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2004-01-19
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; **********************************************************************
; Dark Age Of Camelot : zone audio control file : zone086 : B. Derrick
; **********************************************************************
; HEADER FORMAT
; [SoundRegion##] : 0-63
; name : any character string
; color : default=0
; fade_on_mp3 : (1/0) do/don't fade for mp3 playback
; fade_time : (int) fade in/out time for all soundregion sounds
; random_sound_spacing : (int) minimum time between "random" sounds
; ignore_random_offset : (0/1) do/don't randomly offset start times; if absent, assume "0"
; zone_wide_sounds : (0/1) do/don't check soundregion shapes; if "1", no "shape" values needed
; sound_type : (1/2/3) ambient sfx/ambient music/sound effect; default: 1
; version : (1/2) above/underwater SoundRegion; if absent, assume "1"
;
; SOUND FORMAT
; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather, Environment Type
;
; SHAPE FORMAT
; Shape (0 = RECT, 1 = CIRCLE)
; (Rect [0]) Left, Top, Right, Bottom
; (Circ [1]) X, Y, Radius
; xShape : defines region of silence
;
; ======================================================================
; TERRAIN : FOREST
; ======================================================================
[SoundRegion00]
; UPDATED 01-13-2004
Name=ambientloop : forest
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
Sound00=2, 0411, 000, 100, 20, 0, 0, 0 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion01]
; updated 10-28-2003
Name=wind : forest
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY WIND PICKS UP AT DAWN
Sound00=1, 0415, 010, 050, 020, 0501, 0630, 0 ; WIND GUST 1
Sound01=1, 0416, 014, 052, 020, 0501, 0630, 0 ; WIND GUST 2
Sound02=1, 0417, 018, 054, 020, 0501, 0630, 0 ; WIND GUST 3
Sound03=1, 0418, 022, 056, 020, 0501, 0630, 0 ; WIND GUST 4
Sound04=1, 0419, 026, 058, 020, 0501, 0630, 0 ; WIND GUST 5
Sound05=1, 0428, 030, 060, 020, 0501, 0630, 0 ; BOTANY RUSTLE 1
Sound06=1, 0429, 034, 062, 020, 0501, 0630, 0 ; BOTANY RUSTLE 2
Sound07=1, 0430, 038, 064, 020, 0501, 0630, 0 ; BOTANY RUSTLE 3
; MEDIUM DAY WIND
Sound08=1, 0415, 011, 050, 010, 0631, 1930, 0 ; WIND GUST 1
Sound09=1, 0416, 015, 052, 010, 0631, 1930, 0 ; WIND GUST 2
Sound10=1, 0417, 019, 054, 010, 0631, 1930, 0 ; WIND GUST 3
Sound11=1, 0418, 023, 056, 010, 0631, 1930, 0 ; WIND GUST 4
Sound12=1, 0419, 027, 058, 010, 0631, 1930, 0 ; WIND GUST 5
Sound13=1, 0428, 031, 060, 010, 0631, 1930, 0 ; BOTANY RUSTLE 1
Sound14=1, 0429, 035, 062, 010, 0631, 1930, 0 ; BOTANY RUSTLE 2
Sound15=1, 0430, 039, 064, 010, 0631, 1930, 0 ; BOTANY RUSTLE 3
; MEDIUM NIGHT WIND PICKS UP AT DUSK (MORE SPARSE)
Sound16=1, 0415, 012, 040, 020, 1931, 2100, 0 ; WIND GUST 1
Sound17=1, 0416, 016, 042, 020, 1931, 2100, 0 ; WIND GUST 2
Sound18=1, 0417, 020, 044, 020, 1931, 2100, 0 ; WIND GUST 3
Sound19=1, 0418, 024, 046, 020, 1931, 2100, 0 ; WIND GUST 4
Sound20=1, 0419, 028, 048, 020, 1931, 2100, 0 ; WIND GUST 5
Sound21=1, 0428, 032, 050, 020, 1931, 2100, 0 ; BOTANY RUSTLE 1
Sound22=1, 0429, 036, 052, 020, 1931, 2100, 0 ; BOTANY RUSTLE 2
Sound23=1, 0430, 040, 054, 020, 1931, 2100, 0 ; BOTANY RUSTLE 3
; MEDIUM NIGHT WIND (MORE SPARSE)
Sound24=1, 0415, 013, 040, 010, 2101, 0500, 0 ; WIND GUST 1
Sound25=1, 0416, 017, 042, 010, 2101, 0500, 0 ; WIND GUST 2
Sound26=1, 0417, 021, 044, 010, 2101, 0500, 0 ; WIND GUST 3
Sound27=1, 0418, 025, 046, 010, 2101, 0500, 0 ; WIND GUST 4
Sound28=1, 0419, 029, 048, 010, 2101, 0500, 0 ; WIND GUST 5
Sound29=1, 0428, 033, 050, 010, 2101, 0500, 0 ; BOTANY RUSTLE 1
Sound30=1, 0429, 037, 052, 010, 2101, 0500, 0 ; BOTANY RUSTLE 2
Sound31=1, 0430, 041, 054, 010, 2101, 0500, 0 ; BOTANY RUSTLE 3
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion02]
; UPDATED 12-16-2003
Name=rain : forest
Color=0
fade_on_mp3=0
fade_time=5
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
Sound00=2, 0439, 000, 100, 50, 0, 0, 2 ; RAIN MAIN LOOP
Sound01=1, 0443, 010, 050, 15, 0, 0, 2 ; RAINY WIND GUST 1, VOLUME 1
Sound02=1, 0444, 014, 050, 15, 0, 0, 2 ; RAINY WIND GUST 2, VOLUME 1
Sound03=1, 0443, 018, 050, 30, 0, 0, 2 ; RAINY WIND GUST 1, VOLUME 2
Sound04=1, 0444, 022, 050, 30, 0, 0, 2 ; RAINY WIND GUST 2, VOLUME 2
Sound05=1, 0447, 026, 050, 45, 0, 0, 2 ; THUNDER 1, VOLUME 1
Sound06=1, 0448, 030, 050, 45, 0, 0, 2 ; THUNDER 2, VOLUME 1
Sound07=1, 0449, 034, 050, 45, 0, 0, 2 ; THUNDER 3, VOLUME 1
Sound08=1, 0450, 038, 050, 45, 0, 0, 2 ; THUNDER 4, VOLUME 1
Sound09=1, 0447, 042, 050, 90, 0, 0, 2 ; THUNDER 1, VOLUME 2
Sound10=1, 0448, 046, 050, 90, 0, 0, 2 ; THUNDER 2, VOLUME 2
Sound11=1, 0449, 050, 050, 90, 0, 0, 2 ; THUNDER 3, VOLUME 2
Sound12=1, 0450, 054, 050, 90, 0, 0, 2 ; THUNDER 4, VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ==============================================================================
[SoundRegion03]
; UPDATED 01-14-2004
Name=misc : snow
Color=0
fade_on_mp3=0
fade_time=5
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; STORM RUMBLE LOOP
Sound00=2, 1563, 000, 100, 50, 0, 0, 3 ; RUMBLE LOOP
; HEAVY STORM WIND (BARREN / DESERT / LAVA WIND SOUNDS)
Sound01=1, 1417, 010, 070, 15, 0, 0, 3 ; WIND GUST 1
Sound02=1, 1418, 014, 072, 15, 0, 0, 3 ; WIND GUST 2
Sound03=1, 1419, 018, 074, 15, 0, 0, 3 ; WIND GUST 3
Sound04=1, 1420, 022, 076, 15, 0, 0, 3 ; WIND GUST 4
Sound05=1, 1421, 026, 078, 15, 0, 0, 3 ; WIND GUST 5
Sound06=1, 1422, 030, 080, 15, 0, 0, 3 ; WIND GUST 6
Sound07=1, 1423, 034, 082, 15, 0, 0, 3 ; WIND GUST 7
Sound08=1, 1424, 038, 084, 15, 0, 0, 3 ; WIND GUST 8
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion04]
; UPDATED 01-12-2004
Name=birds : forest
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY BIRDS
Sound00=1, 0453, 020, 050, 06, 0501, 1930, 1 ; BIRD 1, VOLUME 1
Sound01=1, 0454, 024, 052, 06, 0501, 1930, 1 ; BIRD 2, VOLUME 1
Sound02=1, 0455, 028, 054, 06, 0501, 1930, 1 ; BIRD 3, VOLUME 1
Sound03=1, 0456, 032, 056, 06, 0501, 1930, 1 ; BIRD 4, VOLUME 1
Sound04=1, 0457, 036, 058, 06, 0501, 1930, 1 ; BIRD 5, VOLUME 1
Sound05=1, 0458, 040, 060, 06, 0501, 1930, 1 ; BIRD 6, VOLUME 1
Sound06=1, 0459, 044, 062, 06, 0501, 1930, 1 ; BIRD 7, VOLUME 1
Sound07=1, 0460, 048, 064, 06, 0501, 1930, 1 ; BIRD 8, VOLUME 1
Sound08=1, 0453, 052, 066, 12, 0501, 1930, 1 ; BIRD 1, VOLUME 2
Sound09=1, 0454, 056, 068, 12, 0501, 1930, 1 ; BIRD 2, VOLUME 2
Sound10=1, 0455, 060, 070, 12, 0501, 1930, 1 ; BIRD 3, VOLUME 2
Sound11=1, 0456, 064, 072, 12, 0501, 1930, 1 ; BIRD 4, VOLUME 2
Sound12=1, 0457, 068, 074, 12, 0501, 1930, 1 ; BIRD 5, VOLUME 2
Sound13=1, 0458, 072, 076, 12, 0501, 1930, 1 ; BIRD 6, VOLUME 2
Sound14=1, 0459, 076, 078, 12, 0501, 1930, 1 ; BIRD 7, VOLUME 2
Sound15=1, 0460, 080, 080, 12, 0501, 1930, 1 ; BIRD 8, VOLUME 2
; MEDIUM NIGHT BIRDS (MORE SPARSE)
Sound16=1, 0453, 021, 040, 06, 1931, 0500, 1 ; BIRD 1, VOLUME 1
Sound17=1, 0454, 025, 042, 06, 1931, 0500, 1 ; BIRD 2, VOLUME 1
Sound18=1, 0455, 029, 044, 06, 1931, 0500, 1 ; BIRD 3, VOLUME 1
Sound19=1, 0456, 033, 046, 06, 1931, 0500, 1 ; BIRD 4, VOLUME 1
Sound20=1, 0475, 037, 048, 06, 1931, 0500, 1 ; BIRD 9 (OWL), VOLUME 1
Sound21=1, 0476, 041, 050, 06, 1931, 0500, 1 ; BIRD 10 (OWL), VOLUME 1
Sound22=1, 0477, 045, 052, 06, 1931, 0500, 1 ; BIRD 11 (OWL), VOLUME 1
Sound23=1, 0478, 049, 054, 06, 1931, 0500, 1 ; BIRD 12 (OWL), VOLUME 1
Sound24=1, 0453, 053, 056, 12, 1931, 0500, 1 ; BIRD 1, VOLUME 2
Sound25=1, 0454, 057, 058, 12, 1931, 0500, 1 ; BIRD 2, VOLUME 2
Sound26=1, 0455, 061, 060, 12, 1931, 0500, 1 ; BIRD 3, VOLUME 2
Sound27=1, 0456, 065, 062, 12, 1931, 0500, 1 ; BIRD 4, VOLUME 2
Sound28=1, 0475, 069, 064, 12, 1931, 0500, 1 ; BIRD 9 (OWL), VOLUME 2
Sound29=1, 0476, 073, 066, 12, 1931, 0500, 1 ; BIRD 10 (OWL), VOLUME 2
Sound30=1, 0477, 077, 068, 12, 1931, 0500, 1 ; BIRD 11 (OWL), VOLUME 2
Sound31=1, 0478, 081, 070, 12, 1931, 0500, 1 ; BIRD 12 (OWL), VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion05]
; updated 10-29-2003
Name=animals : forest
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; HEAVY DAY ANIMALS
Sound00=1, 0479, 030, 070, 03, 0501, 1930, 1 ; ANIMAL 1, VOLUME 1
Sound01=1, 0480, 034, 072, 03, 0501, 1930, 1 ; ANIMAL 2, VOLUME 1
Sound02=1, 0481, 038, 074, 03, 0501, 1930, 1 ; ANIMAL 3, VOLUME 1
Sound03=1, 0482, 042, 076, 03, 0501, 1930, 1 ; ANIMAL 4, VOLUME 1
Sound04=1, 0479, 046, 078, 06, 0501, 1930, 1 ; ANIMAL 1, VOLUME 2
Sound05=1, 0480, 050, 080, 06, 0501, 1930, 1 ; ANIMAL 2, VOLUME 2
Sound06=1, 0481, 046, 082, 06, 0501, 1930, 1 ; ANIMAL 3, VOLUME 2
Sound07=1, 0482, 050, 084, 06, 0501, 1930, 1 ; ANIMAL 4, VOLUME 2
; HEAVY NIGHT ANIMALS (MORE SPARSE)
Sound08=1, 0479, 031, 060, 03, 1931, 0500, 1 ; ANIMAL 1, VOLUME 1
Sound09=1, 0480, 035, 062, 03, 1931, 0500, 1 ; ANIMAL 2, VOLUME 1
Sound10=1, 0481, 039, 064, 03, 1931, 0500, 1 ; ANIMAL 3, VOLUME 1
Sound11=1, 0482, 043, 066, 03, 1931, 0500, 1 ; ANIMAL 4, VOLUME 1
Sound12=1, 0479, 047, 068, 06, 1931, 0500, 1 ; ANIMAL 1, VOLUME 2
Sound13=1, 0480, 051, 070, 06, 1931, 0500, 1 ; ANIMAL 2, VOLUME 2
Sound14=1, 0481, 047, 072, 06, 1931, 0500, 1 ; ANIMAL 3, VOLUME 2
Sound15=1, 0482, 051, 074, 06, 1931, 0500, 1 ; ANIMAL 4, VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion06]
; UPDATED 01-14-2004
Name=insects : forest
Color=0
fade_on_mp3=0
fade_time=30 ; FOR SMOOTHER DAY/NIGHT TRANSITION
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY INSECTS
Sound00=1, 0492, 030, 050, 04, 0501, 1930, 0 ; INSECT 1, VOLUME 1
Sound01=1, 0493, 034, 052, 04, 0501, 1930, 0 ; INSECT 2, VOLUME 1
Sound02=1, 0492, 038, 054, 08, 0501, 1930, 0 ; INSECT 1, VOLUME 2
Sound03=1, 0493, 042, 056, 08, 0501, 1930, 0 ; INSECT 2, VOLUME 2
; MEDIUM NIGHT INSECTS (MORE SPARSE)
Sound04=1, 0492, 031, 040, 04, 1931, 0500, 0 ; INSECT 1, VOLUME 1
Sound05=1, 0493, 035, 042, 04, 1931, 0500, 0 ; INSECT 2, VOLUME 1
Sound06=1, 0492, 039, 044, 08, 1931, 0500, 0 ; INSECT 1, VOLUME 2
Sound07=1, 0493, 043, 046, 08, 1931, 0500, 0 ; INSECT 2, VOLUME 2
Sound08=2, 0501, 000, 100, 24, 1931, 0500, 0 ; INSECT MAIN LOOP
Sound09=2, 0502, 000, 050, 12, 1931, 0500, 0 ; INSECT EXTRA LOOP
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; updated 11-14-2003
; MUTE FOR OCEAN
xShape00=0, 0, 384, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
xShape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
; TERRAIN : OCEAN (ABOVE WATER)
; ======================================================================
[SoundRegion07]
; updated 11-20-2003
Name=ambientloop : ocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
Sound00=2, 1382, 000, 100, 20, 0, 0, 0 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion08]
; updated 10-28-2003
Name=wind : ocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY WIND PICKS UP AT DAWN
Sound00=1, 0415, 010, 050, 020, 0501, 0630, 0 ; WIND GUST 1
Sound01=1, 0416, 014, 052, 020, 0501, 0630, 0 ; WIND GUST 2
Sound02=1, 0419, 018, 054, 020, 0501, 0630, 0 ; WIND GUST 3
Sound03=1, 0420, 022, 056, 020, 0501, 0630, 0 ; WIND GUST 4
Sound04=1, 0421, 026, 058, 020, 0501, 0630, 0 ; WIND GUST 5
Sound05=1, 0422, 030, 060, 020, 0501, 0630, 0 ; WIND GUST 6
Sound06=1, 1423, 034, 062, 020, 0501, 0630, 0 ; WIND GUST 7
Sound07=1, 1424, 038, 064, 020, 0501, 0630, 0 ; WIND GUST 8
; MEDIUM DAY WIND
Sound08=1, 0415, 011, 050, 010, 0631, 1930, 0 ; WIND GUST 1
Sound09=1, 0416, 015, 052, 010, 0631, 1930, 0 ; WIND GUST 2
Sound10=1, 0419, 019, 054, 010, 0631, 1930, 0 ; WIND GUST 3
Sound11=1, 0420, 023, 056, 010, 0631, 1930, 0 ; WIND GUST 4
Sound12=1, 0421, 027, 058, 010, 0631, 1930, 0 ; WIND GUST 5
Sound13=1, 0422, 031, 060, 010, 0631, 1930, 0 ; WIND GUST 6
Sound14=1, 1423, 035, 062, 010, 0631, 1930, 0 ; WIND GUST 7
Sound15=1, 1424, 039, 064, 010, 0631, 1930, 0 ; WIND GUST 8
; MEDIUM NIGHT WIND PICKS UP AT DUSK (MORE SPARSE)
Sound16=1, 0415, 012, 040, 020, 1931, 2100, 0 ; WIND GUST 1
Sound17=1, 0416, 016, 042, 020, 1931, 2100, 0 ; WIND GUST 2
Sound18=1, 0419, 020, 044, 020, 1931, 2100, 0 ; WIND GUST 3
Sound19=1, 0420, 024, 046, 020, 1931, 2100, 0 ; WIND GUST 4
Sound20=1, 0421, 028, 048, 020, 1931, 2100, 0 ; WIND GUST 5
Sound21=1, 0422, 032, 050, 020, 1931, 2100, 0 ; WIND GUST 6
Sound22=1, 1423, 036, 052, 020, 1931, 2100, 0 ; WIND GUST 7
Sound23=1, 1424, 040, 054, 020, 1931, 2100, 0 ; WIND GUST 8
; MEDIUM NIGHT WIND (MORE SPARSE)
Sound24=1, 0415, 013, 040, 010, 2101, 0500, 0 ; WIND GUST 1
Sound25=1, 0416, 017, 042, 010, 2101, 0500, 0 ; WIND GUST 2
Sound26=1, 0419, 021, 044, 010, 2101, 0500, 0 ; WIND GUST 3
Sound27=1, 0420, 025, 046, 010, 2101, 0500, 0 ; WIND GUST 4
Sound28=1, 0421, 029, 048, 010, 2101, 0500, 0 ; WIND GUST 5
Sound29=1, 0422, 033, 050, 010, 2101, 0500, 0 ; WIND GUST 6
Sound30=1, 1423, 037, 052, 010, 2101, 0500, 0 ; WIND GUST 7
Sound31=1, 1424, 041, 054, 010, 2101, 0500, 0 ; WIND GUST 8
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion09]
; UPDATED 12-16-2003
Name=rain : ocean
Color=0
fade_on_mp3=0
fade_time=5
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
Sound00=2, 1011, 000, 100, 50, 0, 0, 2 ; RAIN MAIN LOOP
Sound01=1, 0445, 010, 050, 15, 0, 0, 2 ; RAINY WIND GUST 1, VOLUME 1
Sound02=1, 0446, 014, 050, 15, 0, 0, 2 ; RAINY WIND GUST 2, VOLUME 1
Sound03=1, 0445, 018, 050, 30, 0, 0, 2 ; RAINY WIND GUST 1, VOLUME 2
Sound04=1, 0446, 022, 050, 30, 0, 0, 2 ; RAINY WIND GUST 2, VOLUME 2
Sound05=1, 0447, 026, 050, 45, 0, 0, 2 ; THUNDER 1, VOLUME 1
Sound06=1, 0448, 030, 050, 45, 0, 0, 2 ; THUNDER 2, VOLUME 1
Sound07=1, 0449, 034, 050, 45, 0, 0, 2 ; THUNDER 3, VOLUME 1
Sound08=1, 0450, 038, 050, 45, 0, 0, 2 ; THUNDER 4, VOLUME 1
Sound09=1, 0447, 042, 050, 90, 0, 0, 2 ; THUNDER 1, VOLUME 2
Sound10=1, 0448, 046, 050, 90, 0, 0, 2 ; THUNDER 2, VOLUME 2
Sound11=1, 0449, 050, 050, 90, 0, 0, 2 ; THUNDER 3, VOLUME 2
Sound12=1, 0450, 054, 050, 90, 0, 0, 2 ; THUNDER 4, VOLUME 2
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion10]
; UPDATED 11-20-2003
Name=birds : ocean
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY BIRDS
Sound00=1, 0455, 030, 030, 06, 0501, 1930, 1 ; BIRD 1, VOLUME 1
Sound01=1, 0462, 034, 032, 06, 0501, 1930, 1 ; BIRD 2, VOLUME 1
Sound02=1, 0469, 038, 034, 06, 0501, 1930, 1 ; BIRD 3, VOLUME 1
Sound03=1, 1012, 042, 036, 06, 0501, 1930, 1 ; BIRD 4, VOLUME 1
Sound04=1, 1013, 046, 038, 06, 0501, 1930, 1 ; BIRD 5, VOLUME 1
Sound05=1, 1014, 050, 040, 06, 0501, 1930, 1 ; BIRD 6, VOLUME 1
Sound06=1, 1015, 054, 042, 06, 0501, 1930, 1 ; BIRD 7, VOLUME 1
Sound07=1, 1016, 058, 044, 06, 0501, 1930, 1 ; BIRD 8, VOLUME 1
Sound08=1, 0455, 062, 046, 12, 0501, 1930, 1 ; BIRD 1, VOLUME 2
Sound09=1, 0462, 066, 048, 12, 0501, 1930, 1 ; BIRD 2, VOLUME 2
Sound10=1, 0469, 070, 050, 12, 0501, 1930, 1 ; BIRD 3, VOLUME 2
Sound11=1, 1012, 074, 052, 12, 0501, 1930, 1 ; BIRD 4, VOLUME 2
Sound12=1, 1013, 078, 054, 12, 0501, 1930, 1 ; BIRD 5, VOLUME 2
Sound13=1, 1014, 082, 056, 12, 0501, 1930, 1 ; BIRD 6, VOLUME 2
Sound14=1, 1015, 086, 058, 12, 0501, 1930, 1 ; BIRD 7, VOLUME 2
Sound15=1, 1016, 090, 060, 12, 0501, 1930, 1 ; BIRD 8, VOLUME 2
; LIGHT NIGHT BIRDS (MORE SPARSE)
Sound16=1, 0455, 031, 020, 06, 1931, 0500, 1 ; BIRD 1, VOLUME 1
Sound17=1, 0462, 035, 022, 06, 1931, 0500, 1 ; BIRD 2, VOLUME 1
Sound18=1, 0469, 039, 024, 06, 1931, 0500, 1 ; BIRD 3, VOLUME 1
Sound19=1, 1012, 043, 026, 06, 1931, 0500, 1 ; BIRD 4, VOLUME 1
Sound20=1, 1013, 047, 028, 06, 1931, 0500, 1 ; BIRD 5, VOLUME 1
Sound21=1, 1014, 051, 030, 06, 1931, 0500, 1 ; BIRD 6, VOLUME 1
Sound22=1, 1015, 055, 032, 06, 1931, 0500, 1 ; BIRD 7, VOLUME 1
Sound23=1, 1016, 059, 034, 06, 1931, 0500, 1 ; BIRD 8, VOLUME 1
Sound24=1, 0455, 063, 036, 12, 1931, 0500, 1 ; BIRD 1, VOLUME 2
Sound25=1, 0462, 067, 038, 12, 1931, 0500, 1 ; BIRD 2, VOLUME 2
Sound26=1, 0469, 071, 040, 12, 1931, 0500, 1 ; BIRD 3, VOLUME 2
Sound27=1, 1012, 075, 042, 12, 1931, 0500, 1 ; BIRD 4, VOLUME 2
Sound28=1, 1013, 079, 044, 12, 1931, 0500, 1 ; BIRD 5, VOLUME 2
Sound29=1, 1014, 083, 046, 12, 1931, 0500, 1 ; BIRD 6, VOLUME 2
Sound30=1, 1015, 087, 048, 12, 1931, 0500, 1 ; BIRD 7, VOLUME 2
Sound31=1, 1016, 091, 050, 12, 1931, 0500, 1 ; BIRD 8, VOLUME 2
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion11]
; updated 10-20-2003
Name=misc : lapping waves
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; HEAVY DAY/NIGHT LAPPING WAVES
Sound00=1, 1389, 010, 070, 12, 0, 0, 0 ; LAPPING WAVE 1, VOLUME 1
Sound01=1, 1390, 014, 070, 12, 0, 0, 0 ; LAPPING WAVE 2, VOLUME 1
Sound02=1, 1391, 018, 070, 12, 0, 0, 0 ; LAPPING WAVE 3, VOLUME 1
Sound03=1, 1392, 022, 070, 12, 0, 0, 0 ; LAPPING WAVE 4, VOLUME 1
Sound04=1, 1393, 026, 070, 12, 0, 0, 0 ; LAPPING WAVE 5, VOLUME 1
Sound05=1, 1394, 030, 070, 12, 0, 0, 0 ; LAPPING WAVE 6, VOLUME 1
Sound06=1, 1395, 034, 070, 12, 0, 0, 0 ; LAPPING WAVE 7, VOLUME 1
Sound07=1, 1396, 038, 070, 12, 0, 0, 0 ; LAPPING WAVE 8, VOLUME 1
Sound08=1, 1389, 042, 070, 24, 0, 0, 0 ; LAPPING WAVE 1, VOLUME 2
Sound09=1, 1390, 046, 070, 24, 0, 0, 0 ; LAPPING WAVE 2, VOLUME 2
Sound10=1, 1391, 050, 070, 24, 0, 0, 0 ; LAPPING WAVE 3, VOLUME 2
Sound11=1, 1392, 054, 070, 24, 0, 0, 0 ; LAPPING WAVE 4, VOLUME 2
Sound12=1, 1393, 058, 070, 24, 0, 0, 0 ; LAPPING WAVE 5, VOLUME 2
Sound13=1, 1394, 062, 070, 24, 0, 0, 0 ; LAPPING WAVE 6, VOLUME 2
Sound14=1, 1395, 066, 070, 24, 0, 0, 0 ; LAPPING WAVE 7, VOLUME 2
Sound15=1, 1396, 070, 070, 24, 0, 0, 0 ; LAPPING WAVE 8, VOLUME 2
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
; TERRAIN : OCEAN (BELOW WATER; SAME SHAPES AS ABOVE WATER)
; ======================================================================
[SoundRegion12]
; updated 11-07-2003
Name=ambientloop : underocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
version=2
Sound00=2, 1383, 000, 100, 90, 0, 0, 0, 2 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
[SoundRegion13]
; updated 11-07-2003
Name=ambience : underocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
version=2
; MEDIUM DAY/NIGHT WAVES OVERHEAD
Sound00=1, 1397, 010, 050, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 1
Sound01=1, 1398, 014, 052, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 2
Sound02=1, 1399, 018, 054, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 3
Sound03=1, 1400, 022, 056, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 4
Sound04=1, 1401, 026, 058, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 5
Sound05=1, 1402, 030, 060, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 6
Sound06=1, 1403, 034, 062, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 7
Sound07=1, 1404, 038, 064, 70, 0, 0, 0, 2 ; WAVE OVERHEAD 8
; MEDIUM DAY/NIGHT BUBBLES
Sound08=1, 0975, 011, 050, 60, 0, 0, 0, 2 ; BUBBLES 1
Sound09=1, 0976, 015, 052, 60, 0, 0, 0, 2 ; BUBBLES 2
Sound10=1, 0977, 019, 054, 60, 0, 0, 0, 2 ; BUBBLES 3
Sound11=1, 0978, 023, 056, 60, 0, 0, 0, 2 ; BUBBLES 4
Sound12=1, 0979, 027, 058, 60, 0, 0, 0, 2 ; BUBBLES 5
Sound13=1, 0980, 031, 060, 60, 0, 0, 0, 2 ; BUBBLES 6
; MEDIUM DAY/NIGHT SEA LIFE
Sound14=1, 1405, 020, 050, 20, 0, 0, 0, 2 ; SEA LIFE 1
Sound15=1, 1406, 024, 052, 20, 0, 0, 0, 2 ; SEA LIFE 2
Sound16=1, 1407, 028, 054, 20, 0, 0, 0, 2 ; SEA LIFE 3
Sound17=1, 1408, 032, 056, 20, 0, 0, 0, 2 ; SEA LIFE 4
Sound18=1, 1409, 036, 058, 20, 0, 0, 0, 2 ; SEA LIFE 5
Sound19=1, 1410, 040, 060, 20, 0, 0, 0, 2 ; SEA LIFE 6
Sound20=1, 1411, 044, 062, 20, 0, 0, 0, 2 ; SEA LIFE 7
Sound21=1, 1412, 048, 064, 20, 0, 0, 0, 2 ; SEA LIFE 8
; MEDIUM DAY/NIGHT FISSURE BUBBLE HISSES
Sound22=1, 1413, 021, 050, 90, 0, 0, 0, 2 ; FISSURE BUBBLE HISS 1
Sound23=1, 1414, 025, 052, 90, 0, 0, 0, 2 ; FISSURE BUBBLE HISS 2
Sound24=1, 1415, 029, 054, 90, 0, 0, 0, 2 ; FISSURE BUBBLE HISS 3
Sound25=1, 1416, 033, 056, 90, 0, 0, 0, 2 ; FISSURE BUBBLE HISS 4
; updated 11-18-2003
Shape00=0, 0, 0, 2000, 55296 ; checked for merlin's LTRB bug 11.14.2003
Shape01=0, 31488, 0, 65535, 2688 ; checked for merlin's LTRB bug 11.14.2003
; ======================================================================
; TERRAIN : TRANSITION TO GRASSLAND (MODIFIED VERSIONS OF SOUNDREGIONS W/LOOPS)
; ======================================================================
[SoundRegion14]
; UPDATED 01-13-2004
Name=ambientloop : grassland (transition zone fade time*)
Color=0
fade_on_mp3=0
fade_time=6
; *strikes balance between leaving & submerging w/in transition zone (mp3 playback not an issue)
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
Sound00=2, 0412, 000, 100, 20, 0, 0, 0 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 11-18-2003
; TRANSITION TO ZONE 076 GRASSLAND
Shape00=0, 2000, 0, 31488, 4000
; ======================================================================
[SoundRegion15]
; UPDATED 01-12-2004
Name=birds : grassland
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; HEAVY DAY BIRDS
Sound00=1, 0461, 020, 070, 06, 0501, 1930, 1 ; BIRD 1, VOLUME 1
Sound01=1, 0462, 024, 072, 06, 0501, 1930, 1 ; BIRD 2, VOLUME 1
Sound02=1, 0463, 028, 074, 06, 0501, 1930, 1 ; BIRD 3, VOLUME 1
Sound03=1, 0464, 032, 076, 06, 0501, 1930, 1 ; BIRD 4, VOLUME 1
Sound04=1, 0465, 036, 078, 06, 0501, 1930, 1 ; BIRD 5, VOLUME 1
Sound05=1, 0466, 040, 080, 06, 0501, 1930, 1 ; BIRD 6, VOLUME 1
Sound06=1, 0467, 044, 082, 06, 0501, 1930, 1 ; BIRD 7, VOLUME 1
Sound07=1, 0468, 048, 084, 06, 0501, 1930, 1 ; BIRD 8, VOLUME 1
Sound08=1, 0461, 052, 086, 12, 0501, 1930, 1 ; BIRD 1, VOLUME 2
Sound09=1, 0462, 056, 088, 12, 0501, 1930, 1 ; BIRD 2, VOLUME 2
Sound10=1, 0463, 060, 090, 12, 0501, 1930, 1 ; BIRD 3, VOLUME 2
Sound11=1, 0464, 064, 092, 12, 0501, 1930, 1 ; BIRD 4, VOLUME 2
Sound12=1, 0465, 068, 094, 12, 0501, 1930, 1 ; BIRD 5, VOLUME 2
Sound13=1, 0466, 072, 096, 12, 0501, 1930, 1 ; BIRD 6, VOLUME 2
Sound14=1, 0467, 076, 098, 12, 0501, 1930, 1 ; BIRD 7, VOLUME 2
Sound15=1, 0468, 080, 100, 12, 0501, 1930, 1 ; BIRD 8, VOLUME 2
; HEAVY NIGHT BIRDS (MORE SPARSE)
Sound16=1, 0461, 021, 060, 06, 1931, 0500, 1 ; BIRD 1, VOLUME 1
Sound17=1, 0462, 025, 062, 06, 1931, 0500, 1 ; BIRD 2, VOLUME 1
Sound18=1, 0463, 029, 064, 06, 1931, 0500, 1 ; BIRD 3, VOLUME 1
Sound19=1, 0464, 033, 066, 06, 1931, 0500, 1 ; BIRD 4, VOLUME 1
Sound20=1, 0475, 037, 068, 06, 1931, 0500, 1 ; BIRD 9 (OWL), VOLUME 1
Sound21=1, 0476, 041, 070, 06, 1931, 0500, 1 ; BIRD 10 (OWL), VOLUME 1
Sound22=1, 0477, 045, 072, 06, 1931, 0500, 1 ; BIRD 11 (OWL), VOLUME 1
Sound23=1, 0478, 049, 074, 06, 1931, 0500, 1 ; BIRD 12 (OWL), VOLUME 1
Sound24=1, 0461, 053, 076, 12, 1931, 0500, 1 ; BIRD 1, VOLUME 2
Sound25=1, 0462, 057, 078, 12, 1931, 0500, 1 ; BIRD 2, VOLUME 2
Sound26=1, 0463, 061, 080, 12, 1931, 0500, 1 ; BIRD 3, VOLUME 2
Sound27=1, 0464, 065, 082, 12, 1931, 0500, 1 ; BIRD 4, VOLUME 2
Sound28=1, 0475, 069, 084, 12, 1931, 0500, 1 ; BIRD 9 (OWL), VOLUME 2
Sound29=1, 0476, 073, 086, 12, 1931, 0500, 1 ; BIRD 10 (OWL), VOLUME 2
Sound30=1, 0477, 077, 088, 12, 1931, 0500, 1 ; BIRD 11 (OWL), VOLUME 2
Sound31=1, 0478, 081, 090, 12, 1931, 0500, 1 ; BIRD 12 (OWL), VOLUME 2
; updated 11-18-2003
; TRANSITION TO ZONE 076 GRASSLAND
Shape00=0, 2000, 0, 31488, 4000
; ======================================================================
[SoundRegion16]
; updated 10-29-2003
Name=animals : grassland
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY ANIMALS
Sound00=1, 0483, 030, 050, 03, 0501, 1930, 1 ; ANIMAL 1, VOLUME 1
Sound01=1, 0484, 034, 052, 03, 0501, 1930, 1 ; ANIMAL 2, VOLUME 1
Sound02=1, 0485, 038, 054, 03, 0501, 1930, 1 ; ANIMAL 3, VOLUME 1
Sound03=1, 0483, 042, 056, 06, 0501, 1930, 1 ; ANIMAL 1, VOLUME 2
Sound04=1, 0484, 046, 058, 06, 0501, 1930, 1 ; ANIMAL 2, VOLUME 2
Sound05=1, 0485, 050, 060, 06, 0501, 1930, 1 ; ANIMAL 3, VOLUME 2
; MEDIUM NIGHT ANIMALS (MORE SPARSE)
Sound06=1, 0483, 031, 040, 03, 1931, 0500, 1 ; ANIMAL 1, VOLUME 1
Sound07=1, 0484, 035, 042, 03, 1931, 0500, 1 ; ANIMAL 2, VOLUME 1
Sound08=1, 0485, 039, 044, 03, 1931, 0500, 1 ; ANIMAL 3, VOLUME 1
Sound09=1, 0483, 043, 046, 06, 1931, 0500, 1 ; ANIMAL 1, VOLUME 2
Sound10=1, 0484, 047, 048, 06, 1931, 0500, 1 ; ANIMAL 2, VOLUME 2
Sound11=1, 0485, 051, 050, 06, 1931, 0500, 1 ; ANIMAL 3, VOLUME 2
; updated 11-18-2003
; TRANSITION TO ZONE 076 GRASSLAND
Shape00=0, 2000, 0, 31488, 4000
; ======================================================================
[SoundRegion17]
; UPDATED 01-14-2004
Name=insects : grassland (transition zone fade time, quieter loops)
Color=0
fade_on_mp3=0
fade_time=30 ; FOR SMOOTHER DAY/NIGHT TRANSITION
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY INSECTS
Sound00=1, 0494, 030, 050, 04, 0501, 1930, 0 ; INSECT 1, VOLUME 1
Sound01=1, 0495, 034, 052, 04, 0501, 1930, 0 ; INSECT 2, VOLUME 1
Sound02=1, 0496, 038, 054, 04, 0501, 1930, 0 ; INSECT 3, VOLUME 1
Sound03=1, 0494, 042, 056, 08, 0501, 1930, 0 ; INSECT 1, VOLUME 2
Sound04=1, 0495, 046, 058, 08, 0501, 1930, 0 ; INSECT 2, VOLUME 2
Sound05=1, 0496, 050, 060, 08, 0501, 1930, 0 ; INSECT 3, VOLUME 2
; MEDIUM NIGHT INSECTS (MORE SPARSE)
Sound06=1, 0494, 031, 040, 04, 1931, 0500, 0 ; INSECT 1, VOLUME 1
Sound07=1, 0495, 035, 042, 04, 1931, 0500, 0 ; INSECT 2, VOLUME 1
Sound08=1, 0496, 039, 044, 04, 1931, 0500, 0 ; INSECT 3, VOLUME 1
Sound09=1, 0494, 043, 046, 08, 1931, 0500, 0 ; INSECT 1, VOLUME 2
Sound10=1, 0495, 047, 048, 08, 1931, 0500, 0 ; INSECT 2, VOLUME 2
Sound11=1, 0496, 051, 050, 08, 1931, 0500, 0 ; INSECT 3, VOLUME 2
Sound12=2, 0503, 000, 100, 12, 1931, 0500, 0 ; INSECT MAIN LOOP
Sound13=2, 0504, 000, 050, 06, 1931, 0500, 0 ; INSECT EXTRA LOOP
; updated 11-18-2003
; TRANSITION TO ZONE 076 GRASSLAND
Shape00=0, 2000, 0, 31488, 4000
; ======================================================================
; FEATURE : LAKE (ABOVE AND BELOW WATER)
; ======================================================================
[SoundRegion18]
; updated 10-22-2003
Shape00=1, 64768, 34304, 3264
Shape01=1, 64768, 38912, 3840
Shape02=1, 64512, 44032, 3264
Shape03=1, 64256, 48384, 3456
Shape04=1, 63744, 51712, 3520
; ======================================================================
[SoundRegion19]
; updated 11-07-2003
Name=ambientloop : underocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
version=2
Sound00=2, 1383, 000, 100, 90, 0, 0, 0, 2 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-22-2003
Shape00=1, 64768, 34304, 3264
Shape01=1, 64768, 38912, 3840
Shape02=1, 64512, 44032, 3264
Shape03=1, 64256, 48384, 3456
Shape04=1, 63744, 51712, 3520
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT DAY MUSIC
; PIECE: "TOAD3"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion49]
Name=synth strings (toad_05, toad_06)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1137, 021, 30, 099, 0501, 1930, 1
Sound01=1, 1138, 028, 40, 099, 0501, 1930, 1
Sound02=1, 1139, 035, 50, 099, 0501, 1930, 1
Sound03=1, 1140, 042, 60, 099, 0501, 1930, 1
Sound04=1, 1141, 045, 30, 069, 0501, 1930, 1
Sound05=1, 1142, 060, 40, 069, 0501, 1930, 1
Sound06=1, 1143, 075, 50, 069, 0501, 1930, 1
Sound07=1, 1144, 090, 60, 069, 0501, 1930, 1
; ======================================================================
[SoundRegion50]
Name=synth pad (toad_10)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1157, 024, 30, 099, 0501, 1930, 1
Sound01=1, 1158, 032, 40, 099, 0501, 1930, 1
Sound02=1, 1159, 040, 50, 099, 0501, 1930, 1
Sound03=1, 1160, 048, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion51]
Name=synth melody (toad_07)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1145, 036, 30, 099, 0501, 1930, 1
Sound01=1, 1146, 048, 40, 099, 0501, 1930, 1
Sound02=1, 1147, 060, 50, 099, 0501, 1930, 1
Sound03=1, 1148, 072, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion52]
Name=acoustic guitar - short (toad_04)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1133, 039, 30, 099, 0501, 1930, 1
Sound01=1, 1134, 052, 40, 099, 0501, 1930, 1
Sound02=1, 1135, 065, 50, 099, 0501, 1930, 1
Sound03=1, 1136, 078, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion53]
Name=acoustic guitar - long (toad_03)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1129, 042, 30, 089, 0501, 1930, 1
Sound01=1, 1130, 056, 40, 089, 0501, 1930, 1
Sound02=1, 1131, 070, 50, 089, 0501, 1930, 1
Sound03=1, 1132, 084, 60, 089, 0501, 1930, 1
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT NIGHT MUSIC
; PIECE: "AT05"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion54]
Name=ATXX_12 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1077, 10, 40, 099, 1931, 0500, 1
Sound01=1, 1078, 13, 45, 099, 1931, 0500, 1
Sound02=1, 1079, 16, 50, 099, 1931, 0500, 1
Sound03=1, 1080, 19, 55, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion55]
Name=ATXX_07 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1057, 16, 45, 099, 1931, 0500, 1
Sound01=1, 1058, 21, 50, 099, 1931, 0500, 1
Sound02=1, 1059, 26, 55, 099, 1931, 0500, 1
Sound03=1, 1060, 31, 60, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion56]
Name=ATXX_10 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1069, 22, 50, 099, 1931, 0500, 1
Sound01=1, 1070, 29, 55, 099, 1931, 0500, 1
Sound02=1, 1071, 36, 60, 099, 1931, 0500, 1
Sound03=1, 1072, 43, 65, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion57]
Name=ATXX_14 (electric guitar feedback)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1085, 28, 55, 099, 1931, 0500, 1
Sound01=1, 1086, 37, 60, 099, 1931, 0500, 1
Sound02=1, 1087, 46, 65, 099, 1931, 0500, 1
Sound03=1, 1088, 55, 70, 099, 1931, 0500, 1
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT UNDERWATER MUSIC
; PIECE: "AT07-24"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion59]
Name=ATXX_07 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1057, 10, 40, 099, 0, 0, 0, 2
Sound01=1, 1058, 13, 45, 099, 0, 0, 0, 2
Sound02=1, 1059, 16, 50, 099, 0, 0, 0, 2
Sound03=1, 1060, 19, 55, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion60]
Name=ATXX_13 (synth strings)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1081, 16, 45, 099, 0, 0, 0, 2
Sound01=1, 1082, 21, 50, 099, 0, 0, 0, 2
Sound02=1, 1083, 26, 55, 099, 0, 0, 0, 2
Sound03=1, 1084, 31, 60, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion61]
Name=ATXX_11 (bass)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1073, 22, 50, 099, 0, 0, 0, 2
Sound01=1, 1074, 29, 55, 099, 0, 0, 0, 2
Sound02=1, 1075, 36, 60, 099, 0, 0, 0, 2
Sound03=1, 1076, 43, 65, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion62]
Name=ATXX_15 (tremolo electric guitar)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1089, 28, 55, 109, 0, 0, 0, 2
Sound01=1, 1090, 37, 60, 109, 0, 0, 0, 2
Sound02=1, 1091, 46, 65, 109, 0, 0, 0, 2
Sound03=1, 1092, 55, 70, 109, 0, 0, 0, 2