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1996-03_Disc_2.2.iso
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readme.wri
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1995-12-06
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README For Earthsiege II: Pre-Alpha Demo
This demo will run in 640X480 resolution under Windows `95 only.
It currently requires a P60 or better with a minimum 16 meg of ram.
The shipping version of ES2 will also support 320X240 resolution for
better performance on slower 8 meg machines.
The game also requires that you have Microsoft's Direct Draw. The
EarthSiege 2 install program will automatically install this onto your
system if it is not detected.
Your Win '95 system may also require a WinG.DLL file to run this demo.
If you recieve a message indicating this file is missing, you can install
it onto your system by going to the \WING directory on your CD drive
(D: or E:) and running "MSSETUP".
Because this is pre-alpha software, Sierra Customer Support will
not accept any support calls. But we the developers want your input.
You can send us your comments, suggestions and help questions via these
online locations:
WWW.Sierra.com
AOL: keyword: go sierra
BASIC GAME CONTROLS
Joystick or numberpad keys = steering, forward, reverse
T = Auto target tracking- moves turret automatically
I
J K = Turret movement
M
Backspace = Auto centers turret
TAB = selects target
Joystick trigger or SPACEBAR = Fire
There are many more controls and hot keys but these are all that
is necessary to enjoy the demo.
-Joystick calibration-
This must be done within Your Win '95 control panel. You will
only have to do this once.
About the Demo-
The demos default settings are invulnerable with unlimited weapons.
So you can look like a real stud without fear of embarassing yourself
by getting killed right away.
ES II GAME FEATURES-
-Selectable Herc/Flyer Missions
Player has the option to take a flyer (Razor) on many missions.
-3D modeled terrain- hills and valleys and mountains
(with light source & Gouraud shaded texture mapping)
-Hi-Res (SVGA) graphics (640X400)
-Redbook Audio
-12 configurable Hercs
-50 career missions
Missions contain many random elements. Winning them will depend on
your skill as a pilot, not on playing the mission over and over until
you know where every enemy is hiding (they won't be in the same place).
-New Campaign environments
ESII supports multiple terrain types. At present we plan to include the following:
Lunar
Desert
Ice
Temperate
Urban
-Enhanced Herc Configurabilty
Player can opt to install "pods" instead of weapons on some
Hardpoints
Targeting pod (allows target lock on individual Herc parts)
Energy Pod (increased amount of energy and decreases weapon
recharge time)
Turbo Pod (increases top speed of Herc)
Shield Pod (increases shield strength)
-Playability Enhancements
Improved AI
Wingmen will be smarter and more effective
They won't get in your way
Better weapon/energy management
Skill improvement
Enemy AI tied to difficulty level
Improved interface:
"Beginner" mode with simplified control interface
More automated Herc systems (less key hammering)
More intuitive HUD
Very thorough training missions
Better balanced salvage system