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- -- created by Martin Hawlisch
-
- levelw = 134
- levelh = 13
-
- create_world( levelw, levelh)
-
- draw_border( "st-woven")
-
- draw_floor("fl-abyss", { 1, 4}, {1,0}, levelw-13)
- draw_floor("fl-gradient", { 1, 5}, {1,0}, levelw-13, {type=15})
- draw_floor("fl-gradient", { 1, 6}, {1,0}, levelw-13, {type=23})
- draw_floor("fl-gradient", { 1, 7}, {1,0}, levelw-13, {type=16})
- draw_floor("fl-abyss", { 1, 8}, {1,0}, levelw-13)
-
- fill_floor("fl-woven", 1, 1, levelw-14,3)
- fill_floor("fl-woven", 1, 9, levelw-14,3)
- fill_floor("fl-woven", levelw-13, 1, 12, 11)
-
- fill_floor("fl-water", levelw-11, 4, 5, 5)
-
- draw_stones("st-oneway", {levelw-14, 1}, {0,1}, 2, {orientation=WEST})
- draw_stones("st-oneway", {levelw-14, 3}, {0,1}, 7, {orientation=EAST})
- draw_stones("st-oneway", {levelw-14,10}, {0,1}, 2, {orientation=WEST})
-
- set_floor("fl-woven",levelw-16, 4)
- oneway(levelw-16, 4, SOUTH)
- set_floor("fl-woven",levelw-16, 8)
- oneway(levelw-16, 8, NORTH)
-
- oxyd(levelw-30, 1)
- oxyd(levelw-50,11)
- oxyd(levelw-6, 5)
- oxyd(levelw-6, 7)
-
- draw_stones("st-woven", {levelw-6,4},{0,2},3)
- oxyd_shuffle()
-
-
- set_actor("ac-blackball", 1.5, 6.5, {player=0})
-
- -- Call this only after setting the main actor, or the actor probably
- -- won't be inside the screen at when the game begins.
- display.SetFollowMode(display.FOLLOW_SCROLLING)