcher currently displays the 32-bit color depth option that the Voodoo 3
does not support. The Voodoo 3 can only display in 16-bit color.
Windows 95 desktop color and MDK2
---------------------------------
You must set your Windows 95 desktop color depth to the depth that you want to
run MDK2.
Windows 95 and AGP video cards
------------------------------
There is a known issue with Windows 95 not properly supporting AGP video cards.
This is an issue with Windows 95, not with the video cards or MDK2. Upgrading
to Windows 98 solves this problem.
Known Issues - Video Cards
==========================
S3 Savage 2000/Diamond Viper II
-------------------------------
You MUST use the latest drivers and BIOS from S3/Diamond otherwise the game
doesn't display correctly. The latest drivers are NOT included in GLSetup.
Please visit the S3 Savage 2000/Diamond Viper II driver page at:
http://www.s3.com/customer_caretechnical_supportupdatescclsGraphicsViper_II.htm
Permedia 2
----------
Black boxes around various objects. The video card is lacking a few blend
modes needed to display MDK2 properly. There is no solution to this.
NVidia Riva 128
---------------
Black boxes around various objects. The video card is lacking a few blend
modes needed to display MDK2 properly. There is no solution to this.
2c. Updates
From time to time updates may become available for the product that add
functionality or enhancements. You can get these updates by clicking
the "Get Update" button on either the AutoRun or Launcher programs. Try
checking for updates periodically.
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3. Interplay Customer Service Information
This information is only valid in North America.
TECHNICAL SUPPORT TROUBLESHOOTING DOCUMENTS ONLINE!
Interplay Productions Technical Support now offers troubleshooting
guides with complete installation and setup instructions as well as
information that will help you overcome the most common difficulties.
If you have access to the World Wide Web, you can find these at:
www.interplay.com/support/
Here you will find troubleshooting information on as well as
information on regular system maintenance and performance.
DirectX
www.interplay.com/support/directx/ Joysticks
www.interplay.com/support/joystick/ Modems and Networks
www.interplay.com/support/modem/
(For game-specific information and additional troubleshooting,
visit our main page at www.interplay.com)
If you have questions about the program, our Technical Support
Department can help. Our web site contains up-to-date information on
the most common difficulties with our products, and this information
is the same as that used by our product support technicians. We keep
the product support pages updated on a regular basis, so please check
here first for no-wait solutions:
www.interplay.com/support/
If you are unable to find the information you need on our web site,
please feel free to contact Technical Support via e-mail, phone, fax,
or letter. Please be sure to include the following information in your
e-mail message, fax, or letter:
Title of Game
Computer manufacturer
Operating system (Windows 95, Windows NT, Windows 98, etc.)
CPU type and speed in MHz
Amount of RAM
Sound card type and settings (address, IRQ, DMA) Video card
CD-ROM
Mouse driver and version
Joystick and game card (if any)
A copy of the CONFIG.SYS and AUTOEXEC.BAT files from your hard
drive
A description of the problem you're having
If you need to talk to someone immediately, call us at (949)
553-6678 Monday through Friday between 8:00AM-5: 45PM, Pacific
Standard Time with 24 hours, 7 days a week support available
through the use of our automated wizard. Please have the above
information ready when you call. This will help us answer your
question in the shortest possible time. When you call you will
initially be connected with our automated wizard. For information
pertaining to your specific title, press "1" on the main menu and
listen carefully to all prompts. All titles are listed alphabetically.
After you have selected your title, the most common difficulties will
be listed. If the difficulty you are having is not listed or you
need additional assistance, you may press "0" on your games main menu,
and you will be transferred to a Technical Support Representative.
No hints or codes are available from this line. You must call Interplay's
HINT Line for hints, tips, or codes at 1-900-370-PLAY (1-900-451-6869
$1.25 in Canada only). You must be 18 years +, have a touch-tone phone,
and the cost is $0.95 per minute.
Interplay Productions Support Fax: (949) 252-2820
Interplay Productions Technical Support
16815 Von Karman Avenue
Irvine, CA 92606
* HOW TO REACH US ONLINE
INTERNET E-MAIL: support@interplay.com
WORLD WIDE WEB: www.interplay.com
FTP: ftp.interplay.com
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4. European Information
4a. Customer Service Information
Technical Support
Thank you for purchasing this product If you are experiencing difficulties
with this title, please take advantage of the following product support.
Please note that all our operators only speak English and that we are unable
to give gameplay hints through our Technical Support number.
Technical Support : 0207 551 4266
Fax : 0207 551 4267
Internet : customer_support@vie.co.uk (please the game
title as your subject heading)
World Wide Web: www.vie.co.uk and www.interplay.com
Address : Customer Services Department
Virgin Interactive Entertainment Europe Ltd.
74a Charlotte Street
London
W1P 1LR
4b. Limited Warranty
In the unlikely event of a software fault please return the complete package,
with your receipt, to the original place of purchase. Interplay disclaims all
responsibility for incidental or consequential damages. These statements do not
affect your statutory rights.
If you do telephone, please be sitting in front of your computer (if possible)
and be sure to provide us with as much information as possible. Make sure to
note the exact type of hardware that you are using in your system, including:
Speed and Manufacturer of your Processor.
Make & Model of your Sound Card and Video Card.
Make & Model of your CD-ROM drive.
Amount of RAM present.
Any additional Hardware and Peripherals.
Information contained in your Config.Sys & Autoexec.Bat files.
Note: If you have any problems in obtaining any System Information please consult
your System supplier. It is extremely important that you have the information
above at hand when you call.
When contacting us by post, ensure you include the Title & Version of the game,
a detailed description of the problem you are experiencing and the exact type
of hardware that you are using.
When sending us a fax, please remember to leave your fax machine switched on and
ready to receive. If you are using a Telephone/Fax system please make sure that
the Fax connection is enabled. Ensure to include your name, a return Fax number
with the area code and a Voice number so we can contact you if we experience
problems when trying to Fax you back.
Copying Prohibited
This software product and the manual are copyrighted and all rights are reserved
by Interplay Productions and are protected by the copyright laws that pertain to
computer software. You may not copy the software except that you may make a single
copy for backup purposes only. You may not loan, sell, rent, lease, give,
sub-license, or otherwise transfer the software (or any copy) unless expressly
permitted to do so by Interplay Productions Ltd. You may not modify, adapt,
translate, create derivative works, decompile, disassemble, or otherwise reverse
engineer or derive source code from, all or any portion of the software or
anything incorporated therein or permit any third party to do so.
Notice
Interplay reserves the right to make modifications or improvements to the product
described in this manual at any time and without notice.
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6. Legal
* SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
General Product License. This copy of MDK2 (the Software)
is intended solely for your personal noncommercial home entertainment use.
You may not decompile, reverse engineer, or disassemble the Software, except
as permitted by law. Interplay Productions and Bioware Corp. retain all right,
title and interest in the Software including all intellectual property rights
embodied therein and derivatives thereof. The Software, including, without
limitation, all code, data structures, characters, images, sounds, text, screens,
game play, derivative works and all other elements of the Software may not be
copied, resold, rented, leased, distributed (electronically or otherwise),
used on pay-per-play, coin-op or other for-charge basis, or for any commercial
purpose. Any permissions granted herein are provided on a temporary basis and
can be withdrawn by Interplay Productions at any time. All rights not expressly
granted are reserved.
* ACCEPTANCE OF LICENSE TERMS
By acquiring and retaining this Software, you assent to the terms and restrictions
of this limited license. If you do not accept the terms of this limited license,
you must return the Software together with all packaging, manuals and other
material contained therein to the store where you acquired the Software for
a full refund.
GENERAL PRODUCT LICENSE.
(c) 2000 Interplay Entertainment Corp. Omen Engine (c) 2000 Bioware Corp. Developed by
Bioware Corp. The Bioware Omen Engine and the Bioware Logo are trademarks of
Bioware Corp. MDK, MDK2 and related marks are trademarks of Shiny Entertainment, Inc.
and certain characters are (c) Shiny Entertainment, Inc. Interplay, the Interplay logo,
and "By Gamers. For Gamers." are trademarks of Interplay Entertainment Corp, Ltd. All
other copyrights and trademarks are the property of their respective owners.
All rights reserved. LUA (c) 1994-1998 TeCGraf, PUC-Rio. All rights reserved.
All other trademarks and copyrights are the property of their respective owners.