home *** CD-ROM | disk | FTP | other *** search
- rem *** Create vehicle groups ***
-
- aiSettings.createVehicleGroup heavyVehicles
- aiSettings.createVehicleGroup lightVehicles
- aiSettings.createVehicleGroup airVehicles
- aiSettings.createVehicleGroup seaVehicles
- aiSettings.createVehicleGroup AmphibiusVehicles
- aiSettings.createVehicleGroup common
- aiSettings.createVehicleGroup Troops
-
- rem * add vehicles to the groups *
-
- aiSettings.addVehicleToVehicleGroup 0 heavyVehicles
- aiSettings.addVehicleToVehicleGroup 1 airVehicles
- aiSettings.addVehicleToVehicleGroup 2 seaVehicles
- aiSettings.addVehicleToVehicleGroup 3 Troops
- aiSettings.addVehicleToVehicleGroup 4 common
- aiSettings.addVehicleToVehicleGroup 5 lightVehicles
- aiSettings.addVehicleToVehicleGroup 6 heavyVehicles
- aiSettings.addVehicleToVehicleGroup 7 seaVehicles
- aiSettings.addVehicleToVehicleGroup 8 lightVehicles
- aiSettings.addVehicleToVehicleGroup 9 seaVehicles
- aiSettings.addVehicleToVehicleGroup 10 common
- aiSettings.addVehicleToVehicleGroup 11 common
- aiSettings.addVehicleToVehicleGroup 12 seaVehicles
- aiSettings.addVehicleToVehicleGroup 13 common
- aiSettings.addVehicleToVehicleGroup 14 heavyVehicles
- aiSettings.addVehicleToVehicleGroup 15 airVehicles
- aiSettings.addVehicleToVehicleGroup 16 AmphibiusVehicles
- aiSettings.addVehicleToVehicleGroup 17 common
- aiSettings.addVehicleToVehicleGroup 18 common
-
- rem *** Create categories ***
- aiStrategicArea.createNewCategory(land)
- aiStrategicArea.create US_Base 480/493 500/513 60 land
- aiStrategicArea.create Vietnamese_Base 427/367 447/387 60 land
- aiStrategicArea.create New_Control_Point1 590/384 610/404 60 land
- aiStrategicArea.create New_Control_Point2 614/458 634/478 60 land
- aiStrategicArea.create New_Control_Point3 605/615 625/635 60 land
- aiStrategicArea.create New_Control_Point4 487/657 507/677 60 land
-
- aiStrategicArea.setActive US_Base
- AIStrategicArea.addNeighbour Vietnamese_Base
- AIStrategicArea.addNeighbour New_Control_Point1
- AIStrategicArea.addNeighbour New_Control_Point2
- AIStrategicArea.addNeighbour New_Control_Point3
- AIStrategicArea.addNeighbour New_Control_Point4
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 490/83
- AIStrategicArea.setOrderPosition Tank 490/83
- AIStrategicArea.setOrderPosition Car 490/83
- AIStrategicArea.setOrderPosition Amphibius 490/83
- aiStrategicArea.setSide 1
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
- aiStrategicArea.addObjectTypeFlag Base
- aiStrategicArea.addObjectTypeFlag ControlPoint
- aiStrategicArea.setActive Vietnamese_Base
- aiStrategicArea.addObjectTypeFlag Base
- aiStrategicArea.addObjectTypeFlag ControlPoint
- AIStrategicArea.addNeighbour New_Control_Point1
- AIStrategicArea.addNeighbour New_Control_Point2
- AIStrategicArea.addNeighbour New_Control_Point3
- AIStrategicArea.addNeighbour New_Control_Point4
- AIStrategicArea.addNeighbour US_Base
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 437/76
- AIStrategicArea.setOrderPosition Tank 437/76
- AIStrategicArea.setOrderPosition Car 437/76
- AIStrategicArea.setOrderPosition Amphibius 437/76
- aiStrategicArea.setSide 2
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
- aiStrategicArea.setActive New_Control_Point1
- aiStrategicArea.addObjectTypeFlag Route
- aiStrategicArea.addObjectTypeFlag ControlPoint
- AIStrategicArea.addNeighbour Vietnamese_Base
- AIStrategicArea.addNeighbour New_Control_Point2
- AIStrategicArea.addNeighbour New_Control_Point3
- AIStrategicArea.addNeighbour New_Control_Point4
- AIStrategicArea.addNeighbour US_Base
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 600/78
- AIStrategicArea.setOrderPosition Tank 600/78
- AIStrategicArea.setOrderPosition Car 600/78
- AIStrategicArea.setOrderPosition Amphibius 600/78
- aiStrategicArea.setSide 2
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
- aiStrategicArea.setActive New_Control_Point2
- aiStrategicArea.addObjectTypeFlag Route
- aiStrategicArea.addObjectTypeFlag ControlPoint
- AIStrategicArea.addNeighbour Vietnamese_Base
- AIStrategicArea.addNeighbour New_Control_Point1
- AIStrategicArea.addNeighbour New_Control_Point3
- AIStrategicArea.addNeighbour New_Control_Point4
- AIStrategicArea.addNeighbour US_Base
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 624/78
- AIStrategicArea.setOrderPosition Tank 624/78
- AIStrategicArea.setOrderPosition Car 624/78
- AIStrategicArea.setOrderPosition Amphibius 624/78
- aiStrategicArea.setSide 2
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
- aiStrategicArea.setActive New_Control_Point3
- aiStrategicArea.addObjectTypeFlag Route
- aiStrategicArea.addObjectTypeFlag ControlPoint
- AIStrategicArea.addNeighbour Vietnamese_Base
- AIStrategicArea.addNeighbour New_Control_Point1
- AIStrategicArea.addNeighbour New_Control_Point2
- AIStrategicArea.addNeighbour New_Control_Point4
- AIStrategicArea.addNeighbour US_Base
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 615/77
- AIStrategicArea.setOrderPosition Tank 615/77
- AIStrategicArea.setOrderPosition Car 615/77
- AIStrategicArea.setOrderPosition Amphibius 615/77
- aiStrategicArea.setSide 2
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
- aiStrategicArea.setActive New_Control_Point4
- aiStrategicArea.addObjectTypeFlag Route
- aiStrategicArea.addObjectTypeFlag ControlPoint
- AIStrategicArea.addNeighbour Vietnamese_Base
- AIStrategicArea.addNeighbour New_Control_Point1
- AIStrategicArea.addNeighbour New_Control_Point2
- AIStrategicArea.addNeighbour New_Control_Point3
- AIStrategicArea.addNeighbour US_Base
- AIStrategicArea.addAllowedVehicleGroup common
- AIStrategicArea.addAllowedVehicleGroup Troops
- AIStrategicArea.addAllowedVehicleGroup lightVehicles
- AIStrategicArea.addAllowedVehicleGroup heavyVehicles
- AIStrategicArea.addAllowedVehicleGroup airVehicles
- AIStrategicArea.addAllowedVehicleGroup AmphibiusVehicles
- AIStrategicArea.addAllowedVehicleGroup seaVehicles
- AIStrategicArea.setOrderPosition Infantry 497/76
- AIStrategicArea.setOrderPosition Tank 497/76
- AIStrategicArea.setOrderPosition Car 497/76
- AIStrategicArea.setOrderPosition Amphibius 497/76
- aiStrategicArea.setSide 2
- aiStrategicArea.setTakeable 1 0
- aiStrategicArea.vehicleSearchRadius 150.0
- aiStrategicArea.playerSensitive 1
- aiStrategicArea.playerSensitivity 5.0f
-
-