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DLOCK131.ZIP
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PATCHME.TXT
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1997-01-20
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=====================================================================
DEADLOCK PATCH version 1.31
January 20, 1997
=====================================================================
INSTALLATION
============
To install the patch file, copy the DLOCK31.EXE file to the directory
where you installed Deadlock. (i.e. C:\Program Files\Accolade\Deadlock
for Win95 machines, or C:\Programf\Accolade\Deadlock for Windows 3.1
machines) Either double-click on DLPATCH31.EXE or run this executable
file from the C: prompt in a DOS box. This will unpack the patch
files, overwriting all the older versions of the files. After the
files are unpacked, run Deadlock as you would normally.
If you're reading this file, though, you probably have already done
this. Just be sure to move or copy all the files unpacked from this
patch into your Deadlock directory.
DEADLOCK VER. 1.31 CHANGES (dated 1/14/97)
==========================
* NETWORK SAVE/LOAD GAME ADDED
You can now load a previously saved network game! Here is how it
works. First, the master needs to save a game during play. This
save file can then be reloaded. If players are already in a game,
the master clicks on the FILE menu and selects the LOAD command.
The Master then picks the savegame file to load. The game will
continue on the turn that the file was saved. (Note: there is no
way to load a multi-player save game from the main menu.)
If players are not already connected, follow these steps:
1. Start up Deadlock.
2. Master a new game with the same number of HUMAN players that will
play in the saved game. All players should then choose the race
they intend to play in the saved game. The other game settings do
not matter -- so select a small world, as it takes less time to
build. Note that this will not be the actual game you will play.
Example - if you want to load a 5 player game that had 2 AI
computer players and 3 HUMAN players, then master a 3 player game
to restore the original savegame. ***Be sure all players choose
the correct race to play. There will be no opportunity to choose
races once the game has been loaded.***
3. Once this "dummy" game is running, the Master clicks on the FILE
menu and selects the LOAD command. The Master selects the savegame
file. The saved file will load in, replacing the "dummy" game.
A NOTE ABOUT AUTOSAVE
=====================
Deadlock shipped with a feature that autosaves your game every turn
into a file called AUTOSAVE.SAV. Now that you can load multi-player
games, the autosave feature will be even more useful. At the end of
every turn, Deadlock saves the game to the AUTOSAVE.SAV file. If you
run into a problem with a multi-player game, you can restore the game
by using the AUTOSAVE.SAV file.
However, you must rename this file BEFORE you exit Deadlock. Autosave
also saves the game when you exit. So if you do not rename this file,
the AUTOSAVE file will be saved again and you won't be able to restore
the game to the point before the problem occurred.
Example: If you are the master of a multi-player game and one
or more players gets dropped out, IMMEDIATELY rename the
AUTOSAVE.SAV file in the Deadlock directory. Here's one way to do that:
1. Run Windows Explorer. Go to the Deadlock directory. The default
directory is C:\Program Files\Accolade\Deadlock.
2. Find the file AUTOSAVE.SAV. Select the file.
3. On the menu bar, select FILE and choose RENAME. Then give the file
a new name. For instance, MYGAME01.SAV.
4. Your multi-player game is secure. Now you can now restart the game.
DEADLOCK VER. 1.30 CHANGES
==========================
* MULTIPLAYER SPAWNING FROM 1 CD
Players who own one Deadlock CD can now play Deadlock over a LAN, a
modem, or the Internet with 6 other friends! This game will have full
rules for everyone and only one CD is needed. Simply install Deadlock
and the latest patch on all the computers to play a multiplayer game.
Note: The person who has the Deadlock CD in his CD-ROM drive must
create (master) the game.
* MAXIMUM NUMBER OF BUILDINGS INCREASED
Deadlock now allows more buildings to be created before it reaches its
limit. You can still reach this limit, but it is higher. The maximum
number of buildings available in a game is now 1000. (up from 750)
* AI CHAT MESSAGES LIMITED
The Computer AI will no longer send multiple chat messages to a
Player in a single turn.
* 7 PLAYER GAME, 100% DIFFICULTY FIXED
A bug that caused all six AI players in a 7 player game to use the
same strategy has been fixed. Therefore, 100% difficulty settings
will now be much much harder. The Computer AIs will be more diverse
and harder to beat.
* ALT-DRAG UNITS
You can now move an entire stack of units across territories instead
of doing this one at a time. Hold down the ALT key and left-click on
a unit stack. The entire stack will move.
* ALT-DOUBLE-CLICK UNIT ORDERS
You can also now give one battle order, mission, or retreat percentage
to an entire stack of units. First, press and hold down the ALT key.
Now double-click on a specific unit and place your order. The whole
stack will now perform this same command.
* RE-SYNC POP-UP BOX LIMITED
In the previous version, during multi-player games, the re-sync box
would pop in and out every time it attempted to regain sync. This
has been made less annoying by leaving the sync box up until the
game has finished resyncing all players.
* CTL3D32.DLL LOAD BUG FIXED
Under certain circumstances, users would get the message "This program
uses Ctl3d32.dll which is not the correct version. This version is
designed for Windows NT only." We no longer load that DLL under Win95.
* DIALOG BOX PALETTE BUG WORKAROUND
The Deadlock color palette may be corrupted in the dialog boxes on
some systems. What happens is that the dialog boxes are pink or
blue instead of the normal gray color. You can use a command
line switch to avoid this palette problem. Here's how:
1. For Windows 3.1 systems left-click the Deadlock icon. Next,
select FILE and choose PROPERTIES. Now edit the Command
Line entry for Deadlock. Add " -p" to the end of the
Command Line. Click OK and you're done.
Example: C:\Programf\Accolade\Deadlock\DEADLOCK.EXE -p
2. For Windows 95 systems create a shortcut for Deadlock. First
right-click on the desktop. In this menu select NEW and
then choose SHORTCUT. Under COMMAND LINE, click the
BROWSE button. Next find the Deadlock executable. The
default is: \Program Files\Accolade\Deadlock\Deadlock.exe
Once you've found this executable, click OPEN. Now add
" -p" to the end of the Deadlock Command Line. Please be
sure that this command is placed after the quote (")
symbol and that there is a space before " -p" on the
command line. Finally, choose NEXT and then FINISH. Run
Deadlock from your new shortcut and the problem will be gone.
Example: "C:\Program Files\Accolade\Deadlock\DEADLOCK.EXE" -p
Note the dash p is after the quote.
DEADLOCK VER. 1.21 CHANGES (dated 9/13/96)
==========================
* TEN code enabled. Game is now playable over TEN with still a few
known issues.
* Mplayer code enabled. Game is now playable over Mplayer with still
a few known issues.
DEADLOCK VER. 1.20 CHANGES (dated 8/14/96)
==========================
* Version 1.20 is the release version of Deadlock. Previous versions
exist but they were retail and magazine demos.
KNOWN BUGS as of VER. 1.31
==========================
* Deadlock Doesn't Terminate Completely on Exit. Upon exiting a
multi-player game of Deadlock, if you try launching a second game of
Deadlock the message "Cannot run multiple instances of a DLL under
Win32s" appears. Press CTRL+ALT+DEL to bring up the Win95 task list.
Select and END any running Deadlock tasks. You can now play Deadlock
again. [Win95 only; on TEN & Mplayer online services]
TIPS FOR STABLE NETWORK GAMES
=============================
* Loading network games works best with computers of like speeds.
Restoring a game with a 486 and a Pentium will have more trouble
than a 486 and a 486, or a Pentium and a Pentium.
* In general, when starting or loading network games, the slowest PC
should be the Master.
* For best results, avoid using computer players in multiplayer
games. (this includes LAN, modem, and serial.)
* 2 to 5 player games are more stable than 6 or 7 player games.
CONTENTS
========
The following are the files that should be included in this patch:
Deadlock.exe
Dlnet.dll
Dlnet16.dll
Dlnetnt.dll
Patchme.txt
Spritelg.dat