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GameStar Special 2002 April
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GSSH42002.iso
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MODS
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JK2
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jk2mdl-vader.exe
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glm-vader.pk3
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shaders
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vader.shader
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Text File
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2002-05-12
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2KB
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129 lines
models/players/vader/vader_extras
{
q3map_nolightmap
q3map_onlyvertexlighting
qer_editorimage models/players/vader_extras
{
map models/players/vader/vader_extras_sp.tga
blendFunc GL_ONE GL_zero
rgbgen lightingdiffuse
}
{
map models/players/vader/vader_extras-glow.tga
blendFunc GL_ONE GL_ONE
}
{
map models/players/vader/vader_extras-glow3.tga
rgbGen wave sin 0 3 0 0.5
blendFunc GL_ONE GL_one
}
{
map models/players/vader/vader_extras-glow1.tga
rgbGen wave sin 0 3 0 1.5
blendFunc GL_ONE GL_ONE
}
{
map models/players/vader/vader_extras-glow2.tga
rgbGen wave sin 0 3 0 0.2
blendFunc GL_ONE GL_ONE
}
{
map models/players/vader/vader_extras.tga
blendfunc add
rgbGen lightingDiffuse
}
}
models/players/vader/helmet
{
{
map models/players/vader/helmet.tga
rgbGen lightingDiffuse
}
{
map gfx/effects/chr_white_add_mild.tga
blendFunc GL_SRC_ALPHA GL_ONE
detail
tcGen environment
}
{
map models/players/vader/helmet_s.tga
blendFunc GL_SRC_ALPHA GL_ONE
alphaGen lightingSpecular
detail
}
}
models/players/vader/helmet_red
{
{
map models/players/vader/helmet_red.tga
rgbGen lightingDiffuse
}
{
map gfx/effects/chr_white_add_mild.tga
blendFunc GL_SRC_ALPHA GL_ONE
detail
tcGen environment
}
{
map models/players/vader/helmet_s.tga
blendFunc GL_SRC_ALPHA GL_ONE
alphaGen lightingSpecular
detail
}
}
models/players/vader/helmet_blue
{
{
map models/players/vader/helmet_blue.tga
rgbGen lightingDiffuse
}
{
map gfx/effects/chr_white_add_mild.tga
blendFunc GL_SRC_ALPHA GL_ONE
detail
tcGen environment
}
{
map models/players/vader/helmet_s.tga
blendFunc GL_SRC_ALPHA GL_ONE
alphaGen lightingSpecular
detail
}
}
models/players/vader/face
{
{
map models/players/vader/face.tga
rgbGen lightingDiffuse
}
{
map gfx/effects/chr_white_add_mild.tga
blendFunc GL_SRC_ALPHA GL_ONE
detail
tcGen environment
}
{
map models/players/vader/face_sp.tga
blendFunc GL_SRC_ALPHA GL_ONE
alphaGen lightingSpecular
detail
}
}