home *** CD-ROM | disk | FTP | other *** search
/ PC Gamer 2.12 / 1997-01_Disc_2.12.iso / rexblade / replev2.lev < prev    next >
Text File  |  1996-10-11  |  81KB  |  2,649 lines

  1. # LEVEL FILE
  2.  
  3. [ENVIRONMENT]
  4.  
  5. PLAYER: 3550 3930 0 1431 -1 3 610 0 0
  6. LEVEL_NAME: "SPAWNING GROUNDS"
  7.  
  8. FLOORS:    1,0,0,0
  9. FILE_BASE: replev2.flr
  10.  
  11. CEILINGS:  1,256,1,0
  12. FILE_BASE: replev2.cel
  13.  
  14. WALLS:     1,0,0,0
  15. FILE_BASE: replev2.wal
  16.  
  17. # format exists, y_pos, height, wind_factor, attr
  18.  
  19. TOP_BACKGROUND:    1,0,100,1,0
  20. FILE_BASE:         redsky.pcx
  21.  
  22. BOTTOM_BACKGROUND: 0,100,100,4,0
  23. FILE_BASE:         redsky.pcx
  24.  
  25. PALETTES:  1,0,0,0
  26. FILE_BASE: default.pal
  27.  
  28. [WORLD_OBJECTS]
  29.  
  30.  
  31. NUMBER_OF_OBJECTS: 77
  32.  
  33.  
  34. # ////////////////////////////////////////////////////////////////////////////
  35.  
  36. # the kron
  37.  
  38. OBJECT_NAME:   1
  39. PROPERTIES:    1,8,56,6,2,2,16,76,72,4,2,0,0,0
  40. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  41.  
  42. ANIM_SEQ_NEUTRAL: 1,0
  43. ANIM_SEQ_MOVE:    4,0,1,0,2
  44. ANIM_SEQ_DIE:     8,48,49,50,51,52,53,54,55
  45. ANIM_SEQ_HIT:     2,3,0
  46. ANIM_SEQ_FIRE:    5,0,4,5,4,0, 2,2
  47.  
  48. FILE_BASE: kronsp.pcx
  49.  
  50. # ////////////////////////////////////////////////////////////////////////////
  51.  
  52.  
  53. # the krieg
  54.  
  55. OBJECT_NAME:   2
  56. PROPERTIES:    1,8,58,6,2,2,16,56,72,5,2,0,0,0
  57. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  58.  
  59. ANIM_SEQ_NEUTRAL: 1,0
  60. ANIM_SEQ_MOVE:    4,0,1,0,2
  61. ANIM_SEQ_DIE:     10,48,49,50,51,52,53,54,55,56,57
  62. ANIM_SEQ_HIT:     2,3,0
  63. ANIM_SEQ_FIRE:    5,0,4,5,4,0, 2,2
  64.  
  65. FILE_BASE: kregsp.pcx
  66.  
  67.  
  68. # ////////////////////////////////////////////////////////////////////////////
  69.  
  70. #the queen
  71.  
  72. OBJECT_NAME:   3
  73. PROPERTIES:    1,8,56,6,2,2,16,72,74,4,2,0,0,0
  74. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  75.  
  76. ANIM_SEQ_NEUTRAL: 1,0
  77. ANIM_SEQ_MOVE:    4,0,1,0,2
  78. ANIM_SEQ_DIE:     8,48,49,50,51,52,53,54,55
  79. ANIM_SEQ_HIT:     2,3,0
  80. ANIM_SEQ_FIRE:    5,0,4,5,4,0, 2,2
  81.  
  82. FILE_BASE: quensp.pcx
  83.  
  84. # ////////////////////////////////////////////////////////////////////////////
  85.  
  86. # the floating turret
  87.  
  88. OBJECT_NAME:   4
  89. PROPERTIES:    1,8,32,3,2,2,16,70,44,4,2,0,0,0
  90. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  91.  
  92. ANIM_SEQ_NEUTRAL: 1,0
  93. ANIM_SEQ_MOVE:    2,0,1
  94. ANIM_SEQ_DIE:     8,24,25,26,27,28,29,30,31
  95. ANIM_SEQ_HIT:     1,0
  96. ANIM_SEQ_FIRE:    2,1,2,0, 1,1
  97.  
  98. FILE_BASE: flogns.pcx
  99.  
  100.  
  101. # ////////////////////////////////////////////////////////////////////////////
  102.  
  103. # the ceiling mounted cannon
  104.  
  105. OBJECT_NAME:   5
  106. PROPERTIES:    1,8,24,3,2,2,16,146,52,2,2,0,0,0
  107. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  108.  
  109. ANIM_SEQ_NEUTRAL: 2,0,1
  110. ANIM_SEQ_MOVE:    2,0,1
  111. ANIM_SEQ_DIE:     1,0
  112. ANIM_SEQ_HIT:     1,0
  113. ANIM_SEQ_FIRE:    2,2,0, 0,0
  114.  
  115. FILE_BASE: cguns.pcx
  116.  
  117.  
  118. # ////////////////////////////////////////////////////////////////////////////
  119.  
  120. # the power generator
  121.  
  122. OBJECT_NAME:   6
  123. PROPERTIES:    1,8,32,4,2,2,16,72,84,4,1,0,0,0
  124. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  125.  
  126. ANIM_SEQ_NEUTRAL: 4,0,1,2,3
  127. ANIM_SEQ_MOVE:    0
  128. ANIM_SEQ_DIE:     1,0
  129. ANIM_SEQ_HIT:     1,0
  130. ANIM_SEQ_FIRE:    0
  131.  
  132. FILE_BASE: gens.pcx
  133.  
  134. # ////////////////////////////////////////////////////////////////////////////
  135.  
  136.  
  137. # the rusty holly can
  138.  
  139. OBJECT_NAME:   7
  140. PROPERTIES:    0,1,1,1,1,0,0,28,40,1,1,0,0,0
  141. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  142.  
  143. ANIM_SEQ_NEUTRAL: 1,0
  144. ANIM_SEQ_MOVE:    0
  145. ANIM_SEQ_DIE:     0
  146. ANIM_SEQ_HIT:     0
  147. ANIM_SEQ_FIRE:    0
  148.  
  149. FILE_BASE: hol.pcx
  150.  
  151.  
  152. # ////////////////////////////////////////////////////////////////////////////
  153.  
  154. # the  blaster mini
  155.  
  156. OBJECT_NAME:   8
  157. PROPERTIES:    0,1,8,8,2,0,0,40,16,7,2,1,1,1
  158. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  159.  
  160. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  161. ANIM_SEQ_MOVE:    0
  162. ANIM_SEQ_DIE:     0
  163. ANIM_SEQ_HIT:     0
  164. ANIM_SEQ_FIRE:    0
  165.  
  166. FILE_BASE: hblstrs.pcx
  167.  
  168. # ////////////////////////////////////////////////////////////////////////////
  169.  
  170.  
  171. # the plasma clip
  172.  
  173. OBJECT_NAME:   9
  174. PROPERTIES:    0,1,1,1,1,0,0,22,28,1,1,2,1,400
  175. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  176.  
  177. ANIM_SEQ_NEUTRAL: 1,0
  178. ANIM_SEQ_MOVE:    0
  179. ANIM_SEQ_DIE:     0
  180. ANIM_SEQ_HIT:     0
  181. ANIM_SEQ_FIRE:    0
  182.  
  183. FILE_BASE: pclp.pcx
  184.  
  185.  
  186. # ////////////////////////////////////////////////////////////////////////////
  187.  
  188.  
  189. # the chain gun ammo box
  190.  
  191. OBJECT_NAME:   10
  192. PROPERTIES:    0,1,1,1,1,0,0,62,30,1,1,2,0,50
  193. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  194.  
  195. ANIM_SEQ_NEUTRAL: 1,0
  196. ANIM_SEQ_MOVE:    0
  197. ANIM_SEQ_DIE:     0
  198. ANIM_SEQ_HIT:     0
  199. ANIM_SEQ_FIRE:    0
  200.  
  201. FILE_BASE: amo.pcx
  202.  
  203. # ////////////////////////////////////////////////////////////////////////////
  204.  
  205.  
  206. # the rocket ammo bushel
  207.  
  208. OBJECT_NAME:   11
  209. PROPERTIES:    0,1,1,1,1,0,0,36,44,1,1,2,4,10
  210. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  211.  
  212. ANIM_SEQ_NEUTRAL: 1,0
  213. ANIM_SEQ_MOVE:    0
  214. ANIM_SEQ_DIE:     0
  215. ANIM_SEQ_HIT:     0
  216. ANIM_SEQ_FIRE:    0
  217.  
  218. FILE_BASE: rktpk.pcx
  219.  
  220.  
  221. # ////////////////////////////////////////////////////////////////////////////
  222.  
  223.  
  224.  
  225. # the pipe bomb box
  226.  
  227. OBJECT_NAME:   12
  228. PROPERTIES:    0,1,1,1,1,0,0,54,58,1,1,2,3,10
  229. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  230.  
  231. ANIM_SEQ_NEUTRAL: 1,0
  232. ANIM_SEQ_MOVE:    0
  233. ANIM_SEQ_DIE:     0
  234. ANIM_SEQ_HIT:     0
  235. ANIM_SEQ_FIRE:    0
  236.  
  237. FILE_BASE: mortrs.pcx
  238.  
  239.  
  240. # ////////////////////////////////////////////////////////////////////////////
  241.  
  242.  
  243.  
  244. # the bazooka shells
  245.  
  246. OBJECT_NAME:   13
  247. PROPERTIES:    0,1,1,1,2,0,0,38,36,1,1,0,0,0
  248. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  249.  
  250. ANIM_SEQ_NEUTRAL: 1,0
  251. ANIM_SEQ_MOVE:    0
  252. ANIM_SEQ_DIE:     0
  253. ANIM_SEQ_HIT:     0
  254. ANIM_SEQ_FIRE:    0
  255.  
  256. FILE_BASE: zshells.pcx
  257.  
  258.  
  259. # ////////////////////////////////////////////////////////////////////////////
  260.  
  261.  
  262.  
  263. # inferno gel
  264.  
  265. OBJECT_NAME:   14
  266. PROPERTIES:    0,1,1,1,2,0,0,22,46,1,1,0,0,0
  267. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  268.  
  269. ANIM_SEQ_NEUTRAL: 1,0
  270. ANIM_SEQ_MOVE:    0
  271. ANIM_SEQ_DIE:     0
  272. ANIM_SEQ_HIT:     0
  273. ANIM_SEQ_FIRE:    0
  274.  
  275. FILE_BASE: infnogl.pcx
  276.  
  277.  
  278. # ////////////////////////////////////////////////////////////////////////////
  279.  
  280.  
  281. # the hand scanner
  282.  
  283. OBJECT_NAME:   15
  284. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,4,0,1
  285. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  286.  
  287. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  288. ANIM_SEQ_MOVE:    0
  289. ANIM_SEQ_DIE:     0
  290. ANIM_SEQ_HIT:     0
  291. ANIM_SEQ_FIRE:    0
  292.  
  293. FILE_BASE: scans.pcx
  294.  
  295.  
  296. # ////////////////////////////////////////////////////////////////////////////
  297.  
  298.  
  299. # the torch
  300.  
  301. OBJECT_NAME:   16
  302. PROPERTIES:    0,1,7,7,2,0,0,78,24,7,1,0,0,0
  303. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  304.  
  305. ANIM_SEQ_NEUTRAL: 7,0,1,2,3,4,5,6
  306. ANIM_SEQ_MOVE:    0
  307. ANIM_SEQ_DIE:     0
  308. ANIM_SEQ_HIT:     0
  309. ANIM_SEQ_FIRE:    0
  310.  
  311. FILE_BASE: torch.pcx
  312.  
  313. # ////////////////////////////////////////////////////////////////////////////
  314.  
  315.  
  316. # the cyclinder lamp
  317.  
  318. OBJECT_NAME:   17
  319. PROPERTIES:    0,1,1,1,2,0,0,18,58,1,1,0,0,0
  320. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  321.  
  322. ANIM_SEQ_NEUTRAL: 1,0
  323. ANIM_SEQ_MOVE:    0
  324. ANIM_SEQ_DIE:     0
  325. ANIM_SEQ_HIT:     0
  326. ANIM_SEQ_FIRE:    0
  327.  
  328. FILE_BASE: lamp.pcx
  329.  
  330.  
  331. # ////////////////////////////////////////////////////////////////////////////
  332.  
  333.  
  334. # a red dome light ceiling light
  335.  
  336. OBJECT_NAME:   18
  337. PROPERTIES:    0,1,1,1,2,0,0,50,22,1,1,0,0,0
  338. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  339.  
  340. ANIM_SEQ_NEUTRAL: 1,0
  341. ANIM_SEQ_MOVE:    0
  342. ANIM_SEQ_DIE:     0
  343. ANIM_SEQ_HIT:     0
  344. ANIM_SEQ_FIRE:    0
  345.  
  346. FILE_BASE: c3lite.pcx
  347.  
  348.  
  349. # ////////////////////////////////////////////////////////////////////////////
  350.  
  351.  
  352. # a yellow dome ceiling light
  353.  
  354. OBJECT_NAME:   19
  355. PROPERTIES:    0,1,1,1,2,0,0,44,22,1,1,0,0,0
  356. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  357.  
  358. ANIM_SEQ_NEUTRAL: 1,0
  359. ANIM_SEQ_MOVE:    0
  360. ANIM_SEQ_DIE:     0
  361. ANIM_SEQ_HIT:     0
  362. ANIM_SEQ_FIRE:    0
  363.  
  364. FILE_BASE: c5lite.pcx
  365.  
  366.  
  367. # ////////////////////////////////////////////////////////////////////////////
  368.  
  369.  
  370. # a brownish circular alien ceiling light
  371.  
  372. OBJECT_NAME:   20
  373. PROPERTIES:    0,1,3,3,2,0,0,56,16,3,1,0,0,0
  374. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  375.  
  376. ANIM_SEQ_NEUTRAL: 1,0
  377. ANIM_SEQ_MOVE:    0
  378. ANIM_SEQ_DIE:     0
  379. ANIM_SEQ_HIT:     0
  380. ANIM_SEQ_FIRE:    0
  381.  
  382. FILE_BASE: c8lite.pcx
  383.  
  384.  
  385. # ////////////////////////////////////////////////////////////////////////////
  386.  
  387.  
  388. # brass street  light
  389.  
  390. OBJECT_NAME:   21
  391. PROPERTIES:    0,1,1,1,2,0,0,44,98,1,1,0,0,0
  392. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  393.  
  394. ANIM_SEQ_NEUTRAL: 1,0
  395. ANIM_SEQ_MOVE:    0
  396. ANIM_SEQ_DIE:     0
  397. ANIM_SEQ_HIT:     0
  398. ANIM_SEQ_FIRE:    0
  399.  
  400. FILE_BASE: s1lite.pcx
  401.  
  402.  
  403. # ////////////////////////////////////////////////////////////////////////////
  404.  
  405.  
  406. # alien can
  407.  
  408. OBJECT_NAME:   22
  409. PROPERTIES:    0,1,1,1,2,0,0,34,34,1,1,0,0,0
  410. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  411.  
  412. ANIM_SEQ_NEUTRAL: 1,0
  413. ANIM_SEQ_MOVE:    0
  414. ANIM_SEQ_DIE:     0
  415. ANIM_SEQ_HIT:     0
  416. ANIM_SEQ_FIRE:    0
  417.  
  418. FILE_BASE: 1can.pcx
  419.  
  420.  
  421.  
  422. # ////////////////////////////////////////////////////////////////////////////
  423.  
  424. # the targeting computer
  425.  
  426. OBJECT_NAME:   25
  427. PROPERTIES:    0,1,8,8,2,0,0,74,36,4,2,4,4,1
  428. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  429.  
  430. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  431. ANIM_SEQ_MOVE:    0
  432. ANIM_SEQ_DIE:     0
  433. ANIM_SEQ_HIT:     0
  434. ANIM_SEQ_FIRE:    0
  435.  
  436. FILE_BASE: targs.pcx
  437.  
  438. # ////////////////////////////////////////////////////////////////////////////
  439.  
  440.  
  441.  
  442. # alien can with warning on top, alien toxic waste
  443.  
  444. OBJECT_NAME:   26
  445. PROPERTIES:    0,1,1,1,2,0,0,40,50,1,1,0,0,0
  446. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  447.  
  448. ANIM_SEQ_NEUTRAL: 1,0
  449. ANIM_SEQ_MOVE:    0
  450. ANIM_SEQ_DIE:     0
  451. ANIM_SEQ_HIT:     0
  452. ANIM_SEQ_FIRE:    0
  453.  
  454. FILE_BASE: 6can.pcx
  455.  
  456. # ////////////////////////////////////////////////////////////////////////////
  457.  
  458.  
  459. # dark can with warning on side
  460.  
  461. OBJECT_NAME:   27
  462. PROPERTIES:    0,1,1,1,2,0,0,40,50,1,1,0,0,0
  463. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  464.  
  465. ANIM_SEQ_NEUTRAL: 1,0
  466. ANIM_SEQ_MOVE:    0
  467. ANIM_SEQ_DIE:     0
  468. ANIM_SEQ_HIT:     0
  469. ANIM_SEQ_FIRE:    0
  470.  
  471. FILE_BASE: 7can.pcx
  472.  
  473. # ////////////////////////////////////////////////////////////////////////////
  474.  
  475.  
  476. # a white can with warning on side
  477.  
  478. OBJECT_NAME:   28
  479. PROPERTIES:    0,1,1,1,2,0,0,40,50,1,1,0,0,0
  480. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  481.  
  482. ANIM_SEQ_NEUTRAL: 1,0
  483. ANIM_SEQ_MOVE:    0
  484. ANIM_SEQ_DIE:     0
  485. ANIM_SEQ_HIT:     0
  486. ANIM_SEQ_FIRE:    0
  487.  
  488. FILE_BASE: 8can.pcx
  489.  
  490. # ////////////////////////////////////////////////////////////////////////////
  491.  
  492.  
  493. # a dark barrel
  494.  
  495. OBJECT_NAME:   29
  496. PROPERTIES:    0,1,1,1,2,0,0,40,50,1,1,0,0,0
  497. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  498.  
  499. ANIM_SEQ_NEUTRAL: 1,0
  500. ANIM_SEQ_MOVE:    0
  501. ANIM_SEQ_DIE:     0
  502. ANIM_SEQ_HIT:     0
  503. ANIM_SEQ_FIRE:    0
  504.  
  505. FILE_BASE: 9can.pcx
  506.  
  507. # ////////////////////////////////////////////////////////////////////////////
  508.  
  509.  
  510. # a dark snake alien can
  511.  
  512. OBJECT_NAME:   31
  513. PROPERTIES:    0,1,1,1,2,0,0,40,50,1,1,0,0,0
  514. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  515.  
  516. ANIM_SEQ_NEUTRAL: 1,0
  517. ANIM_SEQ_MOVE:    0
  518. ANIM_SEQ_DIE:     0
  519. ANIM_SEQ_HIT:     0
  520. ANIM_SEQ_FIRE:    0
  521.  
  522. FILE_BASE: 12can.pcx
  523.  
  524. # ////////////////////////////////////////////////////////////////////////////
  525.  
  526.  
  527. # an alien animating red becon
  528.  
  529. OBJECT_NAME:   33
  530. PROPERTIES:    0,1,4,4,2,0,0,18,62,4,1,0,0,0
  531. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  532.  
  533. ANIM_SEQ_NEUTRAL: 4,0,1,2,3
  534. ANIM_SEQ_MOVE:    0
  535. ANIM_SEQ_DIE:     0
  536. ANIM_SEQ_HIT:     0
  537. ANIM_SEQ_FIRE:    0
  538.  
  539. FILE_BASE: 2becon.pcx
  540.  
  541. # ////////////////////////////////////////////////////////////////////////////
  542.  
  543.  
  544. # an alien animating silver becon with blue light
  545.  
  546. OBJECT_NAME:   34
  547. PROPERTIES:    0,1,4,4,2,0,0,18,62,4,1,0,0,0
  548. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  549.  
  550. ANIM_SEQ_NEUTRAL: 4,0,1,2,3
  551. ANIM_SEQ_MOVE:    0
  552. ANIM_SEQ_DIE:     0
  553. ANIM_SEQ_HIT:     0
  554. ANIM_SEQ_FIRE:    0
  555.  
  556. FILE_BASE: 3becon.pcx
  557.  
  558.  
  559. # ////////////////////////////////////////////////////////////////////////////
  560.  
  561.  
  562. # blue floor vent fan
  563.  
  564. OBJECT_NAME:   36
  565. PROPERTIES:    0,1,3,3,2,0,0,64,26,3,1,0,0,0
  566. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  567.  
  568. ANIM_SEQ_NEUTRAL: 3,0,1,2
  569. ANIM_SEQ_MOVE:    0
  570. ANIM_SEQ_DIE:     0
  571. ANIM_SEQ_HIT:     0
  572. ANIM_SEQ_FIRE:    0
  573.  
  574. FILE_BASE: 1fan.pcx
  575.  
  576.  
  577. # ////////////////////////////////////////////////////////////////////////////
  578.  
  579.  
  580. # sliver floor vent fan
  581.  
  582. OBJECT_NAME:   37
  583. PROPERTIES:    0,1,3,3,2,0,0,64,26,3,1,0,0,0
  584. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  585.  
  586. ANIM_SEQ_NEUTRAL: 3,0,1,2
  587. ANIM_SEQ_MOVE:    0
  588. ANIM_SEQ_DIE:     0
  589. ANIM_SEQ_HIT:     0
  590. ANIM_SEQ_FIRE:    0
  591.  
  592. FILE_BASE: 2fan.pcx
  593.  
  594.  
  595. # ////////////////////////////////////////////////////////////////////////////
  596.  
  597.  
  598.  
  599. # a silvery tech alien baby pod
  600.  
  601. OBJECT_NAME:   39
  602. PROPERTIES:    0,1,1,1,2,0,0,62,54,1,1,0,0,0
  603. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  604.  
  605. ANIM_SEQ_NEUTRAL: 1,0
  606. ANIM_SEQ_MOVE:    0
  607. ANIM_SEQ_DIE:     0
  608. ANIM_SEQ_HIT:     0
  609. ANIM_SEQ_FIRE:    0
  610.  
  611. FILE_BASE: 3pod.pcx
  612.  
  613.  
  614.  
  615. # ////////////////////////////////////////////////////////////////////////////
  616.  
  617.  
  618. # a spotty alien pilar
  619.  
  620. OBJECT_NAME:   42
  621. PROPERTIES:    0,1,1,1,2,0,0,24,84,1,1,0,0,0
  622. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  623.  
  624. ANIM_SEQ_NEUTRAL: 1,0
  625. ANIM_SEQ_MOVE:    0
  626. ANIM_SEQ_DIE:     0
  627. ANIM_SEQ_HIT:     0
  628. ANIM_SEQ_FIRE:    0
  629.  
  630. FILE_BASE:  3pilar.pcx
  631.  
  632.  
  633. # ////////////////////////////////////////////////////////////////////////////
  634.  
  635.  
  636. # the alien weapon mini
  637.  
  638. OBJECT_NAME:   43
  639. PROPERTIES:    0,1,8,8,2,0,0,56,30,5,2,1,22,1
  640. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  641.  
  642. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  643. ANIM_SEQ_MOVE:    0
  644. ANIM_SEQ_DIE:     0
  645. ANIM_SEQ_HIT:     0
  646. ANIM_SEQ_FIRE:    0
  647.  
  648. FILE_BASE: aliens.pcx
  649.  
  650.  
  651. # ////////////////////////////////////////////////////////////////////////////
  652.  
  653. # the laser crossbow mini
  654.  
  655. OBJECT_NAME:   44
  656. PROPERTIES:    0,1,4,4,2,0,0,34,30,4,1,1,21,1
  657. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  658.  
  659. ANIM_SEQ_NEUTRAL: 4,0,1,2,3
  660. ANIM_SEQ_MOVE:    0
  661. ANIM_SEQ_DIE:     0
  662. ANIM_SEQ_HIT:     0
  663. ANIM_SEQ_FIRE:    0
  664.  
  665. FILE_BASE: bows.pcx
  666.  
  667.  
  668. # ////////////////////////////////////////////////////////////////////////////
  669.  
  670.  
  671. # the heavy blaster mini
  672.  
  673. OBJECT_NAME:   45
  674. PROPERTIES:    0,1,8,8,2,0,0,56,26,5,2,1,3,1
  675. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  676.  
  677. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  678. ANIM_SEQ_MOVE:    0
  679. ANIM_SEQ_DIE:     0
  680. ANIM_SEQ_HIT:     0
  681. ANIM_SEQ_FIRE:    0
  682.  
  683. FILE_BASE: dbblsts.pcx
  684.  
  685. # ////////////////////////////////////////////////////////////////////////////
  686.  
  687.  
  688. # the HVP mini
  689.  
  690. OBJECT_NAME:   46
  691. PROPERTIES:    0,1,8,8,2,0,0,70,22,4,2,1,6,1
  692. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  693.  
  694. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  695. ANIM_SEQ_MOVE:    0
  696. ANIM_SEQ_DIE:     0
  697. ANIM_SEQ_HIT:     0
  698. ANIM_SEQ_FIRE:    0
  699.  
  700. FILE_BASE: dshots.pcx
  701.  
  702. # ////////////////////////////////////////////////////////////////////////////
  703.  
  704.  
  705. # the flamethrower mini
  706.  
  707. OBJECT_NAME:   47
  708. PROPERTIES:    0,1,8,8,2,0,0,64,22,4,2,1,16,1
  709. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  710.  
  711. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  712. ANIM_SEQ_MOVE:    0
  713. ANIM_SEQ_DIE:     0
  714. ANIM_SEQ_HIT:     0
  715. ANIM_SEQ_FIRE:    0
  716.  
  717. FILE_BASE: flames.pcx
  718.  
  719.  
  720. # ////////////////////////////////////////////////////////////////////////////
  721.  
  722.  
  723. # the double machine gun mini
  724.  
  725. OBJECT_NAME:   64
  726. PROPERTIES:    0,1,8,8,2,0,0,54,24,5,2,1,0,1
  727. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  728.  
  729. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  730. ANIM_SEQ_MOVE:    0
  731. ANIM_SEQ_DIE:     0
  732. ANIM_SEQ_HIT:     0
  733. ANIM_SEQ_FIRE:    0
  734.  
  735. FILE_BASE: gatlns.pcx
  736.  
  737.  
  738. # ////////////////////////////////////////////////////////////////////////////
  739.  
  740. # the mortar mini
  741.  
  742. OBJECT_NAME:   66
  743. PROPERTIES:    0,1,8,8,2,0,0,18,24,8,1,1,12,1
  744. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  745.  
  746. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  747. ANIM_SEQ_MOVE:    0
  748. ANIM_SEQ_DIE:     0
  749. ANIM_SEQ_HIT:     0
  750. ANIM_SEQ_FIRE:    0
  751.  
  752. FILE_BASE: mortrsr.pcx
  753.  
  754. # ////////////////////////////////////////////////////////////////////////////
  755.  
  756. # the plasma cannon mini
  757.  
  758. OBJECT_NAME:   67
  759. PROPERTIES:    0,1,8,8,2,0,0,46,14,6,2,1,7,1
  760. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  761.  
  762. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  763. ANIM_SEQ_MOVE:    0
  764. ANIM_SEQ_DIE:     0
  765. ANIM_SEQ_HIT:     0
  766. ANIM_SEQ_FIRE:    0
  767.  
  768. FILE_BASE: plass.pcx
  769.  
  770. # ////////////////////////////////////////////////////////////////////////////
  771.  
  772. # the rocket lancher mini
  773.  
  774. OBJECT_NAME:   68
  775. PROPERTIES:    0,1,8,8,2,0,0,46,22,6,2,1,4,1
  776. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  777.  
  778. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  779. ANIM_SEQ_MOVE:    0
  780. ANIM_SEQ_DIE:     0
  781. ANIM_SEQ_HIT:     0
  782. ANIM_SEQ_FIRE:    0
  783.  
  784. FILE_BASE: rockts.pcx
  785.  
  786. # ////////////////////////////////////////////////////////////////////////////
  787.  
  788.  
  789. # the bazooka mini
  790.  
  791. OBJECT_NAME:   69
  792. PROPERTIES:    0,1,8,8,2,0,0,54,14,5,2,1,13,1
  793. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  794.  
  795. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  796. ANIM_SEQ_MOVE:    0
  797. ANIM_SEQ_DIE:     0
  798. ANIM_SEQ_HIT:     0
  799. ANIM_SEQ_FIRE:    0
  800.  
  801. FILE_BASE: zookas.pcx
  802.  
  803.  
  804. # ////////////////////////////////////////////////////////////////////////////
  805.  
  806.  
  807. # the adenine key card
  808.  
  809. OBJECT_NAME:   70
  810. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,4,4
  811. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  812.  
  813. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  814. ANIM_SEQ_MOVE:    0
  815. ANIM_SEQ_DIE:     0
  816. ANIM_SEQ_HIT:     0
  817. ANIM_SEQ_FIRE:    0
  818.  
  819. FILE_BASE: adens.pcx
  820.  
  821.  
  822. # ////////////////////////////////////////////////////////////////////////////
  823.  
  824.  
  825. # the bio coolant
  826.  
  827. OBJECT_NAME:   71
  828. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,7,100
  829. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  830.  
  831. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  832. ANIM_SEQ_MOVE:    0
  833. ANIM_SEQ_DIE:     0
  834. ANIM_SEQ_HIT:     0
  835. ANIM_SEQ_FIRE:    0
  836.  
  837. FILE_BASE: bios.pcx
  838.  
  839.  
  840. # ////////////////////////////////////////////////////////////////////////////
  841.  
  842.  
  843. # the green cpu enhancer card
  844.  
  845. OBJECT_NAME:   72
  846. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,0,128
  847. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  848.  
  849. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  850. ANIM_SEQ_MOVE:    0
  851. ANIM_SEQ_DIE:     0
  852. ANIM_SEQ_HIT:     0
  853. ANIM_SEQ_FIRE:    0
  854.  
  855. FILE_BASE: cpu2s.pcx
  856.  
  857.  
  858. # ////////////////////////////////////////////////////////////////////////////
  859.  
  860.  
  861. # the silver cpu enhancer card
  862.  
  863. OBJECT_NAME:   73
  864. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,0,256
  865. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  866.  
  867. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  868. ANIM_SEQ_MOVE:    0
  869. ANIM_SEQ_DIE:     0
  870. ANIM_SEQ_HIT:     0
  871. ANIM_SEQ_FIRE:    0
  872.  
  873. FILE_BASE: cpus.pcx
  874.  
  875.  
  876. # ////////////////////////////////////////////////////////////////////////////
  877.  
  878. # the crypto card
  879.  
  880. OBJECT_NAME:   74
  881. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,2,1
  882. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  883.  
  884. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  885. ANIM_SEQ_MOVE:    0
  886. ANIM_SEQ_DIE:     0
  887. ANIM_SEQ_HIT:     0
  888. ANIM_SEQ_FIRE:    0
  889.  
  890. FILE_BASE: crys.pcx
  891.  
  892.  
  893. # ////////////////////////////////////////////////////////////////////////////
  894.  
  895.  
  896. # the cytosine dna key
  897.  
  898. OBJECT_NAME:   75
  899. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,4,1
  900. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  901.  
  902. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  903. ANIM_SEQ_MOVE:    0
  904. ANIM_SEQ_DIE:     0
  905. ANIM_SEQ_HIT:     0
  906. ANIM_SEQ_FIRE:    0
  907.  
  908. FILE_BASE: cytos.pcx
  909.  
  910.  
  911. # ////////////////////////////////////////////////////////////////////////////
  912.  
  913.  
  914. # the guanine dna key
  915.  
  916. OBJECT_NAME:   76
  917. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,4,2
  918. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  919.  
  920. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  921. ANIM_SEQ_MOVE:    0
  922. ANIM_SEQ_DIE:     0
  923. ANIM_SEQ_HIT:     0
  924. ANIM_SEQ_FIRE:    0
  925.  
  926. FILE_BASE: guans.pcx
  927.  
  928.  
  929. # ////////////////////////////////////////////////////////////////////////////
  930.  
  931. # the nanite bio gel card
  932.  
  933. OBJECT_NAME:   77
  934. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,5,50
  935. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  936.  
  937. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  938. ANIM_SEQ_MOVE:    0
  939. ANIM_SEQ_DIE:     0
  940. ANIM_SEQ_HIT:     0
  941. ANIM_SEQ_FIRE:    0
  942.  
  943. FILE_BASE: nans.pcx
  944.  
  945.  
  946. # ////////////////////////////////////////////////////////////////////////////
  947.  
  948.  
  949. # the general system power card  ver 1
  950.  
  951. OBJECT_NAME:   78
  952. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,3,100
  953. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  954.  
  955. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  956. ANIM_SEQ_MOVE:    0
  957. ANIM_SEQ_DIE:     0
  958. ANIM_SEQ_HIT:     0
  959. ANIM_SEQ_FIRE:    0
  960.  
  961. FILE_BASE: pwrs.pcx
  962.  
  963.  
  964. # ////////////////////////////////////////////////////////////////////////////
  965.  
  966.  
  967. # the general system power card ver 2
  968.  
  969. OBJECT_NAME:   79
  970. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,3,200
  971. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  972.  
  973. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  974. ANIM_SEQ_MOVE:    0
  975. ANIM_SEQ_DIE:     0
  976. ANIM_SEQ_HIT:     0
  977. ANIM_SEQ_FIRE:    0
  978.  
  979. FILE_BASE: pwr2s.pcx
  980.  
  981.  
  982. # ////////////////////////////////////////////////////////////////////////////
  983.  
  984.  
  985. # the ram card
  986.  
  987. OBJECT_NAME:   80
  988. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,1,64
  989. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  990.  
  991. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  992. ANIM_SEQ_MOVE:    0
  993. ANIM_SEQ_DIE:     0
  994. ANIM_SEQ_HIT:     0
  995. ANIM_SEQ_FIRE:    0
  996.  
  997. FILE_BASE: rams.pcx
  998.  
  999.  
  1000. # ////////////////////////////////////////////////////////////////////////////
  1001.  
  1002.  
  1003. # the thymine dna card key
  1004.  
  1005. OBJECT_NAME:   81
  1006. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,4,8
  1007. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1008.  
  1009. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  1010. ANIM_SEQ_MOVE:    0
  1011. ANIM_SEQ_DIE:     0
  1012. ANIM_SEQ_HIT:     0
  1013. ANIM_SEQ_FIRE:    0
  1014.  
  1015. FILE_BASE: thys.pcx
  1016.  
  1017. # ////////////////////////////////////////////////////////////////////////////
  1018.  
  1019.  
  1020. # the body armor regenerative gel
  1021.  
  1022. OBJECT_NAME:   82
  1023. PROPERTIES:    0,1,8,8,2,0,0,36,50,8,1,3,6,50
  1024. ATTRIBUTES:    1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1025.  
  1026. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  1027. ANIM_SEQ_MOVE:    0
  1028. ANIM_SEQ_DIE:     0
  1029. ANIM_SEQ_HIT:     0
  1030. ANIM_SEQ_FIRE:    0
  1031.  
  1032. FILE_BASE: vrls.pcx
  1033.  
  1034.  
  1035. # ////////////////////////////////////////////////////////////////////////////
  1036.  
  1037.  
  1038. # a medical inspection device arm
  1039.  
  1040. OBJECT_NAME:   83
  1041. PROPERTIES:    1,8,8,1,2,2,0,94,82,1,1,0,0,0
  1042. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1043.  
  1044. ANIM_SEQ_NEUTRAL: 1,0
  1045. ANIM_SEQ_MOVE:    0
  1046. ANIM_SEQ_DIE:     0
  1047. ANIM_SEQ_HIT:     0
  1048. ANIM_SEQ_FIRE:    0
  1049.  
  1050. FILE_BASE: 2arms.pcx
  1051.  
  1052.  
  1053. # ////////////////////////////////////////////////////////////////////////////
  1054.  
  1055.  
  1056. # a medical inspection device arm level 2
  1057.  
  1058. OBJECT_NAME:   84
  1059. PROPERTIES:    1,8,8,1,2,2,0,86,96,1,1,0,0,0
  1060. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1061.  
  1062. ANIM_SEQ_NEUTRAL: 1,0
  1063. ANIM_SEQ_MOVE:    0
  1064. ANIM_SEQ_DIE:     0
  1065. ANIM_SEQ_HIT:     0
  1066. ANIM_SEQ_FIRE:    0
  1067.  
  1068. FILE_BASE: aarmrp.pcx
  1069.  
  1070.  
  1071. # ////////////////////////////////////////////////////////////////////////////
  1072.  
  1073.  
  1074. # green three legged computer
  1075.  
  1076. OBJECT_NAME:   85
  1077. PROPERTIES:    1,8,8,1,2,2,0,38,86,1,1,8,2,1
  1078. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1079.  
  1080. ANIM_SEQ_NEUTRAL: 1,0
  1081. ANIM_SEQ_MOVE:    0
  1082. ANIM_SEQ_DIE:     0
  1083. ANIM_SEQ_HIT:     0
  1084. ANIM_SEQ_FIRE:    0
  1085.  
  1086. FILE_BASE: dtrm.pcx
  1087.  
  1088.  
  1089. # ////////////////////////////////////////////////////////////////////////////
  1090.  
  1091.  
  1092. # bownish three legged computer
  1093.  
  1094. OBJECT_NAME:   86
  1095. PROPERTIES:    1,8,8,1,2,2,0,40,92,1,1,8,2,1
  1096. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1097.  
  1098. ANIM_SEQ_NEUTRAL: 1,0
  1099. ANIM_SEQ_MOVE:    0
  1100. ANIM_SEQ_DIE:     0
  1101. ANIM_SEQ_HIT:     0
  1102. ANIM_SEQ_FIRE:    0
  1103.  
  1104. FILE_BASE: etrm.pcx
  1105.  
  1106.  
  1107. # ////////////////////////////////////////////////////////////////////////////
  1108.  
  1109.  
  1110.  
  1111. # brownish single angle arm computer
  1112.  
  1113. OBJECT_NAME:   87
  1114. PROPERTIES:    1,8,8,1,2,2,0,50,78,1,1,8,2,1
  1115. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1116.  
  1117. ANIM_SEQ_NEUTRAL: 1,0
  1118. ANIM_SEQ_MOVE:    0
  1119. ANIM_SEQ_DIE:     0
  1120. ANIM_SEQ_HIT:     0
  1121. ANIM_SEQ_FIRE:    0
  1122.  
  1123. FILE_BASE:  ftrm.pcx
  1124.  
  1125.  
  1126. # ////////////////////////////////////////////////////////////////////////////
  1127.  
  1128.  
  1129. # a silver coccon shell
  1130.  
  1131. OBJECT_NAME:   88
  1132. PROPERTIES:    1,8,8,1,2,2,0,62,30,1,1,0,0,0
  1133. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1134.  
  1135. ANIM_SEQ_NEUTRAL: 1,0
  1136. ANIM_SEQ_MOVE:    0
  1137. ANIM_SEQ_DIE:     0
  1138. ANIM_SEQ_HIT:     0
  1139. ANIM_SEQ_FIRE:    0
  1140.  
  1141. FILE_BASE: bshell.pcx
  1142.  
  1143.  
  1144. # ////////////////////////////////////////////////////////////////////////////
  1145.  
  1146.  
  1147. # a small fat power generator
  1148.  
  1149. OBJECT_NAME:   89
  1150. PROPERTIES:    1,8,8,1,2,2,0,100,62,1,1,0,0,0
  1151. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1152.  
  1153. ANIM_SEQ_NEUTRAL: 1,0
  1154. ANIM_SEQ_MOVE:    0
  1155. ANIM_SEQ_DIE:     0
  1156. ANIM_SEQ_HIT:     0
  1157. ANIM_SEQ_FIRE:    0
  1158.  
  1159. FILE_BASE: 1pwrplt.pcx
  1160.  
  1161.  
  1162. # ////////////////////////////////////////////////////////////////////////////
  1163.  
  1164.  
  1165. # a tall linky power generator
  1166.  
  1167. OBJECT_NAME:   90
  1168. PROPERTIES:    1,8,8,1,2,2,0,56,90,1,1,0,0,0
  1169. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1170.  
  1171. ANIM_SEQ_NEUTRAL: 1,0
  1172. ANIM_SEQ_MOVE:    0
  1173. ANIM_SEQ_DIE:     0
  1174. ANIM_SEQ_HIT:     0
  1175. ANIM_SEQ_FIRE:    0
  1176.  
  1177. FILE_BASE: 2pwrplt.pcx
  1178.  
  1179.  
  1180.  
  1181. # ////////////////////////////////////////////////////////////////////////////
  1182.  
  1183.  
  1184. # a dark batman hanging computer monitor
  1185.  
  1186. OBJECT_NAME:   91
  1187. PROPERTIES:    1,8,8,1,2,2,0,66,80,1,1,8,2,1
  1188. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1189.  
  1190. ANIM_SEQ_NEUTRAL: 1,0
  1191. ANIM_SEQ_MOVE:    0
  1192. ANIM_SEQ_DIE:     0
  1193. ANIM_SEQ_HIT:     0
  1194. ANIM_SEQ_FIRE:    0
  1195.  
  1196. FILE_BASE: bmon.pcx
  1197.  
  1198.  
  1199.  
  1200. # ////////////////////////////////////////////////////////////////////////////
  1201.  
  1202.  
  1203.  
  1204. # a gold dome wall light
  1205.  
  1206. OBJECT_NAME:   93
  1207. PROPERTIES:    1,8,8,1,2,2,0,24,26,1,1,0,0,0
  1208. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1209.  
  1210. ANIM_SEQ_NEUTRAL: 1,0
  1211. ANIM_SEQ_MOVE:    0
  1212. ANIM_SEQ_DIE:     0
  1213. ANIM_SEQ_HIT:     0
  1214. ANIM_SEQ_FIRE:    0
  1215.  
  1216. FILE_BASE: c6lite.pcx
  1217.  
  1218.  
  1219.  
  1220.  
  1221.  
  1222. # ////////////////////////////////////////////////////////////////////////////
  1223.  
  1224.  
  1225. # a tall cylinder alien hallogen light
  1226.  
  1227. OBJECT_NAME:   95
  1228. PROPERTIES:    1,8,8,1,2,2,0,16,84,1,1,0,0,0
  1229. ATTRIBUTES:    0,1,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1230.  
  1231. ANIM_SEQ_NEUTRAL: 1,0
  1232. ANIM_SEQ_MOVE:    0
  1233. ANIM_SEQ_DIE:     0
  1234. ANIM_SEQ_HIT:     0
  1235. ANIM_SEQ_FIRE:    0
  1236.  
  1237. FILE_BASE: 8lite.pcx
  1238.  
  1239.  
  1240. # ////////////////////////////////////////////////////////////////////////////
  1241.  
  1242. # /////////////////////////////// WEAPONS GO HERE ////////////////////////////
  1243.  
  1244. # the rocket
  1245.  
  1246. OBJECT_NAME:   48
  1247. PROPERTIES:    32,1,17,1,1,0,0,44,34,6,5,0,0,0
  1248. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1249.  
  1250. ANIM_SEQ_NEUTRAL: 3,0,1,2
  1251. ANIM_SEQ_MOVE:    0
  1252. ANIM_SEQ_DIE:     11,6,7,8,9,10,11,12,13,14,15,16
  1253. ANIM_SEQ_HIT:     0
  1254. ANIM_SEQ_FIRE:    0
  1255.  
  1256. FILE_BASE: nrocket.pcx
  1257.  
  1258. # ////////////////////////////////////////////////////////////////////////////
  1259.  
  1260. # the red plasma
  1261.  
  1262. OBJECT_NAME:   50
  1263. PROPERTIES:    32,1,12,12,1,0,0,30,30,6,2,0,0,0
  1264. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1265.  
  1266. ANIM_SEQ_NEUTRAL: 6,0,1,2,3,4,5
  1267. ANIM_SEQ_MOVE:    0
  1268. ANIM_SEQ_DIE:     6,6,7,8,9,10,11
  1269. ANIM_SEQ_HIT:     0
  1270. ANIM_SEQ_FIRE:    0
  1271.  
  1272. FILE_BASE: phtons.pcx
  1273.  
  1274. # //////////////////////////////////////////////////////////////////////////
  1275.  
  1276. # the nrg disk
  1277.  
  1278. OBJECT_NAME:   53
  1279. PROPERTIES:    32,1,8,8,1,0,0,30,24,5,2,0,0,0
  1280. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1281.  
  1282. ANIM_SEQ_NEUTRAL: 5,0,1,2,3,4
  1283. ANIM_SEQ_MOVE:    0
  1284. ANIM_SEQ_DIE:     3,5,6,7
  1285. ANIM_SEQ_HIT:     0
  1286. ANIM_SEQ_FIRE:    0
  1287.  
  1288. FILE_BASE: pfirebg.pcx
  1289.  
  1290.  
  1291. # ////////////////////////////////////////////////////////////////////////////
  1292.  
  1293. # the green plasma energy pulse
  1294.  
  1295. OBJECT_NAME:   51
  1296. PROPERTIES:    32,1,9,9,1,0,0,30,24,5,2,0,0,0
  1297. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1298.  
  1299. ANIM_SEQ_NEUTRAL: 5,0,1,2,3,4
  1300. ANIM_SEQ_MOVE:    0
  1301. ANIM_SEQ_DIE:     4,5,6,7,8
  1302. ANIM_SEQ_HIT:     0
  1303. ANIM_SEQ_FIRE:    0
  1304.  
  1305. FILE_BASE: pgplas.pcx
  1306.  
  1307.  
  1308. # ////////////////////////////////////////////////////////////////////////////
  1309.  
  1310.  
  1311. # the fire ball
  1312.  
  1313. OBJECT_NAME:   54
  1314. PROPERTIES:    32,1,8,8,1,0,0,30,24,5,2,0,0,0
  1315. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1316.  
  1317. ANIM_SEQ_NEUTRAL: 5,0,1,2,3,4
  1318. ANIM_SEQ_MOVE:    0
  1319. ANIM_SEQ_DIE:     3,5,6,7
  1320. ANIM_SEQ_HIT:     0
  1321. ANIM_SEQ_FIRE:    0
  1322.  
  1323. FILE_BASE: pfireb.pcx
  1324.  
  1325.  
  1326. # ////////////////////////////////////////////////////////////////////////////
  1327.  
  1328.  
  1329.  
  1330. # the grenade 1
  1331.  
  1332. OBJECT_NAME:   57
  1333. PROPERTIES:    32,1,20,20,1,0,0,42,36,6,5,0,0,0
  1334. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1335.  
  1336. ANIM_SEQ_NEUTRAL: 8,0,1,2,3,4,5,6,7
  1337. ANIM_SEQ_MOVE:    0
  1338. ANIM_SEQ_DIE:     12,8,9,10,11,12,13,14,15,16,17,18,19
  1339. ANIM_SEQ_HIT:     0
  1340. ANIM_SEQ_FIRE:    0
  1341.  
  1342. FILE_BASE: pipe.pcx
  1343.  
  1344. # ////////////////////////////////////////////////////////////////////////////
  1345.  
  1346.  
  1347. # the smoke puff
  1348.  
  1349. OBJECT_NAME:   60
  1350. PROPERTIES:    0,1,13,13,1,0,0,18,36,13,1,0,0,0
  1351. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0
  1352.  
  1353. ANIM_SEQ_NEUTRAL: 13,0,1,2,3,4,5,6,7,8,9,10,11,12
  1354. ANIM_SEQ_MOVE:    0
  1355. ANIM_SEQ_DIE:     13,0,1,2,3,4,5,6,7,8,9,10,11,12
  1356. ANIM_SEQ_HIT:     0
  1357. ANIM_SEQ_FIRE:    0
  1358.  
  1359. FILE_BASE: smkpfh.pcx
  1360.  
  1361. # ////////////////////////////////////////////////////////////////////////////
  1362.  
  1363.  
  1364. # the smoke puff without a hole
  1365.  
  1366. OBJECT_NAME:   61
  1367. PROPERTIES:    0,1,10,10,1,0,0,44,34,7,2,0,0,0
  1368. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0
  1369.  
  1370. ANIM_SEQ_NEUTRAL: 10,0,1,2,3,4,5,6,7,8,9
  1371. ANIM_SEQ_MOVE:    0
  1372. ANIM_SEQ_DIE:     10,0,1,2,3,4,5,6,7,8,9
  1373. ANIM_SEQ_HIT:     0
  1374. ANIM_SEQ_FIRE:    0
  1375.  
  1376. FILE_BASE: flmpf.pcx
  1377.  
  1378. # ////////////////////////////////////////////////////////////////////////////
  1379.  
  1380. # the blue plasma energy pulse
  1381.  
  1382. OBJECT_NAME:   52
  1383. PROPERTIES:    32,1,9,9,1,0,0,44,28,6,2,0,0,0
  1384. ATTRIBUTES:    0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1385.  
  1386. ANIM_SEQ_NEUTRAL: 4,0,1,2,3
  1387. ANIM_SEQ_MOVE:    0
  1388. ANIM_SEQ_DIE:     4,4,5,6,7
  1389. ANIM_SEQ_HIT:     0
  1390. ANIM_SEQ_FIRE:    0
  1391.  
  1392. FILE_BASE: pbplas.pcx
  1393.  
  1394.  
  1395.  
  1396.  
  1397. # /////////////////////////// END WEAPONS //////////////////////////////////
  1398.  
  1399.  
  1400. [GAME_OBJECTS]
  1401.  
  1402. NUMBER_OF_OBJECTS:  213
  1403.  
  1404. OBJECT_NAME:    512
  1405. NUM_PROPERTIES: 4
  1406. PROPERTIES:     0,8,7,2
  1407. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1408.  
  1409. # These are the Inputs
  1410. NUM_PROPERTIES: 10
  1411. PROPERTIES:     0,0,0,61,52,0,223,0,0,0
  1412. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1413.  
  1414. NUM_PROPERTIES: 10
  1415. PROPERTIES:     0,1,0,61,50,0,223,0,0,0
  1416. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1417.  
  1418. NUM_PROPERTIES: 10
  1419. PROPERTIES:     0,2,1,11,8,0,223,0,0,0
  1420. ATTRIBUTES:     0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1421.  
  1422. NUM_PROPERTIES: 10
  1423. PROPERTIES:     0,3,2,27,31,0,223,0,0,0
  1424. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1425.  
  1426. NUM_PROPERTIES: 10
  1427. PROPERTIES:     0,4,3,1,41,0,145,0,0,0
  1428. ATTRIBUTES:     0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0
  1429.  
  1430. NUM_PROPERTIES: 10
  1431. PROPERTIES:     0,5,4,0,41,0,223,0,0,0
  1432. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1433.  
  1434. NUM_PROPERTIES: 10
  1435. PROPERTIES:     0,6,6,14,47,0,223,0,0,0
  1436. ATTRIBUTES:     0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1437.  
  1438. NUM_PROPERTIES: 10
  1439. PROPERTIES:     0,7,7,46,58,0,223,0,0,0
  1440. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0
  1441.  
  1442. # These are the Outputs
  1443. NUM_PROPERTIES: 4
  1444. PROPERTIES:     0,0,0,0
  1445. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1446.  
  1447. NUM_PROPERTIES: 4
  1448. PROPERTIES:     0,1,0,0
  1449. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1450.  
  1451. NUM_PROPERTIES: 4
  1452. PROPERTIES:     0,2,0,0
  1453. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1454.  
  1455. NUM_PROPERTIES: 4
  1456. PROPERTIES:     0,3,0,0
  1457. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1458.  
  1459. NUM_PROPERTIES: 4
  1460. PROPERTIES:     0,4,0,0
  1461. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1462.  
  1463. NUM_PROPERTIES: 4
  1464. PROPERTIES:     0,5,0,0
  1465. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1466.  
  1467. NUM_PROPERTIES: 4
  1468. PROPERTIES:     0,6,0,0
  1469. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1470.  
  1471. OBJECT_NAME:    512
  1472. NUM_PROPERTIES: 4
  1473. PROPERTIES:     1,5,1,2
  1474. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1475.  
  1476. # These are the Inputs
  1477. NUM_PROPERTIES: 10
  1478. PROPERTIES:     1,0,0,51,22,0,223,0,0,0
  1479. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0
  1480.  
  1481. NUM_PROPERTIES: 10
  1482. PROPERTIES:     1,1,0,51,22,0,235,0,0,0
  1483. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1484.  
  1485. NUM_PROPERTIES: 10
  1486. PROPERTIES:     1,2,1,36,52,0,223,0,0,0
  1487. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1488.  
  1489. NUM_PROPERTIES: 10
  1490. PROPERTIES:     1,3,5,32,51,0,223,0,0,0
  1491. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0
  1492.  
  1493. NUM_PROPERTIES: 10
  1494. PROPERTIES:     1,4,6,23,63,0,223,0,0,0
  1495. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1496.  
  1497. # These are the Outputs
  1498. NUM_PROPERTIES: 4
  1499. PROPERTIES:     1,0,0,0
  1500. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1501.  
  1502. OBJECT_NAME:    512
  1503. NUM_PROPERTIES: 4
  1504. PROPERTIES:     3,2,1,2
  1505. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1506.  
  1507. # These are the Inputs
  1508. NUM_PROPERTIES: 10
  1509. PROPERTIES:     3,0,0,41,33,0,223,0,0,0
  1510. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1511.  
  1512. NUM_PROPERTIES: 10
  1513. PROPERTIES:     3,1,0,41,34,0,223,0,0,0
  1514. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1515.  
  1516. # These are the Outputs
  1517. NUM_PROPERTIES: 4
  1518. PROPERTIES:     3,0,0,0
  1519. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1520.  
  1521. OBJECT_NAME:    512
  1522. NUM_PROPERTIES: 4
  1523. PROPERTIES:     4,3,2,2
  1524. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1525.  
  1526. # These are the Inputs
  1527. NUM_PROPERTIES: 10
  1528. PROPERTIES:     4,0,0,60,8,0,145,0,0,0
  1529. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,0,0,0,0
  1530.  
  1531. NUM_PROPERTIES: 10
  1532. PROPERTIES:     4,1,1,50,6,0,223,0,0,0
  1533. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0
  1534.  
  1535. NUM_PROPERTIES: 10
  1536. PROPERTIES:     4,2,1,32,1,0,223,0,0,0
  1537. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1538.  
  1539. # These are the Outputs
  1540. NUM_PROPERTIES: 4
  1541. PROPERTIES:     4,0,0,0
  1542. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1543.  
  1544. NUM_PROPERTIES: 4
  1545. PROPERTIES:     4,1,0,0
  1546. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1547.  
  1548. OBJECT_NAME:    512
  1549. NUM_PROPERTIES: 4
  1550. PROPERTIES:     5,2,1,2
  1551. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1552.  
  1553. # These are the Inputs
  1554. NUM_PROPERTIES: 10
  1555. PROPERTIES:     5,0,0,6,15,0,223,0,0,0
  1556. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0
  1557.  
  1558. NUM_PROPERTIES: 10
  1559. PROPERTIES:     5,1,0,6,16,0,223,0,0,0
  1560. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1561.  
  1562. # These are the Outputs
  1563. NUM_PROPERTIES: 4
  1564. PROPERTIES:     5,0,0,0
  1565. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1566.  
  1567. OBJECT_NAME:    512
  1568. NUM_PROPERTIES: 4
  1569. PROPERTIES:     6,2,1,2
  1570. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1571.  
  1572. # These are the Inputs
  1573. NUM_PROPERTIES: 10
  1574. PROPERTIES:     6,0,0,12,26,0,223,0,0,0
  1575. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0
  1576.  
  1577. NUM_PROPERTIES: 10
  1578. PROPERTIES:     6,1,0,15,25,0,223,0,0,0
  1579. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0
  1580.  
  1581. # These are the Outputs
  1582. NUM_PROPERTIES: 4
  1583. PROPERTIES:     6,0,0,0
  1584. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1585.  
  1586. OBJECT_NAME:    512
  1587. NUM_PROPERTIES: 4
  1588. PROPERTIES:     7,2,1,2
  1589. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1590.  
  1591. # These are the Inputs
  1592. NUM_PROPERTIES: 10
  1593. PROPERTIES:     7,0,0,27,44,0,223,0,0,0
  1594. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0
  1595.  
  1596. NUM_PROPERTIES: 10
  1597. PROPERTIES:     7,1,0,24,46,0,223,0,0,0
  1598. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0
  1599.  
  1600. # These are the Outputs
  1601. NUM_PROPERTIES: 4
  1602. PROPERTIES:     7,0,0,0
  1603. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1604.  
  1605. OBJECT_NAME:    512
  1606. NUM_PROPERTIES: 4
  1607. PROPERTIES:     8,2,1,2
  1608. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1609.  
  1610. # These are the Inputs
  1611. NUM_PROPERTIES: 10
  1612. PROPERTIES:     8,0,0,41,43,0,223,0,0,0
  1613. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0
  1614.  
  1615. NUM_PROPERTIES: 10
  1616. PROPERTIES:     8,1,0,41,46,0,223,0,0,0
  1617. ATTRIBUTES:     0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0
  1618.  
  1619. # These are the Outputs
  1620. NUM_PROPERTIES: 4
  1621. PROPERTIES:     8,0,0,0
  1622. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1623.  
  1624. OBJECT_NAME:    515
  1625. NUM_PROPERTIES: 19
  1626. PROPERTIES:     0,0,128,20,-20,4,1,0,1,0,0,0,0,59,51,0,60,51,0
  1627. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1628.  
  1629. OBJECT_NAME:    515
  1630. NUM_PROPERTIES: 19
  1631. PROPERTIES:     1,0,128,8,-8,4,1,0,0,0,0,0,1,55,22,0,59,22,0
  1632. ATTRIBUTES:     1,0,1,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1633.  
  1634. OBJECT_NAME:    515
  1635. NUM_PROPERTIES: 19
  1636. PROPERTIES:     2,0,128,20,-20,4,1,0,1,1,0,0,0,49,22,0,50,22,0
  1637. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1638.  
  1639. OBJECT_NAME:    515
  1640. NUM_PROPERTIES: 19
  1641. PROPERTIES:     3,0,128,16,-10,4,1,0,1,3,0,0,0,39,34,0,40,34,0
  1642. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1643.  
  1644. OBJECT_NAME:    515
  1645. NUM_PROPERTIES: 19
  1646. PROPERTIES:     4,0,64,18,10,4,1,0,1,4,0,0,0,60,9,0,60,9,0
  1647. ATTRIBUTES:     1,0,1,0,0,0,1,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1648.  
  1649. OBJECT_NAME:    515
  1650. NUM_PROPERTIES: 19
  1651. PROPERTIES:     5,0,128,18,-10,100,1,0,1,4,1,0,0,33,1,0,33,4,0
  1652. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1653.  
  1654. OBJECT_NAME:    515
  1655. NUM_PROPERTIES: 19
  1656. PROPERTIES:     6,0,128,15,-10,4,1,0,1,5,0,0,0,2,16,0,5,16,0
  1657. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1658.  
  1659. OBJECT_NAME:    515
  1660. NUM_PROPERTIES: 19
  1661. PROPERTIES:     7,0,128,15,-10,4,1,0,1,6,0,0,0,14,26,0,14,27,0
  1662. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1663.  
  1664. OBJECT_NAME:    515
  1665. NUM_PROPERTIES: 19
  1666. PROPERTIES:     8,0,128,15,-10,4,1,0,1,7,0,0,0,24,45,0,26,45,0
  1667. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1668.  
  1669. OBJECT_NAME:    515
  1670. NUM_PROPERTIES: 19
  1671. PROPERTIES:     9,0,128,15,-10,4,1,0,1,8,0,0,0,37,45,0,40,45,0
  1672. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1673.  
  1674. OBJECT_NAME:    515
  1675. NUM_PROPERTIES: 19
  1676. PROPERTIES:     10,0,128,20,-20,4,1,0,0,0,0,0,1,14,3,0,14,5,0
  1677. ATTRIBUTES:     1,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1678.  
  1679. OBJECT_NAME:    515
  1680. NUM_PROPERTIES: 19
  1681. PROPERTIES:     11,0,128,10,-10,4,1,0,1,0,1,0,0,21,6,0,21,8,0
  1682. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1683.  
  1684. OBJECT_NAME:    515
  1685. NUM_PROPERTIES: 19
  1686. PROPERTIES:     12,0,128,5,-5,4,1,0,1,0,2,0,0,10,34,0,11,34,0
  1687. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1688.  
  1689. OBJECT_NAME:    515
  1690. NUM_PROPERTIES: 19
  1691. PROPERTIES:     13,0,128,5,-5,4,1,0,1,0,2,0,0,10,29,0,11,29,0
  1692. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1693.  
  1694. OBJECT_NAME:    515
  1695. NUM_PROPERTIES: 19
  1696. PROPERTIES:     14,0,128,22,-22,4,1,0,1,0,3,0,0,1,41,0,1,41,0
  1697. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1698.  
  1699. OBJECT_NAME:    515
  1700. NUM_PROPERTIES: 19
  1701. PROPERTIES:     15,0,128,18,-18,4,1,0,1,0,4,0,0,14,52,0,15,52,0
  1702. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1703.  
  1704. OBJECT_NAME:    515
  1705. NUM_PROPERTIES: 19
  1706. PROPERTIES:     16,0,128,18,-18,4,1,0,1,0,6,0,0,14,48,0,14,50,0
  1707. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1708.  
  1709. OBJECT_NAME:    515
  1710. NUM_PROPERTIES: 19
  1711. PROPERTIES:     17,0,128,2,-2,4,1,0,1,0,7,0,0,44,57,0,46,59,0
  1712. ATTRIBUTES:     0,1,1,1,0,1,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1713.  
  1714. OBJECT_NAME:    515
  1715. NUM_PROPERTIES: 19
  1716. PROPERTIES:     18,0,128,10,-10,4,1,0,1,1,1,0,0,37,52,0,37,55,0
  1717. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1718.  
  1719. OBJECT_NAME:    515
  1720. NUM_PROPERTIES: 19
  1721. PROPERTIES:     19,0,128,10,-10,4,1,0,1,1,5,0,0,15,56,0,15,56,0
  1722. ATTRIBUTES:     1,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1723.  
  1724. OBJECT_NAME:    515
  1725. NUM_PROPERTIES: 19
  1726. PROPERTIES:     20,0,128,10,-10,4,1,0,1,1,6,0,0,33,60,0,33,62,0
  1727. ATTRIBUTES:     1,0,0,1,0,1,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1728.  
  1729. OBJECT_NAME:    513
  1730. NUM_PROPERTIES: 16
  1731. PROPERTIES:     0,0,0,0,0,0,0,0,0,1,54,62,0,56,62,0
  1732. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1733.  
  1734. OBJECT_NAME:    513
  1735. NUM_PROPERTIES: 16
  1736. PROPERTIES:     1,0,0,0,0,0,0,0,0,1,49,21,0,50,22,0
  1737. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1738.  
  1739. OBJECT_NAME:    513
  1740. NUM_PROPERTIES: 16
  1741. PROPERTIES:     2,0,0,0,0,0,0,0,0,1,53,33,0,54,34,0
  1742. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1743.  
  1744. OBJECT_NAME:    513
  1745. NUM_PROPERTIES: 16
  1746. PROPERTIES:     3,0,0,0,0,0,0,0,0,1,59,50,0,60,51,0
  1747. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1748.  
  1749. OBJECT_NAME:    513
  1750. NUM_PROPERTIES: 16
  1751. PROPERTIES:     4,0,0,0,0,0,0,0,0,1,50,29,0,51,30,0
  1752. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1753.  
  1754. OBJECT_NAME:    513
  1755. NUM_PROPERTIES: 16
  1756. PROPERTIES:     5,0,0,0,0,0,0,0,0,1,39,33,0,40,34,0
  1757. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1758.  
  1759. OBJECT_NAME:    513
  1760. NUM_PROPERTIES: 16
  1761. PROPERTIES:     6,0,0,0,0,0,0,0,0,1,43,3,0,44,4,0
  1762. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1763.  
  1764. OBJECT_NAME:    513
  1765. NUM_PROPERTIES: 16
  1766. PROPERTIES:     7,0,0,0,0,0,0,0,0,1,52,3,0,53,4,0
  1767. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1768.  
  1769. OBJECT_NAME:    513
  1770. NUM_PROPERTIES: 16
  1771. PROPERTIES:     8,0,0,0,0,0,0,0,0,1,60,8,0,60,8,0
  1772. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1773.  
  1774. OBJECT_NAME:    513
  1775. NUM_PROPERTIES: 16
  1776. PROPERTIES:     9,0,0,0,0,0,0,0,0,1,32,1,0,33,4,0
  1777. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1778.  
  1779. OBJECT_NAME:    513
  1780. NUM_PROPERTIES: 16
  1781. PROPERTIES:     10,0,0,0,0,0,0,0,0,1,37,44,0,40,45,0
  1782. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1783.  
  1784. OBJECT_NAME:    513
  1785. NUM_PROPERTIES: 16
  1786. PROPERTIES:     11,0,0,0,0,0,0,0,0,1,24,44,0,26,45,0
  1787. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1788.  
  1789. OBJECT_NAME:    513
  1790. NUM_PROPERTIES: 16
  1791. PROPERTIES:     12,0,0,0,0,0,1,0,0,1,22,43,0,23,44,0
  1792. ATTRIBUTES:     1,0,1,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1793.  
  1794. OBJECT_NAME:    513
  1795. NUM_PROPERTIES: 16
  1796. PROPERTIES:     13,0,0,0,0,0,1,0,0,1,13,26,0,14,27,0
  1797. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1798.  
  1799. OBJECT_NAME:    513
  1800. NUM_PROPERTIES: 16
  1801. PROPERTIES:     14,0,0,0,0,0,0,0,0,1,6,39,0,13,42,0
  1802. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1803.  
  1804. OBJECT_NAME:    513
  1805. NUM_PROPERTIES: 16
  1806. PROPERTIES:     15,0,0,0,0,0,0,0,0,1,2,55,0,11,55,0
  1807. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1808.  
  1809. OBJECT_NAME:    513
  1810. NUM_PROPERTIES: 16
  1811. PROPERTIES:     16,0,0,0,0,0,0,0,0,1,19,59,0,20,61,0
  1812. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1813.  
  1814. OBJECT_NAME:    513
  1815. NUM_PROPERTIES: 16
  1816. PROPERTIES:     17,0,0,0,0,0,0,0,0,1,10,31,0,11,32,0
  1817. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1818.  
  1819. OBJECT_NAME:    513
  1820. NUM_PROPERTIES: 16
  1821. PROPERTIES:     18,0,0,0,0,0,0,0,0,1,14,54,0,15,55,0
  1822. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1823.  
  1824. OBJECT_NAME:    513
  1825. NUM_PROPERTIES: 16
  1826. PROPERTIES:     19,0,0,0,0,0,0,0,0,1,21,54,0,22,55,0
  1827. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1828.  
  1829. OBJECT_NAME:    513
  1830. NUM_PROPERTIES: 16
  1831. PROPERTIES:     20,0,0,0,0,0,0,0,0,1,28,54,0,29,55,0
  1832. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1833.  
  1834. OBJECT_NAME:    513
  1835. NUM_PROPERTIES: 16
  1836. PROPERTIES:     21,0,0,0,0,0,0,0,0,1,25,9,0,28,11,0
  1837. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1838.  
  1839. OBJECT_NAME:    513
  1840. NUM_PROPERTIES: 16
  1841. PROPERTIES:     22,0,0,0,0,0,0,0,0,1,50,34,0,50,44,0
  1842. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1843.  
  1844. OBJECT_NAME:    513
  1845. NUM_PROPERTIES: 16
  1846. PROPERTIES:     23,0,0,0,0,0,0,0,0,1,46,50,0,55,50,0
  1847. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1848.  
  1849. OBJECT_NAME:    513
  1850. NUM_PROPERTIES: 16
  1851. PROPERTIES:     24,0,0,0,0,0,0,0,0,1,42,40,0,42,47,0
  1852. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1853.  
  1854. OBJECT_NAME:    513
  1855. NUM_PROPERTIES: 16
  1856. PROPERTIES:     25,0,0,0,0,0,0,0,0,1,0,41,0,1,41,0
  1857. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1858.  
  1859. OBJECT_NAME:    513
  1860. NUM_PROPERTIES: 16
  1861. PROPERTIES:     26,0,0,0,0,0,0,0,0,1,36,52,0,37,55,0
  1862. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1863.  
  1864. OBJECT_NAME:    513
  1865. NUM_PROPERTIES: 16
  1866. PROPERTIES:     27,0,0,0,0,0,0,0,0,1,45,58,0,45,58,0
  1867. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1868.  
  1869. OBJECT_NAME:    513
  1870. NUM_PROPERTIES: 16
  1871. PROPERTIES:     28,0,0,0,0,0,0,0,0,1,41,54,0,41,54,0
  1872. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1873.  
  1874. OBJECT_NAME:    513
  1875. NUM_PROPERTIES: 16
  1876. PROPERTIES:     29,0,0,0,0,0,0,0,0,1,47,54,0,47,54,0
  1877. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1878.  
  1879. OBJECT_NAME:    513
  1880. NUM_PROPERTIES: 16
  1881. PROPERTIES:     30,0,0,0,0,0,0,0,0,1,41,60,0,41,60,0
  1882. ATTRIBUTES:     1,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1883.  
  1884. OBJECT_NAME:    513
  1885. NUM_PROPERTIES: 16
  1886. PROPERTIES:     31,0,0,0,0,0,0,0,0,1,40,17,0,41,18,0
  1887. ATTRIBUTES:     1,0,1,1,0,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1888.  
  1889. OBJECT_NAME:    20
  1890. NUM_PROPERTIES: 30
  1891. PROPERTIES:     0,2816,258,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1892. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1893.  
  1894. OBJECT_NAME:    20
  1895. NUM_PROPERTIES: 30
  1896. PROPERTIES:     0,3392,258,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1897. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1898.  
  1899. OBJECT_NAME:    20
  1900. NUM_PROPERTIES: 30
  1901. PROPERTIES:     0,3267,1921,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1902. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1903.  
  1904. OBJECT_NAME:    34
  1905. NUM_PROPERTIES: 30
  1906. PROPERTIES:     0,2040,2777,28,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1907. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1908.  
  1909. OBJECT_NAME:    34
  1910. NUM_PROPERTIES: 30
  1911. PROPERTIES:     0,2336,1897,28,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1912. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1913.  
  1914. OBJECT_NAME:    34
  1915. NUM_PROPERTIES: 30
  1916. PROPERTIES:     0,1728,929,28,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1917. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1918.  
  1919. OBJECT_NAME:    34
  1920. NUM_PROPERTIES: 30
  1921. PROPERTIES:     0,976,1929,28,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1922. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1923.  
  1924. OBJECT_NAME:    20
  1925. NUM_PROPERTIES: 30
  1926. PROPERTIES:     0,964,3517,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1927. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1928.  
  1929. OBJECT_NAME:    20
  1930. NUM_PROPERTIES: 30
  1931. PROPERTIES:     0,1692,673,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1932. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1933.  
  1934. OBJECT_NAME:    20
  1935. NUM_PROPERTIES: 30
  1936. PROPERTIES:     0,704,2049,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1937. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1938.  
  1939. OBJECT_NAME:    20
  1940. NUM_PROPERTIES: 30
  1941. PROPERTIES:     0,1856,3521,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1942. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1943.  
  1944. OBJECT_NAME:    20
  1945. NUM_PROPERTIES: 30
  1946. PROPERTIES:     0,1408,3525,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1947. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1948.  
  1949. OBJECT_NAME:    10
  1950. NUM_PROPERTIES: 30
  1951. PROPERTIES:     0,3970,2428,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1952. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1953.  
  1954. OBJECT_NAME:    10
  1955. NUM_PROPERTIES: 30
  1956. PROPERTIES:     0,3072,3209,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1957. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1958.  
  1959. OBJECT_NAME:    10
  1960. NUM_PROPERTIES: 30
  1961. PROPERTIES:     0,3213,2689,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1962. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1963.  
  1964. OBJECT_NAME:    10
  1965. NUM_PROPERTIES: 30
  1966. PROPERTIES:     0,136,153,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1967. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1968.  
  1969. OBJECT_NAME:    10
  1970. NUM_PROPERTIES: 30
  1971. PROPERTIES:     0,512,2081,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1972. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1973.  
  1974. OBJECT_NAME:    10
  1975. NUM_PROPERTIES: 30
  1976. PROPERTIES:     0,1584,1713,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1977. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1978.  
  1979. OBJECT_NAME:    10
  1980. NUM_PROPERTIES: 30
  1981. PROPERTIES:     0,136,2793,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1982. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1983.  
  1984. OBJECT_NAME:    10
  1985. NUM_PROPERTIES: 30
  1986. PROPERTIES:     0,744,3817,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1987. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1988.  
  1989. OBJECT_NAME:    10
  1990. NUM_PROPERTIES: 30
  1991. PROPERTIES:     0,2632,3937,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1992. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1993.  
  1994. OBJECT_NAME:    10
  1995. NUM_PROPERTIES: 30
  1996. PROPERTIES:     0,3944,529,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1997. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  1998.  
  1999. OBJECT_NAME:    71
  2000. NUM_PROPERTIES: 30
  2001. PROPERTIES:     0,3492,2689,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2002. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2003.  
  2004. OBJECT_NAME:    71
  2005. NUM_PROPERTIES: 30
  2006. PROPERTIES:     0,2822,3132,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2007. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2008.  
  2009. OBJECT_NAME:    71
  2010. NUM_PROPERTIES: 30
  2011. PROPERTIES:     0,2946,1536,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2012. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2013.  
  2014. OBJECT_NAME:    71
  2015. NUM_PROPERTIES: 30
  2016. PROPERTIES:     0,2944,1792,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2017. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2018.  
  2019. OBJECT_NAME:    71
  2020. NUM_PROPERTIES: 30
  2021. PROPERTIES:     0,2240,3967,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2022. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2023.  
  2024. OBJECT_NAME:    4
  2025. NUM_PROPERTIES: 30
  2026. PROPERTIES:     18,3412,1973,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2027. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2028.  
  2029. OBJECT_NAME:    4
  2030. NUM_PROPERTIES: 30
  2031. PROPERTIES:     18,3640,225,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2032. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2033.  
  2034. OBJECT_NAME:    4
  2035. NUM_PROPERTIES: 30
  2036. PROPERTIES:     18,2536,209,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2037. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2038.  
  2039. OBJECT_NAME:    4
  2040. NUM_PROPERTIES: 30
  2041. PROPERTIES:     18,360,369,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2042. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2043.  
  2044. OBJECT_NAME:    4
  2045. NUM_PROPERTIES: 30
  2046. PROPERTIES:     18,352,1921,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2047. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2048.  
  2049. OBJECT_NAME:    4
  2050. NUM_PROPERTIES: 30
  2051. PROPERTIES:     18,1560,3497,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2052. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2053.  
  2054. OBJECT_NAME:    4
  2055. NUM_PROPERTIES: 30
  2056. PROPERTIES:     18,360,3185,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2057. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2058.  
  2059. OBJECT_NAME:    12
  2060. NUM_PROPERTIES: 30
  2061. PROPERTIES:     0,164,524,18,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2062. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2063.  
  2064. OBJECT_NAME:    12
  2065. NUM_PROPERTIES: 30
  2066. PROPERTIES:     0,2204,2820,18,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2067. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2068.  
  2069. OBJECT_NAME:    9
  2070. NUM_PROPERTIES: 30
  2071. PROPERTIES:     0,1876,2828,35,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2072. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2073.  
  2074. OBJECT_NAME:    44
  2075. NUM_PROPERTIES: 30
  2076. PROPERTIES:     0,1984,455,100,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2077. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2078.  
  2079. OBJECT_NAME:    43
  2080. NUM_PROPERTIES: 30
  2081. PROPERTIES:     0,3649,3647,40,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2082. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2083.  
  2084. OBJECT_NAME:    9
  2085. NUM_PROPERTIES: 30
  2086. PROPERTIES:     0,473,284,20,0,0,64,0,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2087. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2088.  
  2089. OBJECT_NAME:    10
  2090. NUM_PROPERTIES: 30
  2091. PROPERTIES:     0,932,3897,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2092. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2093.  
  2094. OBJECT_NAME:    10
  2095. NUM_PROPERTIES: 30
  2096. PROPERTIES:     0,936,3844,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2097. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2098.  
  2099. OBJECT_NAME:    10
  2100. NUM_PROPERTIES: 30
  2101. PROPERTIES:     0,934,3795,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2102. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2103.  
  2104. OBJECT_NAME:    71
  2105. NUM_PROPERTIES: 30
  2106. PROPERTIES:     0,933,3745,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2107. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2108.  
  2109. OBJECT_NAME:    71
  2110. NUM_PROPERTIES: 30
  2111. PROPERTIES:     0,933,3709,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2112. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2113.  
  2114. OBJECT_NAME:    71
  2115. NUM_PROPERTIES: 30
  2116. PROPERTIES:     0,933,3667,40,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2117. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2118.  
  2119. OBJECT_NAME:    9
  2120. NUM_PROPERTIES: 30
  2121. PROPERTIES:     0,1022,3784,30,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2122. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2123.  
  2124. OBJECT_NAME:    9
  2125. NUM_PROPERTIES: 30
  2126. PROPERTIES:     0,1024,3731,30,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2127. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2128.  
  2129. OBJECT_NAME:    9
  2130. NUM_PROPERTIES: 30
  2131. PROPERTIES:     0,1025,3668,30,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2132. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2133.  
  2134. OBJECT_NAME:    85
  2135. NUM_PROPERTIES: 30
  2136. PROPERTIES:     0,2369,1276,41,0,1500,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2137. ATTRIBUTES:     0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2138.  
  2139. OBJECT_NAME:    85
  2140. NUM_PROPERTIES: 30
  2141. PROPERTIES:     0,1920,577,41,0,1500,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2142. ATTRIBUTES:     0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2143.  
  2144. OBJECT_NAME:    20
  2145. NUM_PROPERTIES: 30
  2146. PROPERTIES:     0,2656,3489,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2147. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2148.  
  2149. OBJECT_NAME:    20
  2150. NUM_PROPERTIES: 30
  2151. PROPERTIES:     0,2656,3873,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2152. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2153.  
  2154. OBJECT_NAME:    20
  2155. NUM_PROPERTIES: 30
  2156. PROPERTIES:     0,3038,3493,128,0,0,64,1,0,0,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2157. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2158.  
  2159. OBJECT_NAME:    85
  2160. NUM_PROPERTIES: 30
  2161. PROPERTIES:     0,988,3969,41,0,1500,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2162. ATTRIBUTES:     0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2163.  
  2164. OBJECT_NAME:    45
  2165. NUM_PROPERTIES: 30
  2166. PROPERTIES:     0,1022,3895,60,0,0,64,2,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2167. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2168.  
  2169. OBJECT_NAME:    2
  2170. NUM_PROPERTIES: 30
  2171. PROPERTIES:     18,1444,437,33,0,0,64,1,1,10,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2172. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2173.  
  2174. OBJECT_NAME:    2
  2175. NUM_PROPERTIES: 30
  2176. PROPERTIES:     18,3694,1616,33,0,0,64,1,1,10,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2177. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2178.  
  2179. OBJECT_NAME:    3
  2180. NUM_PROPERTIES: 30
  2181. PROPERTIES:     18,1380,3868,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2182. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2183.  
  2184. OBJECT_NAME:    75
  2185. NUM_PROPERTIES: 30
  2186. PROPERTIES:     0,2878,3715,80,0,0,64,3,0,0,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2187. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2188.  
  2189. OBJECT_NAME:    4
  2190. NUM_PROPERTIES: 30
  2191. PROPERTIES:     18,2704,1988,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2192. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2193.  
  2194. OBJECT_NAME:    10
  2195. NUM_PROPERTIES: 30
  2196. PROPERTIES:     0,2333,963,13,0,0,64,1,1,8,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2197. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2198.  
  2199. OBJECT_NAME:    10
  2200. NUM_PROPERTIES: 30
  2201. PROPERTIES:     0,2449,960,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2202. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2203.  
  2204. OBJECT_NAME:    77
  2205. NUM_PROPERTIES: 30
  2206. PROPERTIES:     0,3429,1608,50,0,0,64,2,0,0,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2207. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2208.  
  2209. OBJECT_NAME:    81
  2210. NUM_PROPERTIES: 30
  2211. PROPERTIES:     0,3870,611,40,0,0,64,2,1,10,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2212. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2213.  
  2214. OBJECT_NAME:    76
  2215. NUM_PROPERTIES: 30
  2216. PROPERTIES:     0,3522,3077,40,0,0,64,2,1,8,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2217. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2218.  
  2219. OBJECT_NAME:    64
  2220. NUM_PROPERTIES: 30
  2221. PROPERTIES:     0,1918,2561,70,0,0,64,2,1,8,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2222. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2223.  
  2224. OBJECT_NAME:    83
  2225. NUM_PROPERTIES: 30
  2226. PROPERTIES:     0,324,2957,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2227. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2228.  
  2229. OBJECT_NAME:    78
  2230. NUM_PROPERTIES: 30
  2231. PROPERTIES:     0,1272,1857,100,0,0,30,2,1,14,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2232. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2233.  
  2234. OBJECT_NAME:    82
  2235. NUM_PROPERTIES: 30
  2236. PROPERTIES:     0,3328,3582,40,0,0,64,2,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2237. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2238.  
  2239. OBJECT_NAME:    1
  2240. NUM_PROPERTIES: 30
  2241. PROPERTIES:     18,3332,3456,34,0,0,64,2,1,8,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2242. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2243.  
  2244. OBJECT_NAME:    1
  2245. NUM_PROPERTIES: 30
  2246. PROPERTIES:     18,3651,3457,34,0,0,64,2,1,8,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2247. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2248.  
  2249. OBJECT_NAME:    1
  2250. NUM_PROPERTIES: 30
  2251. PROPERTIES:     18,3905,3457,34,0,0,64,2,1,8,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2252. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2253.  
  2254. OBJECT_NAME:    1
  2255. NUM_PROPERTIES: 30
  2256. PROPERTIES:     18,3520,261,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2257. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2258.  
  2259. OBJECT_NAME:    1
  2260. NUM_PROPERTIES: 30
  2261. PROPERTIES:     18,3200,257,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2262. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2263.  
  2264. OBJECT_NAME:    1
  2265. NUM_PROPERTIES: 30
  2266. PROPERTIES:     18,3008,256,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2267. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2268.  
  2269. OBJECT_NAME:    1
  2270. NUM_PROPERTIES: 30
  2271. PROPERTIES:     18,2308,213,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2272. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2273.  
  2274. OBJECT_NAME:    1
  2275. NUM_PROPERTIES: 30
  2276. PROPERTIES:     18,168,320,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2277. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2278.  
  2279. OBJECT_NAME:    1
  2280. NUM_PROPERTIES: 30
  2281. PROPERTIES:     18,451,509,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2282. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2283.  
  2284. OBJECT_NAME:    1
  2285. NUM_PROPERTIES: 30
  2286. PROPERTIES:     18,670,161,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2287. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2288.  
  2289. OBJECT_NAME:    1
  2290. NUM_PROPERTIES: 30
  2291. PROPERTIES:     18,299,1390,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2292. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2293.  
  2294. OBJECT_NAME:    1
  2295. NUM_PROPERTIES: 30
  2296. PROPERTIES:     18,284,1744,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2297. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2298.  
  2299. OBJECT_NAME:    1
  2300. NUM_PROPERTIES: 30
  2301. PROPERTIES:     18,744,1744,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2302. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2303.  
  2304. OBJECT_NAME:    1
  2305. NUM_PROPERTIES: 30
  2306. PROPERTIES:     18,2388,1045,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2307. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2308.  
  2309. OBJECT_NAME:    1
  2310. NUM_PROPERTIES: 30
  2311. PROPERTIES:     18,2753,1024,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2312. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2313.  
  2314. OBJECT_NAME:    1
  2315. NUM_PROPERTIES: 30
  2316. PROPERTIES:     18,3577,675,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2317. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2318.  
  2319. OBJECT_NAME:    1
  2320. NUM_PROPERTIES: 30
  2321. PROPERTIES:     18,3774,1000,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2322. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2323.  
  2324. OBJECT_NAME:    2
  2325. NUM_PROPERTIES: 30
  2326. PROPERTIES:     18,2972,665,33,0,0,64,1,1,10,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2327. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2328.  
  2329. OBJECT_NAME:    2
  2330. NUM_PROPERTIES: 30
  2331. PROPERTIES:     18,3744,1829,33,0,0,64,1,1,10,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2332. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2333.  
  2334. OBJECT_NAME:    1
  2335. NUM_PROPERTIES: 30
  2336. PROPERTIES:     18,3331,3097,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2337. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2338.  
  2339. OBJECT_NAME:    1
  2340. NUM_PROPERTIES: 30
  2341. PROPERTIES:     18,3001,2665,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2342. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2343.  
  2344. OBJECT_NAME:    1
  2345. NUM_PROPERTIES: 30
  2346. PROPERTIES:     18,3017,2302,34,0,0,64,2,1,8,100,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2347. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2348.  
  2349. OBJECT_NAME:    2
  2350. NUM_PROPERTIES: 30
  2351. PROPERTIES:     18,1198,918,33,0,0,64,1,1,10,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2352. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2353.  
  2354. OBJECT_NAME:    1
  2355. NUM_PROPERTIES: 30
  2356. PROPERTIES:     18,849,726,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2357. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2358.  
  2359. OBJECT_NAME:    1
  2360. NUM_PROPERTIES: 30
  2361. PROPERTIES:     18,244,793,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2362. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2363.  
  2364. OBJECT_NAME:    1
  2365. NUM_PROPERTIES: 30
  2366. PROPERTIES:     18,753,985,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2367. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2368.  
  2369. OBJECT_NAME:    1
  2370. NUM_PROPERTIES: 30
  2371. PROPERTIES:     18,513,998,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2372. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2373.  
  2374. OBJECT_NAME:    9
  2375. NUM_PROPERTIES: 30
  2376. PROPERTIES:     0,257,2109,35,0,0,64,1,1,8,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2377. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2378.  
  2379. OBJECT_NAME:    9
  2380. NUM_PROPERTIES: 30
  2381. PROPERTIES:     0,316,2109,35,0,0,64,1,1,8,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2382. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2383.  
  2384. OBJECT_NAME:    9
  2385. NUM_PROPERTIES: 30
  2386. PROPERTIES:     0,384,2109,35,0,0,64,1,1,8,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2387. ATTRIBUTES:     0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2388.  
  2389. OBJECT_NAME:    1
  2390. NUM_PROPERTIES: 30
  2391. PROPERTIES:     18,1008,2601,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2392. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2393.  
  2394. OBJECT_NAME:    1
  2395. NUM_PROPERTIES: 30
  2396. PROPERTIES:     18,320,2357,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2397. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2398.  
  2399. OBJECT_NAME:    1
  2400. NUM_PROPERTIES: 30
  2401. PROPERTIES:     18,315,2713,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2402. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2403.  
  2404. OBJECT_NAME:    1
  2405. NUM_PROPERTIES: 30
  2406. PROPERTIES:     18,185,3225,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2407. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2408.  
  2409. OBJECT_NAME:    1
  2410. NUM_PROPERTIES: 30
  2411. PROPERTIES:     18,612,3277,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2412. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2413.  
  2414. OBJECT_NAME:    1
  2415. NUM_PROPERTIES: 30
  2416. PROPERTIES:     18,569,3629,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2417. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2418.  
  2419. OBJECT_NAME:    3
  2420. NUM_PROPERTIES: 30
  2421. PROPERTIES:     18,224,3813,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2422. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2423.  
  2424. OBJECT_NAME:    3
  2425. NUM_PROPERTIES: 30
  2426. PROPERTIES:     18,638,3792,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2427. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2428.  
  2429. OBJECT_NAME:    1
  2430. NUM_PROPERTIES: 30
  2431. PROPERTIES:     18,1161,3491,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2432. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2433.  
  2434. OBJECT_NAME:    1
  2435. NUM_PROPERTIES: 30
  2436. PROPERTIES:     18,2001,3024,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2437. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2438.  
  2439. OBJECT_NAME:    1
  2440. NUM_PROPERTIES: 30
  2441. PROPERTIES:     18,2276,3920,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2442. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2443.  
  2444. OBJECT_NAME:    1
  2445. NUM_PROPERTIES: 30
  2446. PROPERTIES:     18,2808,3933,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2447. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2448.  
  2449. OBJECT_NAME:    1
  2450. NUM_PROPERTIES: 30
  2451. PROPERTIES:     18,2617,3729,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2452. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2453.  
  2454. OBJECT_NAME:    1
  2455. NUM_PROPERTIES: 30
  2456. PROPERTIES:     18,3041,3582,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2457. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2458.  
  2459. OBJECT_NAME:    3
  2460. NUM_PROPERTIES: 30
  2461. PROPERTIES:     18,2972,3926,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2462. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2463.  
  2464. OBJECT_NAME:    3
  2465. NUM_PROPERTIES: 30
  2466. PROPERTIES:     18,2636,3622,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2467. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2468.  
  2469. OBJECT_NAME:    3
  2470. NUM_PROPERTIES: 30
  2471. PROPERTIES:     18,2852,3421,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2472. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2473.  
  2474. OBJECT_NAME:    1
  2475. NUM_PROPERTIES: 30
  2476. PROPERTIES:     18,1236,3873,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2477. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2478.  
  2479. OBJECT_NAME:    1
  2480. NUM_PROPERTIES: 30
  2481. PROPERTIES:     18,1723,3910,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2482. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0
  2483.  
  2484. OBJECT_NAME:    4
  2485. NUM_PROPERTIES: 30
  2486. PROPERTIES:     18,2040,819,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2487. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2488.  
  2489. OBJECT_NAME:    1
  2490. NUM_PROPERTIES: 30
  2491. PROPERTIES:     18,1244,1496,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2492. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2493.  
  2494. OBJECT_NAME:    3
  2495. NUM_PROPERTIES: 30
  2496. PROPERTIES:     18,1435,2357,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2497. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2498.  
  2499. OBJECT_NAME:    1
  2500. NUM_PROPERTIES: 30
  2501. PROPERTIES:     18,1795,2390,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2502. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2503.  
  2504. OBJECT_NAME:    4
  2505. NUM_PROPERTIES: 30
  2506. PROPERTIES:     18,2262,2582,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2507. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2508.  
  2509. OBJECT_NAME:    1
  2510. NUM_PROPERTIES: 30
  2511. PROPERTIES:     18,2086,1709,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2512. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2513.  
  2514. OBJECT_NAME:    3
  2515. NUM_PROPERTIES: 30
  2516. PROPERTIES:     18,2249,2179,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2517. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2518.  
  2519. OBJECT_NAME:    3
  2520. NUM_PROPERTIES: 30
  2521. PROPERTIES:     18,2644,1729,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2522. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2523.  
  2524. OBJECT_NAME:    3
  2525. NUM_PROPERTIES: 30
  2526. PROPERTIES:     18,2281,1573,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2527. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2528.  
  2529. OBJECT_NAME:    1
  2530. NUM_PROPERTIES: 30
  2531. PROPERTIES:     18,1889,1995,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2532. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2533.  
  2534. OBJECT_NAME:    1
  2535. NUM_PROPERTIES: 30
  2536. PROPERTIES:     18,1777,1537,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2537. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2538.  
  2539. OBJECT_NAME:    1
  2540. NUM_PROPERTIES: 30
  2541. PROPERTIES:     18,1540,2686,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2542. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2543.  
  2544. OBJECT_NAME:    71
  2545. NUM_PROPERTIES: 30
  2546. PROPERTIES:     0,2560,1280,100,0,0,64,1,1,8,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2547. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2548.  
  2549. OBJECT_NAME:    71
  2550. NUM_PROPERTIES: 30
  2551. PROPERTIES:     0,2625,1280,100,0,0,64,1,1,8,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2552. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2553.  
  2554. OBJECT_NAME:    71
  2555. NUM_PROPERTIES: 30
  2556. PROPERTIES:     0,2689,1280,100,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2557. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2558.  
  2559. OBJECT_NAME:    25
  2560. NUM_PROPERTIES: 30
  2561. PROPERTIES:     0,1478,481,90,0,0,64,2,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2562. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2563.  
  2564. OBJECT_NAME:    70
  2565. NUM_PROPERTIES: 30
  2566. PROPERTIES:     0,1406,483,90,0,0,64,2,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2567. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2568.  
  2569. OBJECT_NAME:    71
  2570. NUM_PROPERTIES: 30
  2571. PROPERTIES:     0,1728,584,90,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2572. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2573.  
  2574. OBJECT_NAME:    4
  2575. NUM_PROPERTIES: 30
  2576. PROPERTIES:     18,1638,1150,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2577. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2578.  
  2579. OBJECT_NAME:    3
  2580. NUM_PROPERTIES: 30
  2581. PROPERTIES:     18,1880,1062,33,0,0,64,2,1,10,150,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0
  2582. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2583.  
  2584. OBJECT_NAME:    4
  2585. NUM_PROPERTIES: 30
  2586. PROPERTIES:     18,1710,2302,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0
  2587. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2588.  
  2589. OBJECT_NAME:    4
  2590. NUM_PROPERTIES: 30
  2591. PROPERTIES:     18,1321,1547,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0
  2592. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2593.  
  2594. OBJECT_NAME:    4
  2595. NUM_PROPERTIES: 30
  2596. PROPERTIES:     18,1910,1206,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0
  2597. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2598.  
  2599. OBJECT_NAME:    4
  2600. NUM_PROPERTIES: 30
  2601. PROPERTIES:     18,2769,1661,40,0,0,64,1,1,14,200,52,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0
  2602. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0
  2603.  
  2604. OBJECT_NAME:    71
  2605. NUM_PROPERTIES: 30
  2606. PROPERTIES:     0,193,2115,90,0,0,64,1,1,14,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,0
  2607. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2608.  
  2609. OBJECT_NAME:    71
  2610. NUM_PROPERTIES: 30
  2611. PROPERTIES:     0,640,2627,90,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2612. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2613.  
  2614. OBJECT_NAME:    1
  2615. NUM_PROPERTIES: 30
  2616. PROPERTIES:     18,296,3321,34,0,0,64,2,1,8,100,50,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,0
  2617. ATTRIBUTES:     0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2618.  
  2619. OBJECT_NAME:    10
  2620. NUM_PROPERTIES: 30
  2621. PROPERTIES:     0,126,3003,13,0,0,64,1,0,0,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2622. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2623.  
  2624. OBJECT_NAME:    15
  2625. NUM_PROPERTIES: 30
  2626. PROPERTIES:     0,3902,1857,90,0,0,64,2,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2627. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2628.  
  2629. OBJECT_NAME:    68
  2630. NUM_PROPERTIES: 30
  2631. PROPERTIES:     0,635,1665,90,0,0,64,3,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2632. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2633.  
  2634. OBJECT_NAME:    11
  2635. NUM_PROPERTIES: 30
  2636. PROPERTIES:     0,169,1563,20,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2637. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2638.  
  2639. OBJECT_NAME:    11
  2640. NUM_PROPERTIES: 30
  2641. PROPERTIES:     0,171,1488,20,0,0,64,1,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2642. ATTRIBUTES:     0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2643.  
  2644. OBJECT_NAME:    46
  2645. NUM_PROPERTIES: 30
  2646. PROPERTIES:     0,2624,1153,40,0,0,64,2,0,0,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2647. ATTRIBUTES:     0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
  2648.  
  2649.