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Text (UTF-16)  |  2004-04-30  |  24KB  |  355 lines

  1. [Public]
  2. ;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=Onslaught.ONSOnslaughtGame,Description="ONS|Onslaught|XInterface.Tab_IADeathMatch|Onslaught.ONSMapListOnslaught|false")
  3.  
  4. [ActionMessage_ONS]
  5. Messages[0]="온슬롯 트레이닝에 오신 걸 환영합니다."
  6. Messages[1]="이 게임 방식에서는 여러 종류의 탈것이 제공됩니다."
  7. Messages[2]="'사용'키를 이용하여 탈것에 오르거나 내려올 수 있습니다."
  8. Messages[3]="어떤 차량은 여러명을 태울 수 있습니다."
  9. Messages[4]="각 팀은 기지내에 파워코어를 가지고 있습니다."
  10. Messages[5]="파워코어는 파워노드를 통하여 서로 연결됩니다."
  11. Messages[6]="파워노드의 연결관계는 미니맵에서 볼 수 있습니다."
  12. Messages[7]="이 게임방식의 목적은 적의 파워코어를 파괴하는 것입니다."
  13. Messages[8]="아군이 점령한 파워노드나 파워코어와 연결되어 있는 노드및 코어만 공격할 수 있습니다." 
  14. Messages[9]="만약에 파워노드가 적의 지배하에 있다면 파워노드를 공격하여 파괴합니다."
  15. Messages[10]="중립 파워노드를 점령하여 아군의 파워노드로 만듭니다."
  16. Messages[11]="탈것은 점령한 파워노드나 아군 파워코어 주변에서 생성됩니다."
  17. Messages[12]="적 팀이 그들의 차량을 사용하기 전까지는, 적 차량들은 잠겨 있어 사용할 수 없습니다."
  18. Messages[13]="링크건의 대체발사는 탈것과 아군 파워노드의 피해를 수리할 수 있습니다."
  19. Messages[14]="파워코어는 수리할 수 없습니다."
  20. Messages[15]="파워노드를 점령하여 적 파워코어에까지 연결한 후,"
  21. Messages[16]="파괴해야 합니다." 
  22. Messages[17]="행운을 빕니다!"
  23.  
  24. [DamTypeAttackCraftMissle]
  25. DeathString="%o 님이 %k 님의 공대공 미사일을 피하지 못하고 사망했습니다"
  26. FemaleSuicide="%o 님이 자폭하였습니다"
  27. MaleSuicide="%o 님이 자폭하였습니다"
  28.  
  29. [DamTypeAttackCraftPlasma]
  30. DeathString="%o 님의 랩터가 %k 님의 플라즈마에 의해 파괴되었습니다"
  31. FemaleSuicide="%o 님이 자신의 플라즈마 폭발에 의해 사망하였습니다"
  32. MaleSuicide="%o 님이 자신의 플라즈마 폭발에 의해 사망하였습니다"
  33.  
  34. [DamTypeChargingBeam]
  35. DeathString="%o 님이 %k 님의 트윈빔에 의해 재가되었습니다"
  36. FemaleSuicide="%o 님이 자살하였습니다"
  37. MaleSuicide="%o 님이 자살하였습니다"
  38.  
  39. [DamTypeDestroyedVehicleRoadKill]
  40. DeathString="%k 님의 차량이 파괴되면서, %o 님을 깔아 뭉개버렸습니다."
  41. FemaleSuicide="%o 님은 자신이 파괴한 차량을 피할 수 없었습니다."
  42. MaleSuicide="%o 님은 자신이 파괴한 차량을 피할 수 없었습니다."
  43.  
  44. [DamTypeHoverBikeHeadshot]
  45. DeathString="%k 님이 %o 님의 머리를 절단하였습니다"
  46.  
  47. [DamTypeHoverBikePlasma]
  48. DeathString="%o 님이 %k 님의 플라즈마에 의해 사망하였습니다"
  49. FemaleSuicide="%o 님이 자신의 플라즈마 폭발에 의해 사망하였습니다"
  50. MaleSuicide="%o 님이 자신의 플라즈마 폭발에 의해 사망하였습니다"
  51.  
  52. [DamTypeMASCannon]
  53. DeathString="%o 님이 증발되었습니다"
  54. FemaleSuicide="%o 님이 증발되었습니다"
  55. MaleSuicide="%o 님이 증발되었습니다"
  56.  
  57. [DamTypeONSAVRiLRocket]
  58. DeathString="%k 님이 %o 님을 Anti-Vehicle Rocket Launcher로 날렸버렸습니다"
  59. FemaleSuicide="%o 님이 자살하였습니다"
  60. MaleSuicide="%o 님이 자살하였습니다"
  61.  
  62. [DamTypeONSChainGun]
  63. DeathString="%o 님이 %k 님의 미니건에 의해 벌집이 되었습니다 "
  64. FemaleSuicide="%o 님이 자신에게 미니건을 가격했습니다"
  65. MaleSuicide="%o 님이 자신에게 미니건을 가격했습니다"
  66.  
  67. [DamTypeONSGrenade]
  68. DeathString="%o 님이 %k 님의 수류탄과 함께 폭발했습니다."
  69. FemaleSuicide="멍청한 %o, 수류탄은 적에게 던지는 무기입니다"
  70. MaleSuicide="멍청한 %o, 수류탄은 적에게 던지는 무기입니다"
  71.  
  72. [DamTypeONSMine]
  73. DeathString="%o 님이 %k 님의 지역에 불법 침입했습니다"
  74. FemaleSuicide="%o 님이 자신의 지뢰를 시험하다가 터졌습니다!"
  75. MaleSuicide="%o 님이 자신의 지뢰를 시험하다가 터졌습니다!"
  76.  
  77. [DamTypeONSRVBlade]
  78. DeathString="%o 님이 두 동강 났습니다"
  79. FemaleSuicide="%o 님이 두 동강 났습니다"
  80. MaleSuicide="%o 님이 두 동강 났습니다"
  81.  
  82. [DamTypeONSVehicle]
  83. DeathString="%o 님이 사고를 당했습니다"
  84. FemaleSuicide="%o 님이 사고를 당했습니다"
  85. MaleSuicide="%o 님이 사고를 당했습니다"
  86.  
  87. [DamTypeONSVehicleExplosion]
  88. DeathString="%k 님이 %o 님의 차량을 파괴시켰습니다"
  89. FemaleSuicide="%o 님 스스로 폭발하였습니다"
  90. MaleSuicide="%o 님 스스로 폭발하였습니다"
  91.  
  92. [DamTypeONSRocket]
  93. DeathString="%o 님이 %k 님의 로켓 터렛에 맞아 사망하였습니다"
  94. FemaleSuicide="%o 님이 로켓을 너무 일찍 쏘았습니다."
  95. MaleSuicide="%o 님이 로켓을 너무 일찍 쏘았습니다."
  96.  
  97. [DamTypeONSWeb]
  98. DeathString="%o 님이 %k 님에 의해 사망하였습니다"
  99. FemaleSuicide="%o 님은 비참한 죽음을 당했습니다"
  100. MaleSuicide="%o 님은 비참한 죽음을 당했습니다"
  101.  
  102. [DamTypePRVCombo]
  103. DeathString="%o 님은 %k 님의 공중지뢰를 피하지 못했습니다"
  104. FemaleSuicide="%o 님이 자신의 공중지뢰를 너무 일찍 폭파시켰습니다"
  105. MaleSuicide="%o 님이 자신의 공중지뢰를 너무 일찍 폭발시켰습니다"
  106.  
  107. [DamTypePRVLaser]
  108. DeathString="%k 님의 레이저로 %o 님에게 충격을 가했습니다"
  109. FemaleSuicide="%o 님이 자신에게 레이저를 사용했습니다"
  110. MaleSuicide="%o 님이 자신에게 레이저를 사용했습니다"
  111.  
  112. [DamTypePRVPlasma]
  113. DeathString="%o 님이 %k 님의 플라즈마를 너무 많이 맞았습니다"
  114. FemaleSuicide="%o 님이 자신의 플라즈마에 타서 사망하였습니다"
  115. MaleSuicide="%o 님이 자신의 플라즈마에 타서 사망하였습니다"
  116.  
  117. [DamTypePancake]
  118. DeathString="%o 님이 %k님에게 무참히 뭉개졌습니다"
  119. FemaleSuicide="%o 님이 무참히 뭉개졌습니다"
  120. MaleSuicide="%o 님이 무참히 뭉개졌습니다"
  121.  
  122. [DamTypeRoadkill]
  123. DeathString="%k 님이 %o 을 밟고 지나갔습니다"
  124. FemaleSuicide="%o 님 스스로 짓밟혔습니다"
  125. MaleSuicide="%o 님 스스로 짓밟혔습니다"
  126.  
  127. [DamTypeSkyMine]
  128. DeathString="%o 님이 %k 님의 공중지뢰로 뛰어들었습니다"
  129. FemaleSuicide="%o 님이 자신의 공중지뢰로 뛰어들었습니다"
  130. MaleSuicide="%o 님이 자신의 공중지뢰로 뛰어들었습니다"
  131.  
  132. [DamTypeTankShell]
  133. DeathString="%k 님의 포격에 의해 %o 님은 산산 조각이 되어 불타고 있습니다."
  134. FemaleSuicide="%o 님은 너무 일찍 로켓을 발사했습니다."
  135. MaleSuicide="%o 님은 너무 일찍 로켓을 발사했습니다."
  136.  
  137. [DamTypeTurretBeam]
  138. DeathString="%k 님의 터렛에 %o 님이 전기충격을 받았습니다"
  139. FemaleSuicide="%o 님은 터렛으로 자기를 쐈습니다"
  140. MaleSuicide="%o 님은 터렛으로 자기를 쐈습니다"
  141.  
  142. [MutJumpingRV]
  143. FriendlyName="점프하는 RV차"
  144. Description="플레이어는 RV차를 점프하게 할 수 있습니다. 점프 키를 누르고 있다가 놓으면 점프합니다."
  145.  
  146. [MutBigWheels]
  147. FriendlyName="빅휠"
  148. Description="플레이어의 실력에 따라 차량의 바퀴 크기가 바뀌게 됩니다"
  149.  
  150. [MutLightweightVehicles]
  151. DisplayText="모멘텀 멀티플라이어"
  152. DescText="손상을 입으면 이 몇 배의 모멘텀을 얻습니다"
  153. FriendlyName="경량 차량"
  154. Description="차량이 타격에 의해 날아오를 경우 더 높이 날아오르도록 합니다."
  155.  
  156. [MutOnslaughtWeapons]
  157. ONSWeaponDisplayText[0]="AVRiL 포함"
  158. ONSWeaponDisplayText[1]="선택한 무기를 AVRiL로 대체"
  159. ONSWeaponDisplayText[2]="마인 레이어를 포함"
  160. ONSWeaponDisplayText[3]="선택한 무기를 마인 레이어로 대체"
  161. ONSWeaponDisplayText[4]="그레네이드 런처를 포함"
  162. ONSWeaponDisplayText[5]="선택한 무기를 그레네이드 런처로 대체"
  163. ONSWeaponDescText[0]="AVRiL을 게임에 추가하려면 선택하십시오"
  164. ONSWeaponDescText[1]="선택한 무기를 AVRiL로 대체합니다"
  165. ONSWeaponDescText[2]="마인 레이어를 게임에 추가하려면 선택하십시오"
  166. ONSWeaponDescText[3]="선택한 무기를 마인 레이어로 대체합니다"
  167. ONSWeaponDescText[4]="그레네이드 런처를 게임에 추가하려면 선택하십시오"
  168. ONSWeaponDescText[5]="선택한 무기를 그레네이드 런처로 대체합니다"
  169. FriendlyName="온슬롯 전용 무기 사용"
  170. Description="다른 게임방식에 온슬롯 전용 무기를 사용할 수 있도록 합니다."
  171.  
  172. [MutWheeledVehicleAirControl]
  173. FriendlyName="차량 스턴트"
  174. Description="공중에 있을 동안 차량의 컨트롤을 일부 허용합니다."
  175.  
  176. [MutWheeledVehicleStunts]
  177. FriendlyName="차량 스턴트"
  178. Description="플레이어는 차량을 점프시킬 수 있습니다. '앉기'키를 누르고 있다가 놓으면 점프합니다. 또한 공중에서 잠시동안 차량 컨트롤이 가능합니다."
  179.  
  180. [MutWheeledVehicleJumping]
  181. FriendlyName="점프하는 차량"
  182. Description="플레이어는 차량을 점프시킬 수 있습니다. '앉기'키를 누르고 있다가 놓으면 점프합니다."
  183.  
  184. [ONSAVRiL]
  185. Description="AVRiL 즉, Anti-Vehicle Rocket Launcher는 탈것에 치명적인 피해를 주는 강력한 유도 미사일을 발사합니다."
  186. ItemName="AVRiL"
  187.  
  188. [ONSAVRiLAmmo]
  189. ItemName="Anti-vehicle Rocket"
  190.  
  191. [ONSAVRiLAmmoPickup]
  192. PickupMessage="Anti-vehicle Rocket 탄약을 획득하였습니다."
  193.  
  194. [ONSAVRiLPickup]
  195. PickupMessage="Anti-vehicle Rocket을 획득하였습니다."
  196.  
  197. [ONSAttackCraft]
  198. VehiclePositionString="Raptor 내부"
  199. VehicleNameString="Raptor"
  200.  
  201. [ONSCrosshairs]
  202. Crosshair=((FriendlyName="Circle (3)"),(FriendlyName="Circle (4)"),(FriendlyName="Circle (5)"))
  203.  
  204. [ONSDaredevilMessage]
  205. StuntInfoString1="데어데블! 레벨 "
  206. StuntInfoString2=", "
  207. StuntInfoString3="분"
  208. StuntInfoString4="스핀: "
  209. StuntInfoString5="? 플립: "
  210. StuntInfoString6="? 롤: "
  211. StuntInfoString7="? "
  212. StuntInfoString8=" 초"
  213.  
  214. [ONSBomber]
  215. VehiclePositionString="드래곤 플라이 내부"
  216. VehicleNameString="드래곤 플라이"
  217.  
  218. [ONSGrenadeAmmo]
  219. ItemName="수류탄"
  220.  
  221. [ONSGrenadeAmmoPickup]
  222. PickupMessage="수류탄을 획득하였습니다."
  223.  
  224. [ONSGrenadeLauncher]
  225. Description="MGG 수류탄 런처는 상대편 플레이어와 차량에 달라붙는 자기성 수류탄을 발사합니다."
  226. ItemName="수류탄 런처"
  227.  
  228. [ONSGrenadePickup]
  229. PickupMessage="수류탄 런처를 획득하였습니다."
  230.  
  231. [ONSHoverBike]
  232. VehiclePositionString="만타 내부"
  233. VehicleNameString="만타"
  234.  
  235. [ONSHoverTank]
  236. VehiclePositionString="골리앗 내부"
  237. VehicleNameString="골리앗"
  238.  
  239. [ONSLinkDesignMessage]
  240. SaveSetupString="링크 셋업을 성공적으로 저장하였습니다."
  241. LoadSetupString="링크 셋업을 성공적으로 불러왔습니다."
  242. SaveFailedString="공식 링크 셋업은 덮어 쓸 수 없습니다.!"
  243. LoadFailedString="지정한 링크 셋업 이름이 존재하지 않는 관계로 불러오기에 실패하였습니다."
  244. DeleteSetupString="링크 셋업을 성공적으로 삭제하였습니다."
  245. DeleteOfficialFailedString="공식 링크 셋업은 삭제할 수 없습니다.!"
  246. DeleteNothingString="지정한 링크 셋업 이름이 존재하지 않는 관계로 링크 셋업의 삭제에 실패하였습니다."
  247. NoSeverPowercoreString="팀의 메인 파워코어에서 모든 링크를 전부 제거 할 수 없습니다!"
  248. LoadFailedNoPathToCoreString="링크 셋업을 불러올 수 없습니다. 파워코어간의 연결이 완전하지 않습니다."
  249.  
  250. [ONSMineAmmo]
  251. ItemName="패러사이트 마인"
  252.  
  253. [ONSMineAmmoPickup]
  254. PickupMessage="패러사이트 마인를 획득하였습니다."
  255.  
  256. [ONSMineLayer]
  257. Description="스파이더 마인 레이어는 보병과 차량 모두에 상당히 효과가 뛰어난 자동 이동 지뢰인 스파이더 마인을 발사할 수 있습니다"
  258. ItemName="마인 레이어"
  259.  
  260. [ONSMineLayerPickup]
  261. PickupMessage="마인 레이어를 획득하였습니다."
  262.  
  263. [ONSOnslaughtGame]
  264. ONSPropsDisplayText[0]="제한시간 초과시 코어 내구력 소모"
  265. ONSPropsDisplayText[1]="초기화후 랜덤 링크 셋업"
  266. ONSPropDescText[0]="제한시간이 초과된 후에 파워코어는 매초마다 지정한 설정만큼 내구력를 잃습니다."
  267. ONSPropDescText[1]="초기화후 임의로 새 링크 셋업 선택될 것임."
  268. ONSHints=("미사일 경고을 받으면 재빨리 피하도록 하십시요!","랩터의 미사일은 자동으로 만타와 다른 랩터를 추적합니다.","랩터는 %JUMP%를 누르면 상승하고, %DUCK%을 누르면 하강합니다.","만타는 %DUCK% 이나 %ALTFIRE%를 눌러 고도를 낮춘 상태에서 적을 공격할 수 있습니다.","헬벤더나 스콜피온에서 %JUMP%를 누르면 180 회전이 가능합니다.","일반적인 설정에서는 만타만이 점프가 가능합니다.","레비아탄은 공중 공격에 취약합니다.","링크건 2차 사격 모드로 아군 차량을 수리할 수 있습니다.","링크건 2차 사격 모드로 아군 파워 노드를 수리할 수 있습니다.","파워 코어는 고칠수 없으므로 무슨 수를 써서라도 방어하십시요!","%TOGGLERADARMAP%을 사용하시면 레이더 맵을 토글(On/Off) 하실수 있습니다.","플레이어 근처에서 폭파되는 차량으로 인해 피해를 입을 수 있습니다.","적의 스파이더 마인은 파괴 가 합니다. 무기들중 스파이더 마인을 파괴하기에 효율적인 무기가 있으니 잘 사용하십시요.","%USE%를 파워노드에서 누르시면 아군이 점령한 파워노드로 순간이동할 수 있습니다.","이미 점령한 파워노드라도 적의 공격을 당하는 중에는 그곳에서 재생할 수 없습니다.","당신이 죽으면, 당신이 설치한 스파이더 마인 또는 수류탄은 자동으로 터집니다.","%VOICETALK%를 누르면 팀 맴버들과 음성채팅을 할 수 있습니다.","%BASEPATH 0%는 가장 가까운 파워노드로 가는 길을 알려주거나 홍팀이 공격할 수 있는 파워노드를 알려줍니다. 청팀은 %BASEPATH 1%을 사용하면 됩니다.","%TOGGLEBEHINDVIEW%은 차량을 일인칭시점 또는 삼인칭 시점으로 전환합니다.","AVRiL rocket은 목표물을 조준점을 고정하면 자동으로 유도됩니다.","AVRiL로 목표물 발견했을 경우, 2차 발사키를 누르면 목표물에 조준점을 고정하는 동시에 목표물이 확대됩니다.","무기 라커에 있는 녹색불은 무기와 탄약이 들어있음을 알려줍니다.","상대팀색과 같은 빔이 하늘로 올라가고 있는 파워노드를 공격하십시오.","에너지 실드가 둘러쳐져 있는 상대팀의 파워노드나 파워코어는 공격할 수 없습니다. 이 실드는 그것과 연결되어 있는 파워노드를 점령 할 경우 제거 됩니다.","수류탄 런처는 적 차량이나 플레이어에게 달라붙는 접착성 수류탄을 발사합니다. 2차 발사을 누르면 수류탄을 폭파시킬 수 있습니다. (%ALTFIRE%를 사용하십시요.)","타켓 페인터가 유도한 폭탄은 상대팀이 격추 가능합니다.","온슬롯 경기중 제한시간 안에 2점 얻게되면 승리하게 되고, 제한 시간이 지난 후엔 1점을 얻게 되면 경기에서 승리하게 됩니다.")
  269. GameName="온슬롯"
  270. Description="온슬롯:  각 팀의 파워 코어는 링크된 파워 노드 네트워크를 통해 다른 파워코어에 연결되어있습니다.  게임의 목적은 다른 팀의 파워 코어를 파괴하는 것입니다. 이를 위해선 먼저 가까운 파워노드를 통제해야 하며, 그것과 연결된 파워노드를 점차적으로 점령해서 적 파워 코어에까지 연결 해야 합니다. 팀은 이미 확보한 파워노드와 연결된 파워노드만 점령 수 있습니다."
  271.  
  272. [ONSOnslaughtMessage]
  273. RedTeamDominatesString="홍팀 승리했습니다!"
  274. BlueTeamDominatesString="청팀 승리했습니다!"
  275. RedTeamPowerCoreString="홍팀 파워노드 구축했습니다!"
  276. BlueTeamPowerCoreString="청팀 파워노드 구축했습니다!"
  277. VehicleLockedString="이 차량은 사용할 수 없습니다!"
  278. InvincibleCoreString="링크 되지 않은 파워노드는 공격할 수 없습니다!"
  279. UnattainableNodeString="링크 되지 않은 파워노드는 구축할 수 없습니다!"
  280. RedPowerCoreAttackedString="홍팀 파워코어가 공격당하고 있습니다!"
  281. BluePowerCoreAttackedString="청팀 파워코어가 공격당하고 있습니다!"
  282. RedPowerNodeAttackedString="홍팀 파워노드가 공격당하고 있습니다!"
  283. BluePowerNodeAttackedString="청팀 파워노드가 공격당하고 있습니다!"
  284. InWayOfVehicleSpawnString="당신은 차량 생성을 방해하고 있습니다!"
  285. MissileLockOnString="미사일 Lock-On!"
  286. UnpoweredString="터렛 사용 불가!"
  287. RedPowerCoreDestroyedString="홍팀 파워코어가 파괴됨"
  288. BluePowerCoreDestroyedString="청팀 파워코어가 파괴됨"
  289. RedPowerNodeDestroyedString="홍팀 파워노드가 파괴됨"
  290. BluePowerNodeDestroyedString="청팀 파워노드가 파괴됨"
  291. RedPowerCoreCriticalString="홍팀 파워코어가 파괴 직전입니다!"
  292. BluePowerCoreCriticalString="청팀 파워코어가 파괴 직전입니다"
  293. PressUseToTeleportString="다른 파워노드로 순간이동하려면 사용버튼을 누르십시오"
  294. RedPowerCoreVulnerableString="홍팀 파워코어가 공격에 노출되었습니다!"
  295. BluePowerCoreVulnerableString="청팀 파워코어가 공격에 노출되었습니다!"
  296. RedPowerNodeUnderConstructionString="홍팀 파워노드 구축중!"
  297. BluePowerNodeUnderConstructionString="청팀 파워노드 구축중!"
  298. RedPowerCoreDamagedString="홍팀 파워코어 내구력 50%로 감소!"
  299. BluePowerCoreDamagedString="청팀 파워코어 내구력 50%로 감소!"
  300. RedPowerNodeSeveredString="홍팀 파워노드가 고립되었습니다!"
  301. BluePowerNodeSeveredString="청팀 파워노드가 고립되었습니다!"
  302. PowerCoresAreDrainingString="파워코어의 내구력이 떨어지고 있습니다!"
  303. UnhealablePowerCoreString="파워코어는 수리가 불가능합니다!"
  304.  
  305. [ONSPRV]
  306. VehiclePositionString="헬벤더 내부"
  307. VehicleNameString="헬벤더"
  308.  
  309. [ONSPRVRearGunPawn]
  310. VehiclePositionString="헬벤더 후방 터렛"
  311. VehicleNameString="헬벤더 후방 터렛"
  312.  
  313. [ONSPRVSideGunPawn]
  314. VehiclePositionString="헬벤더 측면 터렛"
  315. VehicleNameString="헬벤더 측면 터렛"
  316.  
  317. [ONSPainter]
  318. ItemName="타겟 페인터"
  319.  
  320. [ONSPowerCore]
  321. ObjectiveStringSuffix="파워코어"
  322.  
  323. [ONSPowerCoreBlue]
  324. DestructionMessage="블루 파워코어 파괴됨"
  325.  
  326. [ONSPowerCoreRed]
  327. DestructionMessage="레드 파워코어 파괴됨"
  328.  
  329. [ONSPowerNode]
  330. NeutralString="중립 파워노드"
  331. ConstructingString=" 팀 구축 파워노드"
  332. ObjectiveStringSuffix=" 팀 파워노드"
  333.  
  334. [ONSRV]
  335. VehiclePositionString="스콜피온 내부"
  336. VehicleNameString="스콜피온"
  337.  
  338. [ONSStationaryWeaponPawn]
  339. VehiclePositionString="터렛 배치"
  340. VehicleNameString="에너지 터렛"
  341.  
  342. [ONSTankSecondaryTurretPawn]
  343. VehiclePositionString="골리앗 터렛 내부"
  344. VehicleNameString="골리앗 미니건 터렛"
  345.  
  346. [ONSVehicleKillMessage]
  347. KillString[0]="로드 킬!"
  348. KillString[1]="히트 앤 런!"
  349. KillString[2]="로드 레이지!"
  350. KillString[3]="비히큘러 맨슬러터!"
  351. KillString[4]="팬케잌!"
  352. KillString[5]="이글 아이!"
  353. KillString[6]="탑건!"
  354. KillString[7]="펜더 벤더!"
  355.