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PC Gamer 3.2
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1997-05_Disc_3.2.iso
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splatter.exe
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data.z
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GRID02
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TRIGGER.DAT
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Text File
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1997-01-30
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1KB
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54 lines
;SplatterBall Castle Splat
[triggerdefs]
numtriggers= 2
; TELEPORTER EXAMPLE
[trigger01]
type=teleport
texture_off=0 ; Texture when Trigger is OFF
texture_on=0 ; Texture when Trigger is ON
reset_timer=0 ; Time in msec to reset from ON to OFF automatically
enabled=1 ; Trigger is Enabled
initial_state=0 ; Initial state -> 0=OFF 1=ON
next_trigger=0 ; Next trigger in chain
random=5 ; Random Teleporter -> Set to number of destinations
team=0 ; Team Teleporter -> Destinations correspond to teams
x0=57 ; Locations of Teleport Destinations
y0=10
x1=11
y1=8
x2=49
y2=59
x3=20
y3=51
x4=20
y4=15
on_sound= 19
[trigger02]
type=teleport
texture_off=0 ; Texture when Trigger is OFF
texture_on=0 ; Texture when Trigger is ON
reset_timer=0 ; Time in msec to reset from ON to OFF automatically
enabled=1 ; Trigger is Enabled
initial_state=0 ; Initial state -> 0=OFF 1=ON
next_trigger=0 ; Next trigger in chain
random=5 ; Random Teleporter -> Set to number of destinations
team=0 ; Team Teleporter -> Destinations correspond to teams
x0=13 ; Locations of Teleport Destinations
y0=34
x1=42
y1=31
x2=60
y2=22
x3=33
y3=16
x4=3
y4=7
on_sound= 19