# | Sound Files | | min | max | 1=streamed | |
|
---|
1 | ID | filename | distance | distance | 0=cached | name | desc |
2 | 1 | rollover.wav | 0.0 | 0.0 | 1 | rollover | button rollover |
3 | 2 | click.wav | 0.0 | 0.0 | 1 | click | button click |
4 | 3 | plyrhit.wav | 0.0 | 1000.0 | 1 | player_hit | player is hit |
5 | 4 | plyrdie.wav | 0.0 | 1000.0 | 1 | player_die | player dies |
6 | 5 | damage.wav | 0.0 | 1000.0 | 1 | damage | damage |
7 | 6 | demsite.wav | 0.0 | 1000.0 | 1 | demon_targets | demon sights target |
8 | 7 | demhit.wav | 0.0 | 1000.0 | 1 | demon_hit | demon attacks & hits |
9 | 8 | demhit2.wav | 0.0 | 1000.0 | 1 | demon_hit2 | demon is hit |
10 | 9 | dematt.wav | 0.0 | 1000.0 | 1 | demon_attack | demon attacks & misses |
11 | 10 | demdie.wav | 0.0 | 1000.0 | 1 | demon_die | demon dies |
12 | 11 | swing.wav | 0.0 | 1000.0 | 1 | swing | player swings & misses |
13 | 12 | bigbell.wav | 0.0 | 1000.0 | 1 | <zone feature> | tower bell tolls in marketplace |
14 | 13 | steam01.wav | 0.0 | 1000.0 | 1 | <ambient> | steam hiss |
15 | 14 | steam02.wav | 0.0 | 1000.0 | 1 | <ambient> | steam hiss |
16 | 15 | fizzle.wav | 0.0 | 1000.0 | 1 | fizzle | spell fizzles |
17 | 16 | cauldron.wav | 0.0 | 1000.0 | 1 | <zone feature> | cauldron boils and bubbles in marketplace |
18 | 17 | firebal1.wav | 0.0 | 1000.0 | 1 | cast_fireball | fireball cast |
19 | 18 | firebal2.wav | 0.0 | 1000.0 | 1 | hit_fireball | fireball explodes |
20 | 19 | wstep.wav | 0.0 | 1000.0 | 1 | step_in_water | Step in water; transition from wading to swimming |
21 | 20 | walkwtr.wav | 0.0 | 1000.0 | 1 | footsteps_water | footsteps in water |
22 | 21 | resist.wav | 0.0 | 1000.0 | 1 | resist | player/critter resists spell |
23 | 22 | prayer.wav | 0.0 | 1000.0 | 1 | prayer | prayer spell |
24 | 23 | wall.wav | 0.0 | 1000.0 | 1 | wall | cast spell |
25 | 24 | miss.wav | 0.0 | 1000.0 | 1 | near_miss | near miss |
26 | 25 | snakehit.wav | 0.0 | 1000.0 | 1 | snake_hit | snake is hit |
27 | 26 | snakedie.wav | 0.0 | 1000.0 | 1 | snake_die | snake dies |
28 | 27 | snakeatt.wav | 0.0 | 1000.0 | 1 | snake_attack | snake attacks |
29 | 28 | fountain.wav | 0.0 | 1000.0 | 1 | <zone feature> | fountain in marketplace/city |
30 | 29 | skelhit.wav | 0.0 | 1000.0 | 1 | skeleton_hit | skeleton is hit |
31 | 30 | skeldie.wav | 0.0 | 1000.0 | 1 | skeleton_dies | skeleton dies |
32 | 31 | skelatt.wav | 0.0 | 1000.0 | 1 | skeleton_attacks | skeleton attack |
33 | 32 | marketcrowd.wav | 0.0 | 1000.0 | 1 | <ambient sound> | outdoor market crowd loop |
34 | 33 | strtcast.wav | 0.0 | 1000.0 | 1 | cast_start | start long cast |
35 | 34 | brownhit.wav | 0.0 | 1000.0 | 1 | brownie_hit | brownie is hit |
36 | 35 | browndie.wav | 0.0 | 1000.0 | 1 | brownie_dies | brownie dies |
37 | 36 | brownatt.wav | 0.0 | 1000.0 | 1 | brownie_attacks | brownie attacks |
38 | 37 | firehiss.wav | 0.0 | 1000.0 | 1 | <zone feature> | fire hissing loop |
39 | 38 | walk1.wav | 0.0 | 1000.0 | 1 | walk_1 | small creature / player-race on-land step |
40 | 39 | walk2.wav | 0.0 | 1000.0 | 1 | walk_2 | small creature / player-race on-land step |
41 | 40 | walk3.wav | 0.0 | 1000.0 | 1 | walk_3 | small creature / player-race on-land step |
42 | 41 | walk4.wav | 0.0 | 1000.0 | 1 | walk_4 | small creature / player-race on-land step |
43 | 42 | | | | | | |
44 | 43 | bowshot.wav | 0.0 | 1000.0 | 1 | bow_shot | bow release |
45 | 44 | arrowarm.wav | 0.0 | 1000.0 | 1 | arrow_arm | arrow hits armor |
46 | 45 | arrowhit.wav | 0.0 | 1000.0 | 1 | arrow_hit | arrow hits flesh |
47 | 46 | rdywpn.wav | 0.0 | 1000.0 | 1 | ready_weapon | weapon is readied |
48 | 47 | sheathe.wav | 0.0 | 1000.0 | 1 | sheathe | weapon is sheathed |
49 | 48 | shldhit.wav | 0.0 | 1000.0 | 1 | sheild_hit | weapon hits sheild |
50 | 49 | wpnhit.wav | 0.0 | 1000.0 | 1 | weapon_hit | weapon hits flesh |
51 | 50 | parry.wav | 0.0 | 1000.0 | 1 | parry | weapon hits weapon |
52 | 51 | wpnarmor.wav | 0.0 | 1000.0 | 1 | weapon_armor | weapon hits armor |
53 | 52 | femhit.wav | 0.0 | 1000.0 | 1 | female_hit | female pain |
54 | 53 | femhit2.wav | 0.0 | 1000.0 | 1 | female_hit2 | female pain II |
55 | 54 | malhit.wav | 0.0 | 1000.0 | 1 | male_hit | male pain |
56 | 55 | malhit2.wav | 0.0 | 1000.0 | 1 | male_hit2 | male pain II |
57 | 56 | mythic.wav | 0.0 | 0.0 | 1 | mythic | the "Mythic" sound |
58 | 57 | hlmhit.wav | 0.0 | 1000.0 | 1 | hlmhit | Highlander Male hit |
59 | 58 | hlmhit2.wav | 0.0 | 1000.0 | 1 | hlmhit2 | Highlander Male hit hard |
60 | 59 | hlmdie.wav | 0.0 | 1000.0 | 1 | hlmdie | Highlander Male die |
61 | 60 | sbmhit.wav | 0.0 | 1000.0 | 1 | sbmhit | Saracen/Briton Male hit |
62 | 61 | sbmhit2.wav | 0.0 | 1000.0 | 1 | sbmhit2 | Sara/Briton Male hit hard |
63 | 62 | sbmdie.wav | 0.0 | 1000.0 | 1 | sbmdie | Saracen/Briton Male death |
64 | 63 | avmhit.wav | 0.0 | 1000.0 | 1 | avmhit | Avalonian Male hit |
65 | 64 | avmhit2.wav | 0.0 | 1000.0 | 1 | avmhit2 | Avalonian Male hit hard |
66 | 65 | avmdie.wav | 0.0 | 1000.0 | 1 | avmdie | Avalonian Male death |
67 | 66 | hlfhit.wav | 0.0 | 1000.0 | 1 | hlfhit | Highlander Female hit |
68 | 67 | hlfhit2.wav | 0.0 | 1000.0 | 1 | hlfhit2 | Highlander Fem hit hard |
69 | 68 | hlfdie.wav | 0.0 | 1000.0 | 1 | hlfdie | Highlander Female death |
70 | 69 | sbfhit.wav | 0.0 | 1000.0 | 1 | sbfhit | Sara/Briton Fem hit |
71 | 70 | sbfhit2.wav | 0.0 | 1000.0 | 1 | sbfhit2 | Sara/Briton Fem hit hard |
72 | 71 | sbfdie.wav | 0.0 | 1000.0 | 1 | sbfdie | Sara/Briton Fem death |
73 | 72 | hlfhit3.wav | 0.0 | 1000.0 | 1 | hlfhit3 | High Female hit 3 |
74 | 73 | sbfhit3.wav | 0.0 | 1000.0 | 1 | sbfhit3 | Sara/Briton fem hit 3 |
75 | 74 | hlmhit3.wav | 0.0 | 1000.0 | 1 | hlmhit3 | High Male hit 3 |
76 | 75 | sbmhit3.wav | 0.0 | 1000.0 | 1 | sbmhit3 | Sara/Briton male hit 3 |
77 | 76 | avmhit3.wav | 0.0 | 1000.0 | 1 | avmhit3 | Avalonian Male hit 3 |
78 | 77 | gobhit.wav | 0.0 | 1000.0 | 1 | gobhit | Goblin Gets hit |
79 | 78 | gobatt.wav | 0.0 | 1000.0 | 1 | gobatt | Goblin Attacks |
80 | 79 | gobdie.wav | 0.0 | 1000.0 | 1 | gobdie | Goblin dies |
81 | 80 | avfhit.wav | 0.0 | 1000.0 | 1 | avfhit | Ava Female hit 1 |
82 | 81 | avfhit2.wav | 0.0 | 1000.0 | 1 | avfhit2 | Ava Female hit 2 |
83 | 82 | avfhit3.wav | 0.0 | 1000.0 | 1 | avfhit2 | Ava Female hit 3 |
84 | 83 | avfdie.wav | 0.0 | 1000.0 | 1 | avfdie | Ava Female Dies |
85 | 84 | quiver.wav | 0.0 | 1000.0 | 1 | quiver | Ready Bow Sound |
86 | 85 | macerdy.wav | 0.0 | 1000.0 | 1 | mace_ready | Ready Mace |
87 | 86 | skelhit2.wav | 0.0 | 1000.0 | 1 | skeleton_hit | Skeleton hit 2 |
88 | 87 | spidhit.wav | 0.0 | 1000.0 | 1 | spider_hit | Spider hit |
89 | 88 | spidhit2.wav | 0.0 | 1000.0 | 1 | spider_hit_2 | Spider hit 2 |
90 | 89 | spidatt.wav | 0.0 | 1000.0 | 1 | spider_att | Spider attacks |
91 | 90 | spiddie.wav | 0.0 | 1000.0 | 1 | spider_die | Spider dies |
92 | 91 | wolfatt.wav | 0.0 | 1000.0 | 1 | wolf_attack | Wolf Attack |
93 | 92 | wolfhit.wav | 0.0 | 1000.0 | 1 | wolf_hit | Wolf hit |
94 | 93 | wolfhit2.wav | 0.0 | 1000.0 | 1 | wh_2 | Wolf hit 2 |
95 | 94 | wolfhit3.wav | 0.0 | 1000.0 | 1 | wh_3 | Wolf hit 3 |
96 | 95 | wolfdie.wav | 0.0 | 1000.0 | 1 | wolf_die | Wolf dies |
97 | 96 | lute.wav | 0.0 | 1000.0 | 1 | lute_play | Lute is played |
98 | 97 | zomhit.wav | 0.0 | 1000.0 | 1 | zombie_hit_1 | Zombie is hit |
99 | 98 | zomhit2.wav | 0.0 | 1000.0 | 1 | zombie_hit_2 | Zombie hit 2 |
100 | 99 | zomatt.wav | 0.0 | 1000.0 | 1 | zombie_attack | Zombie Attacks |
101 | 100 | zomdie.wav | 0.0 | 1000.0 | 1 | zombie_die | Zombie dies |
102 | 101 | drums.wav | 0.0 | 1000.0 | 1 | drums | Drums are played |
103 | 102 | crithit.wav | 0.0 | 1000.0 | 1 | critical_hit | Critical Hit |
104 | 103 | wizgath.wav | 0.0 | 1000.0 | 1 | Wiz_gath | Wizard Gather sound |
105 | 104 | wizfirecast1.wav | 0.0 | 1000.0 | 1 | Fire_cast1 | Wizard Fire Cast 1 |
106 | 105 | wizfirecast2.wav | 0.0 | 1000.0 | 1 | fire_cast2 | Wizard Fire Cast 2 |
107 | 106 | wizfirehit1.wav | 0.0 | 1000.0 | 1 | fire_hit1 | Wizard Fire Hit 1 |
108 | 107 | wizfirehit2.wav | 0.0 | 1000.0 | 1 | fire_hit2 | Wizard Fire Hit 2 |
109 | 108 | clerbuff1.wav | 0.0 | 1000.0 | 1 | cleric_buff1 | Cleric buff 1 |
110 | 109 | clerbuff2.wav | 0.0 | 1000.0 | 1 | cleric_buff2 | cleric buff 2 |
111 | 110 | clerbuff3.wav | 0.0 | 1000.0 | 1 | cleric_buff3 | cleric buff3 |
112 | 111 | clergath.wav | 0.0 | 1000.0 | 1 | cleric_gather | Cleric Gather |
113 | 112 | clerheal1.wav | 0.0 | 1000.0 | 1 | cleric_heal1 | Cleric Heal 1 |
114 | 113 | clerheal2.wav | 0.0 | 1000.0 | 1 | cleric_heal2 | Cleric heal 2 |
115 | 114 | clerres.wav | 0.0 | 1000.0 | 1 | cleric_res | Cleric resurrection |
116 | 115 | clersmite.wav | 0.0 | 1000.0 | 1 | cleric_smite | Cleric smiting |
117 | 116 | lizatt.wav | 0.0 | 1000.0 | 1 | liz_att | lizard attacks |
118 | 117 | lizdie.wav | 0.0 | 1000.0 | 1 | liz_die | lizard dies |
119 | 118 | lizhit.wav | 0.0 | 1000.0 | 1 | liz_hit | lizard is hit |
120 | 119 | lizhit2.wav | 0.0 | 1000.0 | 1 | liz_hit2 | lizard hit 2 |
121 | 120 | book.wav | 0.0 | 1000.0 | 1 | | temporarilty reinstated - new water model not patched yet |
122 | 121 | flute.wav | 0.0 | 1000.0 | 1 | flute | flute |
123 | 122 | drip01.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
124 | 123 | drip02.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
125 | 124 | drip03.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
126 | 125 | drip04.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
127 | 126 | drip05.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
128 | 127 | drip06.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
129 | 128 | drip07.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
130 | 129 | drip08.wav | 0.0 | 1000.0 | 1 | <ambient> | cave water drip |
131 | 130 | bat01.wav | 0.0 | 1000.0 | 1 | <ambient> | bat wingflap |
132 | 131 | norfdie.wav | 0.0 | 1000.0 | 1 | norf | Norse Female death |
133 | 132 | norfhit.wav | 0.0 | 1000.0 | 1 | norfhit | Norse Female Hit |
134 | 133 | norfhit2.wav | 0.0 | 1000.0 | 1 | norfhit2 | Norse Female Hit 2 |
135 | 134 | normdie.wav | 0.0 | 1000.0 | 1 | normdie | Norse Male die |
136 | 135 | normhit.wav | 0.0 | 1000.0 | 1 | normhit | Norse Male hit |
137 | 136 | normhit2.wav | 0.0 | 1000.0 | 1 | normhit2 | Norse Male hit 2 |
138 | 137 | normhit3.wav | 0.0 | 1000.0 | 1 | normhit3 | Norse Male hit 3 |
139 | 138 | trfdie.wav | 0.0 | 1000.0 | 1 | trfdie | Troll Female death |
140 | 139 | trfhit.wav | 0.0 | 1000.0 | 1 | trfhit | Troll Female hit |
141 | 140 | trfhit2.wav | 0.0 | 1000.0 | 1 | trfhit2 | Troll Female hit 2 |
142 | 141 | trfhit3.wav | 0.0 | 1000.0 | 1 | trfhit3 | Troll Female hit 3 |
143 | 142 | dwmdie.wav | 0.0 | 1000.0 | 1 | dwmdie | Dwarf Male Death |
144 | 143 | dwmhit.wav | 0.0 | 1000.0 | 1 | dwmhit | Dwarf Male Hit |
145 | 144 | dwmhit2.wav | 0.0 | 1000.0 | 1 | dwmhit2 | Dwarf Male hit 2 |
146 | 145 | dwmhit3.wav | 0.0 | 1000.0 | 1 | dwmhit3 | Dwarf Male hit 3 |
147 | 146 | dwfdie.wav | 0.0 | 1000.0 | 1 | dwfdie | Dwarf Female Death |
148 | 147 | dwfhit.wav | 0.0 | 1000.0 | 1 | dwfhit | Dwarf Female Hit |
149 | 148 | dwfhit2.wav | 0.0 | 1000.0 | 1 | dwfhit2 | Dwarf Female hit 2 |
150 | 149 | dwfhit3.wav | 0.0 | 1000.0 | 1 | dwfhit3 | Dwaf Female hit 3 |
151 | 150 | treatt.wav | 0.0 | 1000.0 | 1 | treatt | Tree Attacks |
152 | 151 | | | | | | |
153 | 152 | | | | | | |
154 | 153 | tredie.wav | 0.0 | 1000.0 | 1 | tredie | Tree dies |
155 | 154 | trehit.wav | 0.0 | 1000.0 | 1 | trehit | Tree hits |
156 | 155 | trehit2.wav | 0.0 | 1000.0 | 1 | trehit2 | Tree hits 2 |
157 | 156 | trehit3.wav | 0.0 | 1000.0 | 1 | trehit3 | Tree hits 3 |
158 | 157 | rockatt.wav | 0.0 | 1000.0 | 1 | rockatt | Rock Creature Attacks |
159 | 158 | rockatt2.wav | 0.0 | 1000.0 | 1 | rockatt2 | Rock Creature Attacks 2 |
160 | 159 | rockatt3.wav | 0.0 | 1000.0 | 1 | rockatt3 | Rock Creature Attacks 3 |
161 | 160 | rockdie.wav | 0.0 | 1000.0 | 1 | rockdie | Rock Creature Dies |
162 | 161 | rockhit.wav | 0.0 | 1000.0 | 1 | rockhit | Rock Creature hits |
163 | 162 | airgath.wav | 0.0 | 1000.0 | 1 | airgath | Alb. Wiz. Air Gather |
164 | 163 | aircast.wav | 0.0 | 1000.0 | 1 | | Alb. Wiz. Air Cast |
165 | 164 | airhit1.wav | 0.0 | 1000.0 | 1 | | Alb. Wiz. Air hit 1 |
166 | 165 | airhit2.wav | 0.0 | 1000.0 | 1 | | Alb Wiz. Air hit 2 |
167 | 166 | earthshield.wav | 0.0 | 1000.0 | 1 | | Alb. Wiz Shield cast |
168 | 167 | earthgath.wav | 0.0 | 1000.0 | 1 | | Alb. Wiz Earth Gather |
169 | 168 | earthhit.wav | 0.0 | 1000.0 | 1 | | Alb. Wiz earth hit |
170 | 169 | firegath.wav | 0.0 | 1000.0 | 1 | | alb. Wiz. Fire gather |
171 | 170 | firecast.wav | 0.0 | 1000.0 | 1 | | alb. Wiz fire cast |
172 | 171 | firehit1.wav | 0.0 | 1000.0 | 1 | | alb. Wiz fire hit1 |
173 | 172 | icegath.wav | 0.0 | 1000.0 | 1 | | alb. Wiz ice gather |
174 | 173 | icecast.wav | 0.0 | 1000.0 | 1 | | alb wiz ice cast |
175 | 174 | icehit1.wav | 0.0 | 1000.0 | 1 | | alb wiz ice hit 1 |
176 | 175 | earthcast.wav | 0.0 | 1000.0 | 1 | | alb Wiz earth cast |
177 | 176 | shore.wav | 0.0 | 1000.0 | 1 | | temporarilty reinstated - new water model not patched yet |
178 | 177 | trmdie.wav | 0.0 | 1000.0 | 1 | | Troll Male dies |
179 | 178 | trmhit.wav | 0.0 | 1000.0 | 1 | | Troll male is hit |
180 | 179 | trmhit2.wav | 0.0 | 1000.0 | 1 | | Troll male is hit 2 |
181 | 180 | trmhit3.wav | 0.0 | 1000.0 | 1 | | Troll male is hit 3 |
182 | 181 | kobmdie.wav | 0.0 | 1000.0 | 1 | | Kobold Male dies |
183 | 182 | kobmhit.wav | 0.0 | 1000.0 | 1 | | kobold male is hit |
184 | 183 | kobmhit2.wav | 0.0 | 1000.0 | 1 | | kobold male is hit 2 |
185 | 184 | kobmhit3.wav | 0.0 | 1000.0 | 1 | | kobold male is hit 3 |
186 | 185 | kobfhit.wav | 0.0 | 1000.0 | 1 | | kobold female hits |
187 | 186 | kobfhit2.wav | 0.0 | 1000.0 | 1 | | kobold female hits 2 |
188 | 187 | kobfhit3.wav | 0.0 | 1000.0 | 1 | | kobold female hits 3 |
189 | 188 | kobfdie.wav | 0.0 | 1000.0 | 1 | | kobold female dies |
190 | 189 | bat02.wav | 0.0 | 1000.0 | 1 | <ambient> | bat wingflap |
191 | 190 | bat03.wav | 0.0 | 1000.0 | 1 | <ambient> | bat squeak |
192 | 191 | bat04.wav | 0.0 | 1000.0 | 1 | <ambient> | bat squeak |
193 | 192 | bat05.wav | 0.0 | 1000.0 | 1 | <ambient> | bat squeak |
194 | 193 | bat06.wav | 0.0 | 1000.0 | 1 | <ambient> | bat squeak |
195 | 194 | ice01.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
196 | 195 | ice02.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
197 | 196 | ice03.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
198 | 197 | ice04.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
199 | 198 | ice05.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
200 | 199 | ice06.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
201 | 200 | ice07.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
202 | 201 | ice08.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
203 | 202 | ice09.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
204 | 203 | ice10.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
205 | 204 | ice11.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
206 | 205 | thngath.wav | 0.0 | 1000.0 | 1 | | Thane Gather |
207 | 206 | thnlightcast1.wav | 0.0 | 1000.0 | 1 | | Thane lightning cast 1 |
208 | 207 | thnlightcast2.wav | 0.0 | 1000.0 | 1 | | Thane lightning cast 2 |
209 | 208 | thnbuff.wav | 0.0 | 1000.0 | 1 | | Thane buff cast |
210 | 209 | ice12.wav | 0.0 | 1000.0 | 1 | <ambient> | ice shriek |
211 | 210 | undead01.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
212 | 211 | undead02.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
213 | 212 | undead03.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
214 | 213 | undead04.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
215 | 214 | undead05.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
216 | 215 | undead06.wav | 0.0 | 1000.0 | 1 | <ambient> | undead voice |
217 | 216 | | | | | | |
218 | 217 | | | | | | |
219 | 218 | | | | | | |
220 | 219 | | | | | | |
221 | 220 | | | | | | |
222 | 221 | outofwater.wav | 0.0 | 1000.0 | 1 | | Get out of water; transition from swimming to wading |
223 | 222 | | | | | | |
224 | 223 | | | | | | |
225 | 224 | gntatt.wav | 0.0 | 1000.0 | 1 | | Giant attacks |
226 | 225 | gntdie.wav | 0.0 | 1000.0 | 1 | | giant dies |
227 | 226 | gnthit.wav | 0.0 | 1000.0 | 1 | | giant gets hit |
228 | 227 | gnthit2.wav | 0.0 | 1000.0 | 1 | | giant gets hit 2 |
229 | 228 | gnthit3.wav | 0.0 | 1000.0 | 1 | | giant gets hit 3 |
230 | 229 | lionatt.wav | 0.0 | 1000.0 | 1 | | lion attacks |
231 | 230 | lionatt2.wav | 0.0 | 1000.0 | 1 | | lion attacks 2 |
232 | 231 | liondie.wav | 0.0 | 1000.0 | 1 | | lion dies |
233 | 232 | lionhit.wav | 0.0 | 1000.0 | 1 | | lion hits |
234 | 233 | eldshield.wav | 0.0 | 1000.0 | 1 | | eldritch shield |
235 | 234 | eldcast.wav | 0.0 | 1000.0 | 1 | | eldritch cast |
236 | 235 | eldhit.wav | 0.0 | 1000.0 | 1 | | eldritch hit |
237 | 236 | eldgath.wav | 0.0 | 1000.0 | 1 | | eldritch gather |
238 | 237 | sorccast.wav | 0.0 | 1000.0 | 1 | | Sorcerer cast |
239 | 238 | sorccast2.wav | 0.0 | 1000.0 | 1 | | sorcerer cast 2 |
240 | 239 | sorcgath.wav | 0.0 | 1000.0 | 1 | | sorcerer gather |
241 | 240 | sorchit.wav | 0.0 | 1000.0 | 1 | | sorcerer hit |
242 | 241 | | | | | | |
243 | 242 | | | | | | |
244 | 243 | | | | | | |
245 | 244 | | | | | | |
246 | 245 | gblnhit.wav | 0.0 | 1000.0 | 1 | | goblin is hit |
247 | 246 | gblndie.wav | 0.0 | 1000.0 | 1 | | goblin dies |
248 | 247 | gblnatt.wav | 0.0 | 1000.0 | 1 | | goblin attacks |
249 | 248 | gblnhit2.wav | 0.0 | 1000.0 | 1 | | goblin is hit 2 |
250 | 249 | gblnhit3.wav | 0.0 | 1000.0 | 1 | | goblin is hit 3 |
251 | 250 | bskelatt.wav | 0.0 | 1000.0 | 1 | | big skeleton attacks |
252 | 251 | bskeldie.wav | 0.0 | 1000.0 | 1 | | big skeleton dies |
253 | 252 | bskelhit.wav | 0.0 | 1000.0 | 1 | | big skeleton is hit |
254 | 253 | bskelhit2.wav | 0.0 | 1000.0 | 1 | | big skeleton is hit 2 |
255 | 254 | venhit.wav | 0.0 | 1000.0 | 1 | | vendo is hit |
256 | 255 | venhit2.wav | 0.0 | 1000.0 | 1 | | vendo is hit 2 |
257 | 256 | venatt.wav | 0.0 | 1000.0 | 1 | | vendo attacks |
258 | 257 | venhit3.wav | 0.0 | 1000.0 | 1 | | vendo is hit 3 |
259 | 258 | vendie.wav | 0.0 | 1000.0 | 1 | | vendo dies |
260 | 259 | ogrehit.wav | 0.0 | 1000.0 | 1 | | ogre is hit |
261 | 260 | ogrehit2.wav | 0.0 | 1000.0 | 1 | | ogre is hit 2 |
262 | 261 | ogrehit3.wav | 0.0 | 1000.0 | 1 | | ogre is hit 3 |
263 | 262 | ogredie.wav | 0.0 | 1000.0 | 1 | | ogre dies |
264 | 263 | ogreatt.wav | 0.0 | 1000.0 | 1 | | ogre attacks |
265 | 264 | hobhit.wav | 0.0 | 1000.0 | 1 | | hobgoblin is hit |
266 | 265 | hobhit2.wav | 0.0 | 1000.0 | 1 | | hobgoblin is hit 2 |
267 | 266 | hobhit3.wav | 0.0 | 1000.0 | 1 | | hobgoblin is hit 3 |
268 | 267 | hobdie.wav | 0.0 | 1000.0 | 1 | | hobgoblin dies |
269 | 268 | hobatt.wav | 0.0 | 1000.0 | 1 | | hobgoblin attacks. |
270 | 269 | araatt.wav | 0.0 | 1000.0 | 1 | | arachite attacks |
271 | 270 | aradie.wav | 0.0 | 1000.0 | 1 | | arachite dies |
272 | 271 | arahit.wav | 0.0 | 1000.0 | 1 | | arachite is hit 1 |
273 | 272 | arahit2.wav | 0.0 | 1000.0 | 1 | | arachite is hit 2 |
274 | 273 | wghthit.wav | 0.0 | 1000.0 | 1 | | wight is hit |
275 | 274 | wghthit2.wav | 0.0 | 1000.0 | 1 | | wight is hit 2 |
276 | 275 | wghthit3.wav | 0.0 | 1000.0 | 1 | | wight is hit 3 |
277 | 276 | wghtdie.wav | 0.0 | 1000.0 | 1 | | wight die |
278 | 277 | wghtatt.wav | 0.0 | 1000.0 | 1 | | wight attack |
279 | 278 | fundatt.wav | 0.0 | 1000.0 | 1 | | female undead attack |
280 | 279 | funddie.wav | 0.0 | 1000.0 | 1 | | female undead dies |
281 | 280 | fundhit.wav | 0.0 | 1000.0 | 1 | | female undead hits |
282 | 281 | fundhit2.wav | 0.0 | 1000.0 | 1 | | female undead hits 2 |
283 | 282 | bearatt.wav | 0.0 | 1000.0 | 1 | | bear attacks |
284 | 283 | beardie.wav | 0.0 | 1000.0 | 1 | | bear dies |
285 | 284 | bearhit.wav | 0.0 | 1000.0 | 1 | | bear is hit |
286 | 285 | bearhit2.wav | 0.0 | 1000.0 | 1 | | bear is hit 2 |
287 | 286 | bearhit3.wav | 0.0 | 1000.0 | 1 | | bear is hit 3 |
288 | 287 | pixhit.wav | 0.0 | 1000.0 | 1 | | pixie his hit |
289 | 288 | pixhit2.wav | 0.0 | 1000.0 | 1 | | pixie is hit 2 |
290 | 289 | pixhit3.wav | 0.0 | 1000.0 | 1 | | pixie is hit 3 |
291 | 290 | pixdie.wav | 0.0 | 1000.0 | 1 | | pixie dies |
292 | 291 | pixatt.wav | 0.0 | 1000.0 | 1 | | pixie attacks |
293 | 292 | horsehit.wav | 0.0 | 1000.0 | 1 | | horse is hit |
294 | 293 | horshit2.wav | 0.0 | 1000.0 | 1 | | horse is hit 2 |
295 | 294 | horshit3.wav | 0.0 | 1000.0 | 1 | | horse is hit 3 |
296 | 295 | horsatt.wav | 0.0 | 1000.0 | 1 | | horse attacks |
297 | 296 | horsdie.wav | 0.0 | 1000.0 | 1 | | horse dies. |
298 | 297 | wyvhit.wav | 0.0 | 1000.0 | 1 | | wyver is hit 3 |
299 | 298 | wyvhit2.wav | 0.0 | 1000.0 | 1 | | wyvern is hit 2 |
300 | 299 | wyvhit3.wav | 0.0 | 1000.0 | 1 | | wyvern is hit 3 |
301 | 300 | wyvatt.wav | 0.0 | 1000.0 | 1 | | wyvern attacks |
302 | 301 | wyvdie.wav | 0.0 | 1000.0 | 1 | | wyvern dies |
303 | 302 | levhib.wav | 0.0 | 1000.0 | 1 | | level up sound |
304 | 303 | levalb.wav | 0.0 | 1000.0 | 1 | | level up sound |
305 | 304 | levmid.wav | 0.0 | 1000.0 | 1 | | level up sound |
306 | 305 | galop1.wav | 0.0 | 1000.0 | 1 | | gallop sound |
307 | 306 | galop2.wav | 0.0 | 1000.0 | 1 | | gallop sound |
308 | 307 | galop3.wav | 0.0 | 1000.0 | 1 | | gallop sound |
309 | 308 | galop4.wav | 0.0 | 1000.0 | 1 | | gallop sound |
310 | 309 | shapshft.wav | 0.0 | 1000.0 | 1 | | Shapeshifting |
311 | 310 | lwdatt.wav | 0.0 | 1000.0 | 1 | | demon attacks |
312 | 311 | lwddie.wav | 0.0 | 1000.0 | 1 | | demon dies |
313 | 312 | lwdhit.wav | 0.0 | 1000.0 | 1 | | demon is hit |
314 | 313 | lwdhit2.wav | 0.0 | 1000.0 | 1 | | demon is hit 2 |
315 | 314 | lwdhit3.wav | 0.0 | 1000.0 | 1 | | demon is hit 3 |
316 | 315 | scatt.wav | 0.0 | 1000.0 | 1 | | sea creature attacks |
317 | 316 | scdie.wav | 0.0 | 1000.0 | 1 | | sea creature dies |
318 | 317 | schit.wav | 0.0 | 1000.0 | 1 | | sea creature is hit |
319 | 318 | schit2.wav | 0.0 | 1000.0 | 1 | | sea creature is hit 2 |
320 | 319 | schit3.wav | 0.0 | 1000.0 | 1 | | sea creature is hit 3 |
321 | 320 | lcatt.wav | 0.0 | 1000.0 | 1 | | land creature attacks |
322 | 321 | lcdie.wav | 0.0 | 1000.0 | 1 | | land creature dies |
323 | 322 | lchit2.wav | 0.0 | 1000.0 | 1 | | land creature is hit |
324 | 323 | lchit3.2wav | 0.0 | 1000.0 | 1 | | land creature is hit 2 |
325 | 324 | lchit.wav | 0.0 | 1000.0 | 1 | | land creature is hit 3 |
326 | 325 | swiatt.wav | 0.0 | 1000.0 | 1 | | winged imp attacks |
327 | 326 | swidie.wav | 0.0 | 1000.0 | 1 | | winged imp dies |
328 | 327 | swihit.wav | 0.0 | 1000.0 | 1 | | winged imp is hit |
329 | 328 | swihit2.wav | 0.0 | 1000.0 | 1 | | winged imp is hit 2 |
330 | 329 | swihit3.wav | 0.0 | 1000.0 | 1 | | winged imp is hit 3 |
331 | 330 | afnbatt.wav | 0.0 | 1000.0 | 1 | | afanc baby hits |
332 | 331 | afnbdie.wav | 0.0 | 1000.0 | 1 | | afanc baby dies |
333 | 332 | afnbhit.wav | 0.0 | 1000.0 | 1 | | afancy baby is hit |
334 | 333 | afnbhit2.wav | 0.0 | 1000.0 | 1 | | afanc baby is hit 2 |
335 | 334 | afnbhit3.wav | 0.0 | 1000.0 | 1 | | afanc baby is hit 3 |
336 | 335 | afncatt.wav | 0.0 | 1000.0 | 1 | | afanc attacks |
337 | 336 | afncdie.wav | 0.0 | 1000.0 | 1 | | afanc dies |
338 | 337 | afnchit.wav | 0.0 | 1000.0 | 1 | | afanc is hit |
339 | 338 | afnchit2.wav | 0.0 | 1000.0 | 1 | | afanc is hit 2 |
340 | 339 | afnchit3.wav | 0.0 | 1000.0 | 1 | | afanc is hit 3 |
341 | 340 | | | | | | |
342 | 341 | | | | | | |
343 | 342 | | | | | | |
344 | 343 | | | | | | |
345 | 344 | | | | | | |
346 | 345 | | | | | | |
347 | 346 | wdrgatt.wav | 0.0 | 1000.0 | 1 | | wolf dragon attacks |
348 | 347 | wdrgdie.wav | 0.0 | 1000.0 | 1 | | wolf dragon dies |
349 | 348 | sdrgatt.wav | 0.0 | 1000.0 | 1 | | stone dragon attacks |
350 | 349 | sdrgdie.wav | 0.0 | 1000.0 | 1 | | stone dragon dies |
351 | 350 | udrgatt.wav | 0.0 | 1000.0 | 1 | | undead dragon attacks |
352 | 351 | udrgdie.wav | 0.0 | 1000.0 | 1 | | undead dragon dies |
353 | 352 | adrghit.wav | 0.0 | 1000.0 | 1 | | any dragon is hit |
354 | 353 | adrghit2.wav | 0.0 | 1000.0 | 1 | | any dragon is hit 2 |
355 | 354 | adrghit3.wav | 0.0 | 1000.0 | 1 | | any dragon is hit 3 |
356 | 355 | frogatt.wav | 0.0 | 1000.0 | 1 | | frog attacks |
357 | 356 | froghit.wav | 0.0 | 1000.0 | 1 | | frog is hit |
358 | 357 | froghit2.wav | 0.0 | 1000.0 | 1 | | frog is hit 2 |
359 | 358 | froghit3.wav | 0.0 | 1000.0 | 1 | | frog is hit 3 |
360 | 359 | frogdie.wav | 0.0 | 1000.0 | 1 | | frog dies |
361 | 360 | malatt.wav | 0.0 | 1000.0 | 1 | | human male attacks |
362 | 361 | fematt.wav | 0.0 | 1000.0 | 1 | | human female attacks |
363 | 362 | hlmatt.wav | 0.0 | 1000.0 | 1 | | highlander male attacks |
364 | 363 | hlfatt.wav | 0.0 | 1000.0 | 1 | | highlander female attacks |
365 | 364 | sbmatt.wav | 0.0 | 1000.0 | 1 | | saracen/britton male attacks |
366 | 365 | sbfatt.wav | 0.0 | 1000.0 | 1 | | saracen/britton female attacks |
367 | 366 | avmatt.wav | 0.0 | 1000.0 | 1 | | avalonian male attacks |
368 | 367 | avfatt.wav | 0.0 | 1000.0 | 1 | | avalonian female attacks |
369 | 368 | normatt.wav | 0.0 | 1000.0 | 1 | | norse male attacks |
370 | 369 | norfatt.wav | 0.0 | 1000.0 | 1 | | norse female attacks |
371 | 370 | dwmatt.wav | 0.0 | 1000.0 | 1 | | dwarf male attacks |
372 | 371 | dwfatt.wav | 0.0 | 1000.0 | 1 | | dwarf female attacks |
373 | 372 | kobmatt.wav | 0.0 | 1000.0 | 1 | | kobold male attacks |
374 | 373 | kobfatt.wav | 0.0 | 1000.0 | 1 | | kobold female attacks |
375 | 374 | trmatt.wav | 0.0 | 1000.0 | 1 | | troll male attacks |
376 | 375 | trfatt.wav | 0.0 | 1000.0 | 1 | | troll female attacks |
377 | 376 | lskatt.wav | 0.0 | 1000.0 | 1 | | legion soulkeeper attacks |
378 | 377 | lskhit.wav | 0.0 | 1000.0 | 1 | | legion soulkeeper is hit |
379 | 378 | lskhit2.wav | 0.0 | 1000.0 | 1 | | legion soulkeeper is hit 2 |
380 | 379 | lskhit3.wav | 0.0 | 1000.0 | 1 | | legion soulkeeper is hit 3 |
381 | 380 | lskdie.wav | 0.0 | 1000.0 | 1 | | legion soulkeeper dies |
382 | 381 | lchatt.wav | 0.0 | 1000.0 | 1 | | locust head attacks |
383 | 382 | lchhit.wav | 0.0 | 1000.0 | 1 | | locust head is hit |
384 | 383 | lchhit2.wav | 0.0 | 1000.0 | 1 | | locust head is hit 2 |
385 | 384 | lchhit3.wav | 0.0 | 1000.0 | 1 | | locust head is hit 3 |
386 | 385 | lchdie.wav | 0.0 | 1000.0 | 1 | | locust head dies |
387 | 386 | thdatt.wav | 0.0 | 1000.0 | 1 | | three-headed demon attacks |
388 | 387 | thdhit.wav | 0.0 | 1000.0 | 1 | | three-headed demon is hit |
389 | 388 | thdhit2.wav | 0.0 | 1000.0 | 1 | | three-headed demon is hit 2 |
390 | 389 | thdhit3.wav | 0.0 | 1000.0 | 1 | | three-headed demon is hit 3 |
391 | 390 | thddie.wav | 0.0 | 1000.0 | 1 | | three-headed demon dies |
392 | 391 | sucatt.wav | 0.0 | 1000.0 | 1 | | succubus attacks |
393 | 392 | suchit.wav | 0.0 | 1000.0 | 1 | | succubus is hit |
394 | 393 | suchit2.wav | 0.0 | 1000.0 | 1 | | succubus is hit 2 |
395 | 394 | suchit3.wav | 0.0 | 1000.0 | 1 | | succubus is hit 3 |
396 | 395 | sucdie.wav | 0.0 | 1000.0 | 1 | | succubus dies |
397 | 396 | uhkatt.wav | 0.0 | 1000.0 | 1 | | umber-hulk attacks |
398 | 397 | uhkhit.wav | 0.0 | 1000.0 | 1 | | umber-hulk is hit |
399 | 398 | uhkhit2.wav | 0.0 | 1000.0 | 1 | | umber-hulk is hit 2 |
400 | 399 | uhkhit3.wav | 0.0 | 1000.0 | 1 | | umber-hulk is hit 3 |
401 | 400 | uhkdie.wav | 0.0 | 1000.0 | 1 | | umber-hulk dies |
402 | 401 | hagatt.wav | 0.0 | 1000.0 | 1 | | hag attacks |
403 | 402 | haghit.wav | 0.0 | 1000.0 | 1 | | hag is hit |
404 | 403 | haghit2.wav | 0.0 | 1000.0 | 1 | | hag is hit 2 |
405 | 404 | haghit3.wav | 0.0 | 1000.0 | 1 | | hag is hit 3 |
406 | 405 | hagdie.wav | 0.0 | 1000.0 | 1 | | hag dies |
407 | 406 | spcatt.wav | 0.0 | 1000.0 | 1 | | spectre attacks |
408 | 407 | spchit.wav | 0.0 | 1000.0 | 1 | | spectre is hit |
409 | 408 | spchit2.wav | 0.0 | 1000.0 | 1 | | spectre is hit 2 |
410 | 409 | spchit3.wav | 0.0 | 1000.0 | 1 | | spectre is hit 3 |
411 | 410 | spcdie.wav | 0.0 | 1000.0 | 1 | | spectre dies |
412 | 411 | ambloop1.wav | 0.0 | 1000.0 | 1 | <ambient> | forest ambience loop |
413 | 412 | ambloop2.wav | 0.0 | 1000.0 | 1 | <ambient> | grassland ambience loop |
414 | 413 | ambloop3.wav | 0.0 | 1000.0 | 1 | <ambient> | marsh ambience loop |
415 | 414 | ambloop4.wav | 0.0 | 1000.0 | 1 | <ambient> | snow ambience loop |
416 | 415 | wind01.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/ocean wind gust |
417 | 416 | wind02.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/ocean wind gust |
418 | 417 | wind03.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/grassland wind gust |
419 | 418 | wind04.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/grassland wind gust |
420 | 419 | wind05.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/grassland/marsh/ocean wind gust |
421 | 420 | wind06.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland/marsh/ocean wind gust |
422 | 421 | wind07.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland/marsh/ocean wind gust |
423 | 422 | wind08.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh/ocean wind gust |
424 | 423 | wind09.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh/snow wind gust |
425 | 424 | wind10.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow wind gust |
426 | 425 | wind11.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow wind gust |
427 | 426 | wind12.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow wind gust |
428 | 427 | wind13.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow wind gust |
429 | 428 | botany01.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest botany rustle |
430 | 429 | botany02.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest botany rustle |
431 | 430 | botany03.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/grassland botany rustle |
432 | 431 | botany04.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland botany rustle |
433 | 432 | botany05.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland botany rustle |
434 | 433 | botany06.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh botany rustle |
435 | 434 | botany07.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh botany rustle |
436 | 435 | botany08.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh botany rustle |
437 | 436 | botany09.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow botany rustle |
438 | 437 | botany10.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow botany rustle |
439 | 438 | botany11.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow botany rustle |
440 | 439 | ranloop1.wav | 0.0 | 1000.0 | 1 | <ambient> | steady forest rain loop |
441 | 440 | ranloop2.wav | 0.0 | 1000.0 | 1 | <ambient> | steady grassland rain loop |
442 | 441 | ranloop3.wav | 0.0 | 1000.0 | 1 | <ambient> | steady marsh rain loop |
443 | 442 | ranloop4.wav | 0.0 | 1000.0 | 1 | <ambient> | steady barren rain loop |
444 | 443 | ranwind1.wav | 0.0 | 1000.0 | 1 | <ambient> | forest rainy wind gust |
445 | 444 | ranwind2.wav | 0.0 | 1000.0 | 1 | <ambient> | forest/grassland rainy wind gust |
446 | 445 | ranwind3.wav | 0.0 | 1000.0 | 1 | <ambient> | grassland/marsh/ocean rainy wind gust |
447 | 446 | ranwind4.wav | 0.0 | 1000.0 | 1 | <ambient> | marsh/ocean rainy wind gust |
448 | 447 | thunder1.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
449 | 448 | thunder2.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
450 | 449 | thunder3.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
451 | 450 | thunder4.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
452 | 451 | thunder5.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
453 | 452 | thunder6.wav | 0.0 | 1000.0 | 1 | <ambient> | thunder |
454 | 453 | bird01.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest bird (woodpecker) |
455 | 454 | bird02.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/desert bird (nutcracker) |
456 | 455 | bird03.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest/ocean/desert bird (eagle) |
457 | 456 | bird04.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest bird (blackbird) |
458 | 457 | bird05.wav | 0.0 | 1000.0 | 1 | <ambient> | day forest bird (grosbeak) |
459 | 458 | bird06.wav | 0.0 | 1000.0 | 1 | <ambient> | day forest bird (mockingbird) |
460 | 459 | bird07.wav | 0.0 | 1000.0 | 1 | <ambient> | day forest bird (towhee) |
461 | 460 | bird08.wav | 0.0 | 1000.0 | 1 | <ambient> | day forest bird (chickadee) |
462 | 461 | bird09.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland bird (peacock) |
463 | 462 | bird10.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland/ocean/desert bird (hawk) |
464 | 463 | bird11.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland bird (quail) |
465 | 464 | bird12.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland bird (sparrow) |
466 | 465 | bird13.wav | 0.0 | 1000.0 | 1 | <ambient> | day grassland bird (warbler) |
467 | 466 | bird14.wav | 0.0 | 1000.0 | 1 | <ambient> | day grassland bird (bluebird) |
468 | 467 | bird15.wav | 0.0 | 1000.0 | 1 | <ambient> | day grassland bird (finch) |
469 | 468 | bird16.wav | 0.0 | 1000.0 | 1 | <ambient> | day grassland bird (meadowlark) |
470 | 469 | bird17.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh/ocean/desert bird (raven) |
471 | 470 | bird18.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh bird (flycatcher) |
472 | 471 | bird19.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh bird (kinglet) |
473 | 472 | bird20.wav | 0.0 | 1000.0 | 1 | <ambient> | day marsh bird (catbird) |
474 | 473 | bird21.wav | 0.0 | 1000.0 | 1 | <ambient> | day marsh bird (duck) |
475 | 474 | bird22.wav | 0.0 | 1000.0 | 1 | <ambient> | day marsh bird (mallard) |
476 | 475 | birdowl1.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night all zones bird (owl) |
477 | 476 | birdowl2.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night all zones bird (owl) |
478 | 477 | birdowl3.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night all zones bird (owl) |
479 | 478 | birdowl4.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night all zones bird (owl) |
480 | 479 | animal01.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest animal (chipmunk) |
481 | 480 | animal02.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest animal (squirrel) |
482 | 481 | animal03.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest animal (frog) |
483 | 482 | animal04.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest animal (wing flap) |
484 | 483 | animal05.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland animal (chipmunk) |
485 | 484 | animal06.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland animal (squirrel) |
486 | 485 | animal07.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland animal (frog) |
487 | 486 | animal08.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh animal (frog) |
488 | 487 | animal09.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh animal (frog) |
489 | 488 | animal10.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow/desert animal (wolf) |
490 | 489 | animal11.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow/desert animal (wolf) |
491 | 490 | animal12.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow/desert animal (wolf) |
492 | 491 | animal13.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night snow/desert animal (wolf) |
493 | 492 | insect01.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest insect (fly) |
494 | 493 | insect02.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night forest insect (bee) |
495 | 494 | insect03.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland insect (fly) |
496 | 495 | insect04.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland insect (bee) |
497 | 496 | insect05.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night grassland insect (mosquito) |
498 | 497 | insect06.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh insect (fly) |
499 | 498 | insect07.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh insect (bee) |
500 | 499 | insect08.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh insect (mosquito) |
501 | 500 | insect09.wav | 0.0 | 1000.0 | 1 | <ambient> | day/night marsh insect (grasshopper) |
502 | 501 | insloop1.wav | 0.0 | 1000.0 | 1 | <ambient> | night forest insect main loop (cricket) |
503 | 502 | insloop2.wav | 0.0 | 1000.0 | 1 | <ambient> | night forest insect extra loop (frog) |
504 | 503 | insloop3.wav | 0.0 | 1000.0 | 1 | <ambient> | night grassland insect main loop (cricket/bird) |
505 | 504 | insloop4.wav | 0.0 | 1000.0 | 1 | <ambient> | night grassland insect extra loop (cricket) |
506 | 505 | insloop5.wav | 0.0 | 1000.0 | 1 | <ambient> | night marsh insect main loop (frog) |
507 | 506 | | | | | | (removed : insloop6.wav) |
508 | 507 | ambloop5.wav | 0.0 | 1000.0 | 1 | <ambient> | city ambience loop |
509 | 508 | ranloop5.wav | 0.0 | 1000.0 | 1 | <ambient> | steady city rain loop |
510 | 509 | | | | | | (removed : steady city rain loop) |
511 | 510 | door01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
512 | 511 | door02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
513 | 512 | door03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
514 | 513 | door04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
515 | 514 | door05.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
516 | 515 | door06.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
517 | 516 | door07.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
518 | 517 | door08.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
519 | 518 | door09.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
520 | 519 | door10.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
521 | 520 | door11.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
522 | 521 | door12.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
523 | 522 | door13.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
524 | 523 | door14.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
525 | 524 | door15.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door open |
526 | 525 | door16.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood door close |
527 | 526 | hooves01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse hooves |
528 | 527 | hooves02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse hooves |
529 | 528 | hooves03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse hooves |
530 | 529 | hooves04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse hooves |
531 | 530 | whinny01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse whinny |
532 | 531 | whinny02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse whinny |
533 | 532 | whinny03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse whinny |
534 | 533 | whinny04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant horse whinny |
535 | 534 | bark01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant dog bark |
536 | 535 | bark02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant dog bark |
537 | 536 | bark03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant dog bark |
538 | 537 | bark04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant dog bark |
539 | 538 | wheels01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wagon wheels |
540 | 539 | wheels02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wagon wheels |
541 | 540 | wheels03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wagon wheels |
542 | 541 | wheels04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wagon wheels |
543 | 542 | walla01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
544 | 543 | walla02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
545 | 544 | walla03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
546 | 545 | walla04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
547 | 546 | walla05.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
548 | 547 | walla06.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
549 | 548 | walla07.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
550 | 549 | walla08.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
551 | 550 | walla09.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
552 | 551 | walla10.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
553 | 552 | walla11.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
554 | 553 | walla12.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
555 | 554 | walla13.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
556 | 555 | walla14.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
557 | 556 | walla15.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
558 | 557 | walla16.wav | 0.0 | 1000.0 | 1 | <ambient> | distant voices |
559 | 558 | trade01.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wooden hammering |
560 | 559 | trade02.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wooden hammering |
561 | 560 | trade03.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood chiseling |
562 | 561 | trade04.wav | 0.0 | 1000.0 | 1 | <ambient> | distant wood chiseling |
563 | 562 | trade05.wav | 0.0 | 1000.0 | 1 | <ambient> | distant anvil |
564 | 563 | trade06.wav | 0.0 | 1000.0 | 1 | <ambient> | distant anvil |
565 | 564 | trade07.wav | 0.0 | 1000.0 | 1 | <ambient> | distant anvil |
566 | 565 | trade08.wav | 0.0 | 1000.0 | 1 | <ambient> | distant anvil |
567 | 566 | trade09.wav | 0.0 | 1000.0 | 1 | <ambient> | distant sawing |
568 | 567 | trade10.wav | 0.0 | 1000.0 | 1 | <ambient> | distant sawing |
569 | 568 | trade11.wav | 0.0 | 1000.0 | 1 | <ambient> | distant stone chiseling |
570 | 569 | trade12.wav | 0.0 | 1000.0 | 1 | <ambient> | distant stone chiseling |
571 | 570 | trade13.wav | 0.0 | 1000.0 | 1 | <ambient> | distant axe chop |
572 | 571 | trade14.wav | 0.0 | 1000.0 | 1 | <ambient> | distant axe chop |
573 | 572 | trade15.wav | 0.0 | 1000.0 | 1 | <ambient> | distant axe chop |
574 | 573 | trade16.wav | 0.0 | 1000.0 | 1 | <ambient> | distant axe chop |
575 | 574 | cityjig1.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Camelot (Albion); albiontown1.mp3 |
576 | 575 | cityjig2.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Camelot (Albion); albiontown3.mp3 |
577 | 576 | cityjig3.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Jordheim (Midgard); track4.mp3 |
578 | 577 | cityjig4.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Jordheim (Midgard); track7.mp3 |
579 | 578 | cityjig5.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Tir Na Nog (Hibernia); hiberniatown1.mp3 |
580 | 579 | cityjig6.wav | 0.0 | 1000.0 | 1 | <ambient> | distant music in Tir Na Nog (Hibernia); hiberniatown2.mp3 |
581 | 580 | ambloop6.wav | 0.0 | 1000.0 | 1 | <ambient> | mine ambience loop |
582 | 581 | ambloop7.wav | 0.0 | 1000.0 | 1 | <ambient> | tomb ambience loop |
583 | 582 | wind14.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
584 | 583 | wind15.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
585 | 584 | wind16.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
586 | 585 | wind17.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
587 | 586 | wind18.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
588 | 587 | wind19.wav | 0.0 | 1000.0 | 1 | <ambient> | underground mine/tomb wind |
589 | 588 | earth01.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen groan |
590 | 589 | earth02.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen groan |
591 | 590 | earth03.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen groan |
592 | 591 | earth04.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen rumble |
593 | 592 | earth05.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen rumble |
594 | 593 | earth06.wav | 0.0 | 1000.0 | 1 | <ambient> | earthen rumble |
595 | 594 | rock01.wav | 0.0 | 1000.0 | 1 | <ambient> | rock slide |
596 | 595 | rock02.wav | 0.0 | 1000.0 | 1 | <ambient> | rock slide |
597 | 596 | rock03.wav | 0.0 | 1000.0 | 1 | <ambient> | rock slide |
598 | 597 | pebble01.wav | 0.0 | 1000.0 | 1 | <ambient> | pebble slide |
599 | 598 | pebble02.wav | 0.0 | 1000.0 | 1 | <ambient> | pebble slide |
600 | 599 | pebble03.wav | 0.0 | 1000.0 | 1 | <ambient> | pebble slide |
601 | 600 | AC1A_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
602 | 601 | AC1A_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
603 | 602 | AC1A_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
604 | 603 | AC1A_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
605 | 604 | AC1A_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
606 | 605 | AC1A_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
607 | 606 | AC1A_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
608 | 607 | AC1A_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
609 | 608 | AC1A_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
610 | 609 | AC1A_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
611 | 610 | AC1A_04d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
612 | 611 | AC1B_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
613 | 612 | AC1B_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
614 | 613 | AC1B_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
615 | 614 | AC1B_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
616 | 615 | DK01_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
617 | 616 | DK01_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
618 | 617 | DK01_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
619 | 618 | DK01_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
620 | 619 | DK01_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
621 | 620 | DK01_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
622 | 621 | DK01_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
623 | 622 | DK01_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
624 | 623 | DK01_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
625 | 624 | DK01_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
626 | 625 | DK01_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
627 | 626 | DK01_04d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
628 | 627 | DK01_05a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
629 | 628 | DK01_05b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
630 | 629 | DK01_05c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
631 | 630 | DK02_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
632 | 631 | DK02_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
633 | 632 | DK02_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
634 | 633 | DK02_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
635 | 634 | DK02_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
636 | 635 | DK02_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
637 | 636 | DK02_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
638 | 637 | DK02_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
639 | 638 | DK02_05a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
640 | 639 | DK02_05b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
641 | 640 | DK03_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
642 | 641 | DK03_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
643 | 642 | DK03_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
644 | 643 | DK03_01d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
645 | 644 | DK03_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
646 | 645 | DK03_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
647 | 646 | DK03_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
648 | 647 | DK03_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
649 | 648 | DK03_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
650 | 649 | DK03_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
651 | 650 | DK04_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
652 | 651 | DK04_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
653 | 652 | DK04_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
654 | 653 | DK04_01d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
655 | 654 | DK04_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
656 | 655 | DK04_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
657 | 656 | DK04_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
658 | 657 | DK04_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
659 | 658 | DK04_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
660 | 659 | DK04_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
661 | 660 | LT03_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
662 | 661 | LT03_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
663 | 662 | LT03_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
664 | 663 | LT03_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
665 | 664 | LT03_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
666 | 665 | LT03_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
667 | 666 | LT03_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
668 | 667 | LT03_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
669 | 668 | LT03_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
670 | 669 | LT03_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
671 | 670 | LT03_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
672 | 671 | LT03_04d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
673 | 672 | LT04_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
674 | 673 | LT04_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
675 | 674 | LT04_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
676 | 675 | LT04_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
677 | 676 | LT04_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
678 | 677 | LT04_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
679 | 678 | LT04_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
680 | 679 | LT04_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
681 | 680 | LT04_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
682 | 681 | LT04_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
683 | 682 | LT04_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
684 | 683 | LT04_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
685 | 684 | LT04_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
686 | 685 | LT05_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
687 | 686 | LT05_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
688 | 687 | LT05_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
689 | 688 | LT05_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
690 | 689 | LT05_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
691 | 690 | LT05_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
692 | 691 | LT05_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
693 | 692 | LT05_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
694 | 693 | LT05_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
695 | 694 | LT05_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
696 | 695 | LT06_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
697 | 696 | LT06_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
698 | 697 | LT06_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
699 | 698 | LT06_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
700 | 699 | LT06_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
701 | 700 | LT06_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
702 | 701 | LT06_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
703 | 702 | LT06_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
704 | 703 | LT06_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
705 | 704 | LT06_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
706 | 705 | LT08_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
707 | 706 | LT08_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
708 | 707 | LT08_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
709 | 708 | LT08_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
710 | 709 | LT08_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
711 | 710 | LT08_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
712 | 711 | LT08_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
713 | 712 | LT08_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
714 | 713 | LT08_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
715 | 714 | LT08_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
716 | 715 | LT08_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
717 | 716 | LT08_04d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
718 | 717 | LT08_05a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
719 | 718 | LT08_05b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
720 | 719 | LT10_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
721 | 720 | LT10_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
722 | 721 | LT10_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
723 | 722 | LT10_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
724 | 723 | LT10_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
725 | 724 | LT10_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
726 | 725 | LT10_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
727 | 726 | LT10_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
728 | 727 | LT10_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
729 | 728 | LT10_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
730 | 729 | LT10_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
731 | 730 | LT10_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
732 | 731 | LT10_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
733 | 732 | MY02_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
734 | 733 | MY02_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
735 | 734 | MY02_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
736 | 735 | MY02_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
737 | 736 | MY02_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
738 | 737 | MY02_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
739 | 738 | MY02_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
740 | 739 | MY02_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
741 | 740 | MY02_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
742 | 741 | MY02_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
743 | 742 | MY02_04b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
744 | 743 | MY02_04c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
745 | 744 | MY03_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
746 | 745 | MY03_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
747 | 746 | MY03_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
748 | 747 | MY03_01d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
749 | 748 | MY03_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
750 | 749 | MY03_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
751 | 750 | MY03_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
752 | 751 | MY03_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
753 | 752 | MY03_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
754 | 753 | MY04_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
755 | 754 | MY04_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
756 | 755 | MY04_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
757 | 756 | MY04_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
758 | 757 | MY04_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
759 | 758 | MY04_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
760 | 759 | MY04_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
761 | 760 | MY04_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
762 | 761 | MY04_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
763 | 762 | MY04_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
764 | 763 | MY04_03d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
765 | 764 | MY04_04a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
766 | 765 | MY06_01a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
767 | 766 | MY06_01b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> |
768 | 767 | MY06_01c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
769 | 768 | MY06_01d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
770 | 769 | MY06_02a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
771 | 770 | MY06_02b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
772 | 771 | MY06_02c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
773 | 772 | MY06_02d.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
774 | 773 | MY06_03a.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
775 | 774 | MY06_03b.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
776 | 775 | MY06_03c.wav | 0.0 | 1000.0 | 1 | <SI ambient music> | |
777 | 776 | algeatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
778 | 777 | algedie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
779 | 778 | algehit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
780 | 779 | algehit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
781 | 780 | algehit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
782 | 781 | animatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
783 | 782 | animdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
784 | 783 | animhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
785 | 784 | animhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
786 | 785 | animhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
787 | 786 | clkhatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
788 | 787 | clkhdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
789 | 788 | clkhhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
790 | 789 | clkhhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
791 | 790 | clkhhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
792 | 791 | clktatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
793 | 792 | clktdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
794 | 793 | clkthit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
795 | 794 | clkthit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
796 | 795 | clkthit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
797 | 796 | cnioatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
798 | 797 | cniodie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
799 | 798 | cniohit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
800 | 799 | cniohit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
801 | 800 | cniohit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
802 | 801 | fom1att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
803 | 802 | fom1die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
804 | 803 | fom1hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
805 | 804 | fom1hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
806 | 805 | fom1hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
807 | 806 | fom2att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
808 | 807 | fom2die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
809 | 808 | fom2hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
810 | 809 | fom2hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
811 | 810 | fom2hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
812 | 811 | fom3att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
813 | 812 | fom3die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
814 | 813 | fom3hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
815 | 814 | fom3hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
816 | 815 | fom3hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
817 | 816 | fom4att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
818 | 817 | fom4die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
819 | 818 | fom4hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
820 | 819 | fom4hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
821 | 820 | fom4hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
822 | 821 | fombatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
823 | 822 | fombdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
824 | 823 | fombhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
825 | 824 | fombhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
826 | 825 | fombhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
827 | 826 | gry1att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
828 | 827 | gry1die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
829 | 828 | gry1hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
830 | 829 | gry1hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
831 | 830 | gry1hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
832 | 831 | gry2att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
833 | 832 | gry2die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
834 | 833 | gry2hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
835 | 834 | gry2hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
836 | 835 | gry2hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
837 | 836 | iceqatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
838 | 837 | iceqdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
839 | 838 | iceqhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
840 | 839 | iceqhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
841 | 840 | iceqhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
842 | 841 | incfatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
843 | 842 | incfdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
844 | 843 | incfhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
845 | 844 | incfhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
846 | 845 | incfhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
847 | 846 | incmatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
848 | 847 | incmdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
849 | 848 | incmhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
850 | 849 | incmhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
851 | 850 | incmhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
852 | 851 | lamiatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
853 | 852 | lamidie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
854 | 853 | lamihit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
855 | 854 | lamihit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
856 | 855 | lamihit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
857 | 856 | mammatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
858 | 857 | mammdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
859 | 858 | mammhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
860 | 859 | mammhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
861 | 860 | mammhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
862 | 861 | megaatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
863 | 862 | megadie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
864 | 863 | megahit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
865 | 864 | megahit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
866 | 865 | megahit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
867 | 866 | morfatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
868 | 867 | morfdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
869 | 868 | morfhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
870 | 869 | morfhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
871 | 870 | morfhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
872 | 871 | mormatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
873 | 872 | mormdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
874 | 873 | mormhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
875 | 874 | mormhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
876 | 875 | mormhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
877 | 876 | ogrsatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
878 | 877 | ogrsdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
879 | 878 | ogrshit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
880 | 879 | ogrshit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
881 | 880 | ogrshit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
882 | 881 | rootatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
883 | 882 | rootdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
884 | 883 | roothit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
885 | 884 | roothit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
886 | 885 | roothit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
887 | 886 | sylfatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
888 | 887 | sylfdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
889 | 888 | sylfhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
890 | 889 | sylfhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
891 | 890 | sylfhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
892 | 891 | sylmatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
893 | 892 | sylmdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
894 | 893 | sylmhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
895 | 894 | sylmhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
896 | 895 | sylmhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
897 | 896 | syltatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
898 | 897 | syltdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
899 | 898 | sylthit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
900 | 899 | sylthit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
901 | 900 | sylthit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
902 | 901 | valfatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
903 | 902 | valfdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
904 | 903 | valfhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
905 | 904 | valfhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
906 | 905 | valfhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
907 | 906 | valmatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
908 | 907 | valmdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
909 | 908 | valmhit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
910 | 909 | valmhit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
911 | 910 | valmhit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
912 | 911 | vin2att.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature attacks |
913 | 912 | vin2die.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature dies |
914 | 913 | vin2hit.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit |
915 | 914 | vin2hit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 2 |
916 | 915 | vin2hit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | creature is hit 3 |
917 | 916 | guagatt.wav | 0.0 | 1000.0 | 1 | <SI creature> | guag attacks |
918 | 917 | guagdie.wav | 0.0 | 1000.0 | 1 | <SI creature> | guag dies |
919 | 918 | guaghit.wav | 0.0 | 1000.0 | 1 | <SI creature> | guag is hit |
920 | 919 | guaghit2.wav | 0.0 | 1000.0 | 1 | <SI creature> | guag is hit 2 |
921 | 920 | guaghit3.wav | 0.0 | 1000.0 | 1 | <SI creature> | guag is hit 3 |
922 | 921 | watrfall.wav | 0.0 | 1000.0 | 1 | | large waterfall loop |
923 | 922 | | | | | | (removed : whip crack) |
924 | 923 | craft_failure.wav | 0.0 | 1000.0 | 1 | | crafting item results in failure |
925 | 924 | craft_fumble.wav | 0.0 | 1000.0 | 1 | | crafting item results in fumbling |
926 | 925 | craft_masterpiece.wav | 0.0 | 1000.0 | 1 | | crafting item results in masterpiece |
927 | 926 | craft_success.wav | 0.0 | 1000.0 | 1 | | crafting item results in success |
928 | 927 | barracuda_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | barracuda attacks |
929 | 928 | barracuda_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | barracuda dies |
930 | 929 | barracuda_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | barracuda is hit |
931 | 930 | barracuda_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | barracuda is hit 2 |
932 | 931 | barracuda_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | barracuda is hit 3 |
933 | 932 | cetus_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus attacks |
934 | 933 | cetus_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus dies |
935 | 934 | cetus_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus is hit |
936 | 935 | cetus_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus is hit 2 |
937 | 936 | cetus_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus is hit 3 |
938 | 937 | dreadshark_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark attacks |
939 | 938 | dreadshark_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark dies |
940 | 939 | dreadshark_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark is hit |
941 | 940 | dreadshark_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark is hit 2 |
942 | 941 | dreadshark_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark is hit 3 |
943 | 942 | hammerhead_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hammerhead attacks |
944 | 943 | hammerhead_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hammerhead dies |
945 | 944 | hammerhead_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hammerhead is hit |
946 | 945 | hammerhead_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hammerhead is hit 2 |
947 | 946 | hammerhead_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hammerhead is hit 3 |
948 | 947 | neriad_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | neriad attacks |
949 | 948 | neriad_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | neriad dies |
950 | 949 | neriad_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | neriadis hit |
951 | 950 | neriad_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | neriadis hit 2 |
952 | 951 | neriad_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | neriadis hit 3 |
953 | 952 | octopuss_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | octopuss attacks |
954 | 953 | octopuss_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | octopuss dies |
955 | 954 | octopuss_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | octopuss is hit |
956 | 955 | octopuss_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | octopuss is hit 2 |
957 | 956 | octopuss_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | octopuss is hit 3 |
958 | 957 | shark_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | shark attacks |
959 | 958 | shark_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | shark dies |
960 | 959 | shark_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | shark is hit |
961 | 960 | shark_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | shark is hit 2 |
962 | 961 | shark_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | shark is hit 3 |
963 | 962 | stingray_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stingray attacks |
964 | 963 | stingray_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stingray dies |
965 | 964 | stingray_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stingray is hit |
966 | 965 | stingray_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stingray is hit 2 |
967 | 966 | stingray_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stingray is hit 3 |
968 | 967 | triton_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | triton attacks |
969 | 968 | triton_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | triton dies |
970 | 969 | triton_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | triton is hit |
971 | 970 | triton_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | triton is hit 2 |
972 | 971 | triton_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | triton is hit 3 |
973 | 972 | | | | | | (removed : tmp underwater ambient loop) |
974 | 973 | bubbles1.wav | 0.0 | 1000.0 | 1 | | "breathing" bubbles (tied to animation) |
975 | 974 | bubbles2.wav | 0.0 | 1000.0 | 1 | | "breathing" bubbles (tied to animation) |
976 | 975 | bubbles3.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
977 | 976 | bubbles4.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
978 | 977 | bubbles5.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
979 | 978 | bubbles6.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
980 | 979 | bubbles7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
981 | 980 | bubbles8.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | periodic underwater burbling |
982 | 981 | suffocate_m.wav | 0.0 | 1000.0 | 1 | | male underwater suffocation |
983 | 982 | suffocate_f.wav | 0.0 | 1000.0 | 1 | | female underwater suffocation |
984 | 983 | drowning_m.wav | 0.0 | 1000.0 | 1 | | male drowning death rattle |
985 | 984 | drowning_f.wav | 0.0 | 1000.0 | 1 | | female drowning death rattle |
986 | 985 | swimstroke1.wav | 0.0 | 1000.0 | 1 | | small creature / player-race underwater swimstroke |
987 | 986 | swimstroke2.wav | 0.0 | 1000.0 | 1 | | small creature / player-race underwater swimstroke |
988 | 987 | swimstroke3.wav | 0.0 | 1000.0 | 1 | | small creature / player-race underwater swimstroke |
989 | 988 | swimstroke4.wav | 0.0 | 1000.0 | 1 | | small creature / player-race underwater swimstroke |
990 | 989 | wowatt.wav | 0.0 | 1000.0 | 1 | <DAoC creature> | wil o' wisp attacks |
991 | 990 | wowdie.wav | 0.0 | 1000.0 | 1 | <DAoC creature> | wil o' wisp dies |
992 | 991 | wowhit.wav | 0.0 | 1000.0 | 1 | <DAoC creature> | wil o' wisp is hit |
993 | 992 | wowhit2.wav | 0.0 | 1000.0 | 1 | <DAoC creature> | wil o' wisp is hit2 |
994 | 993 | wowhit3.wav | 0.0 | 1000.0 | 1 | <DAoC creature> | wil o' wisp is hit3 |
995 | 994 | wetstep1.wav | 0.0 | 1000.0 | 1 | | small creature / player-race wading step |
996 | 995 | wetstep2.wav | 0.0 | 1000.0 | 1 | | small creature / player-race wading step |
997 | 996 | wetstep3.wav | 0.0 | 1000.0 | 1 | | small creature / player-race wading step |
998 | 997 | wetstep4.wav | 0.0 | 1000.0 | 1 | | small creature / player-race wading step |
999 | 998 | | | | | | (removed : underwater treading water stroke 1) |
1000 | 999 | | | | | | (removed : underwater treading water stroke 2) |
1001 | 1000 | | | | | | (removed : underwater treading water stroke 3) |
1002 | 1001 | | | | | | (removed : underwater treading water stroke 4) |
1003 | 1002 | swimstroke5.wav | 0.0 | 1000.0 | 1 | | small creature / player-race swimstroke |
1004 | 1003 | swimstroke6.wav | 0.0 | 1000.0 | 1 | | small creature / player-race swimstroke |
1005 | 1004 | swimstroke7.wav | 0.0 | 1000.0 | 1 | | small creature / player-race swimstroke |
1006 | 1005 | swimstroke8.wav | 0.0 | 1000.0 | 1 | | small creature / player-race swimstroke |
1007 | 1006 | | | | | | (removed : above water treading water stroke 1) |
1008 | 1007 | | | | | | (removed : above water treading water stroke 2) | |
1009 | 1008 | | | | | | (removed : above water treading water stroke 3) | |
1010 | 1009 | | | | | | (removed : above water treading water stroke 4) | |
1011 | 1010 | | | | | | (removed : tmp above water ambient loop) | |
1012 | 1011 | ranloop7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | steady ocean rain loop | |
1013 | 1012 | bird23.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night ocean bird (eagle) | |
1014 | 1013 | bird24.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night ocean bird (tern) | |
1015 | 1014 | bird25.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night ocean bird (gull) | |
1016 | 1015 | bird26.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night ocean bird (gull) | |
1017 | 1016 | bird27.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night ocean bird (gull) | |
1018 | 1017 | surface_m.wav | 0.0 | 1000.0 | 1 | | male player-race surfaces and inhales | will be replaced |
1019 | 1018 | surface_f.wav | 0.0 | 1000.0 | 1 | | female player-race surfaces and inhales | will be replaced |
1020 | 1019 | door1open.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged door open 1 second | |
1021 | 1020 | door1close.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged door close 1 second | |
1022 | 1021 | door2open.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged door open 2 seconds | |
1023 | 1022 | door2close.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged door close 2 seconds | |
1024 | 1023 | door3open.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged gate open 2 seconds |
1025 | 1024 | door3close.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged gate close 2 seconds |
1026 | 1025 | door4open.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged gate open 3 seconds |
1027 | 1026 | door4close.wav | 0.0 | 1000.0 | 1 | | wooden, metal-hinged gate close 3 seconds |
1028 | 1027 | door5open.wav | 0.0 | 1000.0 | 1 | | metal portcullis open 3 seconds |
1029 | 1028 | door5close.wav | 0.0 | 1000.0 | 1 | | metal portcullis close 3 seconds |
1030 | 1029 | door6open.wav | 0.0 | 1000.0 | 1 | | metal, hinged gate open 3 seconds |
1031 | 1030 | door6close.wav | 0.0 | 1000.0 | 1 | | metal, hinged gate close 3 seconds |
1032 | 1031 | door7open.wav | 0.0 | 1000.0 | 1 | | thick vine roots gate open 3 seconds |
1033 | 1032 | door7close.wav | 0.0 | 1000.0 | 1 | | thick vine roots gate close 3 seconds |
1034 | 1033 | ATXX_01a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1035 | 1034 | ATXX_01b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1036 | 1035 | ATXX_01c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1037 | 1036 | ATXX_01d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1038 | 1037 | ATXX_02a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth sfx |
1039 | 1038 | ATXX_02b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth sfx |
1040 | 1039 | ATXX_02c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth sfx |
1041 | 1040 | ATXX_02d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth sfx |
1042 | 1041 | trade05n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby anvil in marketplace/city |
1043 | 1042 | trade06n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby anvil in marketplace/city |
1044 | 1043 | trade11n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby stone chiseling in marketplace/city |
1045 | 1044 | trade12n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby stone chiseling in marketplace/city |
1046 | 1045 | trade13n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby axe chop in marketplace/city |
1047 | 1046 | trade14n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby axe chop in marketplace/city |
1048 | 1047 | trade15n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby axe chop in marketplace/city |
1049 | 1048 | trade16n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby axe chop in marketplace/city |
1050 | 1049 | ATXX_05a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody |
1051 | 1050 | ATXX_05b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody |
1052 | 1051 | ATXX_05c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody |
1053 | 1052 | ATXX_05d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody |
1054 | 1053 | ATXX_06a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo synth |
1055 | 1054 | ATXX_06b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo synth |
1056 | 1055 | ATXX_06c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo synth |
1057 | 1056 | ATXX_06d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo synth |
1058 | 1057 | ATXX_07a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1059 | 1058 | ATXX_07b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1060 | 1059 | ATXX_07c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1061 | 1060 | ATXX_07d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1062 | 1061 | ATXX_08a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1063 | 1062 | ATXX_08b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1064 | 1063 | ATXX_08c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1065 | 1064 | ATXX_08d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1066 | 1065 | ATXX_09a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar arpeggios |
1067 | 1066 | ATXX_09b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar arpeggios |
1068 | 1067 | ATXX_09c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar arpeggios |
1069 | 1068 | ATXX_09d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar arpeggios |
1070 | 1069 | ATXX_10a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1071 | 1070 | ATXX_10b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1072 | 1071 | ATXX_10c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1073 | 1072 | ATXX_10d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1074 | 1073 | ATXX_11a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1075 | 1074 | ATXX_11b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1076 | 1075 | ATXX_11c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1077 | 1076 | ATXX_11d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1078 | 1077 | ATXX_12a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1079 | 1078 | ATXX_12b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1080 | 1079 | ATXX_12c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1081 | 1080 | ATXX_12d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1082 | 1081 | ATXX_13a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1083 | 1082 | ATXX_13b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1084 | 1083 | ATXX_13c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1085 | 1084 | ATXX_13d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1086 | 1085 | ATXX_14a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar feedback |
1087 | 1086 | ATXX_14b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar feedback |
1088 | 1087 | ATXX_14c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar feedback |
1089 | 1088 | ATXX_14d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | electric guitar feedback |
1090 | 1089 | ATXX_15a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo electric guitar |
1091 | 1090 | ATXX_15b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo electric guitar |
1092 | 1091 | ATXX_15c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo electric guitar |
1093 | 1092 | ATXX_15d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo electric guitar |
1094 | 1093 | LT01_01a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1095 | 1094 | LT01_01b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1096 | 1095 | LT01_01c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1097 | 1096 | LT01_01d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1098 | 1097 | LT01_02a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth |
1099 | 1098 | LT01_02b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth |
1100 | 1099 | LT01_02c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth |
1101 | 1100 | LT01_02d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth |
1102 | 1101 | LT01_03a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | winds |
1103 | 1102 | LT01_03b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | winds |
1104 | 1103 | LT01_03c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | winds |
1105 | 1104 | LT01_03d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | winds |
1106 | 1105 | LT02_01a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1107 | 1106 | LT02_01b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1108 | 1107 | LT02_01c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1109 | 1108 | LT02_01d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1110 | 1109 | LT02_02a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth horn |
1111 | 1110 | LT02_02b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth horn |
1112 | 1111 | LT02_02c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth horn |
1113 | 1112 | LT02_02d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth horn |
1114 | 1113 | LT02_03a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1115 | 1114 | LT02_03b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1116 | 1115 | LT02_03c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1117 | 1116 | LT02_03d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | bass |
1118 | 1117 | LT02_04a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo strings |
1119 | 1118 | LT02_04b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo strings |
1120 | 1119 | LT02_04c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo strings |
1121 | 1120 | LT02_04d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | tremolo strings |
1122 | 1121 | toad_01a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1123 | 1122 | toad_01b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1124 | 1123 | toad_01c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1125 | 1124 | toad_01d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1126 | 1125 | toad_02a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1127 | 1126 | toad_02b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1128 | 1127 | toad_02c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1129 | 1128 | toad_02d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1130 | 1129 | toad_03a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1131 | 1130 | toad_03b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1132 | 1131 | toad_03c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1133 | 1132 | toad_03d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar |
1134 | 1133 | toad_04a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar - short |
1135 | 1134 | toad_04b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar - short |
1136 | 1135 | toad_04c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar - short |
1137 | 1136 | toad_04d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | acoustic guitar - short |
1138 | 1137 | toad_05a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1139 | 1138 | toad_05b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1140 | 1139 | toad_05c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1141 | 1140 | toad_05d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1142 | 1141 | toad_06a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1143 | 1142 | toad_06b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1144 | 1143 | toad_06c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1145 | 1144 | toad_06d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth strings |
1146 | 1145 | toad_07a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody - short |
1147 | 1146 | toad_07b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody - short |
1148 | 1147 | toad_07c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody - short |
1149 | 1148 | toad_07d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth melody - short |
1150 | 1149 | trade01n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby wooden hammering in marketplace/city |
1151 | 1150 | trade02n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby wooden hammering in marketplace/city |
1152 | 1151 | trade03n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby wooden chiseling in marketplace/city |
1153 | 1152 | trade04n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby wooden chiseling in marketplace/city |
1154 | 1153 | toad_09a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1155 | 1154 | toad_09b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1156 | 1155 | toad_09c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1157 | 1156 | toad_09d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | mellotron |
1158 | 1157 | toad_10a.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1159 | 1158 | toad_10b.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1160 | 1159 | toad_10c.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1161 | 1160 | toad_10d.wav | 0.0 | 1000.0 | 1 | <ToA ambient music> | synth pad |
1162 | 1161 | lakeloop.wav | 0.0 | 1000.0 | 1 | <zone feature> | lakewater loop |
1163 | 1162 | lakewave1.wav | 0.0 | 1000.0 | 1 | <zone feature> | lake wave lapping |
1164 | 1163 | lakewave2.wav | 0.0 | 1000.0 | 1 | <zone feature> | lake wave lapping |
1165 | 1164 | lakewave3.wav | 0.0 | 1000.0 | 1 | <zone feature> | lake wave lapping |
1166 | 1165 | lakewave4.wav | 0.0 | 1000.0 | 1 | <zone feature> | lake wave lapping |
1167 | 1166 | riverloop.wav | 0.0 | 1000.0 | 1 | <zone feature> | riverwater loop |
1168 | 1167 | riverwave1.wav | 0.0 | 1000.0 | 1 | <zone feature> | river wave lapping |
1169 | 1168 | riverwave2.wav | 0.0 | 1000.0 | 1 | <zone feature> | river wave lapping |
1170 | 1169 | riverwave3.wav | 0.0 | 1000.0 | 1 | <zone feature> | river wave lapping |
1171 | 1170 | riverwave4.wav | 0.0 | 1000.0 | 1 | <zone feature> | river wave lapping |
1172 | 1171 | bark05n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby dog bark in marketplace/city |
1173 | 1172 | bark06n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby dog bark in marketplace/city |
1174 | 1173 | bark07n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby dog bark in marketplace/city |
1175 | 1174 | bark08n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby dog bark in marketplace/city |
1176 | 1175 | door17n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby door in marketplace/city |
1177 | 1176 | door18n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby door in marketplace/city |
1178 | 1177 | horse01n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby horse in marketplace/city/stable |
1179 | 1178 | horse02n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby horse in marketplace/city/stable |
1180 | 1179 | horse03n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby horse in marketplace/city/stable |
1181 | 1180 | horse04n.wav | 0.0 | 1000.0 | 1 | <ambient sound> | nearby horse in marketplace/city/stable |
1182 | 1181 | frostalffemale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalffemale attacks |
1183 | 1182 | frostalffemale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalffemale dies |
1184 | 1183 | frostalffemale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalffemale is hit |
1185 | 1184 | frostalffemale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalffemale is hit 2 |
1186 | 1185 | frostalffemale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalffemale is hit 3 |
1187 | 1186 | frostalfmale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalfmale attacks |
1188 | 1187 | frostalfmale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalfmale dies |
1189 | 1188 | frostalfmale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalfmale is hit |
1190 | 1189 | frostalfmale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalfmale is hit 2 |
1191 | 1190 | frostalfmale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | frostalfmale is hit 3 |
1192 | 1191 | halfogrefemale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogrefemale attacks |
1193 | 1192 | halfogrefemale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogrefemale dies |
1194 | 1193 | halfogrefemale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogrefemale is hit |
1195 | 1194 | halfogrefemale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogrefemale is hit 2 |
1196 | 1195 | halfogrefemale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogrefemale is hit 3 |
1197 | 1196 | halfogremale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogremale attacks |
1198 | 1197 | halfogremale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogremale dies |
1199 | 1198 | halfogremale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogremale is hit |
1200 | 1199 | halfogremale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogremale is hit 2 |
1201 | 1200 | halfogremale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | halfogremale is hit 3 |
1202 | 1201 | sharfemale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharfemale attacks |
1203 | 1202 | sharfemale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharfemale dies |
1204 | 1203 | sharfemale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharfemale is hit |
1205 | 1204 | sharfemale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharfemale is hit 2 |
1206 | 1205 | sharfemale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharfemale is hit 3 |
1207 | 1206 | sharmale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharmale attacks |
1208 | 1207 | sharmale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharmale dies |
1209 | 1208 | sharmale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharmale is hit |
1210 | 1209 | sharmale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharmale is hit 2 |
1211 | 1210 | sharmale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sharmale is hit 3 |
1212 | 1211 | amazonstatue_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | amazonstatue attacks |
1213 | 1212 | amazonstatue_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | amazonstatue dies |
1214 | 1213 | amazonstatue_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | amazonstatue is hit |
1215 | 1214 | amazonstatue_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | amazonstatue is hit 2 |
1216 | 1215 | amazonstatue_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | amazonstatue is hit 3 |
1217 | 1216 | hoplite_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hoplite attacks |
1218 | 1217 | hoplite_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hoplite dies |
1219 | 1218 | hoplite_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hoplite is hit |
1220 | 1219 | hoplite_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hoplite is hit 2 |
1221 | 1220 | hoplite_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hoplite is hit 3 |
1222 | 1221 | setian_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | setian attacks |
1223 | 1222 | setian_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | setian dies |
1224 | 1223 | setian_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | setian is hit |
1225 | 1224 | setian_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | setian is hit 2 |
1226 | 1225 | setian_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | setian is hit 3 |
1227 | 1226 | annubite_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | annubite attacks |
1228 | 1227 | annubite_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | annubite dies |
1229 | 1228 | annubite_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | annubite is hit |
1230 | 1229 | annubite_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | annubite is hit 2 |
1231 | 1230 | annubite_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | annubite is hit 3 |
1232 | 1231 | annubite_sacrifice.wav | 0.0 | 1000.0 | 1 | <ToA creature> | anubite sacrificed; triggered - not on monster sheet | |
1233 | 1232 | typhon_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | typhon attacks | |
1234 | 1233 | typhon_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | typhon dies | |
1235 | 1234 | typhon_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | typhon is hit | |
1236 | 1235 | typhon_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | typhon is hit 2 | |
1237 | 1236 | typhon_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | typhon is hit 3 | |
1238 | 1237 | talos_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | talos attacks | |
1239 | 1238 | talos_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | talos dies | |
1240 | 1239 | talos_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | talos is hit | |
1241 | 1240 | talos_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | talos is hit 2 | |
1242 | 1241 | talos_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | talos is hit 3 | |
1243 | 1242 | djinn_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn attacks | |
1244 | 1243 | djinn_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn dies | |
1245 | 1244 | djinn_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn is hit | |
1246 | 1245 | djinn_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn is hit 2 | |
1247 | 1246 | djinn_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn is hit 3 | |
1248 | 1247 | scarab_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scarab attacks |
1249 | 1248 | scarab_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scarab dies |
1250 | 1249 | scarab_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scarab is hit |
1251 | 1250 | scarab_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scarab is hit 2 |
1252 | 1251 | scarab_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scarab is hit 3 |
1253 | 1252 | wingedscarab_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedscarab attacks |
1254 | 1253 | wingedscarab_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedscarab dies |
1255 | 1254 | wingedscarab_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedscarab is hit |
1256 | 1255 | wingedscarab_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedscarab is hit 2 |
1257 | 1256 | wingedscarab_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedscarab is hit 3 |
1258 | 1257 | draco_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | draco attacks |
1259 | 1258 | draco_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | draco dies |
1260 | 1259 | draco_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | draco is hit |
1261 | 1260 | draco_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | draco is hit 2 |
1262 | 1261 | draco_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | draco is hit 3 |
1263 | 1262 | salamander_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander attacks |
1264 | 1263 | salamander_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander dies |
1265 | 1264 | salamander_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander is hit |
1266 | 1265 | salamander_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander is hit 2 |
1267 | 1266 | salamander_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander is hit 3 |
1268 | 1267 | salamander_idle.wav | 0.0 | 1000.0 | 1 | <ToA creature> | salamander is idle |
1269 | 1268 | scorpian_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scorpian attacks |
1270 | 1269 | scorpian_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scorpian dies |
1271 | 1270 | scorpian_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scorpian is hit |
1272 | 1271 | scorpian_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scorpian is hit 2 |
1273 | 1272 | scorpian_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | scorpian is hit 3 |
1274 | 1273 | stygianlion_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stygianlion attacks |
1275 | 1274 | stygianlion_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stygianlion dies |
1276 | 1275 | stygianlion_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stygianlion is hit |
1277 | 1276 | stygianlion_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stygianlion is hit 2 |
1278 | 1277 | stygianlion_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | stygianlion is hit 3 |
1279 | 1278 | sobekite_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sobekite attacks |
1280 | 1279 | sobekite_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sobekite dies |
1281 | 1280 | sobekite_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sobekite is hit |
1282 | 1281 | sobekite_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sobekite is hit 2 |
1283 | 1282 | sobekite_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sobekite is hit 3 |
1284 | 1283 | crocodile_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile attacks |
1285 | 1284 | crocodile_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile dies |
1286 | 1285 | crocodile_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile is hit |
1287 | 1286 | crocodile_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile is hit 2 |
1288 | 1287 | crocodile_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile is hit 3 |
1289 | 1288 | crocodile_idle.wav | 0.0 | 1000.0 | 1 | <ToA creature> | crocodile is idle |
1290 | 1289 | mau_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | mau attacks |
1291 | 1290 | mau_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | mau dies |
1292 | 1291 | mau_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | mau is hit |
1293 | 1292 | mau_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | mau is hit 2 |
1294 | 1293 | mau_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | mau is hit 3 |
1295 | 1294 | chimera_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | chimera attacks |
1296 | 1295 | chimera_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | chimera dies | |
1297 | 1296 | chimera_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | chimera is hit | |
1298 | 1297 | chimera_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | chimera is hit 2 | |
1299 | 1298 | chimera_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | chimera is hit 3 | |
1300 | 1299 | gorgon_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gorgon attacks | |
1301 | 1300 | gorgon_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gorgon dies | |
1302 | 1301 | gorgon_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gorgon is hit | |
1303 | 1302 | gorgon_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gorgon is hit 2 | |
1304 | 1303 | gorgon_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gorgon is hit 3 | |
1305 | 1304 | medusa_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa attacks | |
1306 | 1305 | medusa_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa dies | |
1307 | 1306 | medusa_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa is hit | |
1308 | 1307 | medusa_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa is hit 2 | |
1309 | 1308 | medusa_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa is hit 3 | |
1310 | 1309 | medusa_idle.wav | 0.0 | 1000.0 | 1 | <ToA creature> | medusa is idle | |
1311 | 1310 | horian_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | horian attacks | |
1312 | 1311 | horian_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | horian dies |
1313 | 1312 | horian_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | horian is hit |
1314 | 1313 | horian_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | horian is hit 2 |
1315 | 1314 | horian_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | horian is hit 3 |
1316 | 1315 | hieracosphinx_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hieracosphinx attacks |
1317 | 1316 | hieracosphinx_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hieracosphinx dies |
1318 | 1317 | hieracosphinx_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hieracosphinx is hit |
1319 | 1318 | hieracosphinx_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hieracosphinx is hit 2 |
1320 | 1319 | hieracosphinx_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | hieracosphinx is hit 3 |
1321 | 1320 | phoenix_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | phoenix attacks; re-use elsewhere if needed... |
1322 | 1321 | phoenix_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | phoenix dies |
1323 | 1322 | phoenix_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | phoenix is hit |
1324 | 1323 | phoenix_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | phoenix is hit 2 |
1325 | 1324 | phoenix_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | phoenix is hit 3 |
1326 | 1325 | nehebkau_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | nehebkau attacks |
1327 | 1326 | nehebkau_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | nehebkau dies |
1328 | 1327 | nehebkau_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | nehebkau is hit |
1329 | 1328 | nehebkau_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | nehebkau is hit 2 |
1330 | 1329 | nehebkau_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | nehebkau is hit 3 |
1331 | 1330 | eel_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | eel attacks |
1332 | 1331 | eel_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | eel dies |
1333 | 1332 | eel_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | eel is hit |
1334 | 1333 | eel_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | eel is hit 2 |
1335 | 1334 | eel_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | eel is hit 3 |
1336 | 1335 | harpy_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | harpy attacks |
1337 | 1336 | harpy_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | harpy dies |
1338 | 1337 | harpy_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | harpy is hit |
1339 | 1338 | harpy_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | harpy is hit 2 |
1340 | 1339 | harpy_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | harpy is hit 3 |
1341 | 1340 | gynosphinx_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gynosphinx attacks |
1342 | 1341 | gynosphinx_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gynosphinx dies |
1343 | 1342 | gynosphinx_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gynosphinx is hit |
1344 | 1343 | gynosphinx_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gynosphinx is hit 2 | |
1345 | 1344 | gynosphinx_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | gynosphinx is hit 3 | |
1346 | 1345 | ammut_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | ammut attacks | 09.22.2003 placeholder |
1347 | 1346 | ammut_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | ammut dies | 09.22.2003 placeholder |
1348 | 1347 | ammut_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | ammut is hit | 09.22.2003 placeholder |
1349 | 1348 | ammut_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | ammut is hit 2 | 09.22.2003 placeholder |
1350 | 1349 | ammut_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | ammut is hit 3 | 09.22.2003 placeholder |
1351 | 1350 | centaur_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | centaur attacks | 09.22.2003 placeholder |
1352 | 1351 | centaur_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | centaur dies | 09.22.2003 placeholder |
1353 | 1352 | centaur_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | centaur is hit | 09.22.2003 placeholder |
1354 | 1353 | centaur_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | centaur is hit 2 | 09.22.2003 placeholder |
1355 | 1354 | centaur_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | centaur is hit 3 | 09.22.2003 placeholder |
1356 | 1355 | criosphinx_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | criosphinx attacks | 09.22.2003 placeholder |
1357 | 1356 | criosphinx_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | criosphinx dies | 09.22.2003 placeholder |
1358 | 1357 | criosphinx_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | criosphinx is hit | 09.22.2003 placeholder |
1359 | 1358 | criosphinx_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | criosphinx is hit 2 | 09.22.2003 placeholder |
1360 | 1359 | criosphinx_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | criosphinx is hit 3 | 09.22.2003 placeholder |
1361 | 1360 | cyclops_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cyclops attacks; re-use elsewhere if needed... | 09.22.2003 placeholder |
1362 | 1361 | cyclops_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cyclops dies | 09.22.2003 placeholder |
1363 | 1362 | cyclops_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cyclops is hit | 09.22.2003 placeholder |
1364 | 1363 | cyclops_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cyclops is hit 2 | 09.22.2003 placeholder |
1365 | 1364 | cyclops_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cyclops is hit 3 | 09.22.2003 placeholder |
1366 | 1365 | minotaur_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | minotaur attacks | 09.22.2003 placeholder |
1367 | 1366 | minotaur_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | minotaur dies | 09.22.2003 placeholder |
1368 | 1367 | minotaur_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | minotaur is hit | 09.22.2003 placeholder |
1369 | 1368 | minotaur_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | minotaur is hit 2 | 09.22.2003 placeholder |
1370 | 1369 | minotaur_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | minotaur is hit 3 | 09.22.2003 placeholder |
1371 | 1370 | sphinx_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sphinx attacks | 09.22.2003 placeholder |
1372 | 1371 | sphinx_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sphinx dies | 09.22.2003 placeholder |
1373 | 1372 | sphinx_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sphinx is hit | 09.22.2003 placeholder |
1374 | 1373 | sphinx_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sphinx is hit 2 | 09.22.2003 placeholder |
1375 | 1374 | sphinx_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | sphinx is hit 3 | 09.22.2003 placeholder |
1376 | 1375 | wingedcentaur_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedcentaur attacks | 09.22.2003 placeholder |
1377 | 1376 | wingedcentaur_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedcentaur dies | 09.22.2003 placeholder |
1378 | 1377 | wingedcentaur_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedcentaur is hit | 09.22.2003 placeholder |
1379 | 1378 | wingedcentaur_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedcentaur is hit 2 | 09.22.2003 placeholder |
1380 | 1379 | wingedcentaur_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | wingedcentaur is hit 3 | 09.22.2003 placeholder |
1381 | 1380 | cetus_idle.wav | 0.0 | 1000.0 | 1 | <ToA creature> | cetus is idle | 09.22.2003 placeholder |
1382 | 1381 | dreadshark_idle.wav | 0.0 | 1000.0 | 1 | <ToA creature> | dreadshark is idle | 09.22.2003 placeholder |
1383 | 1382 | ambloop8.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | ocean ambience loop | |
1384 | 1383 | ambloop9.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | underwater ambience loop | |
1385 | 1384 | ambloop10.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | desert/barren ambience loop | |
1386 | 1385 | ambloop11.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | volcano ambience loop | |
1387 | 1386 | ambloop12.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | lava ambience loop | |
1388 | 1387 | ambloop13.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | temple ambience loop | |
1389 | 1388 | ambloop14.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | cosmic ambience loop | |
1390 | 1389 | wavelapping1.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface | |
1391 | 1390 | wavelapping2.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface | |
1392 | 1391 | wavelapping3.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1393 | 1392 | wavelapping4.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1394 | 1393 | wavelapping5.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1395 | 1394 | wavelapping6.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1396 | 1395 | wavelapping7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1397 | 1396 | wavelapping8.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave lapping lightly on ocean surface |
1398 | 1397 | waveoverhead1.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1399 | 1398 | waveoverhead2.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1400 | 1399 | waveoverhead3.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1401 | 1400 | waveoverhead4.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1402 | 1401 | waveoverhead5.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1403 | 1402 | waveoverhead6.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1404 | 1403 | waveoverhead7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1405 | 1404 | waveoverhead8.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | wave passes overhead (underwater p.o.v.) |
1406 | 1405 | sealife1.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1407 | 1406 | sealife2.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1408 | 1407 | sealife3.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1409 | 1408 | sealife4.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1410 | 1409 | sealife5.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1411 | 1410 | sealife6.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1412 | 1411 | sealife7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1413 | 1412 | sealife8.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | distant whalesong (underwater p.o.v.) |
1414 | 1413 | fissurebubbles1.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | steam and bubble release (underwater p.o.v.) |
1415 | 1414 | fissurebubbles2.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | steam and bubble release (underwater p.o.v.) |
1416 | 1415 | fissurebubbles3.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | steam and bubble release (underwater p.o.v.) |
1417 | 1416 | fissurebubbles4.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | steam and bubble release (underwater p.o.v.) |
1418 | 1417 | wind20.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1419 | 1418 | wind21.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1420 | 1419 | wind22.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1421 | 1420 | wind23.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1422 | 1421 | wind24.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1423 | 1422 | wind25.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren wind gust |
1424 | 1423 | wind26.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren/ocean wind gust |
1425 | 1424 | wind27.wav | 0.0 | 1000.0 | 1 | <ambient sound> | day/night desert/lava/barren/ocean wind gust |
1426 | 1425 | eruption01.wav | 0.0 | 1000.0 | 1 | <ambient sound> | distant volcano eruption / explosion |
1427 | 1426 | eruption02.wav | 0.0 | 1000.0 | 1 | <ambient sound> | distant volcano eruption / explosion |
1428 | 1427 | eruption03.wav | 0.0 | 1000.0 | 1 | <ambient sound> | distant volcano eruption / explosion |
1429 | 1428 | eruption04.wav | 0.0 | 1000.0 | 1 | <ambient sound> | distant volcano eruption / explosion |
1430 | 1429 | lavapit01.wav | 0.0 | 1000.0 | 1 | <ambient sound> | bubbling lava pit |
1431 | 1430 | lavapit02.wav | 0.0 | 1000.0 | 1 | <ambient sound> | bubbling lava pit |
1432 | 1431 | lavapit03.wav | 0.0 | 1000.0 | 1 | <ambient sound> | bubbling lava pit |
1433 | 1432 | lavapit04.wav | 0.0 | 1000.0 | 1 | <ambient sound> | bubbling lava pit |
1434 | 1433 | fireburst01.wav | 0.0 | 1000.0 | 1 | <ambient sound> | fireball burst |
1435 | 1434 | fireburst02.wav | 0.0 | 1000.0 | 1 | <ambient sound> | fireball burst |
1436 | 1435 | fireburst03.wav | 0.0 | 1000.0 | 1 | <ambient sound> | fireball burst |
1437 | 1436 | fireburst04.wav | 0.0 | 1000.0 | 1 | <ambient sound> | fireball burst |
1438 | 1437 | swell01.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell |
1439 | 1438 | swell02.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell |
1440 | 1439 | swell03.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1441 | 1440 | swell04.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1442 | 1441 | swell05.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1443 | 1442 | swell06.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1444 | 1443 | swell07.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1445 | 1444 | swell08.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | "cosmic" swell | |
1446 | 1445 | insect10.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night desert/island insect (fly) | |
1447 | 1446 | insect11.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night desert/island insect (bee) | |
1448 | 1447 | insect12.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night desert/island insect (mosquito) | |
1449 | 1448 | insect13.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | day/night desert/island insect (grasshopper) | |
1450 | 1449 | insloop7.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | night city/desert/island insect main loop (cicada) | |
1451 | 1450 | | | | | | (removed : insloop8.wav) | |
1452 | 1451 | door8open.wav | 0.0 | 1000.0 | 1 | | temple of kings door (stone) open 2 seconds | |
1453 | 1452 | door8close.wav | 0.0 | 1000.0 | 1 | | temple of kings door (stone) close 2 seconds | |
1454 | 1453 | door9open.wav | 0.0 | 1000.0 | 1 | | minotaur doors in volcanus (heavy metal) open 6 seconds | |
1455 | 1454 | door9close.wav | 0.0 | 1000.0 | 1 | | minotaur doors in volcanus (heavy metal) close 6 seconds | |
1456 | 1455 | openchest1.wav | 0.0 | 1000.0 | 1 | | opening small chest | |
1457 | 1456 | openchest2.wav | 0.0 | 1000.0 | 1 | | opening medium chest | |
1458 | 1457 | openchest3.wav | 0.0 | 1000.0 | 1 | | opening large chest | |
1459 | 1458 | statuefall1.wav | 0.0 | 1000.0 | 1 | | boss statue falls; re-used as ambient sound in zone088 pyramid? | |
1460 | 1459 | statuefall2.wav | 0.0 | 1000.0 | 1 | | boss statue falls; re-used as ambient sound in zone088 pyramid? | |
1461 | 1460 | fireloop1.wav | 0.0 | 1000.0 | 1 | <zone feature> | small fire/torch/brazier loop; get data for sound placment | |
1462 | 1461 | fireloop2.wav | 0.0 | 1000.0 | 1 | <zone feature> | medium fire/torch/brazier loop; get data for sound placment | |
1463 | 1462 | fireloop3.wav | 0.0 | 1000.0 | 1 | <zone feature> | large fire/torch/brazier loop; get data for sound placment | |
1464 | 1463 | statueheadturn.wav | 0.0 | 1000.0 | 1 | | large crocodile statue turns head to the side; 4 seconds | |
1465 | 1464 | lavaflow.wav | 0.0 | 1000.0 | 1 | <zone feature> | lava river/lake loop | |
1466 | 1465 | step5.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium on-land step | |
1467 | 1466 | step6.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium on-land step | |
1468 | 1467 | step7.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium on-land step | |
1469 | 1468 | step8.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium on-land step | |
1470 | 1469 | step9.wav | 0.0 | 1000.0 | 1 | <creature movement> | large on-land step | |
1471 | 1470 | step10.wav | 0.0 | 1000.0 | 1 | <creature movement> | large on-land step | |
1472 | 1471 | step11.wav | 0.0 | 1000.0 | 1 | <creature movement> | large on-land step | |
1473 | 1472 | step12.wav | 0.0 | 1000.0 | 1 | <creature movement> | large on-land step | |
1474 | 1473 | wetstep5.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wading step | |
1475 | 1474 | wetstep6.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wading step | |
1476 | 1475 | wetstep7.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wading step | |
1477 | 1476 | wetstep8.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wading step | |
1478 | 1477 | wetstep9.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wading step | |
1479 | 1478 | wetstep10.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wading step | |
1480 | 1479 | wetstep11.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wading step | |
1481 | 1480 | wetstep12.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wading step | |
1482 | 1481 | swimstroke13.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature swimstroke | 09.22.2003 placeholder |
1483 | 1482 | swimstroke14.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature swimstroke | 09.22.2003 placeholder |
1484 | 1483 | swimstroke15.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature swimstroke | 09.22.2003 placeholder |
1485 | 1484 | swimstroke16.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature swimstroke | 09.22.2003 placeholder |
1486 | 1485 | swimstroke21.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature swimstroke | 09.22.2003 placeholder |
1487 | 1486 | swimstroke22.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature swimstroke | 09.22.2003 placeholder |
1488 | 1487 | swimstroke23.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature swimstroke | 09.22.2003 placeholder | |
1489 | 1488 | swimstroke24.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature swimstroke | 09.22.2003 placeholder | |
1490 | 1489 | swimstroke9.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature underwater swimstroke | 09.22.2003 placeholder | |
1491 | 1490 | swimstroke10.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature underwater swimstroke | 09.22.2003 placeholder | |
1492 | 1491 | swimstroke11.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature underwater swimstroke | 09.22.2003 placeholder | |
1493 | 1492 | swimstroke12.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature underwater swimstroke | 09.22.2003 placeholder | |
1494 | 1493 | swimstroke17.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature underwater swimstroke | 09.22.2003 placeholder | |
1495 | 1494 | swimstroke18.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature underwater swimstroke | 09.22.2003 placeholder | |
1496 | 1495 | swimstroke19.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature underwater swimstroke | 09.22.2003 placeholder | |
1497 | 1496 | swimstroke20.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature underwater swimstroke | 09.22.2003 placeholder | |
1498 | 1497 | surface1.wav | 0.0 | 1000.0 | 1 | <creature movement> | small creature surfaces | 09.22.2003 placeholder | replace surface_m & surface_f with this; update monster sheet |
1499 | 1498 | surface2.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature surfaces | 09.22.2003 placeholder | |
1500 | 1499 | surface3.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature surfaces | 09.22.2003 placeholder | |
1501 | 1500 | fly01.wav | 0.0 | 1000.0 | 1 | <creature movement> | small creature wing flap | 09.22.2003 placeholder | |
1502 | 1501 | fly02.wav | 0.0 | 1000.0 | 1 | <creature movement> | small creature wing flap | 09.22.2003 placeholder | |
1503 | 1502 | fly03.wav | 0.0 | 1000.0 | 1 | <creature movement> | small creature wing flap | 09.22.2003 placeholder | |
1504 | 1503 | fly04.wav | 0.0 | 1000.0 | 1 | <creature movement> | small creature wing flap | 09.22.2003 placeholder |
1505 | 1504 | fly05.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wing flap | 09.22.2003 placeholder |
1506 | 1505 | fly06.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wing flap | 09.22.2003 placeholder |
1507 | 1506 | fly07.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wing flap | 09.22.2003 placeholder |
1508 | 1507 | fly08.wav | 0.0 | 1000.0 | 1 | <creature movement> | medium creature wing flap | 09.22.2003 placeholder |
1509 | 1508 | fly09.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wing flap | 09.22.2003 placeholder |
1510 | 1509 | fly10.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wing flap | 09.22.2003 placeholder |
1511 | 1510 | fly11.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wing flap | 09.22.2003 placeholder |
1512 | 1511 | fly12.wav | 0.0 | 1000.0 | 1 | <creature movement> | large creature wing flap | 09.22.2003 placeholder |
1513 | 1512 | metal_step1.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; creaking metal; used by talos | 09.22.2003 placeholder |
1514 | 1513 | metal_step2.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; creaking metal; used by talos | 09.22.2003 placeholder |
1515 | 1514 | metal_step3.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; creaking metal; used by talos | 09.22.2003 placeholder |
1516 | 1515 | metal_step4.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; creaking metal; used by talos | 09.22.2003 placeholder |
1517 | 1516 | stone_step1.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; grinding stone; used by amazon statue | 09.22.2003 placeholder |
1518 | 1517 | stone_step2.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; grinding stone; used by amazon statue | 09.22.2003 placeholder |
1519 | 1518 | stone_step3.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; grinding stone; used by amazon statue | 09.22.2003 placeholder |
1520 | 1519 | stone_step4.wav | 0.0 | 1000.0 | 1 | <creature movement> | custom on-land steps; grinding stone; used by amazon statue | 09.22.2003 placeholder | |
1521 | 1520 | magicalturbine.wav | 0.0 | 1000.0 | 1 | <zone feature> | steam vent with magical turbine over it | | |
1522 | 1521 | morphintoscarabs.wav | 0.0 | 1000.0 | 1 | | duamutef's morph into scarabs (necropolis); triggered; loop | | |
1523 | 1522 | riseasmummy.wav | 0.0 | 1000.0 | 1 | | player rising anew as a mummy in necropolis | | |
1524 | 1523 | devourlifeforce.wav | 0.0 | 1000.0 | 1 | | imsety devouring the life force of a player | | |
1525 | 1524 | destroyedbridge1.wav | 0.0 | 4000.0 | 1 | | players destroy bridge in Volcanus encounters | | |
1526 | 1525 | destroyedbridge2.wav | 0.0 | 4000.0 | 1 | | players destroy bridge in Volcanus encounters | | |
1527 | 1526 | monsterspawns.wav | 0.0 | 1000.0 | 1 | | monster spawns (for special boss monsters?) | | |
1528 | 1527 | powernode.wav | 0.0 | 3000.0 | 1 | | atlantis power node hum (in Aerus); loop | | |
1529 | 1528 | powernodedestroyed.wav | 0.0 | 3000.0 | 1 | | generator/power node destruction (in Aerus) | | |
1530 | 1529 | airshipdamage.wav | 0.0 | 1000.0 | 1 | | rent in an airship is pulled open | | |
1531 | 1530 | watermonsterwalk2run.wav | 0.0 | 1000.0 | 1 | | water monster performs a quick change from walk to run | | |
1532 | 1531 | tornado.wav | 0.0 | 1000.0 | 1 | | tornados of oceanus and stygia; loop | | |
1533 | 1532 | fountainoflife.wav | 0.0 | 1000.0 | 1 | <zone feature> | necropolis fountain of life; loop | | |
1534 | 1533 | massiveforge.wav | 0.0 | 1000.0 | 1 | <zone feature> | volcanus massive forge with bellows; loop | | |
1535 | 1534 | smallplayerboat.wav | 0.0 | 1000.0 | 1 | | small (8-man) player-rideable boat; loop | | |
1536 | 1535 | largeplayerboat.wav | 0.0 | 1000.0 | 1 | | large (50-man) player-rideable boat; loop | | |
1537 | 1536 | whip_ready.wav | 0.0 | 1000.0 | 1 | | whip ready | | |
1538 | 1537 | whip_sheath.wav | 0.0 | 1000.0 | 1 | | put whip away | | |
1539 | 1538 | whip_hits_flesh.wav | 0.0 | 1000.0 | 1 | | whip hits flesh | | |
1540 | 1539 | whip_hits_metal.wav | 0.0 | 1000.0 | 1 | | whip hits metal | | |
1541 | 1540 | whip_critical_hit.wav | 0.0 | 1000.0 | 1 | | whip inflicts critical hit | | |
1542 | 1541 | whip_parried.wav | 0.0 | 1000.0 | 1 | | whip parried | | |
1543 | 1542 | enter_atlantis.wav | 0.0 | 1000.0 | 1 | | sucked down vortex to enter Atlantis expansion area | unused as of 10.27.2003 | |
1544 | 1543 | cavewater.wav | 0.0 | 1000.0 | 1 | <zone feature> | water loop for flooded caves, temples, etc. | | |
1545 | 1544 | trebuchet.wav | 0.0 | 1000.0 | 1 | | 3.2 sec fire / 2.7 sec reload | 09.22.2003 placeholder | |
1546 | 1545 | ballista_low.wav | 0.0 | 1000.0 | 1 | | 0.3 sec fire / 0.7 sec reload; regular version | 09.22.2003 placeholder | |
1547 | 1546 | ballista_high.wav | 0.0 | 1000.0 | 1 | | 0.7 sec fire / 2.3 sec reload; bigger, more powerful | 09.22.2003 placeholder | |
1548 | 1547 | catapult_w.wav | 0.0 | 1000.0 | 1 | | 0.7 sec fire / 3.3 sec reload; wheeled catapult | 09.22.2003 placeholder | |
1549 | 1548 | catapult_g.wav | 0.0 | 1000.0 | 1 | | 0.7 sec fire / 3.3 sec reload; ground-based catapult | 09.22.2003 placeholder | |
1550 | 1549 | ram_high.wav | 0.0 | 1000.0 | 1 | | 2.7 sec fire; largest ram, has iron carving of ram head | 09.22.2003 placeholder | |
1551 | 1550 | ram_mid.wav | 0.0 | 1000.0 | 1 | | 2.7 sec fire; medium ram | 09.22.2003 placeholder | |
1552 | 1551 | ram_low.wav | 0.0 | 1000.0 | 1 | | 2.7 sec fire; smallest ram | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1553 | 1552 | djinnmale_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn male attacks | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1554 | 1553 | djinnmale_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn male dies | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1555 | 1554 | djinnmale_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinnn male is hit | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1556 | 1555 | djinnmale_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn male is hit 2 | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1557 | 1556 | djinnmale_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | djinn male is hit 3 | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1558 | 1557 | uraeus_attack.wav | 0.0 | 1000.0 | 1 | <ToA creature> | uraeus attacks | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1559 | 1558 | uraeus_die.wav | 0.0 | 1000.0 | 1 | <ToA creature> | uraeus dies | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1560 | 1559 | uraeus_hit1.wav | 0.0 | 1000.0 | 1 | <ToA creature> | uraeus male is hit | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1561 | 1560 | uraeus_hit2.wav | 0.0 | 1000.0 | 1 | <ToA creature> | uraeus is hit 2 | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1562 | 1561 | uraeus_hit3.wav | 0.0 | 1000.0 | 1 | <ToA creature> | uraeus is hit 3 | 09.22.2003 placeholder | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1563 | 1562 | steamvent.wav | 0.0 | 1000.0 | 1 | <zone feature> | continuous steam vent loop | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1564 | 1563 | fogrumble.wav | 0.0 | 1000.0 | 1 | <ToA ambient sound> | rumble of rainless storm | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1565 | 1564 | riverstyx.wav | 0.0 | 1000.0 | 1 | | evil running "water" of river styx in zone 83 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1566 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1567 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
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