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GameStar Special 2004 June
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nifs
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nifs.dat
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Text File
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2000-02-21
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2KB
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62 lines
; NIFS.DAT
; filename Name of nif (with .nif extension)
; lighting LIT for dynamic lighting plus vertex lighting
; MAT for material only (no dynamics or vertex)
; DEF for default (whatever's in the nif)
; light_offset Vertex light offset from 0 to 100 (0.0 to 1.0)
; optimize Boolean for whether animation should be optimized (biped)
; figure_animation Boolean for whether NIF is a bipedal figure animation
; print Value to print to anim?.log, ? is value of print (0 for none)
[nifdefs]
;numnifs=16
numnifs=0
[nif01]
filename=lgaxe.nif ; Two Handed Axe
[nif02]
filename=twosword.nif ; Two Handed Sword
[nif03]
filename=lghammer.nif ; Two Handed Hammer
[nif04]
filename=dagger.nif ; Dagger
[nif05]
filename=rapier.nif ; Rapier
[nif06]
filename=ssword.nif ; Short Sword
[nif07]
filename=lsword.nif ; Long Sword
[nif08]
filename=scimitar.nif ; Scimitar
[nif09]
filename=axe.nif ; Hand Axe
[nif10]
filename=staff.nif ; Staff
[nif11]
filename=shield1.nif ; Small Shield
[nif12]
filename=shield2.nif ; Round Shield
[nif13]
filename=shield3.nif ; Kite Shield
[nif14]
filename=vhelm.nif ; Viking Helm
[nif15]
filename=lsrfball.nif ; Viking Helm
[nif16]
filename=lgfexplo.nif ; Viking Helm