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PC Gamer 2.14
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1997-03_Disc_2.14.iso
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3dfx.zip
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Tomb3dfx.txt
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1996-11-26
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The Beta release of the Tomb Raider 3Dfx Patch and The Tomb Raider 3Dfx demo are here.
Patch and demo's for the Rendition version will be available soon
The demo contains part of Level 2.
(The full game includes 15 immense levels and a complete training area, set in
Lara's country house.)
Demo:
Please make sure you read the readme.txt file and run
the setup.exe program before running tomb.exe.
Patch:
Please make sure you read the note below carefully.
Have fun...Lara
How to use the 3Dfx Patch
* Please note that this is a Beta release of the 3Dfx patch.
There may be a couple of little glitches and the Mip Mapping
is still to be optimized (see below). The final patch should
be up in a few days. We kindly ask any third party FTP and
Web sites not to copy this Beta patch to your sites until
we release the final version, we want to make sure that when
it is finalized only that copy is out there. Thank you for your
cooperation.
* The zip file contains a file "tomb.exe". This needs to be
placed on your hard drive in the directory where you
installed the game. By default, this would be c:\tombraid.
Don't worry about overwriting the original tomb.exe, you
have a copy on your CD.
* Mip Mapping has been implemented, its purpose is to make distant
objects more clear. It can be turned on/off in the game by hitting
F4 (in-game) or clicking on the sunglasses icon in the menu rings; by
default Mip Mapping is set to ON. We are still optimizing this routine
and as a result when you start the game you will see a black screen
for up 2 minutes after the opening FMV. Your system has not crashed.
In addition, if you play w/ Mip Mapping on about 2 megs or so of info
will be saved in your TOMBRAID directory after each level. If you wish
to turn mip Mapping of, use the sunglasses icon. Your selection will
be saved as well as applied, ie when you play another game, Mip Mapping
will remain OFF.