comment "gui_parms 1-3 are the access code. Use a unique number for each, no repeated numbers.\n\ngui_parm4 is the name of the item inside. gui_parm5 is the locker number, which defaults to 009 if left blank. Trigger to show unlocked animation if you want to open it externally instead of from the keypad."
rect 0 ,0 ,640 ,480
background "guis/assets/cpuserver/bg.tga"
matcolor 0,0,0,1
visible 1
onTrigger {
if ("Desktop::unlocked" == 0) {
resetTime "Unlock" "0" ;
}
}
windowDef Logo1
{
rect 5,47,630,422
visible 1
background "guis/assets/common/mlogo"
matcolor 0.4, 0, 0, 0.6
}
windowDef BGHexGrid
{
rect 5,5,630,470
visible 1
background "gui/common/hexgrid"
matcolor 1,0.5,0.5,0.07
matscalex 9
matscaley 9
}
windowDef Bglow1
{
rect 0,0,-640,480
background "guis/assets/cpuserver/bglow.tga"
visible 1
matcolor 0.4, 0.5, 0.4, 0.1
}
windowDef Logo2
{
rect 192,102,258,165
visible 1
background "guis/assets/common/mlogo"
matcolor 0.8, 0.7, 0.7,0
}
windowDef Bglow
{
rect 0,0,-640,480
background "guis/assets/cpuserver/bglow.tga"
visible 0
matcolor 0.2, 0.6, 0.2, pdfullfade [ time * .0008 ]/6
}
windowDef Bglow2
{
rect 0,0,-640,480
background "guis/assets/cpuserver/bglow.tga"
visible 1
matcolor 0.6, 0.3, 0.2, pdfullfade [ time * .001 ]/5