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Microsoft Windows Help File Content  |  1998-05-08  |  12KB  |  272 lines

  1. :Base Opart.HLP
  2. :Title The Operational Art of War, Volume I
  3. 1 THE OPERATIONAL ART OF WAR, VOLUME I
  4. 2 Introduction=Introduction
  5. 2 Starting the Game=Starting_the_Game
  6. 2 Rules and Programmed Opponent Options=Rules_and_Programmed_Opponent_Options
  7. 2 INTERFACE CONVENTIONS
  8. 3 General Usage=General_Usage
  9. 3 A Very Important Note About the Interface=A_Very_Important_Note
  10. 3 The Window Frame=Common_Screen_Elements_The_Window_Frame
  11. 3 The Map Panel=The_Map_Panel
  12. 3 The Information Panel=The_Information_Panel
  13. 3 The Microview Panel=The_Microview_Panel
  14. 3 The Control Panel=The_Control_Panel
  15. 3 The Unit Panel=The_Unit_Panel
  16. 2 PLAYING THE GAME
  17. 3 GAME DEFINITIONS
  18. 4 The Map Edge=The_Map_Edge
  19. 4 The Theater=The_Theater
  20. 4 Equipment=Equipment
  21. 4 Forces=Force
  22. 4 Formations=Formation
  23. 4 Formation Support Scope=Formation_Support_Scope_Effects
  24. 4 The Current Unit=The_Current_Unit
  25. 4 The Current Force=The_Current_Force
  26. 4 The Current Formation=The_Current_Formation
  27. 4 Order of Battle=Order_of_Batttle
  28. 4 Local Force Limits ("Grouping")=Local_Force_Limits_Grouping
  29. 4 Orders Scope=Orders_Scope
  30. 4 Play by Email=Play_by_Email
  31. 4 Victory=Victory
  32. 4 UNITS
  33. 5 What is a Unit?=Unit
  34. 5 Unit Strengths and Capabilities=Unit_Strengths_and_Capabilities
  35. 5 Unit Experience and Proficiency=Unit_Experience_and_Proficiency
  36. 5 Unit Readiness=Unit_Readiness
  37. 5 Unit Morale=Unit_Morale
  38. 5 Unit Quality=Unit_Quality
  39. 5 Unit Deployment Orders=Unit_Deployment_Orders
  40. 5 Unit Loss Tolerance Orders=Unit_Loss_Tolerance_Orders
  41. 5 Division into Sub Units=Division_into_Sub_Units
  42. 5 Unit Special Capabilities=Unit_Special_Capabilities
  43. 5 Assigned Equipment=Assigned_Equipment
  44. 5 Authorized Equipment=Authorized_Equipment
  45. 3 WHAT HAPPENS DURING A GAME TURN
  46. 4 What Happens During a Game Turn=What_Happens_During_a_Game_Turn
  47. 4 THE GAME PERFORMS AUTOMATIC BOOKKEEPING
  48. 5 Automatic Bookkeeping=The_Game_Performs_Automatic_Bookkeeping
  49. 5 End of Scenario Check=End_of_Scenario_Check
  50. 5 Out of Theater Events=Out_of_Theater_Events
  51. 5 Climate and Weather=Climate_and_Weather
  52. 5 Local Patrols and Guerillas=Local_Patrols_and_Guerillas
  53. 5 Replacements=Replacements1
  54. 5 Rest=Rest
  55. 5 Command and Control=Command_and_Control
  56. 5 THEATER AIR SUPERIORITY AND INTERDICTION
  57. 6 Theater Air Superiority and Interdiction=Theater_Air_Superiority_and_Interdiction
  58. 6 Air Superiority=Air_Superiority
  59. 6 Interdiction=Interdiction
  60. 5 INTELLIGENCE GATHERING
  61. 6 Intelligence Gathering=Intelligence_Gathering
  62. 6 Levels of Information=Levels_of_Information
  63. 6 Reconnaissance Assets=Reconnaissance_Assets
  64. 6 Intelligence Updates=Intelligence_Updates
  65. 5 SUPPLY
  66. 6 Supply=Supply1
  67. 6 Supply Lines=Supply_Lines
  68. 6 Lines of Communication=Lines_of_Communication
  69. 6 Unit Supply=Unit_Supply
  70. 6 Formation Supply Distribution Efficiency=Formation_Supply_Distribution_Efficiency
  71. 6 Force Supply Stockpile=Force_Supply_Stockpile
  72. 6 Transport Asset Sharing=Transport_Asset_Sharing
  73. 6 Theater Interdiction Effects=Theater_Interdiction_Effects
  74. 6 Local Terrain Effects=Local_Terrain_Effects
  75. 6 HQ Bias Effects=HQ_Bias_Effects
  76. 6 Airborne Re-supply=Airborne_Re_supply
  77. 6 Night Re-Supply=Night_Re_Supply
  78. 6 Other Considerations=Other_Considerations
  79. 6 Supply on the First Turn of a Scenario=Supply_on_the_First_Turn_of_a_Scenario
  80. 5 REINFORCEMENTS AND WITHDRAWALS
  81. 6 Reinforcements and Withdrawals=Reinforcements_and_Withdrawals
  82. 6 Land Units=Land_Units
  83. 6 Naval Units=Naval_Units
  84. 6 Air Units=Air_Units
  85. 6 Withdrawals=Withdrawals
  86. 4 YOU ISSUE ORDERS TO YOUR FORCES
  87. 5 You Issue Orders to Your Forces=You_Issue_Orders_to_Your_Forces
  88. 5 Variable Initiative=Variable_Initiative
  89. 5 Control Panel Buttons=Control_Panel_Buttons
  90. 5 Giving Orders to Your Units=Giving_Orders_to_Your_Units
  91. 5 Movement to Distant Locations=Movement_to_Distant_Locations
  92. 5 Land Movement=Land_Movement
  93. 5 Change of Ownership=Change_of_Ownership
  94. 5 Railroad Damage=Railroad_Damage
  95. 5 Transit Attrition=Transit_Attrition
  96. 5 Interdiction Strikes=Interdiction_Strikes
  97. 5 Supply Consumption=Supply_Consumption
  98. 5 Disengagement=Disengagement
  99. 5 Attack Popup Menus and Attack Planning=Attack_Popup_Menus_and_Attack_Planning
  100. 5 Attack Deployment=Attack_Deployment
  101. 5 Retreat Before Combat=Retreat_Before_Combat
  102. 5 Attack Options=Attack_Options
  103. 5 Reconnaissance=Reconnaissance
  104. 5 Naval Movement=Naval_Movement
  105. 5 Air Movement=Air_Movement
  106. 5 Railroad Movement=Railroad_Movement
  107. 5 Seaborne Movement=Seaborne_Movement
  108. 5 Airborne Movement=Airborne_Movement
  109. 5 Movement Costs and Allowances=Movement_Costs_and_Allowances
  110. 5 Land Unit Movement Costs=Land_Unit_Movement_Costs
  111. 5 River Movement Costs=River_Movement_Costs
  112. 5 Engineering
  113. 6 Bridge building / demolition=Bridge_building_demolition
  114. 6 Fording Support=Fording_Support
  115. 6 Major Fording Support=Major_Fording_Support
  116. 6 Fortification=Fortification
  117. 6 Railroad Repair=Railroad_Repair
  118. 4 ALL BATTLES ARE RESOLVED
  119. 5 All Battles Are Resolved=All_Battles_Are_Resolved
  120. 5 Airfield Defense=Airfield_Defense
  121. 5 Air and Naval Units in Land Combat=Air_and_Naval_Units_in_Land_Combat
  122. 5 Atomic Attacks=Atomic_Attacks
  123. 5 Battlefield Reconnaissance=Battlefield_Reconnaissance
  124. 5 Target Density=Target_Density
  125. 5 Supporting Long Range Fire=Supporting_Long_Range_Fire
  126. 5 Environmental Effects on Combat=Environmental_Effects_on_Combat
  127. 5 Observation=Observation
  128. 5 Defensive Anti-Armor Strengths=Defensive_Anti_Armor_Strengths
  129. 5 Defensive Anti Personnel Strengths=Defensive_Anti_Personnel_Strengths
  130. 5 Defensive Strengths of Vehicles=Defensive_Strengths_of_Vehicles
  131. 5 Defensive Strengths of Infantry (Infantry, Infantry weapons)=Defensive_Strengths_of_Infantry_Infantry_Infantry_weapons
  132. 5 Defensive Strengths of Static Equipment=Defensive_Strengths_of_Static_Equipment
  133. 5 Attacking Unit Strengths=Attacking_Unit_Strengths
  134. 5 Escarpments=Escarpments
  135. 5 Visibility=Visibility
  136. 5 Night and Day=Night_and_Day
  137. 5 Flanks and Rear Areas=Flanks_and_Rear_Areas
  138. 5 Retreats=Retreats
  139. 5 Attack Complexity (Defined)=Attack_Complexity_Defined
  140. 5 Amphibious Attacks=Amphibious_Attacks
  141. 5 Airborne Attacks=Airborne_Attacks
  142. 5 Effects of Entraining Units=Effects_of_Entraining_Units
  143. 4 AFTER THE FIGHTING
  144. 5 Your entire force movement allowances are adjusted=Your_entire_force_movement_allowances_are_adjusted
  145. 5 Turnover=Turnover
  146. 5 The Turn Ends=The_Turn_Ends
  147. 2 GAME DISPLAYS
  148. 3 The Mouse Cursor=The_Mouse_Cursor
  149. 3 Unit Health Indicators=Unit_Health_Indicators
  150. 3 Standard Unit Icons=Standard_Unit_Icons
  151. 3 INFORMATION AND PLAYER AIDS
  152. 4 The Unit Report=The_Unit_Report
  153. 4 The Formation Report=The_Formation_Report1
  154. 4 The Air Units Report=The_Air_Units_Report
  155. 4 The Attack Planning Dialog=The_Attack_Planning_Dialog
  156. 4 The Situation Briefing=The_Situation_Briefing
  157. 4 The Scenario Briefing=The_Scenario_Briefing1
  158. 4 The Air Briefing=The_Air_Briefing
  159. 4 The Weather Briefing=The_Weather_Briefing
  160. 4 The Expected Reinforcements Briefing=The_Expected_Reinforcements_Briefing
  161. 4 The Recent Reinforcements Briefing=The_Recent_Reinforcements_Briefing
  162. 4 The Inventory and Replacements Briefing=The_Inventory_and_Replacements_Briefing
  163. 4 Recent News=Recent_News
  164. 3 THE MENU
  165. 4 The File Menu=The_File_Menu
  166. 4 The Play Menu=The_Play_Menu
  167. 4 The View Menu=The_View_Menu
  168. 4 The Help Menu=The_Help_Menu
  169. 4 The Sound Menu=The_Sound_Menu
  170. 4 The Edit Menu=The_Edit_Menu
  171. 2 CREATING SCENARIOS WITH THE SCENARIO EDITOR
  172. 3 Creating Scenarios With the Scenario Editor=Creating_Scenarios_With_the_Scenario_Editor
  173. 3 The Scenario=The_Scenario
  174. 3 The Calendar Editor=The_Calendar_Editor
  175. 3 Set the Microview Icon Colors and 3d Icon Tints=Set_the_Microview_Icon_Colors_and_3d_Icon_Tints
  176. 3 THE MAP EDITOR
  177. 4 The Map Editor=The_Map_Editor
  178. 4 The Map Editor Control Panel=The_Map_Editor_Control_Panel
  179. 4 Map Editor Definitions
  180. 5 The Current Terrain=The_Current_Terrain
  181. 5 The Map Editor Draw Mode=The_Map_Editor_Draw_Mode
  182. 5 How to Edit a Map=How_to_Edit_a_Map
  183. 5 A Sample Map Editing Session=A_Sample_Map_Editing_Session
  184. 3 THE FORCE EDITOR
  185. 4 The Force Editor=The_Force_Editor
  186. 4 Force Editor Editing Focus=The_Force_Editor_Editing_Focus
  187. 4 Force Editor Unit Control Panel=The_Unit_Control_Panel
  188. 4 Force Editor General Control Panel=The_General_Control_Panel
  189. 4 Force Editor Available Systems Control Panel=Available_Systems_Control_Panel
  190. 4 Force Editor Current Force Control Panel=Current_Force_Control_Panel
  191. 4 Force Editor Current Formation Control Panel=Current_Formation_Control_Panel
  192. 4 How to Edit a Force=How_to_Edit_a_Force
  193. 4 Advanced Force Editor Functions=Advanced_Force_Editor_Functions
  194. 3 THE ENVIRONMENT EDITOR
  195. 4 The Environment Editor=The_Environment_Editor
  196. 4 Weather Zones=Weather_Zones
  197. 3 THE EVENT EDITOR
  198. 4 Introduction to the Event Engine=Introduction_to_the_Event_Engine
  199. 4 The Structure of an Event=The_Structure_of_an_Event
  200. 4 Event Triggers=Event_Triggers
  201. 4 Event Effects=Event_Effects
  202. 4 Using the Event Editor to Create an Event List=Using_the_Event_Editor_to_Create_an_Event_List
  203. 4 The New Scenario Event Template=The_New_Scenario_Event_Template
  204. 4 Default Events=Default_Events
  205. 3 THE REPLACEMENT EDITOR
  206. 4 The Replacement Editor=The_Replacement_Editor
  207. 4 Default Replacements=Default_Replacements
  208. 4 Equipment Transitions=Equipment_Transitions1
  209. 3 THE DEPLOYMENT EDITOR
  210. 4 The Deployment Editor=The_Deployment_Editor
  211. 4 The Deployment Editor Control Panel=The_Deployment_Editor_Control_Panel
  212. 4 The Deployment Mode=The_Deployment_Mode
  213. 4 The Formation Report=The_Formation_Report
  214. 4 Formation Orders=Formation_Orders
  215. 4 Formation Loss Tolerance=Formation_Loss_Tolerance
  216. 4 Formation Objectives=Formation_Objectives1
  217. 4 Deployment for airborne ops=Deployment_for_airborne_ops
  218. 4 Deployment for amphibious ops=Deployment_for_amphibious_ops
  219. 4 How to Deploy Your Forces=How_to_Deploy_Your_Forces
  220. 3 CREATE SCENARIO AND VICTORY BRIEFINGS
  221. 4 The Scenario Briefing=The_Scenario_Briefing
  222. 4 Victory Briefings=Victory_Briefings
  223. 4 The Briefing Editor=The_Briefing_Editor
  224. 3 GENERAL NOTES ON SCENARIO CREATION
  225. 4 Use the Scenario Dump Feature=Use_the_Scenario_Dump_Feature
  226. 4 Talk to other scenario designers=Talk_to_other_scenario_designers
  227. 4 Study dumps of the existing scenarios=Study_dumps_of_the_existing_scenarios
  228. 4 The Event Engine=The_Event_Engine
  229. 4 Make it Fit=Make_it_Fit
  230. 4 Maps=Maps
  231. 4 Unit Deployments and Air Unit Missions=Unit_Deployments_and_Air_Unit_Missions
  232. 4 Forces=Forces
  233. 4 Scenario Briefing Bitmap=Scenario_Briefing_Bitmap
  234. 4 Suggested Force, Formation, and Unit Characteristics Settings=Suggested_Force,_Formation,_and_Unit_Characteristics_Settings
  235. 4 FORMATIONS
  236. 5 General Organization=General_Organization
  237. 5 Support Levels=Support_Levels
  238. 5 Internal Support=Internal_Support
  239. 5 Army Support=Army_Support
  240. 5 Force Support=Force_Support
  241. 5 Free Support=Free_Support
  242. 5 FORMATION OBJECTIVES
  243. 6 Intermediate objectives=Intermediate_objectives
  244. 6 Values and victory=Values_and_victory
  245. 4 UNITS
  246. 5 Authorized and assigned equipment=Authorized_and_assigned_equipment
  247. 5 Untried vs. Veteran Status=Untried_vs._Veteran_Status
  248. 5 Supply levels=Supply_levels
  249. 5 Deployment status=Deployment_status
  250. 5 SIGNIFICANCE OF UNIT ICONS
  251. 6 Unit type symbols=Unit_type_symbols
  252. 6 Unit Standard Icon Colors=Unit_Standard_Icon_Colors
  253. 6 Replacements=Replacements
  254. 6 Equipment Transitions=Equipment_Transitions
  255. 6 Event Replacement Multiplier Effects=Event_Replacement_Multiplier_Effects
  256. 4 SUPPLY
  257. 5 Supply Points=Supply_Points
  258. 5 Differing supply levels: forces vs. formations vs. units.=Differing_supply_levels_forces_vs._formations_vs._units.
  259. 5 Transport asset sharing.=Transport_asset_sharing.
  260. 5 Event Supply Modifier Effects=Event_Supply_Modifier_Effects
  261. 2 APPENDICES
  262. 3 Unit Types=Unit_Types
  263. 3 CALCULATIONS
  264. 4 Equipment Density=Equipment_Density
  265. 4 Unit Quality Calculation=Unit_Quality_Calculation
  266. 4 Unit Combat Strength Calculation=Unit_Combat_Strength_Calculation
  267. 3 GAME HINTS
  268. 4 Using Air Units=Using_Air_Units
  269. 4 Combat Planning Considerations=Combat_Planning_Considerations
  270. 4 Atomic Bombs=Atomic_Bombs
  271. 4 Keeping Your Units Supplied=Keeping_Your_Units_Supplied
  272.