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- -- created by Martin Hawlisch
-
- levelw = 20
- levelh = 13
-
- create_world( levelw, levelh)
-
- draw_border("st-rock1")
-
- fill_floor("fl-abyss", 0,0,levelw,levelh)
-
- function renderLine( line, pattern)
- for i=1, strlen(pattern) do
- local c = strsub( pattern, i, i)
- if c =="#" then
- set_stone( "st-rock1", i-1, line)
- end
- end
- end
-
- -- Floor: " "
- -- Border: "#"
-
- renderLine( 2, " ### # ## #")
- renderLine( 3, " # # # # # # #")
- renderLine( 4, " # # # # # # #")
- renderLine( 5, " # # # # # # #")
- renderLine( 6, " # # ## #")
-
- hollow( 3, 10)
- hollow( 7, 10)
- hollow(12, 10)
- hollow(16, 10)
- set_floor( "fl-space", 3, 10)
- set_floor( "fl-space", 7, 10)
- set_floor( "fl-space",12, 10)
- set_floor( "fl-space",16, 10)
-
-
- set_actor("ac-whiteball-small", 3.5,10.5, {player=0, mouseforce=1})
- set_actor("ac-whiteball-small", 7.5,10.5, {player=0, mouseforce=1})
- set_actor("ac-whiteball-small", 12.5,10.5, {player=0, mouseforce=1})
- set_actor("ac-whiteball-small", 16.5,10.5, {player=0, mouseforce=1})
-
-