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- -- Grow Your Own
- -- A level for Enigma
- -- Copyright (c) 2002 Nat Pryce
- -- License: GPL v2.0 or above
-
- dofile( enigma.FindDataFile("levels/natmaze.lua") )
-
-
- maze = new_kruskal_maze(38,24)
- originx = 1
- originy = 1
- visited = {}
-
- function cell_to_level( cellx, celly )
- return originx + cellx * 2, %originy + celly * 2
- end
-
- function show_neighbours( cellx, celly )
- local x, y = cell_to_level( cellx, celly )
-
- if maze:can_go_west( cellx, celly ) then
- set_floor( "fl-gray", x-1, y )
- show_cell( cellx-1, celly )
- end
- if maze:can_go_east( cellx, celly ) then
- set_floor( "fl-gray", x+1, y )
- show_cell( cellx+1, celly )
- end
- if maze:can_go_north( cellx, celly ) then
- set_floor( "fl-gray", x, y-1 )
- show_cell( cellx, celly-1 )
- end
- if maze:can_go_south( cellx, celly ) then
- set_floor( "fl-gray", x, y+1 )
- show_cell( cellx, celly+1 )
- end
- end
-
- function show_cell( cellx, celly )
- cell_id = maze:coords_to_cell(cellx,celly)
- if visited[cell_id] then
- return
- end
-
- local x, y = cell_to_level( cellx, celly )
- function_name = "trigger_"..cell_id
-
- function trigger_callback( on )
- if on == 1 then
- show_neighbours( %cellx, %celly )
- end
- end
- setglobal( function_name, trigger_callback )
-
- set_floor( "fl-gray", x, y )
- set_item( "it-trigger", x, y, {action="callback",target=function_name} )
-
- visited[cell_id] = 1
- end
-
-
- create_world( maze.width*2 + 2, maze.height*2 + 2 )
- fill_floor( "fl-abyss", 0, 0, level_width, level_height )
-
- oxyd(1,0)
- oxyd(2*maze.width-1,2*maze.height)
- oxyd(1,2*maze.height)
- oxyd(2*maze.width-1,0)
-
- local startx, starty = random(maze.width)-1, random(maze.height)-1
- local actorx, actory = cell_to_level( startx, starty )
- set_floor( "fl-gray", actorx, actory )
- show_neighbours( startx, starty )
-
- set_actor( "ac-blackball", actorx + 0.5, actory + 0.5, { player=0 } )
- display.SetFollowMode(display.FOLLOW_SCROLLING)
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