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Text File  |  2003-05-06  |  1KB  |  27 lines

  1. ;------------------------------------------------------------------------------
  2. ; FLOTSAM.DAT  
  3. ;------------------------------------------------------------------------------
  4.  
  5. [particle_settings]
  6. data_path     = zones/sky
  7. dot_texture   = snowflake.tga
  8. max_dots      = 3000            ; 1000;
  9. dot_radius    = 2               ; 2;
  10. velocity      = 3               ; 10;
  11. velocity_var  = 0.5             ; 0.5;
  12. gravity       = 0               ; 0;
  13. inner_radius  = 160             ; 160;
  14. outer_radius  = 1600            ; 1600;
  15. inner_kill_radius  = 160        ; 160;
  16. outer_Kill_radius  = 1600       ; 1600;
  17. lifetime      = 4               ; 2;  seconds
  18. lifetime_var  = 0.5             ; 0.5;  float, 0.0 - 1.0 percent variance, i.e. 0.5 = +/- 1/2 lifetime
  19. birth_color   = 255,255,255,0   ; NiColorA
  20. mature_color  = 255,255,255,40 ; NiColorA
  21. death_color   = 255,255,255,0   ; NiColorA
  22. mature_factor = 0.25            ; 0.25; float, 0.0 - 1.0 percent of lifetime until mature
  23. drift_chance  = 100             ; 100 ; 0-100 (chance for each dot to drift)
  24. drift_amount  = 0.25            ; 0.25; game units per second
  25. drift_period  = 10              ; 10  ; seconds (amount of time to drift)
  26. spawn_chance  = 25              ; 50  ; 0 - 100
  27.