home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer 2.12
/
1997-01_Disc_2.12.iso
/
rexblade
/
replev2.log
< prev
next >
Wrap
Text File
|
1996-10-14
|
2KB
|
102 lines
#log file comment
4 # number of logs
<
Fly high, for most of REXs gear
is elevated beyond reach.
>
<
Beware of blinking or flickering lights,
they could be something special.
>
<
Never backtrack, until you use the "C" key.
>
<
For every action there is a opposite
and equal reaction...most of the time.
>
<
Beware of your surroundings and things
that are illuminated.
>
<
There are 3 main sections of this alien
compound all seperated by metal doors.
>
<
Each section has rooms that are divided
by glass doors.
>
<
Outside may appear to be peaceful, but the
storm awaits!
>
<
Things are not always what they seem.
>
<
Be on the lookout for a tall, metal, slender door,
because it contains the way out.
>
<
Switches do not always open the obvious.
>
<
Walls sometimes seem like doors, and doors...
there just doors.
>
<
To gain teleporter access, what is the name
of the place where rex was built at?
not VPL!
>
<
To access library files what was the name of
the starship that captin kirk commanded immediately
after the five year mission(HINT:N...)
>
<
To access the games, what was the name of
the first adding machine?
>
<
To access library files, a ruby rod,
a coiled flashtube and a power source,
What machine uses all of these parts and deals with light?
>
<
To access teleporter, where was the first
flight of the wright brothers?
>
<
To access games, what was the name of one of
the first video games (4 letters)?
>
#end log file