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zone082
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sounds.dat
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2004-01-19
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; **********************************************************************
; Dark Age Of Camelot : zone audio control file : zone082 : B. Derrick
; **********************************************************************
; HEADER FORMAT
; [SoundRegion##] : 0-63
; name : any character string
; color : default=0
; fade_on_mp3 : (1/0) do/don't fade for mp3 playback
; fade_time : (int) fade in/out time for all soundregion sounds
; random_sound_spacing : (int) minimum time between "random" sounds
; ignore_random_offset : (0/1) do/don't randomly offset start times; if absent, assume "0"
; zone_wide_sounds : (0/1) do/don't check soundregion shapes; if "1", no "shape" values needed
; sound_type : (1/2/3) ambient sfx/ambient music/sound effect; default: 1
; version : (1/2) above/underwater SoundRegion; if absent, assume "1"
;
; SOUND FORMAT
; Type, Sound, Period, Chance, Volume, Start Time, End Time, Weather, Environment Type
;
; SHAPE FORMAT
; Shape (0 = RECT, 1 = CIRCLE)
; (Rect [0]) Left, Top, Right, Bottom
; (Circ [1]) X, Y, Radius
; xShape : defines region of silence
;
; ======================================================================
; TERRAIN : DESERT
; ======================================================================
[SoundRegion00]
; UPDATED 01-13-2004
Name=ambientloop : barren / desert
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
Sound00=2, 1384, 000, 100, 20, 0, 0, 0 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion01]
; updated 10-28-2003
Name=wind : barren / desert / lava
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; MEDIUM DAY WIND PICKS UP AT DAWN
Sound00=1, 1417, 010, 050, 020, 0501, 0630, 0 ; WIND GUST 1
Sound01=1, 1418, 014, 052, 020, 0501, 0630, 0 ; WIND GUST 2
Sound02=1, 1419, 018, 054, 020, 0501, 0630, 0 ; WIND GUST 3
Sound03=1, 1420, 022, 056, 020, 0501, 0630, 0 ; WIND GUST 4
Sound04=1, 1421, 026, 058, 020, 0501, 0630, 0 ; WIND GUST 5
Sound05=1, 1422, 030, 060, 020, 0501, 0630, 0 ; WIND GUST 6
Sound06=1, 1423, 034, 062, 020, 0501, 0630, 0 ; WIND GUST 7
Sound07=1, 1424, 038, 064, 020, 0501, 0630, 0 ; WIND GUST 8
; MEDIUM DAY WIND
Sound08=1, 1417, 011, 050, 010, 0631, 1930, 0 ; WIND GUST 1
Sound09=1, 1418, 015, 052, 010, 0631, 1930, 0 ; WIND GUST 2
Sound10=1, 1419, 019, 054, 010, 0631, 1930, 0 ; WIND GUST 3
Sound11=1, 1420, 023, 056, 010, 0631, 1930, 0 ; WIND GUST 4
Sound12=1, 1421, 027, 058, 010, 0631, 1930, 0 ; WIND GUST 5
Sound13=1, 1422, 031, 060, 010, 0631, 1930, 0 ; WIND GUST 6
Sound14=1, 1423, 035, 062, 010, 0631, 1930, 0 ; WIND GUST 7
Sound15=1, 1424, 039, 064, 010, 0631, 1930, 0 ; WIND GUST 8
; MEDIUM NIGHT WIND PICKS UP AT DUSK (MORE SPARSE)
Sound16=1, 1417, 012, 040, 020, 1931, 2100, 0 ; WIND GUST 1
Sound17=1, 1418, 016, 042, 020, 1931, 2100, 0 ; WIND GUST 2
Sound18=1, 1419, 020, 044, 020, 1931, 2100, 0 ; WIND GUST 3
Sound19=1, 1420, 024, 046, 020, 1931, 2100, 0 ; WIND GUST 4
Sound20=1, 1421, 028, 048, 020, 1931, 2100, 0 ; WIND GUST 5
Sound21=1, 1422, 032, 050, 020, 1931, 2100, 0 ; WIND GUST 6
Sound22=1, 1423, 036, 052, 020, 1931, 2100, 0 ; WIND GUST 7
Sound23=1, 1424, 040, 054, 020, 1931, 2100, 0 ; WIND GUST 8
; MEDIUM NIGHT WIND (MORE SPARSE)
Sound24=1, 1417, 013, 040, 010, 2101, 0500, 0 ; WIND GUST 1
Sound25=1, 1418, 017, 042, 010, 2101, 0500, 0 ; WIND GUST 2
Sound26=1, 1419, 021, 044, 010, 2101, 0500, 0 ; WIND GUST 3
Sound27=1, 1420, 025, 046, 010, 2101, 0500, 0 ; WIND GUST 4
Sound28=1, 1421, 029, 048, 010, 2101, 0500, 0 ; WIND GUST 5
Sound29=1, 1422, 033, 050, 010, 2101, 0500, 0 ; WIND GUST 6
Sound30=1, 1423, 037, 052, 010, 2101, 0500, 0 ; WIND GUST 7
Sound31=1, 1424, 041, 054, 010, 2101, 0500, 0 ; WIND GUST 8
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion02]
; UPDATED 01-07-2004
Name=misc : fog
Color=0
fade_on_mp3=0
fade_time=5
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; STORM RUMBLE LOOP
Sound00=2, 1563, 000, 100, 50, 0, 0, 2 ; RUMBLE LOOP
; HEAVY STORM WIND (BARREN / DESERT / LAVA WIND SOUNDS)
Sound01=1, 1417, 010, 070, 15, 0, 0, 2 ; WIND GUST 1
Sound02=1, 1418, 014, 072, 15, 0, 0, 2 ; WIND GUST 2
Sound03=1, 1419, 018, 074, 15, 0, 0, 2 ; WIND GUST 3
Sound04=1, 1420, 022, 076, 15, 0, 0, 2 ; WIND GUST 4
Sound05=1, 1421, 026, 078, 15, 0, 0, 2 ; WIND GUST 5
Sound06=1, 1422, 030, 080, 15, 0, 0, 2 ; WIND GUST 6
Sound07=1, 1423, 034, 082, 15, 0, 0, 2 ; WIND GUST 7
Sound08=1, 1424, 038, 084, 15, 0, 0, 2 ; WIND GUST 8
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ==============================================================================
[SoundRegion03]
; UPDATED 01-14-2004
Name=misc : snow
Color=0
fade_on_mp3=0
fade_time=5
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; STORM RUMBLE LOOP
Sound00=2, 1563, 000, 100, 50, 0, 0, 3 ; RUMBLE LOOP
; HEAVY STORM WIND (BARREN / DESERT / LAVA WIND SOUNDS)
Sound01=1, 1417, 010, 070, 15, 0, 0, 3 ; WIND GUST 1
Sound02=1, 1418, 014, 072, 15, 0, 0, 3 ; WIND GUST 2
Sound03=1, 1419, 018, 074, 15, 0, 0, 3 ; WIND GUST 3
Sound04=1, 1420, 022, 076, 15, 0, 0, 3 ; WIND GUST 4
Sound05=1, 1421, 026, 078, 15, 0, 0, 3 ; WIND GUST 5
Sound06=1, 1422, 030, 080, 15, 0, 0, 3 ; WIND GUST 6
Sound07=1, 1423, 034, 082, 15, 0, 0, 3 ; WIND GUST 7
Sound08=1, 1424, 038, 084, 15, 0, 0, 3 ; WIND GUST 8
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion04]
; UPDATED 01-12-2004
Name=birds : desert
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY BIRDS
Sound00=1, 0454, 020, 030, 06, 0501, 1930, 1 ; BIRD 1, VOLUME 1
Sound01=1, 0455, 024, 032, 06, 0501, 1930, 1 ; BIRD 2, VOLUME 1
Sound02=1, 0462, 028, 034, 06, 0501, 1930, 1 ; BIRD 3, VOLUME 1
Sound03=1, 0469, 032, 036, 06, 0501, 1930, 1 ; BIRD 4, VOLUME 1
Sound04=1, 0454, 036, 038, 12, 0501, 1930, 1 ; BIRD 1, VOLUME 2
Sound05=1, 0455, 040, 040, 12, 0501, 1930, 1 ; BIRD 2, VOLUME 2
Sound06=1, 0462, 044, 042, 12, 0501, 1930, 1 ; BIRD 3, VOLUME 2
Sound07=1, 0469, 048, 044, 12, 0501, 1930, 1 ; BIRD 4, VOLUME 2
; LIGHT NIGHT BIRDS (MORE SPARSE)
Sound08=1, 0475, 021, 020, 06, 1931, 0500, 1 ; BIRD 5 (OWL), VOLUME 1
Sound09=1, 0476, 025, 022, 06, 1931, 0500, 1 ; BIRD 6 (OWL), VOLUME 1
Sound10=1, 0477, 029, 024, 06, 1931, 0500, 1 ; BIRD 7 (OWL), VOLUME 1
Sound11=1, 0478, 033, 026, 06, 1931, 0500, 1 ; BIRD 8 (OWL), VOLUME 1
Sound12=1, 0475, 037, 028, 12, 1931, 0500, 1 ; BIRD 5 (OWL), VOLUME 2
Sound13=1, 0476, 041, 030, 12, 1931, 0500, 1 ; BIRD 6 (OWL), VOLUME 2
Sound14=1, 0477, 045, 032, 12, 1931, 0500, 1 ; BIRD 7 (OWL), VOLUME 2
Sound15=1, 0478, 049, 034, 12, 1931, 0500, 1 ; BIRD 8 (OWL), VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion05]
; UPDATED 12-10-2003
Name=animals : desert / snow
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY ANIMALS
Sound00=1, 0488, 030, 030, 05, 0501, 1930, 1 ; ANIMAL 1 (WOLF), VOLUME 1
Sound01=1, 0489, 034, 032, 05, 0501, 1930, 1 ; ANIMAL 2 (WOLF), VOLUME 1
Sound02=1, 0490, 038, 034, 05, 0501, 1930, 1 ; ANIMAL 3 (WOLF), VOLUME 1
Sound03=1, 0491, 042, 036, 05, 0501, 1930, 1 ; ANIMAL 4 (WOLF), VOLUME 1
Sound04=1, 0488, 046, 038, 10, 0501, 1930, 1 ; ANIMAL 1 (WOLF), VOLUME 2
Sound05=1, 0489, 050, 040, 10, 0501, 1930, 1 ; ANIMAL 2 (WOLF), VOLUME 2
Sound06=1, 0490, 054, 042, 10, 0501, 1930, 1 ; ANIMAL 3 (WOLF), VOLUME 2
Sound07=1, 0491, 058, 044, 10, 0501, 1930, 1 ; ANIMAL 4 (WOLF), VOLUME 2
; LIGHT NIGHT ANIMALS (MORE SPARSE)
Sound08=1, 0488, 031, 020, 05, 1931, 0500, 1 ; ANIMAL 1 (WOLF), VOLUME 1
Sound09=1, 0489, 035, 022, 05, 1931, 0500, 1 ; ANIMAL 2 (WOLF), VOLUME 1
Sound10=1, 0490, 039, 024, 05, 1931, 0500, 1 ; ANIMAL 3 (WOLF), VOLUME 1
Sound11=1, 0491, 043, 026, 05, 1931, 0500, 1 ; ANIMAL 4 (WOLF), VOLUME 1
Sound12=1, 0488, 047, 028, 10, 1931, 0500, 1 ; ANIMAL 1 (WOLF), VOLUME 2
Sound13=1, 0489, 051, 030, 10, 1931, 0500, 1 ; ANIMAL 2 (WOLF), VOLUME 2
Sound14=1, 0490, 055, 032, 10, 1931, 0500, 1 ; ANIMAL 3 (WOLF), VOLUME 2
Sound15=1, 0491, 059, 034, 10, 1931, 0500, 1 ; ANIMAL 4 (WOLF), VOLUME 2
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
[SoundRegion06]
; UPDATED 01-14-2004
Name=insects : desert
Color=0
fade_on_mp3=0
fade_time=30 ; FOR SMOOTHER DAY/NIGHT TRANSITION
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
; LIGHT DAY INSECTS
Sound00=1, 1445, 030, 030, 04, 0501, 1930, 0 ; INSECT 1, VOLUME 1
Sound01=1, 1446, 034, 032, 04, 0501, 1930, 0 ; INSECT 2, VOLUME 1
Sound02=1, 1447, 038, 034, 04, 0501, 1930, 0 ; INSECT 3, VOLUME 1
Sound03=1, 1448, 042, 036, 04, 0501, 1930, 0 ; INSECT 4, VOLUME 1
Sound04=1, 1445, 046, 038, 08, 0501, 1930, 0 ; INSECT 1, VOLUME 2
Sound05=1, 1446, 050, 040, 08, 0501, 1930, 0 ; INSECT 2, VOLUME 2
Sound06=1, 1447, 054, 042, 08, 0501, 1930, 0 ; INSECT 3, VOLUME 2
Sound07=1, 1448, 058, 044, 08, 0501, 1930, 0 ; INSECT 4, VOLUME 2
; LIGHT NIGHT INSECTS (MORE SPARSE)
Sound08=1, 1445, 031, 020, 04, 1931, 0500, 0 ; INSECT 1, VOLUME 1
Sound09=1, 1446, 035, 022, 04, 1931, 0500, 0 ; INSECT 2, VOLUME 1
Sound10=1, 1447, 039, 024, 04, 1931, 0500, 0 ; INSECT 3, VOLUME 1
Sound11=1, 1448, 043, 026, 04, 1931, 0500, 0 ; INSECT 4, VOLUME 1
Sound12=1, 1445, 047, 028, 08, 1931, 0500, 0 ; INSECT 1, VOLUME 2
Sound13=1, 1446, 051, 030, 08, 1931, 0500, 0 ; INSECT 2, VOLUME 2
Sound14=1, 1447, 055, 032, 08, 1931, 0500, 0 ; INSECT 3, VOLUME 2
Sound15=1, 1448, 059, 034, 08, 1931, 0500, 0 ; INSECT 4, VOLUME 2
Sound16=2, 1449, 000, 100, 24, 1931, 0500, 0 ; INSECT LOOP
; updated 10-22-2003
Shape00=0, 0, 0, 65535, 65535
; ======================================================================
; FEATURE : LAKE (ABOVE AND BELOW WATER)
; ======================================================================
[SoundRegion07]
; UPDATED 09-29-2003
Name=feature : lake (OLD VERSION)
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
Sound00=2, 176, 0, 100, 100, 0, 0, 0 ; OLD LAKE LOOP
; updated 10-22-2003
Shape00=1, 38144, 29952, 1536
Shape01=1, 36864, 28672, 1728
Shape02=1, 35072, 26880, 1856
Shape03=1, 33024, 25344, 2304
Shape04=1, 30720, 25344, 2048
Shape05=1, 28672, 25344, 2368
Shape06=1, 26112, 25600, 1536
Shape07=1, 23552, 25600, 2112
Shape08=1, 21504, 26624, 1792
Shape09=1, 20224, 28416, 2176
Shape10=1, 17152, 27392, 1408
Shape11=1, 18176, 30720, 2880
Shape12=1, 15872, 32000, 1792
Shape13=1, 18944, 34304, 2560
Shape14=1, 20480, 37376, 1984
Shape15=1, 22272, 39168, 1728
Shape16=1, 24832, 39936, 1856
Shape17=1, 27648, 39936, 1728
Shape18=1, 29952, 39680, 1920
Shape19=1, 31488, 38912, 2240
Shape20=1, 34048, 37888, 1920
Shape21=1, 36096, 37120, 1920
Shape22=1, 38144, 35072, 2304
Shape23=1, 38144, 32256, 1536
; ======================================================================
[SoundRegion08]
; updated 11-07-2003
Name=ambientloop : underocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
version=2
Sound00=2, 1383, 000, 100, 90, 0, 0, 0, 2 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-22-2003
Shape00=1, 38144, 29952, 1536
Shape01=1, 36864, 28672, 1728
Shape02=1, 35072, 26880, 1856
Shape03=1, 33024, 25344, 2304
Shape04=1, 30720, 25344, 2048
Shape05=1, 28672, 25344, 2368
Shape06=1, 26112, 25600, 1536
Shape07=1, 23552, 25600, 2112
Shape08=1, 21504, 26624, 1792
Shape09=1, 20224, 28416, 2176
Shape10=1, 17152, 27392, 1408
Shape11=1, 18176, 30720, 2880
Shape12=1, 15872, 32000, 1792
Shape13=1, 18944, 34304, 2560
Shape14=1, 20480, 37376, 1984
Shape15=1, 22272, 39168, 1728
Shape16=1, 24832, 39936, 1856
Shape17=1, 27648, 39936, 1728
Shape18=1, 29952, 39680, 1920
Shape19=1, 31488, 38912, 2240
Shape20=1, 34048, 37888, 1920
Shape21=1, 36096, 37120, 1920
Shape22=1, 38144, 35072, 2304
Shape23=1, 38144, 32256, 1536
; ======================================================================
; FEATURE : RIVER (ABOVE AND BELOW WATER)
; ======================================================================
[SoundRegion09]
; UPDATED 09-29-2003
Name=feature : river (OLD VERSION)
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
Sound00=2, 120, 0, 100, 100, 0, 0, 0 ; OLD RIVER LOOP
; updated 10-28-2003
; radii made bigger by hand 10-28-2003
Shape00=1, 65280, 34816, 2148
Shape01=1, 62720, 34560, 2212
Shape02=1, 60928, 34560, 2404
Shape03=1, 58624, 34304, 2212
Shape04=1, 56320, 34560, 2276
Shape05=1, 54272, 34304, 2276
Shape06=1, 51712, 34560, 2404
Shape07=1, 49408, 34560, 2212
Shape08=1, 47104, 34304, 2212
Shape09=1, 44544, 33792, 2788
Shape10=1, 41984, 33024, 2788
Shape11=1, 39936, 30720, 1636
; ======================================================================
[SoundRegion10]
; updated 11-07-2003
Name=ambientloop : underocean
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=1
version=2
Sound00=2, 1383, 000, 100, 90, 0, 0, 0, 2 ; ZONE-SPECIFIC AMBIENCE LOOP
; updated 10-28-2003
; radii made bigger by hand 10-28-2003
Shape00=1, 65280, 34816, 2148
Shape01=1, 62720, 34560, 2212
Shape02=1, 60928, 34560, 2404
Shape03=1, 58624, 34304, 2212
Shape04=1, 56320, 34560, 2276
Shape05=1, 54272, 34304, 2276
Shape06=1, 51712, 34560, 2404
Shape07=1, 49408, 34560, 2212
Shape08=1, 47104, 34304, 2212
Shape09=1, 44544, 33792, 2788
Shape10=1, 41984, 33024, 2788
Shape11=1, 39936, 30720, 1636
; ======================================================================
; FEATURE : FIRE - MEDIUM
; ======================================================================
[SoundRegion11]
; UPDATED 01-14-2004
Name=feature : fire - medium
Color=0
fade_on_mp3=0
fade_time=3
random_sound_spacing=5
zone_wide_sounds=0
sound_type=3
; FIRE-MEDIUM
Sound00=2, 1461, 000, 100, 20, 0, 0, 0 ; MEDIUM FIRE LOOP
; UPDATED 01-08-2004
Shape00=1, 26882, 32381, 0300 ; IN GREAT PYRAMID
Shape01=1, 48093, 06753, 0300 ; INSIDE SETIAN TEMPLE
Shape02=1, 48418, 06753, 0300 ; INSIDE SETIAN TEMPLE
Shape03=1, 36096, 06016, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape04=1, 37248, 04992, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape05=1, 38528, 06272, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape06=1, 37376, 07424, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape07=1, 45824, 07936, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape08=1, 45824, 09600, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape09=1, 46592, 11520, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape10=1, 50048, 11520, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape11=1, 50688, 09600, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape12=1, 50688, 08064, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape13=1, 59520, 13312, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape14=1, 60800, 14080, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape15=1, 59392, 15488, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape16=1, 58624, 14208, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape17=1, 46976, 20992, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape18=1, 48768, 21632, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape19=1, 48768, 23168, 0300 ; 4 TORCHES INSIDE SETIAN HUT
Shape20=1, 46976, 22528, 0300 ; 4 TORCHES INSIDE SETIAN HUT
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT DAY MUSIC
; PIECE: "TOAD3"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion49]
Name=synth strings (toad_05, toad_06)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1137, 021, 30, 099, 0501, 1930, 1
Sound01=1, 1138, 028, 40, 099, 0501, 1930, 1
Sound02=1, 1139, 035, 50, 099, 0501, 1930, 1
Sound03=1, 1140, 042, 60, 099, 0501, 1930, 1
Sound04=1, 1141, 045, 30, 069, 0501, 1930, 1
Sound05=1, 1142, 060, 40, 069, 0501, 1930, 1
Sound06=1, 1143, 075, 50, 069, 0501, 1930, 1
Sound07=1, 1144, 090, 60, 069, 0501, 1930, 1
; ======================================================================
[SoundRegion50]
Name=synth pad (toad_10)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1157, 024, 30, 099, 0501, 1930, 1
Sound01=1, 1158, 032, 40, 099, 0501, 1930, 1
Sound02=1, 1159, 040, 50, 099, 0501, 1930, 1
Sound03=1, 1160, 048, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion51]
Name=synth melody (toad_07)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1145, 036, 30, 099, 0501, 1930, 1
Sound01=1, 1146, 048, 40, 099, 0501, 1930, 1
Sound02=1, 1147, 060, 50, 099, 0501, 1930, 1
Sound03=1, 1148, 072, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion52]
Name=acoustic guitar - short (toad_04)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1133, 039, 30, 099, 0501, 1930, 1
Sound01=1, 1134, 052, 40, 099, 0501, 1930, 1
Sound02=1, 1135, 065, 50, 099, 0501, 1930, 1
Sound03=1, 1136, 078, 60, 099, 0501, 1930, 1
; ======================================================================
[SoundRegion53]
Name=acoustic guitar - long (toad_03)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1129, 042, 30, 089, 0501, 1930, 1
Sound01=1, 1130, 056, 40, 089, 0501, 1930, 1
Sound02=1, 1131, 070, 50, 089, 0501, 1930, 1
Sound03=1, 1132, 084, 60, 089, 0501, 1930, 1
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT NIGHT MUSIC
; PIECE: "AT02"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion54]
Name=ATXX_07 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1057, 10, 40, 099, 1931, 0500, 1
Sound01=1, 1058, 13, 45, 099, 1931, 0500, 1
Sound02=1, 1059, 16, 50, 099, 1931, 0500, 1
Sound03=1, 1060, 19, 55, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion55]
Name=ATXX_02 (synth sfx)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1037, 16, 45, 099, 1931, 0500, 1
Sound01=1, 1038, 21, 50, 099, 1931, 0500, 1
Sound02=1, 1039, 26, 55, 099, 1931, 0500, 1
Sound03=1, 1040, 31, 60, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion56]
Name=ATXX_05 (synth melody)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1049, 22, 50, 099, 1931, 0500, 1
Sound01=1, 1050, 29, 55, 099, 1931, 0500, 1
Sound02=1, 1051, 36, 60, 099, 1931, 0500, 1
Sound03=1, 1052, 43, 65, 099, 1931, 0500, 1
; ======================================================================
[SoundRegion57]
Name=ATXX_06 (tremolo synth)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
Sound00=1, 1053, 28, 55, 099, 1931, 0500, 1
Sound01=1, 1054, 37, 60, 099, 1931, 0500, 1
Sound02=1, 1055, 46, 65, 099, 1931, 0500, 1
Sound03=1, 1056, 55, 70, 099, 1931, 0500, 1
; ======================================================================
; SOUNDS.DAT: TRIALS OF ATLANTIS - AMBIENT UNDERWATER MUSIC
; PIECE: "AT06-24"
; UPDATED: 09-23-2003
; ======================================================================
[SoundRegion59]
Name=ATXX_01 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1033, 10, 40, 099, 0, 0, 0, 2
Sound01=1, 1034, 13, 45, 099, 0, 0, 0, 2
Sound02=1, 1035, 16, 50, 099, 0, 0, 0, 2
Sound03=1, 1036, 19, 55, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion60]
Name=ATXX_12 (synth pad)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1077, 16, 45, 099, 0, 0, 0, 2
Sound01=1, 1078, 21, 50, 099, 0, 0, 0, 2
Sound02=1, 1079, 26, 55, 099, 0, 0, 0, 2
Sound03=1, 1080, 31, 60, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion61]
Name=ATXX_13 (synth strings)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1081, 22, 50, 099, 0, 0, 0, 2
Sound01=1, 1082, 29, 55, 099, 0, 0, 0, 2
Sound02=1, 1083, 36, 60, 099, 0, 0, 0, 2
Sound03=1, 1084, 43, 65, 099, 0, 0, 0, 2
; ======================================================================
[SoundRegion62]
Name=ATXX_15 (tremolo electric guitar)
Color=0
fade_on_mp3=1
fade_time=3
random_sound_spacing=5
zone_wide_sounds=1
sound_type=2
version=2
Sound00=1, 1089, 28, 55, 109, 0, 0, 0, 2
Sound01=1, 1090, 37, 60, 109, 0, 0, 0, 2
Sound02=1, 1091, 46, 65, 109, 0, 0, 0, 2
Sound03=1, 1092, 55, 70, 109, 0, 0, 0, 2