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Text File  |  1994-08-09  |  2KB  |  89 lines

  1. ;
  2. ; game data for quarantine
  3. ;             *******important********
  4. ;       commas signify next entry is data
  5. ;       avoid using commas anywhere else
  6. ;       DON'T USE COLONS EITHER!(sorry for shouting)
  7. ;             ************************
  8. ;
  9.  
  10. ,100                  ; Starting money
  11. ,20                      ; Current fare rate
  12.  
  13.  
  14. ,54                      ; # of Normal Fares
  15. ,19                      ; # of Special Missions
  16. ,80                      ; % chance of a mission
  17.  
  18.  
  19. ;
  20. ; weapons data structure
  21. ;  entry 1 = weapon cost
  22. ;        2 = damage per hit
  23. ;        3 = ammocount max
  24. ;        4 = price of ammo per unit
  25. ;  All of imagexecl are down the pub. (Again)
  26.  
  27. ,250,3,600,1             ; small roof cannon
  28. ,400,5,200,1             ; punisher roof cannon
  29. ,1000,0,5,100            ; shocker
  30. ,1000,10,50,2           ; shot gun cannon
  31. ,0,0,0,0                 ; unused
  32.  
  33. ,400,10,50,15           ; arching fire ball
  34. ,500,3,900,1             ; flame thrower
  35. ,1000,0,10,200           ; can man - overhead explosion - kills all
  36. ,500,1,50,100            ; r-type build up weapon -
  37. ,0,0,0,0
  38.  
  39. ,350,10,20,20             ; generic missile
  40. ,500,10,10,50             ; street smart homer
  41. ,600,10,10,30             ; bomber missile
  42. ,500,10,25,20             ; pure homer - no street smarts
  43. ,0,0,0,0
  44.  
  45. ,300,10,20,5             ; generic mine
  46. ,1000,0,10,50             ; plasma ball mine - kills all
  47. ,1000,10,30,50           ; rear jacks
  48. ,1000,20,25,50           ; smart wheel mine
  49. ,0,0,0,0
  50.  
  51. ,300,0,3,20              ; bumper exp - destroys
  52. ,1000,3,100,10            ; skill saw
  53. ,0,0,0,0
  54. ,0,0,0,0
  55. ,0,0,0,0
  56.  
  57. ,200,1,250,10            ; small front guns - price = 10 per 1$
  58. ,400,2,300,5             ; small front guns with uzi  5 per 1$
  59. ,600,3,350,5             ; larger caliber bullets
  60. ,0,0,0,0
  61. ,0,0,0,0
  62.  
  63. ;
  64. ; other car characteristics
  65. ;  entry 1 = item cost cost
  66. ;        2 = unused
  67. ;        3 = max count
  68. ;        4 = price per unit
  69. ;
  70.  
  71. ,0,0,0,10                ; repairs $10 per 1%
  72. ,0,0,0,0
  73. ,0,0,0,0
  74.  
  75. ,250,0,20,0              ; battery 1
  76. ,500,0,30,0              ; battery 2
  77. ,1000,0,60,100           ; nicad
  78.  
  79. ,1000,0,100,0            ; armour 1
  80. ,3000,0,200,0            ; armour 2
  81. ,5000,0,400,0            ; armour 3
  82.  
  83. ,100,0,3,100               ; nitro 1
  84. ,0,0,0,0                 ;
  85. ,0,0,0,0                 ;
  86.  
  87. :
  88.  
  89.