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zone089
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sounds.dat
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2004-01-19
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389 lines
; **********************************************************************
; Dark Age Of Camelot : zone audio control file : zone089 : B. Derrick
; **********************************************************************
; HEADER FORMAT
; [SoundRegion##] : 0-63
; name : any character string
; color : default=0
; fade_on_mp3 : (1/0) do/don't fade for mp3 playback
; fade_time : (int) fade in/out time for all soundregion sounds
; random_sound_spacing : (int) minimum time between "random" sounds
; ignore_random_offset : (0/1) do/don't randomly offset start times; if absent, assume "0"
; zone_wide_sounds : (0/1) do/don't check soundregion shapes; if "1", no "shape" values needed
; sound_type : (1/2/3) ambient sfx/ambient music/sound effect; default: 1
; version : (1/2) above/underwater SoundRegion; if absent, assume "1"
;
; SOUND FORMAT
; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather, Environment Type
;
; SHAPE FORMAT
; Shape (0 = RECT, 1 = CIRCLE)
; (Rect [0]) Left, Top, Right, Bottom
; (Circ [1]) X, Y, Radius
; xShape : defines region of silence
;
; ======================================================================
; TERRAIN : VOLCANO
; ======================================================================
[SoundRegion00]
; updated 10-17-2003
Name=ambientloop : volcano
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
Sound00=2, 1385, 000, 100, 60, 0, 0, 0 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion01]
; updated 10-28-2003
Name=wind : mine / temple / tomb / volcano
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM UNDERGROUND WIND
Sound00=1, 0582, 010, 050, 020, 0, 0, 0 ; UNDERGROUND WIND 1, VOLUME 1
Sound01=1, 0583, 014, 052, 020, 0, 0, 0 ; UNDERGROUND WIND 2, VOLUME 1
Sound02=1, 0584, 018, 054, 020, 0, 0, 0 ; UNDERGROUND WIND 3, VOLUME 1
Sound03=1, 0585, 022, 056, 020, 0, 0, 0 ; UNDERGROUND WIND 4, VOLUME 1
Sound04=1, 0586, 026, 058, 020, 0, 0, 0 ; UNDERGROUND WIND 5, VOLUME 1
Sound05=1, 0587, 030, 060, 020, 0, 0, 0 ; UNDERGROUND WIND 6, VOLUME 1
; MEDIUM UNDERGROUND WIND - LOUDER
Sound06=1, 0587, 011, 040, 040, 0, 0, 0 ; UNDERGROUND WIND 1, VOLUME 3
Sound07=1, 0586, 015, 042, 040, 0, 0, 0 ; UNDERGROUND WIND 2, VOLUME 3
Sound08=1, 0585, 019, 044, 040, 0, 0, 0 ; UNDERGROUND WIND 3, VOLUME 3
Sound09=1, 0584, 023, 046, 040, 0, 0, 0 ; UNDERGROUND WIND 4, VOLUME 3
Sound10=1, 0583, 027, 048, 040, 0, 0, 0 ; UNDERGROUND WIND 5, VOLUME 3
Sound11=1, 0582, 031, 050, 040, 0, 0, 0 ; UNDERGROUND WIND 6, VOLUME 3
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion02]
; updated 10-30-2003
Name=misc : earth medium
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY/NIGHT EARTHEN GROANS & RUMBLES
Sound00=1, 0588, 010, 050, 40, 0, 0, 0 ; EARTHEN GROAN 1, VOLUME 1
Sound01=1, 0589, 014, 052, 40, 0, 0, 0 ; EARTHEN GROAN 2, VOLUME 1
Sound02=1, 0590, 018, 054, 40, 0, 0, 0 ; EARTHEN GROAN 3, VOLUME 1
Sound03=1, 0588, 022, 056, 40, 0, 0, 0 ; EARTHEN GROAN 1, VOLUME 2
Sound04=1, 0589, 026, 058, 40, 0, 0, 0 ; EARTHEN GROAN 2, VOLUME 2
Sound05=1, 0590, 030, 060, 40, 0, 0, 0 ; EARTHEN GROAN 3, VOLUME 2
Sound06=1, 0591, 034, 062, 80, 0, 0, 0 ; EARTHEN RUMBLE 1, VOLUME 1
Sound07=1, 0592, 038, 064, 80, 0, 0, 0 ; EARTHEN RUMBLE 2, VOLUME 1
Sound08=1, 0593, 042, 066, 80, 0, 0, 0 ; EARTHEN RUMBLE 3, VOLUME 1
Sound09=1, 0591, 046, 068, 80, 0, 0, 0 ; EARTHEN RUMBLE 1, VOLUME 2
Sound10=1, 0592, 040, 070, 80, 0, 0, 0 ; EARTHEN RUMBLE 2, VOLUME 2
Sound11=1, 0593, 054, 072, 80, 0, 0, 0 ; EARTHEN RUMBLE 3, VOLUME 2
; MEDIUM DAY/NIGHT ROCK & PEBBLE SLIDES
Sound12=1, 0594, 011, 050, 12, 0, 0, 0 ; ROCK SLIDE 1, VOLUME 1
Sound13=1, 0595, 015, 052, 12, 0, 0, 0 ; ROCK SLIDE 2, VOLUME 1
Sound14=1, 0596, 019, 054, 12, 0, 0, 0 ; ROCK SLIDE 3, VOLUME 1
Sound15=1, 0594, 023, 056, 12, 0, 0, 0 ; ROCK SLIDE 1, VOLUME 2
Sound16=1, 0595, 027, 058, 12, 0, 0, 0 ; ROCK SLIDE 2, VOLUME 2
Sound17=1, 0596, 031, 060, 12, 0, 0, 0 ; ROCK SLIDE 3, VOLUME 2
Sound18=1, 0597, 035, 062, 24, 0, 0, 0 ; PEBBLE SLIDE 1, VOLUME 1
Sound19=1, 0598, 039, 064, 24, 0, 0, 0 ; PEBBLE SLIDE 2, VOLUME 1
Sound20=1, 0599, 043, 066, 24, 0, 0, 0 ; PEBBLE SLIDE 3, VOLUME 1
Sound21=1, 0597, 047, 068, 24, 0, 0, 0 ; PEBBLE SLIDE 1, VOLUME 2
Sound22=1, 0598, 051, 070, 24, 0, 0, 0 ; PEBBLE SLIDE 2, VOLUME 2
Sound23=1, 0599, 055, 072, 24, 0, 0, 0 ; PEBBLE SLIDE 3, VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion03]
; updated 11-20-2003
Name=misc : magma light
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY/NIGHT DISTANT ERUPTIONS
Sound00=1, 1425, 050, 030, 20, 0, 0, 0 ; DISTANT ERUPTION 1, VOLUME 1
Sound01=1, 1426, 054, 032, 20, 0, 0, 0 ; DISTANT ERUPTION 2, VOLUME 1
Sound02=1, 1427, 058, 034, 20, 0, 0, 0 ; DISTANT ERUPTION 3, VOLUME 1
Sound03=1, 1428, 062, 036, 20, 0, 0, 0 ; DISTANT ERUPTION 4, VOLUME 1
Sound04=1, 1425, 066, 038, 40, 0, 0, 0 ; DISTANT ERUPTION 1, VOLUME 2
Sound05=1, 1426, 070, 040, 40, 0, 0, 0 ; DISTANT ERUPTION 2, VOLUME 2
Sound06=1, 1427, 074, 042, 40, 0, 0, 0 ; DISTANT ERUPTION 3, VOLUME 2
Sound07=1, 1428, 078, 044, 40, 0, 0, 0 ; DISTANT ERUPTION 4, VOLUME 2
; LIGHT DAY/NIGHT LAVA PITS
Sound08=1, 1429, 041, 030, 12, 0, 0, 0 ; LAVA PIT 1, VOLUME 1
Sound09=1, 1430, 045, 032, 12, 0, 0, 0 ; LAVA PIT 2, VOLUME 1
Sound10=1, 1431, 049, 034, 12, 0, 0, 0 ; LAVA PIT 3, VOLUME 1
Sound11=1, 1432, 053, 036, 12, 0, 0, 0 ; LAVA PIT 4, VOLUME 1
Sound12=1, 1429, 057, 038, 24, 0, 0, 0 ; LAVA PIT 1, VOLUME 2
Sound13=1, 1430, 061, 040, 24, 0, 0, 0 ; LAVA PIT 2, VOLUME 2
Sound14=1, 1431, 065, 042, 24, 0, 0, 0 ; LAVA PIT 3, VOLUME 2
Sound15=1, 1432, 069, 044, 24, 0, 0, 0 ; LAVA PIT 4, VOLUME 2
; LIGHT DAY/NIGHT FIREBALLS
Sound16=1, 1433, 042, 030, 10, 0, 0, 0 ; FIREBALL 1, VOLUME 1
Sound17=1, 1434, 046, 032, 10, 0, 0, 0 ; FIREBALL 2, VOLUME 1
Sound18=1, 1435, 050, 034, 10, 0, 0, 0 ; FIREBALL 3, VOLUME 1
Sound19=1, 1436, 054, 036, 10, 0, 0, 0 ; FIREBALL 4, VOLUME 1
Sound20=1, 1433, 058, 038, 20, 0, 0, 0 ; FIREBALL 1, VOLUME 2
Sound21=1, 1434, 062, 040, 20, 0, 0, 0 ; FIREBALL 2, VOLUME 2
Sound22=1, 1435, 066, 042, 20, 0, 0, 0 ; FIREBALL 3, VOLUME 2
Sound23=1, 1436, 070, 044, 20, 0, 0, 0 ; FIREBALL 4, VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion04]
; updated 10-30-2003
Name=misc : steam light
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY/NIGHT STEAM HISSES
Sound00=1, 0013, 040, 030, 08, 0, 0, 0 ; STEAM HISS 1, VOLUME 1
Sound01=1, 0014, 044, 032, 08, 0, 0, 0 ; STEAM HISS 2, VOLUME 1
Sound02=1, 0013, 048, 034, 16, 0, 0, 0 ; STEAM HISS 1, VOLUME 2
Sound03=1, 0014, 052, 036, 16, 0, 0, 0 ; STEAM HISS 2, VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
; FEATURE : LAVAFLOW
; ======================================================================
[SoundRegion05]
; updated 11-12-2003
Name=feature : lavaflow
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; LAVAFLOW
Sound00=2, 1464, 000, 100, 30, 0, 0, 0 ; LAVAFLOW LOOP
; updated 11-13-2003
Shape00=0, 23008, 29968, 24592, 30256 ; RECTANGULAR LAVA BED
Shape01=0, 23024, 26064, 24608, 26336 ; RECTANGULAR LAVA BED
Shape02=1, 23500, 09400, 1500 ; LAVA POOL
Shape03=0, 33664, 07632, 35344, 07904 ; RECTANGULAR LAVA BED
Shape04=0, 34208, 11552, 34960, 11808 ; RECTANGULAR LAVA BED
Shape05=1, 38400, 15872, 2176 ; LAVA POOL (1/2)
Shape06=1, 40960, 12800, 4200 ; LAVA POOL (2/2)
Shape07=1, 24075, 07777, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape08=1, 24062, 11137, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape09=1, 23533, 11139, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape10=1, 23538, 16979, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape11=1, 24075, 16988, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape12=1, 24076, 20361, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape13=1, 23544, 20355, 0800 ; (~z=15890) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape14=1, 19857, 18408, 0800 ; (~z=15805) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape16=1, 19851, 18938, 0800 ; (~z=15805) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape15=1, 19848, 12259, 0800 ; (~z=15805) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape17=1, 19851, 12793, 0800 ; (~z=15805) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape18=1, 27750, 12791, 0800 ; (~z=15849) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape19=1, 27754, 12255, 0800 ; (~z=15849) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape20=1, 27753, 18933, 0800 ; (~z=15774) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape21=1, 27762, 18402, 0800 ; (~z=15774) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape22=1, 18337, 25209, 0800 ; (~z=16901) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape23=1, 17804, 25216, 0800 ; (~z=16901) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape24=1, 17808, 23138, 0800 ; (~z=16908) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape25=1, 12978, 13382, 0800 ; (~z=17165) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape26=1, 12443, 13375, 0800 ; (~z=17165) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape27=1, 12452, 11290, 0800 ; (~z=17165) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape28=1, 20598, 04040, 0800 ; (~z=16169) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape29=1, 20066, 04047, 0800 ; (~z=16169) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape30=1, 20068, 01974, 0800 ; (~z=16169) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape31=1, 30799, 26572, 0800 ; (~z=17884) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape32=1, 30265, 26575, 0800 ; (~z=17884) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
Shape33=1, 30268, 24526, 0800 ; (~z=17884) LAVA FOUNTAIN (NOT POURING INTO LAVA POOL)
; ======================================================================
; FEATURE : LAVAFLOW - QUIET
; ======================================================================
[SoundRegion06]
; updated 11-12-2003
Name=feature : lavaflow - quiet
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; LAVAFLOW - QUIET
Sound00=2, 1464, 000, 100, 15, 0, 0, 0 ; LAVAFLOW LOOP
; updated 10-23-2003
Shape00=1, 23808, 18432, 1300 ; BRIDGE OVER LAVA POOL (1/3)
Shape01=1, 23040, 19456, 600 ; BRIDGE OVER LAVA POOL (2/3)
Shape02=1, 24576, 19712, 700 ; BRIDGE OVER LAVA POOL (3/3)
; ======================================================================
; FEATURE : FIRE - LARGE
; ======================================================================
[SoundRegion07]
; UPDATED 01-14-2004
Name=feature : fire - large
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; FIRE-LARGE
Sound00=2, 1462, 000, 100, 20, 0, 0, 0 ; LARGE FIRE LOOP
; updated 11-13-2003
Shape00=1, 18757, 19031, 0800 ; (~z=15725) FLAMING STATUE
Shape01=1, 18758, 12887, 0800 ; (~z=15725) FLAMING STATUE
Shape02=1, 28850, 12168, 0800 ; (~z=15725) FLAMING STATUE
Shape03=1, 28845, 18310, 0800 ; (~z=15725) FLAMING STATUE
Shape04=1, 18083, 25214, 0800 ; (~z=16773) FLAMING STATUE
Shape05=1, 18069, 23128, 0800 ; (~z=16773) FLAMING STATUE
Shape06=1, 12715, 11291, 0800 ; (~z=16973) FLAMING STATUE
Shape07=1, 12717, 13372, 0800 ; (~z=16973) FLAMING STATUE
Shape08=1, 20331, 01962, 0800 ; (~z=16023) FLAMING STATUE
Shape09=1, 20332, 04041, 0800 ; (~z=16023) FLAMING STATUE
Shape10=1, 30532, 24507, 0800 ; (~z=17671) FLAMING STATUE
Shape11=1, 30531, 26587, 0800 ; (~z=17671) FLAMING STATUE
; ======================================================================
; FEATURE : PORTAL (TYPICAL RADIUS = 1000)
; ======================================================================
[SoundRegion08]
; updated 10-22-2003
Name=feature : portal
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; PORTAL
Sound00=2, 1527, 000, 100, 050, 0, 0, 0 ; POWERNODE.WAV LOOP AT HALF VOLUME
; updated 11-13-2003
Shape00=1, 18752, 18662, 0600 ; (~z=15805) FIERY "PORTAL" (INACTIVE)
Shape01=1, 18762, 12540, 0600 ; (~z=15805) FIERY "PORTAL" (INACTIVE)
Shape02=1, 28862, 12521, 0600 ; (~z=15884) FIERY "PORTAL" (INACTIVE)
Shape03=1, 28840, 18670, 0600 ; (~z=15725) FIERY "PORTAL" (INACTIVE)
; ==============================================================================
; FEATURE : GORGON AREA
; ==============================================================================
[SoundRegion09]
; updated 11-20-2003
Name=misc : gorgon area
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDUSA IDLE
Sound00=1, 1309, 029, 050, 08, 0, 0, 0 ; MEDUSA IDLE, VOLUME 1
Sound01=1, 1309, 049, 050, 16, 0, 0, 0 ; MEDUSA IDLE, VOLUME 2
; updated 11-20-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
; SOUNDS.DAT: AMBIENT DUNGEON MUSIC
; PIECE: "DARK 02"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion49]
Name=tomb music : "dark 02"
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 630, 23, 75, 111, 0, 0, 0 ; DK02_01a (screech)
Sound01=1, 631, 22, 75, 111, 0, 0, 0 ; DK02_01b (screech)
; ======================================================================
[SoundRegion50]
Name=tomb music : "dark 02"
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 632, 19, 75, 111, 0, 0, 0 ; DK02_02a (cymbal)
Sound01=1, 633, 18, 75, 111, 0, 0, 0 ; DK02_02b (cymbal)
; ======================================================================
[SoundRegion51]
Name=tomb music : "dark 02"
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 634, 11, 75, 111, 0, 0, 0 ; DK02_03a (pad)
Sound01=1, 635, 10, 75, 111, 0, 0, 0 ; DK02_03b (pad)
; ======================================================================
[SoundRegion52]
Name=tomb music : "dark 02"
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 636, 21, 75, 111, 0, 0, 0 ; DK02_04a (pad)
Sound01=1, 637, 20, 75, 111, 0, 0, 0 ; DK02_04b (pad)
; ======================================================================
[SoundRegion53]
Name=tomb music : "dark 02"
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 638, 14, 75, 111, 0, 0, 0 ; DK02_05a (low pad)
Sound01=1, 639, 13, 75, 111, 0, 0, 0 ; DK02_05b (low pad)