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- Description: Menu File Editor (Battlefield/Refractor2 - Meme 2.0)
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- Intro:
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- Menu files stored in the menu.rfa archive are used to control the user interface in game.
- You can open edit and save these menu files with this editor.
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- Basic Use:
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- Select items in the tree then edit the text in the edit-text box above the tree.
- Add "-ext:" after an object's name then the text after -ext: will be that object's extension text. Use the command reference below for more help.
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- Commands:
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- File->Save: Saves the file to disk
- File->Save As: Saves the file to disk with a new name
- File->New: Creates a new menu file with 2 basic nodes (The root and a null child)
- File->Open: Opens up menu file into the editor.
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- Edit->Copy: Copies the selected tree object.
- Edit->Paste: Pastes the copied tree object in place of the selected object.
- Edit->Delete, Set NULL (Button): Makes the selected object NULL, if object is in a nodelist, then it will be removed from that list
- Edit->Find: Initiates a find text search. Searches are not case sensitive.
- Edit->Find Next: Finds the next occurrence of the previously searched text.
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- View->Expand All: Expands the entire tree.
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- Object->Set new object type, Set New (Button): Sets the selected object to the new type selected from an object list
- Wizards->Credits Menu: Allows the user to create a custom credits menu file. Navigating to the credits menu in game will display these credits.
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- Update (Button): Press this button to see changes in the edit-text box take effect.
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