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README.TXT
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1996-01-03
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ThunderScape v1.1 Read Me File Update
01/03/96
Installation:
To update ThunderScape to v1.1, simply copy the file MAIN.EXE into
the ThunderScape game directory.
Fixes in 1.1 version of ThunderScape
>> "No Space Mouse Shape" crash has been fixed.
>> "Dos/4GW professional error [2001]:exception ORH" crash has been fixed.
>> "Divide Overflow" crashes have been fixed.
>> "Read Fault Error" (in Troll caves) has been fixed.
>> Crash after Character Creation has been fixed.
>> "Crash site unreliable, bad wall count..." has been fixed.
>> Decompression error when entering, leaving Troll caves has been fixed.
>> Sound problems including Mel Fatal #110 trap: 20, Ensonic soundscape
problems, and sound stopping after intro to game.
Thunderscape v1.0 Read Me File
Welcome to Thunderscape, the first game set in SSI's World of Aden.
Here are some last minute changes and suggestions to help you play the
game:
If you have configured your AUTOEXEC.BAT and CONFIG.SYS using MS-DOS's
MEMMAKER, you may experience some memory problems. If your CONFIG.SYS
has the DEVICE=EMM386.SYS line reserving a block of memory following the
NOEMS parameter, change it so that it reads as follows:
DEVICE=EMM386.EXE NOEMS
Of course, make sure that your path to the EMM386.EXE file is still
intact. On most computers, this is c:\dos or c:\windows, so the line may
look like:
DEVICE=C:\DOS\EMM386.EXE NOEMS
Thunderscape has an original music soundtrack that is in Redbook audio
format. If you do not have a CD audio patch cable linking your CD-ROM drive
to your sound card, you will not be able to hear the music. A patch cable
may be purchased at any computer store for under $10. You may also enjoy
the music of Thunderscape by using the CD disk with your home or portable
audio CD player. Tracks 2 through 13 can be played the same as any music
CD.
In inventory, the slider bar can be used to display additional skills and
spells available when advancing to another experience level, as well as in
character generation. Each time the characters of your party advance to
another level, you are provided the opportunity to increase their skills.
When there are many skills or spells listed it is necessary to use the
slider bars to reveal additional skills.
On the options screen, the difficulty slider bar adjusts the level of
combat. There are 100 settings between the two ends of the bar. If you
find that the game is too easy or too hard, try setting the slider up or
down a few notches. Just because the text below the slider
(easy/medium/hard) doesn't change, that doesn't mean the difficulty didn't.
For a real challenge, set it to hard and play with one character!
Fighting with two weapons equipped gives a two-thirds skill penalty to all
the character's weapon attacks. Normally, every 150 skill with a particular
class of weapon (sword, for instance) gives you another attack. However,
using two weapons and suffering the 2/3 penalty may drop your skill below
the level required for those extra attacks.
Clubs can be used as an off-hand weapon.
To open the treasure chests located in Thunderscape, your character will
require the skill of lock picking. Possessing this skill will allow your
party to successfully obtain treasure.
The fire missile option is not effective when the characters are on slopes;
go to a level surface and the party will be allowed to fire at the monsters
again.
Hitting the F4 key will display the X,Y,Z map coordinates and the current
game version.
When the pointer is moved over an item and a hand icon appears,
right-clicking on the item displays its name. This only works on items
that can be picked up.
If a puzzle or riddle is giving you a hard time, explore. Many of the
puzzles have hints scattered about the level that just might provide that
extra clue you're looking for. Pay close attention to all the plaques and
scrolls -- they can be a wealth of information.
Save often! Thunderscape is a dangerous world, and nothing is worse than
exploring for hours only to get killed before you remember to save. If an
area looks like it is going to be dangerous, chances are it is.
If you find that your character is jumping up and down continuously, press
the jump key to release.
********ADDITIONAL CREDITS***********
Lead Tester: Doug Peters
Testers: Joshua O'Bryan, Bryan Cooley, Jeremy Dang, Jeff Jobe,
Anathea Lopez, Richard Wagenet, Judy Weller, Bill White
Special Thanks to Maurice Jackson for his outstanding contributions to
this product.
"If we weren't all crazy, we'd all go insane."
- J. Buffett