home *** CD-ROM | disk | FTP | other *** search
/ Revista CD Expert 36 / CDE36_B / CDE36_B.mdf / Crusaders / cmm_full.exe / data1.cab / Program_Files / script / models.ctx < prev    next >
Encoding:
Text File  |  1999-12-01  |  132.3 KB  |  4,860 lines

  1. # AM.txt
  2. #  DARYL TUNG and Everyone Else
  3. # Copyright 1996, Cyclone Studios
  4.  
  5.  
  6. #Notes for changes:
  7. #
  8. #    8/4/99    OL    Replaced all ASM_READY_SHIELD PP01_rdy_swd.ani with PT01_rdy_shld.ani
  9. #    8/5/99    OL    Added new ASM_GESTURE_* types -- polite conversation to appease
  10. #    8/5/99    MW    At the top of dwarf 1 and drake (drakes are conversation and other anims)
  11. #                is a block of anims for which I could not find homes. 
  12. #    8/9/99    MW    new anims for drake, jab, side step, jump attack, gestures, sword texture
  13. #    8/12/99    MW    In Prince Dain the dworf 1 the animations that the character does not have 
  14. #                a place marker is used M28H01kin_dk.ani (drink potion)
  15. #    8/20/99        Dwarf had some changes that require some programming and a new slot added for female
  16. #    8/25/99 OL    Added ASM_THRUST, ASM_JUMP_ATTACK, ASM_READY_THROW_WEAPON, and ASM_IMPACT_MEDIUM
  17. #                Added more ASM_GESTURE_* types -- wave through misc05
  18. #                Removed ASM_SWING_LEFT, ASM_SWING_RIGHT, ASM_CHOP_REVERSE, and ASM_CHOP_LUNGING
  19. #                Assigned anims for all new slots as best I could.
  20. #    10/5/99 SC  Added PERSPECTIVE command for software.  Command must be on it's own line like this
  21. #PERSPECTIVE
  22. #                only without the # of course.  Like the rest of this silly file, there can't
  23. #                be leading spaces.
  24.  
  25.  
  26. # Only lines that begin with 'M','A' or 'S' are read.
  27. # Everything else is regarded as comment.
  28. # M = Model, the following number is the ID
  29. # A = Animation, then ID, belongs to last parsed model.
  30. # S = Static Model, followed by ID. These can appear in any order.
  31. # T = Texture, followed by index in texture array
  32.  
  33. # addisional notes.
  34. # S = Static Objects
  35. # I = Items
  36. # G = guns belongs to apPlayerAMMaster
  37. # F = Anims that belong to apPlayerMaster
  38. # N = (Network)PlayerModels that belong to apPlayerAMMaster
  39. # B = (Network)PlayerAnims that belong to apPlayerAMMaster
  40. # U = (Network)Texture, followed by index in texture array
  41. # L = Anims that don't have assciated ASM_* states
  42. #PERSPECTIVE  = models use perspective render in software
  43. #SHADOWLESS  = models never cast shadows.
  44.  
  45. ######################################################################
  46.  
  47. # Player model
  48. N 0 drake.mdl
  49. T drake                    # model texture
  50. L PA01_ru_f.ani                # run forward
  51. L PB01_w_fw.ani                # walk forward
  52. L PA02_tu_l.ani                # turn left (standard pose)
  53. L PA03_tu_r.ani                # turn right (standard pose)
  54. L PB02_sdstp_l.ani            # sidestep left -- careful
  55. L PB03_sdstp_r.ani            # sidestep right -- careful
  56. L PA16_id_br.ani                # idle 1
  57. L PC01_st_v_jmp.ani            # standing verticle jump
  58. L PC02_st_fw_jmp.ani     # standing forward jump
  59. L PC03_ru_fw_jmp.ani            # running forward jump
  60. L PC04_st_jmp_l.ani            # standing jump left
  61. L PC05_st_jmp_r.ani            # standing jump right
  62. L PE03_rl_fw.ani                # roll -- fwd
  63. L PE04_rl_l.ani                # roll -- left
  64. L PE05_rl_r.ani                # roll -- right
  65. L PE06_bw_rl.ani                # roll -- back
  66. L PD03_ln_sf.ani                # land -- soft
  67. L PN04_1_cp_ln.ani            # chop -- lunging
  68. L PA06_rt.ani                # retreat
  69. L PC06_st_bw_jmp.ani            # standing bw jump
  70. L PD01_fl_sh.ani                # Short fall
  71. L PD02_fl_lg.ani                # long fall
  72.  
  73. # COMBO 2
  74. # L PN01_1_cp_lo.ani            
  75. # L PN15_1_chn_atk_a.ani            
  76. #L PN27_combo_c.ani            
  77. L PN25_combo_a.ani            
  78.  
  79. # COMBO 1
  80. # L PN25_combo_a.ani            
  81. L PN02_1_sw_lv.ani            
  82.  
  83. # COMBO 3
  84. # L PN03_1_sw_ov.ani            # 1H Swing Overhead
  85. # L PN16_1_chn_atk_b.ani        # 1H Chop Low
  86. #L PN29_combo_e.ani            
  87. L PN15_1_chn_atk_a.ani            
  88.  
  89. L PJ03_pp.ani                # Push wall (plate?)
  90. L PP01_rdy_swd.ani            # Ready Weapon
  91. L PE07_blk.ani                # Shield Block
  92. L PL01_rm_shldr.ani            # ram shoulder
  93. L PA21_id_br.ani                # idle combat
  94. L PB04_cm_stp_l.ani            # combat side step
  95. L PB05_cm_stp_r.ani            # combat side step
  96. L PA04_cm_l.ani                # combat turn
  97. L PA05_cm_r.ani                # combat turn
  98. L PN09_1_sw_l.ani                # Swing Left
  99. L PN10_1_sw_r.ani                # Swing right
  100. L PN11_1_cp_rv.ani            # chop reverse
  101. L PF08_cl_a.ani                # climb
  102. L PK01_cst_frz.ani            # a cast freeze
  103. L PF09_cl_l.ani                # climb left
  104. L PF10_cl_r.ani                # climb right
  105. L PF12_cl_rj.ani                # climbing rev jump
  106. L PF13_cl_trns.ani            # climbing transition
  107. L PF13_cl_trns.ani            # climbing transition b
  108. L PM04_cl.ani                # hang to climb
  109. L PC07_hp_f.ani                # Hop forward
  110. L PC08_hp_b.ani                # Hop backward
  111. L PE02_dk_cvr.ani                # Duck (crouch?)
  112. L PK02_cst_fb.ani                # cast fire ball
  113. L PK04_cst_h.ani                # cast Heroism
  114. L PK05_cst_lb.ani                # cast lightning
  115. L PK15_spl_a.ani                # conjure (spell windup)
  116. L PF03_mt_hng.ani                # MOUNT FROM HANGING POSITION
  117. L PF01_mt_lo.ani                # MOUNT Lo
  118. L PF02_mt_hi.ani                # MOUNT Hi
  119. L PI15_im_f.ani                # Impact Front
  120. L PI16_im_l.ani                # Impact Left
  121. L PI17_im_r.ani                # Impact Right
  122. L PI18_im_b.ani                # Impact Back
  123. L PC09_hp_l.ani                # Hop Left
  124. L PC10_hp_r.ani                # Hop Right
  125. L PT01_rdy_shld.ani            # ready shield
  126. L PB01_w_sideleft.ani            # sidestep left -- running
  127. L PB01_w_sideright.ani            # sidestep right -- running
  128. L PP02_thst_swd.ani            # Thrust/Jab animation
  129. L PN05_1_jp_fr.ani            # Jump forward attack
  130. L PI02_im_sv.ani            # knockdown impact
  131. # L PI14_im_med.ani            # medium impact 
  132. L PL02_id_wbl.ani            # medium impact 
  133. L PO07_thw_ovrhnd.ani        # overhand throw
  134. L PI03_hp.ani                # death anim
  135. L PO09_thw_at.ani            #atl atl throw
  136. L PO08_rdy_at.ani            #atl atl ready
  137.  
  138. # COMBO 4
  139. #L PN25_combo_a.ani            # combo 
  140. # L PN15_1_chn_atk_a.ani        # combo 
  141. # L PN17_1_pwr_atk.ani        # combo 
  142. L PN16_1_chn_atk_b.ani        # combo 
  143.  
  144. # COMBO 5
  145. #L PN18_1_flp_atk.ani        # combo 
  146. #L PN17_1_pwr_atk.ani        # combo 
  147. # L PN16_1_chn_atk_b.ani        # combo 
  148. L PN17_1_pwr_atk.ani        # combo 
  149.  
  150. # COMBO 6
  151. L PN21_1_vt.ani                # combo 
  152.  
  153. # COMBO 7
  154. # L PN23_1_sp_a.ani            # combo 
  155. L PN17_1_pwr_atk.ani        # combo 
  156.  
  157. # COMBO 8
  158. L PN16_1_chn_atk_b.ani        # combo 
  159.  
  160. L PJ01_u_ky.ani            # use crystal
  161. L PK12_u_ptn.ani            # use potion
  162. L PJ04_t_ig.ani                # take item off ground
  163.  
  164. L pi20_die2.ani
  165. L pi21_die3.ani
  166. L pi22_die4.ani
  167. L pi23_die5.ani
  168. L pi24_die6.ani
  169. L pi25_die7.ani
  170. L pi26_die8.ani
  171. L pi27_die9.ani
  172. L pi30_impact2.ani
  173. L pi31_impact3.ani
  174. L pi32_impact4.ani
  175. L pi33_impact5.ani
  176. L pi34_impact6.ani
  177.  
  178. ######################################################################
  179. # test 1 model
  180. N 1 M28_Dwarf01Dain.mdl    #exported with new synergizer
  181. T Dwarf01Dain
  182. L M28A06kin_id_cm_df.ani                        
  183.  
  184.  
  185. # test 2 model
  186. N 2 MagicRing.mdl
  187. T MagicRing
  188. L anim1.ani
  189.  
  190. # test 3 model
  191. N 3 model3.mdl
  192. T drake
  193. L anim3.ani
  194.  
  195. # test 4 model
  196. N 4 ring.mdl
  197. T ringfire4
  198. T unholyfire
  199. T revelation
  200. L anim4.ani
  201.  
  202. # test 5 model
  203. # also used for collision spheres.
  204. N 5 model5.mdl
  205. T ice
  206. T eglobe
  207. L anim5.ani
  208.  
  209. # plant 1 model
  210. N 6 plant1.mdl #drake
  211.  
  212.  
  213. # ice elemental
  214. N 7 ice.mdl
  215. T ice
  216. L icewalk.ani
  217.  
  218. #Weapon1
  219. # long sword model
  220. N 8 longsword.mdl
  221. T longsword01
  222. T longsword01a
  223.  
  224. # barrel01 model
  225. N 9 barrel01.mdl
  226. T Barrel
  227.  
  228. # barrel02 model
  229. N 10 barrel02.mdl
  230. T Barrel
  231.  
  232. # bottle01 model
  233. N 11 bottle01.mdl
  234. T Bottle01
  235.  
  236. # branch01 model
  237. N 12 branch01.mdl
  238. T Branches2 
  239.  
  240. # plant01 model
  241. N 13 plant01.mdl
  242. T leaf
  243.  
  244. # plant02 model
  245. N 14 plant02.mdl
  246. T Plant02
  247.  
  248. # table01 model
  249. N 15 table01.mdl
  250. T Table01
  251.  
  252. # table02 model
  253. N 16 table02.mdl
  254. T Table02
  255.  
  256. # bench01 model
  257. N 17 bench01.mdl
  258. T Cit_WD_067
  259. PERSPECTIVE
  260.  
  261. # leaf01 model
  262. N 18 leaf01.mdl
  263. T Leaf
  264. SHADOWLESS
  265.  
  266. # leaf03 model
  267. N 19 leaf03.mdl
  268. T Leaf
  269. SHADOWLESS
  270.  
  271. # pot01 model
  272. N 20 pot01.mdl
  273. T Pot01
  274.  
  275. # rock01 model
  276. N 21 rock01.mdl
  277. T Dw_ER_055_X09
  278. SHADOWLESS
  279.  
  280. # lamp01 model
  281. N 22 lamp01.mdl
  282. T Lamp01
  283.  
  284. # fence01 model
  285. N 23 fence01.mdl
  286. T Cit_WD_067
  287.  
  288. # fence02 model
  289. N 24 fence02.mdl
  290. T Cit_WD_067
  291.  
  292. # fence03 model
  293. N 25 fence03.mdl
  294. T Cit_WD_067
  295.  
  296. # fence04 model
  297. N 26 fence04.mdl
  298. T Cit_WD_067
  299.  
  300. # bottle02 model
  301. N 27 bottle02.mdl
  302. T ice
  303. SHADOWLESS
  304.  
  305. # Shield model
  306. N 28 metalshield02.mdl
  307. T shield128    #metal
  308. T reflshld # Reflecting
  309. T vampshld # Vampiric
  310. T iceshield # Ice Shield
  311.  
  312.  
  313.  
  314.  
  315. ######################################################################
  316.  
  317.  
  318. # Drake Entity (same as player model, but with a different mapping of states to anims) 
  319. N 29 drake.mdl
  320. T drake
  321.  
  322. #PO09_thw_at.ani    #atl atl throw
  323. #PO08_rdy_at.ani    #atl atl ready
  324.  
  325.  
  326. # basic anims
  327. B ASM_STANDING                        PA16_id_br.ani
  328. B ASM_CROUCHING                        PE02_dk_cvr.ani
  329. B ASM_WALKING                        PB01_w_fw.ani
  330. B ASM_RUNNING                        PA01_ru_f.ani
  331. B ASM_RETREAT                        PA06_rt.ani
  332. B ASM_TURN_L                        PA02_tu_l.ani
  333. B ASM_TURN_R                        PA03_tu_r.ani
  334. B ASM_SIDE_STEP_L                        PB01_w_sideleft.ani        #PB02_sdstp_l.ani
  335. B ASM_SIDE_STEP_R                        PB01_w_sideright.ani        #PB03_sdstp_r.ani
  336. # special anims
  337. B ASM_PUSH_PLATE                        PJ03_pp.ani
  338. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  339. B ASM_READY_THROW_WEAPON            
  340. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  341. # jumping and hopping
  342. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  343. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  344. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  345. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  346. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  347. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  348. B ASM_HOP_F                            PC07_hp_f.ani
  349. B ASM_HOP_B                            PC08_hp_b.ani
  350. B ASM_HOP_L                            PC09_hp_l.ani
  351. B ASM_HOP_R                            PC10_hp_r.ani
  352. # landing and falling
  353. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  354. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  355. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  356. B ASM_FALL_LONG                        PD02_fl_lg.ani
  357. # rolling and sliding
  358. B ASM_ROLL_F                        PE03_rl_fw.ani
  359. B ASM_ROLL_L                        PE04_rl_l.ani
  360. B ASM_ROLL_R                        PE05_rl_r.ani
  361. B ASM_ROLL_B                        PE06_bw_rl.ani
  362. B ASM_SLIDE_F                        
  363. B ASM_SLIDE_TRANSITION                
  364. # climbing and hanging
  365. B ASM_CLIMB_UP                        PF08_cl_a.ani
  366. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  367. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  368. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  369. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  370. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  371. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  372. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  373. B ASM_HANG                            PM04_cl.ani
  374. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  375. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  376. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  377. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  378. # combat    
  379. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  380. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  381. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  382. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  383. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  384. B ASM_BLOCK                            PE07_blk.ani
  385. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  386. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  387. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  388. B ASM_ATTACK_LOW2                    
  389. B ASM_ATTACK_LEVEL2                    
  390. B ASM_ATTACK_HIGH2                    
  391. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  392. B ASM_THRUST                        PP02_thst_swd.ani
  393. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  394. B ASM_THROW_ITEM                    
  395. # damage
  396. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  397. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  398. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  399. B ASM_IMPACT_BACK                        PI18_im_b.ani
  400. B ASM_IMPACT_MEDIUM                    
  401. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  402. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  403. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  404. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  405. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  406. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  407. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  408. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  409. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  410. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  411. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  412. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  413. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  414. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  415. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  416. # spells
  417. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  418. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  419. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  420. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  421. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  422. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  423. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  424. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  425. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  426. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  427. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  428. # idles
  429. B ASM_STANDING_ALT_01                
  430. B ASM_STANDING_ALT_02                
  431. B ASM_STANDING_ALT_03                        
  432. B ASM_STANDING_ALT_04                        
  433. B ASM_STANDING_ALT_05                        
  434. # gestures
  435. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  436. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  437. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  438. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  439. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  440. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  441. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  442. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  443. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  444. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  445. B ASM_GESTURE_MISC_01                drake_asleep.ani    #unconscious on floor
  446. B ASM_GESTURE_MISC_02                drake_get_up.ani    #get up from floor
  447. B ASM_GESTURE_MISC_03                PK09_hrn.ani
  448. B ASM_GESTURE_MISC_04                PJ01_u_ky.ani
  449. B ASM_GESTURE_MISC_05                M05A05.ani
  450.  
  451.  
  452. ######################################################################
  453.  
  454. # DARK MAGE    (Lich regular)
  455.  
  456. # Dark Mage
  457. N 30 Dark_Magecollision.mdl
  458. T DarkMage256
  459. T ArchMage256 # Lich Archmage (miniboss)
  460.  
  461. # basic anims
  462. B ASM_STANDING                        PA16_id_br.ani
  463. B ASM_CROUCHING                        PE02_dk_cvr.ani
  464. B ASM_WALKING                        PB01_w_fw.ani
  465. B ASM_RUNNING                        PA01_ru_f.ani
  466. B ASM_RETREAT                        PA06_rt.ani
  467. B ASM_TURN_L                        PA02_tu_l.ani
  468. B ASM_TURN_R                        PA03_tu_r.ani
  469. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  470. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  471. # special anims
  472. B ASM_PUSH_PLATE                        PJ03_pp.ani
  473. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  474. B ASM_READY_THROW_WEAPON            
  475. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  476. # jumping and hopping
  477. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  478. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  479. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  480. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  481. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  482. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  483. B ASM_HOP_F                            PC07_hp_f.ani
  484. B ASM_HOP_B                            PC08_hp_b.ani
  485. B ASM_HOP_L                            PC09_hp_l.ani
  486. B ASM_HOP_R                            PC10_hp_r.ani
  487. # landing and falling
  488. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  489. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  490. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  491. B ASM_FALL_LONG                        PD02_fl_lg.ani
  492. # rolling and sliding
  493. B ASM_ROLL_F                        PE03_rl_fw.ani
  494. B ASM_ROLL_L                        PE04_rl_l.ani
  495. B ASM_ROLL_R                        PE05_rl_r.ani
  496. B ASM_ROLL_B                        PE06_bw_rl.ani
  497. B ASM_SLIDE_F                        
  498. B ASM_SLIDE_TRANSITION                
  499. # climbing and hanging
  500. B ASM_CLIMB_UP                        PF08_cl_a.ani
  501. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  502. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  503. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  504. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  505. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  506. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  507. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  508. B ASM_HANG                            PM04_cl.ani
  509. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  510. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  511. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  512. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  513. # combat
  514. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  515. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  516. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  517. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  518. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  519. B ASM_BLOCK                            PE07_blk.ani
  520. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  521. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  522. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  523. B ASM_ATTACK_LOW2                    
  524. B ASM_ATTACK_LEVEL2                    
  525. B ASM_ATTACK_HIGH2                    
  526. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  527. B ASM_THRUST                        PP02_thst_swd.ani
  528. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  529. B ASM_THROW_ITEM                    
  530. # damage
  531. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  532. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  533. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  534. B ASM_IMPACT_BACK                        PI18_im_b.ani
  535. B ASM_IMPACT_MEDIUM                    
  536. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  537. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  538. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  539. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  540. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  541. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  542. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  543. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  544. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  545. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  546. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  547. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  548. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  549. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  550. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  551. # spells
  552. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  553. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  554. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  555. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  556. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  557. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  558. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  559. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  560. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  561. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  562. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  563. # idles
  564. B ASM_STANDING_ALT_01                        
  565. B ASM_STANDING_ALT_02                        
  566. B ASM_STANDING_ALT_03                        
  567. B ASM_STANDING_ALT_04                        
  568. B ASM_STANDING_ALT_05                        
  569. # gestures
  570. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  571. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  572. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  573. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  574. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  575. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  576. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  577. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  578. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  579. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  580. B ASM_GESTURE_MISC_01                M21A06.ani
  581. B ASM_GESTURE_MISC_02                M02A05.ani
  582. B ASM_GESTURE_MISC_03                M21A04.ani
  583. B ASM_GESTURE_MISC_04                M06A05.ani
  584. B ASM_GESTURE_MISC_05                M05A05.ani
  585.  
  586.  
  587. ######################################################################
  588.  
  589. # LICH MASTER
  590. N 31 Dark_Mastercollision.mdl
  591. T DarkMaster256
  592.  
  593. # basic anims
  594. B ASM_STANDING                        PA16_id_br.ani
  595. B ASM_CROUCHING                        PE02_dk_cvr.ani
  596. B ASM_WALKING                        PB01_w_fw.ani
  597. B ASM_RUNNING                        PA01_ru_f.ani
  598. B ASM_RETREAT                        PA06_rt.ani
  599. B ASM_TURN_L                        PA02_tu_l.ani
  600. B ASM_TURN_R                        PA03_tu_r.ani
  601. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  602. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  603. # special anims
  604. B ASM_PUSH_PLATE                        PJ03_pp.ani
  605. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  606. B ASM_READY_THROW_WEAPON            
  607. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  608. # jumping and hopping
  609. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  610. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  611. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  612. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  613. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  614. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  615. B ASM_HOP_F                            PC07_hp_f.ani
  616. B ASM_HOP_B                            PC08_hp_b.ani
  617. B ASM_HOP_L                            PC09_hp_l.ani
  618. B ASM_HOP_R                            PC10_hp_r.ani
  619. # landing and falling
  620. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  621. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  622. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  623. B ASM_FALL_LONG                        PD02_fl_lg.ani
  624. # rolling and sliding
  625. B ASM_ROLL_F                        PE03_rl_fw.ani
  626. B ASM_ROLL_L                        PE04_rl_l.ani
  627. B ASM_ROLL_R                        PE05_rl_r.ani
  628. B ASM_ROLL_B                        PE06_bw_rl.ani
  629. B ASM_SLIDE_F                        
  630. B ASM_SLIDE_TRANSITION                
  631. # climbing and hanging
  632. B ASM_CLIMB_UP                        PF08_cl_a.ani
  633. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  634. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  635. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  636. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  637. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  638. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  639. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  640. B ASM_HANG                            PM04_cl.ani
  641. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  642. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  643. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  644. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  645. # combat
  646. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  647. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  648. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  649. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  650. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  651. B ASM_BLOCK                            PE07_blk.ani
  652. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  653. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  654. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  655. B ASM_ATTACK_LOW2                    
  656. B ASM_ATTACK_LEVEL2                    
  657. B ASM_ATTACK_HIGH2                    
  658. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  659. B ASM_THRUST                        PP02_thst_swd.ani
  660. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  661. B ASM_THROW_ITEM                    
  662. # damage
  663. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  664. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  665. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  666. B ASM_IMPACT_BACK                        PI18_im_b.ani
  667. B ASM_IMPACT_MEDIUM                    
  668. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  669. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  670. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  671. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  672. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  673. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  674. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  675. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  676. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  677. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  678. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  679. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  680. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  681. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  682. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  683. # spells
  684. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  685. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  686. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  687. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  688. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  689. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  690. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  691. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  692. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  693. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  694. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  695. # idles
  696. B ASM_STANDING_ALT_01                        
  697. B ASM_STANDING_ALT_02                        
  698. B ASM_STANDING_ALT_03                        
  699. B ASM_STANDING_ALT_04                        
  700. B ASM_STANDING_ALT_05                        
  701. # gestures
  702. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  703. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  704. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  705. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  706. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  707. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  708. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  709. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  710. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  711. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  712. B ASM_GESTURE_MISC_01                M21A06.ani
  713. B ASM_GESTURE_MISC_02                M02A05.ani
  714. B ASM_GESTURE_MISC_03                M21A04.ani
  715. B ASM_GESTURE_MISC_04                M06A05.ani
  716. B ASM_GESTURE_MISC_05                M05A05.ani
  717.  
  718.  
  719. ######################################################################
  720.  
  721. # Shambler
  722. N 32 SkeletonWarriorCollision.mdl
  723. T walking_dead  #Skeleton Warrior
  724. T walking_dead_ghost  #Skeleton Ghost
  725. T shadow  #Shadow
  726. T ICEshambler    #ice shambler
  727.  
  728. # basic anims
  729. B ASM_STANDING                        PA16_id_br.ani
  730. B ASM_CROUCHING                        PE02_dk_cvr.ani
  731. B ASM_WALKING                        PB01_w_fw.ani    #PB01_w_fw.ani
  732. B ASM_RUNNING                        PA01_ru_f.ani
  733. B ASM_RETREAT                        PA06_rt.ani
  734. B ASM_TURN_L                        PA02_tu_l.ani
  735. B ASM_TURN_R                        PA03_tu_r.ani
  736. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  737. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  738. # special anims
  739. B ASM_PUSH_PLATE                        PJ03_pp.ani
  740. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  741. B ASM_READY_THROW_WEAPON            
  742. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  743. # jumping and hopping
  744. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  745. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  746. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  747. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  748. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  749. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  750. B ASM_HOP_F                            PC07_hp_f.ani
  751. B ASM_HOP_B                            PC08_hp_b.ani
  752. B ASM_HOP_L                            PC07_hp_f.ani
  753. B ASM_HOP_R                            PC07_hp_f.ani
  754. # landing and falling
  755. B ASM_LAND_SOFT                        PD03_ln_sf.ani            #M39B02wak_ln_sf.ani
  756. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani            #M39B02wak_ln_sf.ani
  757. B ASM_FALL_SHORT                        PD01_fl_sh.ani            #M39B01wak_fl_sh.ani
  758. B ASM_FALL_LONG                        PD02_fl_lg.ani
  759. # rolling and sliding
  760. B ASM_ROLL_F                        PE03_rl_fw.ani
  761. B ASM_ROLL_L                        PE04_rl_l.ani
  762. B ASM_ROLL_R                        PE05_rl_r.ani
  763. B ASM_ROLL_B                        PE06_bw_rl.ani
  764. B ASM_SLIDE_F                                            #ph01_sl_fw.ani
  765. B ASM_SLIDE_TRANSITION                                        #ph10_sl_trns.ani
  766. # climbing and hanging
  767. B ASM_CLIMB_UP                        PF08_cl_a.ani
  768. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  769. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  770. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  771. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  772. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  773. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  774. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  775. B ASM_HANG                            PM04_cl.ani
  776. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  777. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  778. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  779. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  780. # combat
  781. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  782. B ASM_COMBAT_TURN_L                    M39A02wak_cm_l.ani    #PA04_cm_l.ani            #M39A02wak_cm_l.ani
  783. B ASM_COMBAT_TURN_R                    M39A03wak_cm_r.ani    #PA05_cm_r.ani            #M39A03wak_cm_r.ani
  784. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  785. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  786. B ASM_BLOCK                            PE07_blk.ani
  787. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani            #M39F02wak_ak_lo_lm.ani
  788. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani            #M39F04wak_ak_lv_lm.ani
  789. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani            #M39F06wak_ak_hi_lm.ani
  790. B ASM_ATTACK_LOW2                                            #M39F01wak_ak_lo_ms.ani
  791. B ASM_ATTACK_LEVEL2                                        #M39F03wak_ak_lv_ms.ani
  792. B ASM_ATTACK_HIGH2                                        #M39F05wak_ak_hi_ms.ani
  793. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  794. B ASM_THRUST                        PP02_thst_swd.ani
  795. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  796. B ASM_THROW_ITEM                                            #M39G02wak_thw_ovrh.ani
  797. # damage
  798. B ASM_IMPACT_FRONT                    PI15_im_f.ani            #M45D07wak_dm_f.ani
  799. B ASM_IMPACT_LEFT                        PI16_im_l.ani            #M45D09wak_dm_l.ani
  800. B ASM_IMPACT_RIGHT                    PI17_im_r.ani            #M45D10wak_dm_r.ani
  801. B ASM_IMPACT_BACK                        PI18_im_b.ani            #M45D08wak_dm_b.ani
  802. B ASM_IMPACT_MEDIUM                    
  803. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani                #M39D01wak_im_sv.ani
  804. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  805. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  806. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  807. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  808. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  809. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani                #M39D02wak_hp.ani
  810. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  811. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  812. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  813. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  814. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  815. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  816. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  817. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  818. # spells
  819. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  820. B ASM_SPELL_FIRE_BALL                    #PK02_cst_fb.ani
  821. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  822. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  823. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  824. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  825. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  826. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  827. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  828. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  829. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  830. # idles
  831. B ASM_STANDING_ALT_01                        
  832. B ASM_STANDING_ALT_02                        
  833. B ASM_STANDING_ALT_03                        
  834. B ASM_STANDING_ALT_04                        
  835. B ASM_STANDING_ALT_05                        
  836. # gestures
  837. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  838. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  839. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  840. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  841. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  842. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  843. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  844. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  845. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  846. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  847. B ASM_GESTURE_MISC_01                M21A06.ani
  848. B ASM_GESTURE_MISC_02                M02A05.ani
  849. B ASM_GESTURE_MISC_03                M21A04.ani
  850. B ASM_GESTURE_MISC_04                M06A05.ani
  851. B ASM_GESTURE_MISC_05                M05A05.ani
  852.  
  853. ######################################################################
  854.  
  855. # NECROS
  856. N 33 NecrosAftercollision.mdl
  857. T necros_aft
  858.  
  859. # basic anims
  860. B ASM_STANDING                        PA16_id_br.ani
  861. B ASM_CROUCHING                        PE02_dk_cvr.ani
  862. B ASM_WALKING                        PB01_w_fw.ani
  863. B ASM_RUNNING                        PA01_ru_f.ani
  864. B ASM_RETREAT                        PA06_rt.ani
  865. B ASM_TURN_L                        PA02_tu_l.ani
  866. B ASM_TURN_R                        PA03_tu_r.ani
  867. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  868. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  869. # special anims
  870. B ASM_PUSH_PLATE                        PJ03_pp.ani
  871. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  872. B ASM_READY_THROW_WEAPON            
  873. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  874. # jumping and hopping
  875. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  876. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  877. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  878. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  879. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  880. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  881. B ASM_HOP_F                            PC07_hp_f.ani
  882. B ASM_HOP_B                            PC08_hp_b.ani
  883. B ASM_HOP_L                            PC07_hp_f.ani
  884. B ASM_HOP_R                            PC07_hp_f.ani
  885. # landing and falling
  886. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  887. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  888. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  889. B ASM_FALL_LONG                        PD02_fl_lg.ani
  890. # rolling and sliding
  891. B ASM_ROLL_F                        PE03_rl_fw.ani
  892. B ASM_ROLL_L                        PE04_rl_l.ani
  893. B ASM_ROLL_R                        PE05_rl_r.ani
  894. B ASM_ROLL_B                        PE06_bw_rl.ani
  895. B ASM_SLIDE_F
  896. B ASM_SLIDE_TRANSITION
  897. # climbing and hanging
  898. B ASM_CLIMB_UP                        PF08_cl_a.ani
  899. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  900. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  901. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  902. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  903. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  904. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  905. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  906. B ASM_HANG                            PM04_cl.ani
  907. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  908. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  909. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  910. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  911. # combat
  912. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  913. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  914. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  915. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  916. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  917. B ASM_BLOCK                            PE07_blk.ani
  918. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  919. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  920. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  921. B ASM_ATTACK_LOW2
  922. B ASM_ATTACK_LEVEL2
  923. B ASM_ATTACK_HIGH2
  924. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  925. B ASM_THRUST                        PP02_thst_swd.ani
  926. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  927. B ASM_THROW_ITEM
  928. # damage
  929. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  930. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  931. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  932. B ASM_IMPACT_BACK                        PI18_im_b.ani
  933. B ASM_IMPACT_MEDIUM                    
  934. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  935. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  936. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  937. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  938. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  939. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  940. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  941. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  942. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  943. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  944. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  945. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  946. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  947. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  948. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  949. # spells
  950. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  951. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  952. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  953. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  954. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  955. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  956. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  957. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  958. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  959. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  960. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  961. # idles
  962. B ASM_STANDING_ALT_01                        
  963. B ASM_STANDING_ALT_02                        
  964. B ASM_STANDING_ALT_03                        
  965. B ASM_STANDING_ALT_04                        
  966. B ASM_STANDING_ALT_05                        
  967. # gestures
  968. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  969. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  970. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  971. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  972. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  973. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  974. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  975. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  976. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  977. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  978. B ASM_GESTURE_MISC_01                M21A06.ani
  979. B ASM_GESTURE_MISC_02                M02A05.ani
  980. B ASM_GESTURE_MISC_03                M21A04.ani
  981. B ASM_GESTURE_MISC_04                M06A05.ani
  982. B ASM_GESTURE_MISC_05                M05A05.ani
  983.                 
  984.  
  985. ######################################################################
  986.  
  987. # MALE 01 - BIG STRONG
  988. N 34 Male01A.mdl
  989. T Male01AHighGuard  #crusader high gaurd
  990. T Male01ACaptainUrsan #captain Ursan 
  991.  
  992. # basic anims
  993. B ASM_STANDING                        PA16_id_br.ani
  994. B ASM_CROUCHING                        PE02_dk_cvr.ani
  995. B ASM_WALKING                        PB01_w_fw.ani
  996. B ASM_RUNNING                        PA01_ru_f.ani
  997. B ASM_RETREAT                        PA06_rt.ani
  998. B ASM_TURN_L                        PA02_tu_l.ani
  999. B ASM_TURN_R                        PA03_tu_r.ani
  1000. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  1001. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  1002. # special anims
  1003. B ASM_PUSH_PLATE                        PJ03_pp.ani
  1004. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  1005. B ASM_READY_THROW_WEAPON            
  1006. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  1007. # jumping and hopping
  1008. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  1009. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  1010. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  1011. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  1012. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  1013. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  1014. B ASM_HOP_F                            PC07_hp_f.ani
  1015. B ASM_HOP_B                            PC08_hp_b.ani
  1016. B ASM_HOP_L                            PC07_hp_f.ani
  1017. B ASM_HOP_R                            PC07_hp_f.ani
  1018. # landing and falling
  1019. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  1020. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  1021. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  1022. B ASM_FALL_LONG                        PD02_fl_lg.ani
  1023. # rolling and sliding
  1024. B ASM_ROLL_F                        PE03_rl_fw.ani
  1025. B ASM_ROLL_L                        PE04_rl_l.ani
  1026. B ASM_ROLL_R                        PE05_rl_r.ani
  1027. B ASM_ROLL_B                        PE06_bw_rl.ani
  1028. B ASM_SLIDE_F
  1029. B ASM_SLIDE_TRANSITION
  1030. # climbing and hanging
  1031. B ASM_CLIMB_UP                        PF08_cl_a.ani
  1032. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  1033. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  1034. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  1035. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  1036. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  1037. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  1038. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  1039. B ASM_HANG                            PM04_cl.ani
  1040. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  1041. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  1042. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  1043. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  1044. # combat
  1045. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  1046. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  1047. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  1048. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  1049. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  1050. B ASM_BLOCK                            PE07_blk.ani
  1051. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  1052. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  1053. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  1054. B ASM_ATTACK_LOW2
  1055. B ASM_ATTACK_LEVEL2
  1056. B ASM_ATTACK_HIGH2
  1057. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  1058. B ASM_THRUST                        PP02_thst_swd.ani
  1059. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  1060. B ASM_THROW_ITEM
  1061. # damage
  1062. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  1063. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  1064. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  1065. B ASM_IMPACT_BACK                        PI18_im_b.ani
  1066. B ASM_IMPACT_MEDIUM                    
  1067. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  1068. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  1069. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  1070. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  1071. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  1072. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  1073. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  1074. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  1075. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  1076. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  1077. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  1078. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  1079. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  1080. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  1081. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  1082. # spells
  1083. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  1084. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  1085. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  1086. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  1087. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  1088. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  1089. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  1090. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  1091. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  1092. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  1093. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  1094. # idles
  1095. B ASM_STANDING_ALT_01                        
  1096. B ASM_STANDING_ALT_02                        
  1097. B ASM_STANDING_ALT_03                        
  1098. B ASM_STANDING_ALT_04                        
  1099. B ASM_STANDING_ALT_05                        
  1100. # gestures
  1101. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  1102. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  1103. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  1104. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  1105. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  1106. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  1107. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  1108. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  1109. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  1110. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  1111. B ASM_GESTURE_MISC_01                M21A06.ani
  1112. B ASM_GESTURE_MISC_02                M02A05.ani
  1113. B ASM_GESTURE_MISC_03                M21A04.ani
  1114. B ASM_GESTURE_MISC_04                M06A05.ani
  1115. B ASM_GESTURE_MISC_05                M05A05.ani
  1116.  
  1117.  
  1118.  
  1119. ######################################################################
  1120.  
  1121. # MALE 02 - BIG STOCKY
  1122. N 35 Male02.mdl
  1123. T Male02IceTitan  #ice titan
  1124. T Male02citizenA  #citizen A
  1125. T Male02Ogre    #ogre
  1126.  
  1127. # basic anims
  1128. B ASM_STANDING                        PA16_id_br.ani
  1129. B ASM_CROUCHING                        PE02_dk_cvr.ani
  1130. B ASM_WALKING                        PB01_w_fw.ani
  1131. B ASM_RUNNING                        PA01_ru_f.ani
  1132. B ASM_RETREAT                        PA06_rt.ani
  1133. B ASM_TURN_L                        PA02_tu_l.ani
  1134. B ASM_TURN_R                        PA03_tu_r.ani
  1135. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  1136. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  1137. # special anims
  1138. B ASM_PUSH_PLATE                        PJ03_pp.ani
  1139. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  1140. B ASM_READY_THROW_WEAPON            
  1141. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  1142. # jumping and hopping
  1143. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  1144. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  1145. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  1146. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  1147. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  1148. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  1149. B ASM_HOP_F                            PC07_hp_f.ani
  1150. B ASM_HOP_B                            PC08_hp_b.ani
  1151. B ASM_HOP_L                            PC07_hp_f.ani
  1152. B ASM_HOP_R                            PC07_hp_f.ani
  1153. # landing and falling
  1154. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  1155. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  1156. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  1157. B ASM_FALL_LONG                        PD02_fl_lg.ani
  1158. # rolling and sliding
  1159. B ASM_ROLL_F                        PE03_rl_fw.ani
  1160. B ASM_ROLL_L                        PE04_rl_l.ani
  1161. B ASM_ROLL_R                        PE05_rl_r.ani
  1162. B ASM_ROLL_B                        PE06_bw_rl.ani
  1163. B ASM_SLIDE_F
  1164. B ASM_SLIDE_TRANSITION
  1165. # climbing and hanging
  1166. B ASM_CLIMB_UP                        PF08_cl_a.ani
  1167. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  1168. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  1169. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  1170. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  1171. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  1172. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  1173. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  1174. B ASM_HANG                            PM04_cl.ani
  1175. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  1176. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  1177. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  1178. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  1179. # combat
  1180. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  1181. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  1182. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  1183. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  1184. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  1185. B ASM_BLOCK                            PE07_blk.ani
  1186. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  1187. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  1188. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  1189. B ASM_ATTACK_LOW2
  1190. B ASM_ATTACK_LEVEL2
  1191. B ASM_ATTACK_HIGH2
  1192. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  1193. B ASM_THRUST                        PP02_thst_swd.ani
  1194. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  1195. B ASM_THROW_ITEM
  1196. # damage
  1197. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  1198. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  1199. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  1200. B ASM_IMPACT_BACK                        PI18_im_b.ani
  1201. B ASM_IMPACT_MEDIUM                    
  1202. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  1203. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  1204. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  1205. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  1206. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  1207. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  1208. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  1209. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  1210. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  1211. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  1212. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  1213. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  1214. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  1215. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  1216. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  1217. # spells
  1218. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  1219. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  1220. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  1221. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  1222. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  1223. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  1224. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  1225. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  1226. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  1227. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  1228. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  1229. # idles
  1230. B ASM_STANDING_ALT_01                        
  1231. B ASM_STANDING_ALT_02                        
  1232. B ASM_STANDING_ALT_03                        
  1233. B ASM_STANDING_ALT_04                        
  1234. B ASM_STANDING_ALT_05                        
  1235. # gestures
  1236. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  1237. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  1238. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  1239. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  1240. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  1241. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  1242. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  1243. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  1244. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  1245. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  1246. B ASM_GESTURE_MISC_01                M21A06.ani
  1247. B ASM_GESTURE_MISC_02                M02A05.ani
  1248. B ASM_GESTURE_MISC_03                M21A04.ani
  1249. B ASM_GESTURE_MISC_04                M06A05.ani
  1250. B ASM_GESTURE_MISC_05                M05A05.ani
  1251.  
  1252.  
  1253. ######################################################################
  1254.  
  1255. # MALE 03 - AVERAGE HEIGHT
  1256. N 36 Male03collision.mdl
  1257. T ice  #crusader old guard
  1258. T ice  #citizen B
  1259. T ice  #Ogre Outlaw
  1260. T ice  #Black Night Lesser
  1261.  
  1262. # basic anims
  1263. B ASM_STANDING                        PA16_id_br.ani
  1264. B ASM_CROUCHING                        PE02_dk_cvr.ani
  1265. B ASM_WALKING                        PB01_w_fw.ani
  1266. B ASM_RUNNING                        PA01_ru_f.ani
  1267. B ASM_RETREAT                        PA06_rt.ani
  1268. B ASM_TURN_L                        PA02_tu_l.ani
  1269. B ASM_TURN_R                        PA03_tu_r.ani
  1270. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  1271. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  1272. # special anims
  1273. B ASM_PUSH_PLATE                        PJ03_pp.ani
  1274. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  1275. B ASM_READY_THROW_WEAPON            
  1276. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  1277. # jumping and hopping
  1278. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  1279. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  1280. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  1281. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  1282. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  1283. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  1284. B ASM_HOP_F                            PC07_hp_f.ani
  1285. B ASM_HOP_B                            PC08_hp_b.ani
  1286. B ASM_HOP_L                            PC07_hp_f.ani
  1287. B ASM_HOP_R                            PC07_hp_f.ani
  1288. # landing and falling
  1289. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  1290. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  1291. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  1292. B ASM_FALL_LONG                        PD02_fl_lg.ani
  1293. # rolling and sliding
  1294. B ASM_ROLL_F                        PE03_rl_fw.ani
  1295. B ASM_ROLL_L                        PE04_rl_l.ani
  1296. B ASM_ROLL_R                        PE05_rl_r.ani
  1297. B ASM_ROLL_B                        PE06_bw_rl.ani
  1298. B ASM_SLIDE_F
  1299. B ASM_SLIDE_TRANSITION
  1300. # climbing and hanging
  1301. B ASM_CLIMB_UP                        PF08_cl_a.ani
  1302. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  1303. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  1304. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  1305. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  1306. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  1307. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  1308. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  1309. B ASM_HANG                            PM04_cl.ani
  1310. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  1311. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  1312. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  1313. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  1314. # combat
  1315. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  1316. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  1317. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  1318. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  1319. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  1320. B ASM_BLOCK                            PE07_blk.ani
  1321. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  1322. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  1323. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  1324. B ASM_ATTACK_LOW2
  1325. B ASM_ATTACK_LEVEL2
  1326. B ASM_ATTACK_HIGH2
  1327. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  1328. B ASM_THRUST                        PP02_thst_swd.ani
  1329. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  1330. B ASM_THROW_ITEM
  1331. # damage
  1332. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  1333. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  1334. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  1335. B ASM_IMPACT_BACK                        PI18_im_b.ani
  1336. B ASM_IMPACT_MEDIUM                    
  1337. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  1338. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  1339. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  1340. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  1341. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  1342. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  1343. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  1344. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  1345. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  1346. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  1347. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  1348. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  1349. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  1350. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  1351. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  1352. # spells
  1353. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  1354. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  1355. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  1356. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  1357. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  1358. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  1359. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  1360. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  1361. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  1362. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  1363. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  1364. # idles
  1365. B ASM_STANDING_ALT_01                        
  1366. B ASM_STANDING_ALT_02                        
  1367. B ASM_STANDING_ALT_03                        
  1368. B ASM_STANDING_ALT_04                        
  1369. B ASM_STANDING_ALT_05                        
  1370. # gestures
  1371. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  1372. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  1373. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  1374. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  1375. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  1376. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  1377. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  1378. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  1379. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  1380. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  1381. B ASM_GESTURE_MISC_01                M21A06.ani
  1382. B ASM_GESTURE_MISC_02                M02A05.ani
  1383. B ASM_GESTURE_MISC_03                M21A04.ani
  1384. B ASM_GESTURE_MISC_04                M06A05.ani
  1385. B ASM_GESTURE_MISC_05                M05A05.ani
  1386.                 
  1387.  
  1388. ######################################################################
  1389.  
  1390. # MALE 04 - Skinny
  1391. N 37 Male04A.mdl
  1392. T Male04citizenA01  
  1393. T Male04citizenA02
  1394. T Male04AOldGuard
  1395.  
  1396. # basic anims
  1397. B ASM_STANDING                        PA16_id_br.ani
  1398. B ASM_CROUCHING                        PE02_dk_cvr.ani
  1399. B ASM_WALKING                        PB01_w_fw.ani
  1400. B ASM_RUNNING                        PA01_ru_f.ani
  1401. B ASM_RETREAT                        PA06_rt.ani
  1402. B ASM_TURN_L                        PA02_tu_l.ani
  1403. B ASM_TURN_R                        PA03_tu_r.ani
  1404. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  1405. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  1406. # special anims
  1407. B ASM_PUSH_PLATE                        PJ03_pp.ani
  1408. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  1409. B ASM_READY_THROW_WEAPON            
  1410. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  1411. # jumping and hopping
  1412. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  1413. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  1414. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  1415. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  1416. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  1417. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  1418. B ASM_HOP_F                            PC07_hp_f.ani
  1419. B ASM_HOP_B                            PC08_hp_b.ani
  1420. B ASM_HOP_L                            PC07_hp_f.ani
  1421. B ASM_HOP_R                            PC07_hp_f.ani
  1422. # landing and falling
  1423. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  1424. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  1425. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  1426. B ASM_FALL_LONG                        PD02_fl_lg.ani
  1427. # rolling and sliding
  1428. B ASM_ROLL_F                        PE03_rl_fw.ani
  1429. B ASM_ROLL_L                        PE04_rl_l.ani
  1430. B ASM_ROLL_R                        PE05_rl_r.ani
  1431. B ASM_ROLL_B                        PE06_bw_rl.ani
  1432. B ASM_SLIDE_F
  1433. B ASM_SLIDE_TRANSITION
  1434. # climbing and hanging
  1435. B ASM_CLIMB_UP                        PF08_cl_a.ani
  1436. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  1437. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  1438. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  1439. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  1440. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  1441. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  1442. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  1443. B ASM_HANG                            PM04_cl.ani
  1444. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  1445. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  1446. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  1447. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  1448. # combat
  1449. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  1450. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  1451. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  1452. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  1453. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  1454. B ASM_BLOCK                            PE07_blk.ani
  1455. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  1456. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  1457. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  1458. B ASM_ATTACK_LOW2
  1459. B ASM_ATTACK_LEVEL2
  1460. B ASM_ATTACK_HIGH2
  1461. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  1462. B ASM_THRUST                        PP02_thst_swd.ani
  1463. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  1464. B ASM_THROW_ITEM
  1465. # damage
  1466. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  1467. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  1468. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  1469. B ASM_IMPACT_BACK                        PI18_im_b.ani
  1470. B ASM_IMPACT_MEDIUM                    
  1471. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  1472. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  1473. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  1474. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  1475. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  1476. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  1477. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  1478. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  1479. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  1480. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  1481. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  1482. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  1483. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  1484. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  1485. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  1486. # spells
  1487. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  1488. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  1489. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  1490. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  1491. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  1492. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  1493. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  1494. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  1495. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  1496. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  1497. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  1498. # idles
  1499. B ASM_STANDING_ALT_01                        
  1500. B ASM_STANDING_ALT_02                        
  1501. B ASM_STANDING_ALT_03                        
  1502. B ASM_STANDING_ALT_04                        
  1503. B ASM_STANDING_ALT_05                        
  1504. # gestures
  1505. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  1506. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  1507. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  1508. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  1509. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  1510. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  1511. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  1512. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  1513. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  1514. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  1515. B ASM_GESTURE_MISC_01                M21A06.ani
  1516. B ASM_GESTURE_MISC_02                M02A05.ani
  1517. B ASM_GESTURE_MISC_03                M21A04.ani
  1518. B ASM_GESTURE_MISC_04                M06A05.ani
  1519. B ASM_GESTURE_MISC_05                M05A05.ani
  1520.  
  1521.  
  1522. ######################################################################
  1523.  
  1524. # FEMALE A  - AVERAGE HEIGHT
  1525. N 38 Skinnylady.mdl
  1526. T Skinnylady  # Skinny woman
  1527. T Skinnylady02  # skinny lady 02
  1528. T Skinnylady03    #Skinny Lady 03
  1529.  
  1530. # basic anims
  1531. B ASM_STANDING                        M33A15neh_id_df.ani
  1532. B ASM_CROUCHING
  1533. B ASM_WALKING                        M33B01neh_w_fw.ani
  1534. B ASM_RUNNING                        M33_a01_run.ani
  1535. B ASM_RETREAT                        M33_a06_retreat.ani
  1536. B ASM_TURN_L                        M33A01neh_tu_l.ani
  1537. B ASM_TURN_R                        M33A02neh_tu_r.ani
  1538. B ASM_SIDE_STEP_L
  1539. B ASM_SIDE_STEP_R
  1540. # special anims
  1541. B ASM_PUSH_PLATE
  1542. B ASM_READY_WEAPON
  1543. B ASM_READY_THROW_WEAPON            
  1544. B ASM_READY_SHIELD
  1545. # jumping and hopping
  1546. B ASM_STANDING_JUMP_V
  1547. B ASM_STANDING_JUMP_F
  1548. B ASM_STANDING_JUMP_B
  1549. B ASM_STANDING_JUMP_L
  1550. B ASM_STANDING_JUMP_R
  1551. B ASM_RUNNING_JUMP_F
  1552. B ASM_HOP_F
  1553. B ASM_HOP_B
  1554. B ASM_HOP_L
  1555. B ASM_HOP_R
  1556. # landing and falling
  1557. B ASM_LAND_SOFT                        M33C02neh_ln_sf.ani    
  1558. B ASM_LAND_SOFT_QUICK                    M33C02neh_ln_sf.ani    
  1559. B ASM_FALL_SHORT                    M33C01neh_fl_sh.ani
  1560. B ASM_FALL_LONG                        M33C01neh_fl_sh.ani    
  1561. # rolling and sliding
  1562. B ASM_ROLL_F
  1563. B ASM_ROLL_L
  1564. B ASM_ROLL_R
  1565. B ASM_ROLL_B
  1566. B ASM_SLIDE_F                        M33D01neh_sl_fw.ani
  1567. B ASM_SLIDE_TRANSITION
  1568. # climbing and hanging
  1569. B ASM_CLIMB_UP
  1570. B ASM_CLIMB_DOWN
  1571. B ASM_CLIMB_LEFT
  1572. B ASM_CLIMB_RIGHT
  1573. B ASM_CLIMB_REVERSE_JUMP
  1574. B ASM_CLIMB_TRANSITION
  1575. B ASM_CLIMB_TRANSITION_B
  1576. B ASM_HANG_TO_CLIMB
  1577. B ASM_HANG
  1578. B ASM_CLIMB_TO_HANG
  1579. B ASM_HANG_MOUNT
  1580. B ASM_LOW_MOUNT
  1581. B ASM_HIGH_MOUNT
  1582. # combat
  1583. B ASM_COMBAT_STANDING                    M33A17neh_id_df.ani
  1584. B ASM_COMBAT_TURN_L                    M33A03neh_cm_l.ani
  1585. B ASM_COMBAT_TURN_R                    M33A04neh_cm_r.ani
  1586. B ASM_COMBAT_SIDE_STEP_L                M33B02neh_cm_stp_l.ani
  1587. B ASM_COMBAT_SIDE_STEP_R                M33B03neh_cm_stp_r.ani
  1588. B ASM_BLOCK                            M33A17neh_id_df.ani    #placeholder
  1589. B ASM_CHOP_LOW
  1590. B ASM_SWING_LEVEL                        M33A17neh_id_df.ani    #placeholder
  1591. B ASM_SWING_OVERHEAD
  1592. B ASM_ATTACK_LOW2
  1593. B ASM_ATTACK_LEVEL2
  1594. B ASM_ATTACK_HIGH2
  1595. B ASM_RAM_SHOULDER
  1596. B ASM_THRUST
  1597. B ASM_JUMP_ATTACK
  1598. B ASM_THROW_ITEM
  1599. # damage
  1600. B ASM_IMPACT_FRONT                    M33_i15_impact.ani
  1601. B ASM_IMPACT_LEFT
  1602. B ASM_IMPACT_RIGHT
  1603. B ASM_IMPACT_BACK
  1604. B ASM_IMPACT_MEDIUM                    
  1605. B ASM_IMPACT_SEVERE                    M33E01neh_im_sv.ani
  1606. B ASM_IMPACT_RIGHT_FRONT            
  1607. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  1608. B ASM_IMPACT_FRONT_ALT_01            
  1609. B ASM_IMPACT_LEFT_ALT_01            
  1610. B ASM_IMPACT_LOW_FRONT                
  1611. B ASM_HIT_POINTS_DEPLETED                M33E02neh_hp.ani
  1612. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  1613. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  1614. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  1615. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  1616. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  1617. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  1618. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  1619. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  1620. # spells
  1621. B ASM_SPELL_TORCH_LIGHT
  1622. B ASM_SPELL_FIRE_BALL                    
  1623. B ASM_SPELL_SLOW
  1624. B ASM_SPELL_FANTASTIC_FREEZE                
  1625. B ASM_SPELL_STONE_SKIN                    
  1626. B ASM_SPELL_LIGHTNING                    
  1627. B ASM_SPELL_HEROISM
  1628. B ASM_SPELL_SPECTRAL_ALLY
  1629. B ASM_SPELL_HOLY_WRATH
  1630. B ASM_SPELL_SOUL_DRINKER
  1631. B ASM_SPELL_CONJURE                        
  1632. # idles
  1633. B ASM_STANDING_ALT_01                        
  1634. B ASM_STANDING_ALT_02                        
  1635. B ASM_STANDING_ALT_03                        
  1636. B ASM_STANDING_ALT_04                        
  1637. B ASM_STANDING_ALT_05                        
  1638. # gestures
  1639. B ASM_GESTURE_POLITE_CONVERSATION            F01_id_polit.ani
  1640. B ASM_GESTURE_TELL_STORY                F02_id_tell.ani
  1641. B ASM_GESTURE_SERIOUS                    F03_id_ser.ani
  1642. B ASM_GESTURE_ANGRY                    F07_id_angr.ani                            
  1643. B ASM_GESTURE_BORING                    F10_id_bore.ani                    
  1644. B ASM_GESTURE_APPEASE                    
  1645. B ASM_GESTURE_WAVE                    F09_id_wave.ani
  1646. B ASM_GESTURE_LAUGH                    F08_id_laugh.ani
  1647. B ASM_GESTURE_JOKE                    F05_id_joke.ani
  1648. B ASM_GESTURE_LISTEN                    F04_id_lstn.ani
  1649. B ASM_GESTURE_MISC_01
  1650. B ASM_GESTURE_MISC_02
  1651. B ASM_GESTURE_MISC_03
  1652. B ASM_GESTURE_MISC_04
  1653. B ASM_GESTURE_MISC_05
  1654.                 
  1655.  
  1656. ######################################################################
  1657.  
  1658. # FEMALE B (Big) 
  1659. N 39 FatFemale.mdl
  1660. T Fatlady01  # Fat Lady in Red
  1661. T Hermitlady #Hermit Lady
  1662. T Fatlady02    # Fat Lady in Gold
  1663. T Fatlady03 # Fat Lady in Green
  1664.  
  1665. # basic anims
  1666. B ASM_STANDING                        M33A15neh_id_df.ani
  1667. B ASM_CROUCHING
  1668. B ASM_WALKING                        M33B01neh_w_fw.ani
  1669. B ASM_RUNNING                        M33_a01_run.ani
  1670. B ASM_RETREAT                        M33_a06_retreat.ani
  1671. B ASM_TURN_L                        M33A01neh_tu_l.ani
  1672. B ASM_TURN_R                        M33A02neh_tu_r.ani
  1673. B ASM_SIDE_STEP_L
  1674. B ASM_SIDE_STEP_R
  1675. # special anims
  1676. B ASM_PUSH_PLATE
  1677. B ASM_READY_WEAPON
  1678. B ASM_READY_THROW_WEAPON            
  1679. B ASM_READY_SHIELD
  1680. # jumping and hopping
  1681. B ASM_STANDING_JUMP_V
  1682. B ASM_STANDING_JUMP_F
  1683. B ASM_STANDING_JUMP_B
  1684. B ASM_STANDING_JUMP_L
  1685. B ASM_STANDING_JUMP_R
  1686. B ASM_RUNNING_JUMP_F
  1687. B ASM_HOP_F
  1688. B ASM_HOP_B
  1689. B ASM_HOP_L
  1690. B ASM_HOP_R
  1691. # landing and falling
  1692. B ASM_LAND_SOFT                        M33C02neh_ln_sf.ani    
  1693. B ASM_LAND_SOFT_QUICK                    M33C02neh_ln_sf.ani    
  1694. B ASM_FALL_SHORT                    M33C01neh_fl_sh.ani
  1695. B ASM_FALL_LONG                        M33C01neh_fl_sh.ani    
  1696. # rolling and sliding
  1697. B ASM_ROLL_F
  1698. B ASM_ROLL_L
  1699. B ASM_ROLL_R
  1700. B ASM_ROLL_B
  1701. B ASM_SLIDE_F                        M33D01neh_sl_fw.ani
  1702. B ASM_SLIDE_TRANSITION
  1703. # climbing and hanging
  1704. B ASM_CLIMB_UP
  1705. B ASM_CLIMB_DOWN
  1706. B ASM_CLIMB_LEFT
  1707. B ASM_CLIMB_RIGHT
  1708. B ASM_CLIMB_REVERSE_JUMP
  1709. B ASM_CLIMB_TRANSITION
  1710. B ASM_CLIMB_TRANSITION_B
  1711. B ASM_HANG_TO_CLIMB
  1712. B ASM_HANG
  1713. B ASM_CLIMB_TO_HANG
  1714. B ASM_HANG_MOUNT
  1715. B ASM_LOW_MOUNT
  1716. B ASM_HIGH_MOUNT
  1717. # combat
  1718. B ASM_COMBAT_STANDING                    M33A17neh_id_df.ani
  1719. B ASM_COMBAT_TURN_L                    M33A03neh_cm_l.ani
  1720. B ASM_COMBAT_TURN_R                    M33A04neh_cm_r.ani
  1721. B ASM_COMBAT_SIDE_STEP_L                M33B02neh_cm_stp_l.ani
  1722. B ASM_COMBAT_SIDE_STEP_R                M33B03neh_cm_stp_r.ani
  1723. B ASM_BLOCK                            M33A17neh_id_df.ani    #placeholder
  1724. B ASM_CHOP_LOW
  1725. B ASM_SWING_LEVEL                        M33A17neh_id_df.ani    #placeholder
  1726. B ASM_SWING_OVERHEAD
  1727. B ASM_ATTACK_LOW2
  1728. B ASM_ATTACK_LEVEL2
  1729. B ASM_ATTACK_HIGH2
  1730. B ASM_RAM_SHOULDER
  1731. B ASM_THRUST
  1732. B ASM_JUMP_ATTACK
  1733. B ASM_THROW_ITEM
  1734. # damage
  1735. B ASM_IMPACT_FRONT                    M33_i15_impact.ani
  1736. B ASM_IMPACT_LEFT
  1737. B ASM_IMPACT_RIGHT
  1738. B ASM_IMPACT_BACK
  1739. B ASM_IMPACT_MEDIUM                    
  1740. B ASM_IMPACT_SEVERE                    M33E01neh_im_sv.ani
  1741. B ASM_IMPACT_RIGHT_FRONT            
  1742. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  1743. B ASM_IMPACT_FRONT_ALT_01            
  1744. B ASM_IMPACT_LEFT_ALT_01            
  1745. B ASM_IMPACT_LOW_FRONT                
  1746. B ASM_HIT_POINTS_DEPLETED                M33E02neh_hp.ani
  1747. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  1748. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  1749. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  1750. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  1751. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  1752. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  1753. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  1754. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  1755. # spells
  1756. B ASM_SPELL_TORCH_LIGHT
  1757. B ASM_SPELL_FIRE_BALL                    
  1758. B ASM_SPELL_SLOW
  1759. B ASM_SPELL_FANTASTIC_FREEZE                
  1760. B ASM_SPELL_STONE_SKIN                    
  1761. B ASM_SPELL_LIGHTNING                    
  1762. B ASM_SPELL_HEROISM
  1763. B ASM_SPELL_SPECTRAL_ALLY
  1764. B ASM_SPELL_HOLY_WRATH
  1765. B ASM_SPELL_SOUL_DRINKER
  1766. B ASM_SPELL_CONJURE                        
  1767. # idles
  1768. B ASM_STANDING_ALT_01                        
  1769. B ASM_STANDING_ALT_02                        
  1770. B ASM_STANDING_ALT_03                        
  1771. B ASM_STANDING_ALT_04                        
  1772. B ASM_STANDING_ALT_05                        
  1773. # gestures
  1774. B ASM_GESTURE_POLITE_CONVERSATION            F01_id_polit.ani
  1775. B ASM_GESTURE_TELL_STORY                F02_id_tell.ani
  1776. B ASM_GESTURE_SERIOUS                    F03_id_ser.ani
  1777. B ASM_GESTURE_ANGRY                    F07_id_angr.ani                            
  1778. B ASM_GESTURE_BORING                    F10_id_bore.ani                    
  1779. B ASM_GESTURE_APPEASE                    
  1780. B ASM_GESTURE_WAVE                    F09_id_wave.ani
  1781. B ASM_GESTURE_LAUGH                    F08_id_laugh.ani
  1782. B ASM_GESTURE_JOKE                    F05_id_joke.ani
  1783. B ASM_GESTURE_LISTEN                    F04_id_lstn.ani
  1784. B ASM_GESTURE_MISC_01
  1785. B ASM_GESTURE_MISC_02
  1786. B ASM_GESTURE_MISC_03
  1787. B ASM_GESTURE_MISC_04
  1788. B ASM_GESTURE_MISC_05
  1789.                 
  1790.  
  1791. ######################################################################
  1792.  
  1793.  
  1794. #M33A05neh_av_dr.ani        #reverse direction
  1795. #M33A16neh_id_sp.ani        #idle special
  1796. #M33A18neh_id_sp.ani        #idle special combat
  1797. #M33B04neh_cm_asm.ani        #assume combat stance
  1798. #M33F02neh_cst_frz_hair.ani      #fantastic freeze with hair animation
  1799.  
  1800.  
  1801. # Celestia
  1802. N 40 Celestia.mdl
  1803. T m33celestia  # Celestia
  1804.  
  1805. # basic anims
  1806. B ASM_STANDING                        M33A15neh_id_df.ani
  1807. B ASM_CROUCHING
  1808. B ASM_WALKING                        M33B01neh_w_fw.ani
  1809. B ASM_RUNNING                        M33_a01_run.ani    
  1810. B ASM_RETREAT                        M33_a06_retreat.ani
  1811. B ASM_TURN_L                        M33A01neh_tu_l.ani
  1812. B ASM_TURN_R                        M33A02neh_tu_r.ani
  1813. B ASM_SIDE_STEP_L
  1814. B ASM_SIDE_STEP_R
  1815. # special anims
  1816. B ASM_PUSH_PLATE
  1817. B ASM_READY_WEAPON
  1818. B ASM_READY_THROW_WEAPON            
  1819. B ASM_READY_SHIELD
  1820. # jumping and hopping
  1821. B ASM_STANDING_JUMP_V
  1822. B ASM_STANDING_JUMP_F
  1823. B ASM_STANDING_JUMP_B
  1824. B ASM_STANDING_JUMP_L
  1825. B ASM_STANDING_JUMP_R
  1826. B ASM_RUNNING_JUMP_F
  1827. B ASM_HOP_F
  1828. B ASM_HOP_B
  1829. B ASM_HOP_L
  1830. B ASM_HOP_R
  1831. # landing and falling
  1832. B ASM_LAND_SOFT                        M33C02neh_ln_sf.ani    
  1833. B ASM_LAND_SOFT_QUICK                    M33C02neh_ln_sf.ani    
  1834. B ASM_FALL_SHORT                    M33C01neh_fl_sh.ani
  1835. B ASM_FALL_LONG                        M33C01neh_fl_sh.ani    
  1836. # rolling and sliding
  1837. B ASM_ROLL_F
  1838. B ASM_ROLL_L
  1839. B ASM_ROLL_R
  1840. B ASM_ROLL_B
  1841. B ASM_SLIDE_F                        M33D01neh_sl_fw.ani
  1842. B ASM_SLIDE_TRANSITION
  1843. # climbing and hanging
  1844. B ASM_CLIMB_UP
  1845. B ASM_CLIMB_DOWN
  1846. B ASM_CLIMB_LEFT
  1847. B ASM_CLIMB_RIGHT
  1848. B ASM_CLIMB_REVERSE_JUMP
  1849. B ASM_CLIMB_TRANSITION
  1850. B ASM_CLIMB_TRANSITION_B
  1851. B ASM_HANG_TO_CLIMB
  1852. B ASM_HANG
  1853. B ASM_CLIMB_TO_HANG
  1854. B ASM_HANG_MOUNT
  1855. B ASM_LOW_MOUNT
  1856. B ASM_HIGH_MOUNT
  1857. # combat
  1858. B ASM_COMBAT_STANDING                    M33A17neh_id_df.ani
  1859. B ASM_COMBAT_TURN_L                    M33A03neh_cm_l.ani
  1860. B ASM_COMBAT_TURN_R                    M33A04neh_cm_r.ani
  1861. B ASM_COMBAT_SIDE_STEP_L                M33B02neh_cm_stp_l.ani
  1862. B ASM_COMBAT_SIDE_STEP_R                M33B03neh_cm_stp_r.ani
  1863. B ASM_BLOCK                            M33A17neh_id_df.ani    #placeholder
  1864. B ASM_CHOP_LOW
  1865. B ASM_SWING_LEVEL                        M33A17neh_id_df.ani    #placeholder
  1866. B ASM_SWING_OVERHEAD
  1867. B ASM_ATTACK_LOW2
  1868. B ASM_ATTACK_LEVEL2
  1869. B ASM_ATTACK_HIGH2
  1870. B ASM_RAM_SHOULDER
  1871. B ASM_THRUST
  1872. B ASM_JUMP_ATTACK
  1873. B ASM_THROW_ITEM
  1874. # damage
  1875. B ASM_IMPACT_FRONT                    M33_i15_impact.ani
  1876. B ASM_IMPACT_LEFT
  1877. B ASM_IMPACT_RIGHT
  1878. B ASM_IMPACT_BACK
  1879. B ASM_IMPACT_MEDIUM                    
  1880. B ASM_IMPACT_SEVERE                    M33E01neh_im_sv.ani
  1881. B ASM_IMPACT_RIGHT_FRONT            
  1882. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  1883. B ASM_IMPACT_FRONT_ALT_01            
  1884. B ASM_IMPACT_LEFT_ALT_01            
  1885. B ASM_IMPACT_LOW_FRONT                
  1886. B ASM_HIT_POINTS_DEPLETED                M33E02neh_hp.ani
  1887. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  1888. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  1889. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  1890. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  1891. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  1892. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  1893. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  1894. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  1895. # spells
  1896. B ASM_SPELL_TORCH_LIGHT
  1897. B ASM_SPELL_FIRE_BALL                    M33F03neh_cst_fb.ani
  1898. B ASM_SPELL_SLOW
  1899. B ASM_SPELL_FANTASTIC_FREEZE                M33F02neh_cst_frz.ani
  1900. B ASM_SPELL_STONE_SKIN                    M33F03neh_cst_fb.ani
  1901. B ASM_SPELL_LIGHTNING                    M33F04neh_cst_lb.ani
  1902. B ASM_SPELL_HEROISM
  1903. B ASM_SPELL_SPECTRAL_ALLY
  1904. B ASM_SPELL_HOLY_WRATH
  1905. B ASM_SPELL_SOUL_DRINKER
  1906. B ASM_SPELL_CONJURE                    M33F05neh_cst_s.ani    
  1907. # idles
  1908. B ASM_STANDING_ALT_01                        
  1909. B ASM_STANDING_ALT_02                        
  1910. B ASM_STANDING_ALT_03                        
  1911. B ASM_STANDING_ALT_04                        
  1912. B ASM_STANDING_ALT_05                        
  1913. # gestures
  1914. B ASM_GESTURE_POLITE_CONVERSATION            F01_id_polit.ani
  1915. B ASM_GESTURE_TELL_STORY                F02_id_tell.ani
  1916. B ASM_GESTURE_SERIOUS                    F03_id_ser.ani
  1917. B ASM_GESTURE_ANGRY                    F07_id_angr.ani                            
  1918. B ASM_GESTURE_BORING                    F10_id_bore.ani                    
  1919. B ASM_GESTURE_APPEASE                    
  1920. B ASM_GESTURE_WAVE                    F09_id_wave.ani
  1921. B ASM_GESTURE_LAUGH                    F08_id_laugh.ani
  1922. B ASM_GESTURE_JOKE                    F05_id_joke.ani
  1923. B ASM_GESTURE_LISTEN                    F04_id_lstn.ani
  1924. B ASM_GESTURE_MISC_01
  1925. B ASM_GESTURE_MISC_02
  1926. B ASM_GESTURE_MISC_03
  1927. B ASM_GESTURE_MISC_04
  1928. B ASM_GESTURE_MISC_05
  1929.                 
  1930.  
  1931. ######################################################################
  1932. ######################################################################
  1933. ######################################################################
  1934. ######################################################################
  1935.  
  1936. #M37I03_dm_ni_a.ani    #more damage for variety
  1937. #M37I04_dm_ni_b.ani
  1938.  
  1939. #M37M02_rn.ani        #Transitions     #run 
  1940. #M37M03_st.ani                #stand
  1941. #M37N04_sw_ov_b.ani    overhead version 2
  1942. #M37N05_sw_ov_c.ani    overhead version 3
  1943. #M37N07_sw_jmp_b.ani    jump attack alternate
  1944.  
  1945. #M37P01_rdy_at.ani Ready the atl atl
  1946. #M37P02_thw_at.ani use the atl atl now placed in the throw slot 
  1947.  
  1948.  
  1949. # Dasher
  1950. N 41 M37Tamris.mdl
  1951. T DasherScout256  # Scout
  1952. T DasherBrute256  # Brute
  1953. T DasherTamris256  # Tamris
  1954.  
  1955. # basic anims
  1956. B ASM_STANDING                        M37A04_id_br.ani
  1957. B ASM_CROUCHING                        
  1958. B ASM_WALKING                        M37B01_w_fw.ani
  1959. B ASM_RUNNING                        M37A01_rn_f.ani
  1960. B ASM_RETREAT                        m37a06_retreat.ani
  1961. B ASM_TURN_L                        M37A02_cm_l.ani
  1962. B ASM_TURN_R                        M37A03_cm_r.ani
  1963. B ASM_SIDE_STEP_L                    M37B02_sdstp_l.ani
  1964. B ASM_SIDE_STEP_R                    M37B03_sdstp_r.ani
  1965. # special anims
  1966. B ASM_PUSH_PLATE                        
  1967. B ASM_READY_WEAPON                    
  1968. B ASM_READY_THROW_WEAPON            
  1969. B ASM_READY_SHIELD                    
  1970. # jumping and hopping
  1971. B ASM_STANDING_JUMP_V                    M37C02_ru_fw_jmp.ani
  1972. B ASM_STANDING_JUMP_F                    M37C01_st_fw_jmp.ani
  1973. B ASM_STANDING_JUMP_B                    M37C05_st_bk_jmp.ani
  1974. B ASM_STANDING_JUMP_L                    M37C03_st_jmp_l.ani
  1975. B ASM_STANDING_JUMP_R                    M37C04_st_jmp_r.ani
  1976. B ASM_RUNNING_JUMP_F                    
  1977. B ASM_HOP_F                            
  1978. B ASM_HOP_B                            
  1979. B ASM_HOP_L                            
  1980. B ASM_HOP_R                            
  1981. # landing and falling
  1982. B ASM_LAND_SOFT                        
  1983. B ASM_LAND_SOFT_QUICK                    M37D02_in_sf.ani
  1984. B ASM_FALL_SHORT                    M37D01_fl_sh.ani
  1985. B ASM_FALL_LONG                        
  1986. # rolling and sliding
  1987. B ASM_ROLL_F                        M37E02_rl_fw.ani
  1988. B ASM_ROLL_L
  1989. B ASM_ROLL_R
  1990. B ASM_ROLL_B                        M37E01_rv_dr.ani
  1991. B ASM_SLIDE_F                        M37H01_sl_fw.ani
  1992. B ASM_SLIDE_TRANSITION                    
  1993. # climbing and hanging
  1994. B ASM_CLIMB_UP                        
  1995. B ASM_CLIMB_DOWN                        
  1996. B ASM_CLIMB_LEFT                        
  1997. B ASM_CLIMB_RIGHT                        
  1998. B ASM_CLIMB_REVERSE_JUMP                
  1999. B ASM_CLIMB_TRANSITION                    
  2000. B ASM_CLIMB_TRANSITION_B                
  2001. B ASM_HANG_TO_CLIMB                    
  2002. B ASM_HANG
  2003. B ASM_CLIMB_TO_HANG                    
  2004. B ASM_HANG_MOUNT                        
  2005. B ASM_LOW_MOUNT                        
  2006. B ASM_HIGH_MOUNT                        
  2007. # combat
  2008. B ASM_COMBAT_STANDING            M37A04_id_br.ani    #placeholder                    
  2009. B ASM_COMBAT_TURN_L            M37A02_cm_l.ani                    
  2010. B ASM_COMBAT_TURN_R            M37A03_cm_r.ani        
  2011. B ASM_COMBAT_SIDE_STEP_L        M37B02_sdstp_l.ani        
  2012. B ASM_COMBAT_SIDE_STEP_R        M37B03_sdstp_r.ani        
  2013. B ASM_BLOCK                    m37e07_blk.ani
  2014. B ASM_CHOP_LOW                        
  2015. B ASM_SWING_LEVEL                M37N02_sw_lv_b.ani
  2016. B ASM_SWING_OVERHEAD                M37N03_sw_ov_a.ani
  2017. B ASM_ATTACK_LOW2
  2018. B ASM_ATTACK_LEVEL2
  2019. B ASM_ATTACK_HIGH2
  2020. B ASM_RAM_SHOULDER                    M37L01_rm_hd.ani
  2021. B ASM_THRUST                        
  2022. B ASM_JUMP_ATTACK                M37N06_sw_jmp_a.ani    
  2023. B ASM_THROW_ITEM                M37P02_thw_at.ani
  2024. # damage
  2025. B ASM_IMPACT_FRONT                    M37I06_dm_f.ani
  2026. B ASM_IMPACT_LEFT                    M37I08_dm_l.ani
  2027. B ASM_IMPACT_RIGHT                    M37I09_dm_r.ani
  2028. B ASM_IMPACT_BACK                    M37I07_dm_b.ani
  2029. B ASM_IMPACT_MEDIUM                    
  2030. B ASM_IMPACT_SEVERE                    M37I01_im_sv.ani
  2031. B ASM_IMPACT_RIGHT_FRONT            
  2032. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2033. B ASM_IMPACT_FRONT_ALT_01            
  2034. B ASM_IMPACT_LEFT_ALT_01            
  2035. B ASM_IMPACT_LOW_FRONT                
  2036. B ASM_HIT_POINTS_DEPLETED                M37I02_hp_dm.ani
  2037. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2038. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2039. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2040. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2041. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2042. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2043. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2044. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2045. # spells
  2046. B ASM_SPELL_TORCH_LIGHT                    
  2047. B ASM_SPELL_FIRE_BALL                    
  2048. B ASM_SPELL_SLOW                        
  2049. B ASM_SPELL_FANTASTIC_FREEZE                
  2050. B ASM_SPELL_STONE_SKIN                    
  2051. B ASM_SPELL_LIGHTNING                    
  2052. B ASM_SPELL_HEROISM                    
  2053. B ASM_SPELL_SPECTRAL_ALLY                
  2054. B ASM_SPELL_HOLY_WRATH                    
  2055. B ASM_SPELL_SOUL_DRINKER                
  2056. B ASM_SPELL_CONJURE                    
  2057. # idles
  2058. B ASM_STANDING_ALT_01                        
  2059. B ASM_STANDING_ALT_02                        
  2060. B ASM_STANDING_ALT_03                        
  2061. B ASM_STANDING_ALT_04                        
  2062. B ASM_STANDING_ALT_05                        
  2063. # gestures
  2064. B ASM_GESTURE_POLITE_CONVERSATION        m37O01_gesture.ani        
  2065. B ASM_GESTURE_TELL_STORY                
  2066. B ASM_GESTURE_SERIOUS                    
  2067. B ASM_GESTURE_ANGRY                    
  2068. B ASM_GESTURE_BORING                    
  2069. B ASM_GESTURE_APPEASE                            
  2070. B ASM_GESTURE_WAVE                    
  2071. B ASM_GESTURE_LAUGH                
  2072. B ASM_GESTURE_JOKE                    
  2073. B ASM_GESTURE_LISTEN                
  2074. B ASM_GESTURE_MISC_01                
  2075. B ASM_GESTURE_MISC_02                
  2076. B ASM_GESTURE_MISC_03                
  2077. B ASM_GESTURE_MISC_04                
  2078. B ASM_GESTURE_MISC_05                
  2079.  
  2080.  
  2081. ######################################################################
  2082.  
  2083. # Dwarf    1 Big/Phat
  2084. N 42 M28_Dwarf01Dain.mdl    #exported with new synergizer
  2085. T Dwarf01Dain # merchant changed it to dwarf2
  2086.  
  2087. ################################################################
  2088. ################################################################
  2089. # $ anims that need a home
  2090.                         
  2091. #B decillerate to stop                M28J03kin_ts_st.ani        
  2092. #B ASM_relax_special                M28A05kin_id_re_sp.ani
  2093. #B ASM_combat_special                M28A07kin_id_cm_sp.ani
  2094. #B ASM_non-leathal_dismember a         M28G03kin_dm_le_a.ani
  2095. #B ASM_non-leathal_dismember b         M28G04kin_dm_le_b.ani
  2096. ##B ASM_RUN_accelerate                M28J02kin_ts_ru.ani
  2097. #B ASM_JUMP_attack                M28K05kin_jp_ak.ani
  2098. #B ASM_READY_blackpouder            M28L01kin_bm.ani
  2099.  
  2100.  
  2101. #################################################################
  2102. #################################################################
  2103. #Supply new animation or disable    Place marker (drink potion)                                    
  2104. #                            Anim specific to character
  2105. #                                Animation history. disabled files still available
  2106.  
  2107. # basic anims
  2108. B ASM_STANDING                    M28A04kin_id_re_df.ani 
  2109. B ASM_CROUCHING                    M28J01kin_ts_cm.ani
  2110. B ASM_WALKING                    M28B01kin_wk_f.ani
  2111. B ASM_RUNNING                    M28A01kin_ru_f.ani 
  2112. B ASM_RETREAT                m28a06_retreat.ani
  2113. B ASM_TURN_L                    M28A02kin_cm_tu_l.ani 
  2114. B ASM_TURN_R                    M28A03kin_cm_tu_r.ani
  2115. B ASM_SIDE_STEP_L                    m28b04_sidestep_l.ani
  2116. B ASM_SIDE_STEP_R                    m28b05_sidestep_r.ani
  2117. # special anims
  2118. B ASM_PUSH_PLATE                
  2119. B ASM_READY_WEAPON
  2120. B ASM_READY_THROW_WEAPON    M28L01kin_bm.ani        
  2121. B ASM_READY_SHIELD            
  2122.  
  2123. # jumping and hopping
  2124. B ASM_STANDING_JUMP_V            
  2125. B ASM_STANDING_JUMP_F                M28C01kin_st_jp_f.ani
  2126. B ASM_STANDING_JUMP_B            
  2127. B ASM_STANDING_JUMP_L            
  2128. B ASM_STANDING_JUMP_R            
  2129. B ASM_RUNNING_JUMP_F            
  2130. B ASM_HOP_F                    
  2131. B ASM_HOP_B                    
  2132. B ASM_HOP_L                        M28B02kin_cm_dg_l.ani
  2133. B ASM_HOP_R                        M28B03kin_cm_dg_r.ani
  2134.  
  2135. #    landing and falling
  2136. B ASM_LAND_SOFT                    M28D02kin_la.ani
  2137. B ASM_LAND_SOFT_QUICK            
  2138. B ASM_FALL_SHORT                M28D02kin_la.ani    #M28D01kin_fl.ani
  2139. B ASM_FALL_LONG                
  2140.  
  2141. #    rolling and sliding
  2142. B ASM_ROLL_F                    M28E02kin_ro_f.ani
  2143. B ASM_ROLL_L                
  2144. B ASM_ROLL_R                
  2145. B ASM_ROLL_B                    M28E01kin_rv.ani    
  2146. B ASM_SLIDE_F                    M28F01kin_sl_f.ani
  2147. B ASM_SLIDE_TRANSITION                                    
  2148.  
  2149. # climbing and hanging
  2150. B ASM_CLIMB_UP                
  2151. B ASM_CLIMB_DOWN                
  2152. B ASM_CLIMB_LEFT                
  2153. B ASM_CLIMB_RIGHT                
  2154. B ASM_CLIMB_REVERSE_JUMP        
  2155. B ASM_CLIMB_TRANSITION            
  2156. B ASM_CLIMB_TRANSITION_B        
  2157. B ASM_HANG_TO_CLIMB            
  2158. B ASM_HANG                    
  2159. B ASM_CLIMB_TO_HANG            
  2160. B ASM_HANG_MOUNT                
  2161. B ASM_LOW_MOUNT                
  2162. B ASM_HIGH_MOUNT    
  2163.  
  2164. # combat
  2165. B ASM_COMBAT_STANDING            M28A06kin_id_cm_df.ani
  2166. B ASM_COMBAT_TURN_L            M28A02kin_cm_tu_l.ani 
  2167. B ASM_COMBAT_TURN_R            M28A03kin_cm_tu_r.ani
  2168. B ASM_COMBAT_SIDE_STEP_L        m28b04_sidestep_l.ani
  2169. B ASM_COMBAT_SIDE_STEP_R        m28b05_sidestep_r.ani
  2170. B ASM_BLOCK                    m28e07_block.ani
  2171. B ASM_CHOP_LOW                    M28K01kin_akl.ani
  2172. B ASM_SWING_LEVEL                    M28K02kin_akm.ani        
  2173. B ASM_SWING_OVERHEAD                M28K03kin_akh.ani
  2174. B ASM_ATTACK_LOW2                
  2175. B ASM_ATTACK_LEVEL2                M28I02kin_bk.ani
  2176. B ASM_ATTACK_HIGH2            
  2177. B ASM_RAM_SHOULDER                M28I01kin_rm.ani
  2178. B ASM_THRUST                        
  2179. B ASM_JUMP_ATTACK                M28K05kin_jp_ak.ani
  2180. B ASM_THROW_ITEM                    M28L02kin_to_bm.ani
  2181.                     
  2182.  
  2183. # damage                    
  2184. B ASM_IMPACT_FRONT                M28G06kin_dm_f.ani
  2185. B ASM_IMPACT_LEFT                    M28G09kin_dm_r.ani
  2186. B ASM_IMPACT_RIGHT                M28G08kin_dm_l.ani
  2187. B ASM_IMPACT_BACK                    M28G07kin_dm_b.ani
  2188. B ASM_IMPACT_MEDIUM                    
  2189. B ASM_IMPACT_SEVERE                M28G01kin_im_sv.ani                        
  2190. B ASM_IMPACT_RIGHT_FRONT            
  2191. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2192. B ASM_IMPACT_FRONT_ALT_01            
  2193. B ASM_IMPACT_LEFT_ALT_01            
  2194. B ASM_IMPACT_LOW_FRONT                
  2195. B ASM_HIT_POINTS_DEPLETED            M28G02kin_de.ani        
  2196. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2197. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2198. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2199. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2200. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2201. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2202. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2203. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2204. # spells
  2205. B ASM_SPELL_TORCH_LIGHT
  2206. B ASM_SPELL_FIRE_BALL
  2207. B ASM_SPELL_SLOW
  2208. B ASM_SPELL_FANTASTIC_FREEZE        
  2209. B ASM_SPELL_STONE_SKIN            
  2210. B ASM_SPELL_LIGHTNING
  2211. B ASM_SPELL_HEROISM            
  2212. B ASM_SPELL_SPECTRAL_ALLY        
  2213. B ASM_SPELL_HOLY_WRATH            
  2214. B ASM_SPELL_SOUL_DRINKER        
  2215. B ASM_SPELL_CONJURE            
  2216. # idles
  2217. B ASM_STANDING_ALT_01    m28a04kin_id_re_df.ani                    
  2218. B ASM_STANDING_ALT_02                        
  2219. B ASM_STANDING_ALT_03                        
  2220. B ASM_STANDING_ALT_04                        
  2221. B ASM_STANDING_ALT_05                        
  2222. # gestures
  2223. B ASM_GESTURE_POLITE_CONVERSATION        m28v01_gesture.ani    
  2224. B ASM_GESTURE_TELL_STORY        
  2225. B ASM_GESTURE_SERIOUS            
  2226. B ASM_GESTURE_ANGRY            
  2227. B ASM_GESTURE_BORING            
  2228. B ASM_GESTURE_APPEASE            
  2229. B ASM_GESTURE_WAVE                    
  2230. B ASM_GESTURE_LAUGH                
  2231. B ASM_GESTURE_JOKE                    
  2232. B ASM_GESTURE_LISTEN                
  2233. B ASM_GESTURE_MISC_01                
  2234. B ASM_GESTURE_MISC_02                
  2235. B ASM_GESTURE_MISC_03                
  2236. B ASM_GESTURE_MISC_04                
  2237. B ASM_GESTURE_MISC_05
  2238.     
  2239.  
  2240. ######################################################################
  2241.  
  2242. # Dwarf    2 Average/strong
  2243. N 43 M28_Dwarf04Strong.mdl    #exported with the new synergizer tool
  2244. T Dwarf04Legionnaire  #legionnaire# merchant changed
  2245.  
  2246.  
  2247. # basic anims
  2248. B ASM_STANDING                    M28A04kin_id_re_df.ani 
  2249. B ASM_CROUCHING                    M28J01kin_ts_cm.ani
  2250. B ASM_WALKING                    M28B01kin_wk_f.ani
  2251. B ASM_RUNNING                    M28A01kin_ru_f.ani 
  2252. B ASM_RETREAT                m28a06_retreat.ani
  2253. B ASM_TURN_L                    M28A02kin_cm_tu_l.ani 
  2254. B ASM_TURN_R                    M28A03kin_cm_tu_r.ani
  2255. B ASM_SIDE_STEP_L                    m28b04_sidestep_l.ani
  2256. B ASM_SIDE_STEP_R                    m28b05_sidestep_r.ani
  2257. # special anims
  2258. B ASM_PUSH_PLATE                
  2259. B ASM_READY_WEAPON
  2260. B ASM_READY_THROW_WEAPON    M28L01kin_bm.ani        
  2261. B ASM_READY_SHIELD            
  2262.  
  2263. # jumping and hopping
  2264. B ASM_STANDING_JUMP_V            
  2265. B ASM_STANDING_JUMP_F                M28C01kin_st_jp_f.ani
  2266. B ASM_STANDING_JUMP_B            
  2267. B ASM_STANDING_JUMP_L            
  2268. B ASM_STANDING_JUMP_R            
  2269. B ASM_RUNNING_JUMP_F            
  2270. B ASM_HOP_F                    
  2271. B ASM_HOP_B                    
  2272. B ASM_HOP_L                        M28B02kin_cm_dg_l.ani
  2273. B ASM_HOP_R                        M28B03kin_cm_dg_r.ani
  2274.  
  2275. #    landing and falling
  2276. B ASM_LAND_SOFT                    M28D02kin_la.ani
  2277. B ASM_LAND_SOFT_QUICK            
  2278. B ASM_FALL_SHORT                M28D02kin_la.ani #    M28D01kin_fl.ani
  2279. B ASM_FALL_LONG                
  2280.  
  2281. #    rolling and sliding
  2282. B ASM_ROLL_F                    M28E02kin_ro_f.ani
  2283. B ASM_ROLL_L                
  2284. B ASM_ROLL_R                
  2285. B ASM_ROLL_B                    M28E01kin_rv.ani    
  2286. B ASM_SLIDE_F                    M28F01kin_sl_f.ani
  2287. B ASM_SLIDE_TRANSITION                                    
  2288.  
  2289. # climbing and hanging
  2290. B ASM_CLIMB_UP                
  2291. B ASM_CLIMB_DOWN                
  2292. B ASM_CLIMB_LEFT                
  2293. B ASM_CLIMB_RIGHT                
  2294. B ASM_CLIMB_REVERSE_JUMP        
  2295. B ASM_CLIMB_TRANSITION            
  2296. B ASM_CLIMB_TRANSITION_B        
  2297. B ASM_HANG_TO_CLIMB            
  2298. B ASM_HANG                    
  2299. B ASM_CLIMB_TO_HANG            
  2300. B ASM_HANG_MOUNT                
  2301. B ASM_LOW_MOUNT                
  2302. B ASM_HIGH_MOUNT    
  2303.  
  2304. # combat
  2305. B ASM_COMBAT_STANDING            M28A06kin_id_cm_df.ani
  2306. B ASM_COMBAT_TURN_L            M28A02kin_cm_tu_l.ani 
  2307. B ASM_COMBAT_TURN_R            M28A03kin_cm_tu_r.ani
  2308. B ASM_COMBAT_SIDE_STEP_L        m28b04_sidestep_l.ani
  2309. B ASM_COMBAT_SIDE_STEP_R        m28b05_sidestep_r.ani
  2310. B ASM_BLOCK                    m28e07_block.ani
  2311. B ASM_CHOP_LOW                    M28K01kin_akl.ani
  2312. B ASM_SWING_LEVEL                    M28K02kin_akm.ani        
  2313. B ASM_SWING_OVERHEAD                M28K03kin_akh.ani
  2314. B ASM_ATTACK_LOW2                
  2315. B ASM_ATTACK_LEVEL2                M28I02kin_bk.ani
  2316. B ASM_ATTACK_HIGH2            
  2317. B ASM_RAM_SHOULDER                M28I01kin_rm.ani
  2318. B ASM_THRUST                        
  2319. B ASM_JUMP_ATTACK                M28K05kin_jp_ak.ani
  2320. B ASM_THROW_ITEM                    M28L02kin_to_bm.ani
  2321.                     
  2322.  
  2323. # damage                    
  2324. B ASM_IMPACT_FRONT                M28G06kin_dm_f.ani
  2325. B ASM_IMPACT_LEFT                    M28G09kin_dm_r.ani
  2326. B ASM_IMPACT_RIGHT                M28G08kin_dm_l.ani
  2327. B ASM_IMPACT_BACK                    M28G07kin_dm_b.ani
  2328. B ASM_IMPACT_MEDIUM                    
  2329. B ASM_IMPACT_SEVERE                M28G01kin_im_sv.ani                        
  2330. B ASM_IMPACT_RIGHT_FRONT            
  2331. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2332. B ASM_IMPACT_FRONT_ALT_01            
  2333. B ASM_IMPACT_LEFT_ALT_01            
  2334. B ASM_IMPACT_LOW_FRONT                
  2335. B ASM_HIT_POINTS_DEPLETED            M28G02kin_de.ani        
  2336. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2337. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2338. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2339. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2340. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2341. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2342. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2343. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2344. # spells
  2345. B ASM_SPELL_TORCH_LIGHT
  2346. B ASM_SPELL_FIRE_BALL
  2347. B ASM_SPELL_SLOW
  2348. B ASM_SPELL_FANTASTIC_FREEZE        
  2349. B ASM_SPELL_STONE_SKIN            
  2350. B ASM_SPELL_LIGHTNING
  2351. B ASM_SPELL_HEROISM            
  2352. B ASM_SPELL_SPECTRAL_ALLY        
  2353. B ASM_SPELL_HOLY_WRATH            
  2354. B ASM_SPELL_SOUL_DRINKER        
  2355. B ASM_SPELL_CONJURE            
  2356. # idles
  2357. B ASM_STANDING_ALT_01            m28a04kin_id_re_df.ani            
  2358. B ASM_STANDING_ALT_02                        
  2359. B ASM_STANDING_ALT_03                        
  2360. B ASM_STANDING_ALT_04                        
  2361. B ASM_STANDING_ALT_05                        
  2362. # gestures
  2363. B ASM_GESTURE_POLITE_CONVERSATION        m28v01_gesture.ani    
  2364. B ASM_GESTURE_TELL_STORY        
  2365. B ASM_GESTURE_SERIOUS            
  2366. B ASM_GESTURE_ANGRY            
  2367. B ASM_GESTURE_BORING            
  2368. B ASM_GESTURE_APPEASE            
  2369. B ASM_GESTURE_WAVE                    
  2370. B ASM_GESTURE_LAUGH                
  2371. B ASM_GESTURE_JOKE                    
  2372. B ASM_GESTURE_LISTEN                
  2373. B ASM_GESTURE_MISC_01                
  2374. B ASM_GESTURE_MISC_02                
  2375. B ASM_GESTURE_MISC_03                
  2376. B ASM_GESTURE_MISC_04                
  2377. B ASM_GESTURE_MISC_05
  2378.  
  2379.  
  2380. ######################################################################
  2381.  
  2382. # Dwarf    3 skinny
  2383. N 44 M28_Dwarf02Skinny.mdl    #exported with new synergizer
  2384. T Dwarf02Zealot  # Ironpick-zealot
  2385. T Dwarf02Miner  # SkinnyMiner
  2386. T Dwarf03MCit02
  2387.  
  2388. # basic anims
  2389. B ASM_STANDING                    M28A04kin_id_re_df.ani 
  2390. B ASM_CROUCHING                    M28J01kin_ts_cm.ani
  2391. B ASM_WALKING                    M28B01kin_wk_f.ani
  2392. B ASM_RUNNING                    M28A01kin_ru_f.ani 
  2393. B ASM_RETREAT                m28a06_retreat.ani
  2394. B ASM_TURN_L                    M28A02kin_cm_tu_l.ani 
  2395. B ASM_TURN_R                    M28A03kin_cm_tu_r.ani
  2396. B ASM_SIDE_STEP_L                    m28b04_sidestep_l.ani
  2397. B ASM_SIDE_STEP_R                    m28b05_sidestep_r.ani
  2398. # special anims
  2399. B ASM_PUSH_PLATE                
  2400. B ASM_READY_WEAPON
  2401. B ASM_READY_THROW_WEAPON    M28L01kin_bm.ani        
  2402. B ASM_READY_SHIELD            
  2403.  
  2404. # jumping and hopping
  2405. B ASM_STANDING_JUMP_V            
  2406. B ASM_STANDING_JUMP_F                M28C01kin_st_jp_f.ani
  2407. B ASM_STANDING_JUMP_B            
  2408. B ASM_STANDING_JUMP_L            
  2409. B ASM_STANDING_JUMP_R            
  2410. B ASM_RUNNING_JUMP_F            
  2411. B ASM_HOP_F                    
  2412. B ASM_HOP_B                    
  2413. B ASM_HOP_L                        M28B02kin_cm_dg_l.ani
  2414. B ASM_HOP_R                        M28B03kin_cm_dg_r.ani
  2415.  
  2416. #    landing and falling
  2417. B ASM_LAND_SOFT                    M28D02kin_la.ani
  2418. B ASM_LAND_SOFT_QUICK            
  2419. B ASM_FALL_SHORT                M28D02kin_la.ani #M28D01kin_fl.ani
  2420. B ASM_FALL_LONG                
  2421.  
  2422. #    rolling and sliding
  2423. B ASM_ROLL_F                    M28E02kin_ro_f.ani
  2424. B ASM_ROLL_L                
  2425. B ASM_ROLL_R                
  2426. B ASM_ROLL_B                    M28E01kin_rv.ani    
  2427. B ASM_SLIDE_F                    M28F01kin_sl_f.ani
  2428. B ASM_SLIDE_TRANSITION                                    
  2429.  
  2430. # climbing and hanging
  2431. B ASM_CLIMB_UP                
  2432. B ASM_CLIMB_DOWN                
  2433. B ASM_CLIMB_LEFT                
  2434. B ASM_CLIMB_RIGHT                
  2435. B ASM_CLIMB_REVERSE_JUMP        
  2436. B ASM_CLIMB_TRANSITION            
  2437. B ASM_CLIMB_TRANSITION_B        
  2438. B ASM_HANG_TO_CLIMB            
  2439. B ASM_HANG                    
  2440. B ASM_CLIMB_TO_HANG            
  2441. B ASM_HANG_MOUNT                
  2442. B ASM_LOW_MOUNT                
  2443. B ASM_HIGH_MOUNT    
  2444.  
  2445. # combat
  2446. B ASM_COMBAT_STANDING            M28A06kin_id_cm_df.ani
  2447. B ASM_COMBAT_TURN_L            M28A02kin_cm_tu_l.ani 
  2448. B ASM_COMBAT_TURN_R            M28A03kin_cm_tu_r.ani
  2449. B ASM_COMBAT_SIDE_STEP_L        m28b04_sidestep_l.ani
  2450. B ASM_COMBAT_SIDE_STEP_R        m28b05_sidestep_r.ani
  2451. B ASM_BLOCK                    m28e07_block.ani
  2452. B ASM_CHOP_LOW                    M28K01kin_akl.ani
  2453. B ASM_SWING_LEVEL                    M28K02kin_akm.ani        
  2454. B ASM_SWING_OVERHEAD                M28K03kin_akh.ani
  2455. B ASM_ATTACK_LOW2                
  2456. B ASM_ATTACK_LEVEL2                M28I02kin_bk.ani
  2457. B ASM_ATTACK_HIGH2            
  2458. B ASM_RAM_SHOULDER                M28I01kin_rm.ani
  2459. B ASM_THRUST                        
  2460. B ASM_JUMP_ATTACK                M28K05kin_jp_ak.ani
  2461. B ASM_THROW_ITEM                    M28L02kin_to_bm.ani
  2462.                     
  2463.  
  2464. # damage                    
  2465. B ASM_IMPACT_FRONT                M28G06kin_dm_f.ani
  2466. B ASM_IMPACT_LEFT                    M28G09kin_dm_r.ani
  2467. B ASM_IMPACT_RIGHT                M28G08kin_dm_l.ani
  2468. B ASM_IMPACT_BACK                    M28G07kin_dm_b.ani
  2469. B ASM_IMPACT_MEDIUM                    
  2470. B ASM_IMPACT_SEVERE                M28G01kin_im_sv.ani                        
  2471. B ASM_IMPACT_RIGHT_FRONT            
  2472. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2473. B ASM_IMPACT_FRONT_ALT_01            
  2474. B ASM_IMPACT_LEFT_ALT_01            
  2475. B ASM_IMPACT_LOW_FRONT                
  2476. B ASM_HIT_POINTS_DEPLETED            M28G02kin_de.ani        
  2477. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2478. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2479. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2480. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2481. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2482. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2483. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2484. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2485. # spells
  2486. B ASM_SPELL_TORCH_LIGHT
  2487. B ASM_SPELL_FIRE_BALL
  2488. B ASM_SPELL_SLOW
  2489. B ASM_SPELL_FANTASTIC_FREEZE        
  2490. B ASM_SPELL_STONE_SKIN            
  2491. B ASM_SPELL_LIGHTNING
  2492. B ASM_SPELL_HEROISM            
  2493. B ASM_SPELL_SPECTRAL_ALLY        
  2494. B ASM_SPELL_HOLY_WRATH            
  2495. B ASM_SPELL_SOUL_DRINKER        
  2496. B ASM_SPELL_CONJURE            
  2497. # idles
  2498. B ASM_STANDING_ALT_01            m28a04kin_id_re_df.ani            
  2499. B ASM_STANDING_ALT_02                        
  2500. B ASM_STANDING_ALT_03                        
  2501. B ASM_STANDING_ALT_04                        
  2502. B ASM_STANDING_ALT_05                        
  2503. # gestures
  2504. B ASM_GESTURE_POLITE_CONVERSATION        m28v01_gesture.ani    
  2505. B ASM_GESTURE_TELL_STORY        
  2506. B ASM_GESTURE_SERIOUS            
  2507. B ASM_GESTURE_ANGRY            
  2508. B ASM_GESTURE_BORING            
  2509. B ASM_GESTURE_APPEASE            
  2510. B ASM_GESTURE_WAVE                    
  2511. B ASM_GESTURE_LAUGH                
  2512. B ASM_GESTURE_JOKE                    
  2513. B ASM_GESTURE_LISTEN                
  2514. B ASM_GESTURE_MISC_01                
  2515. B ASM_GESTURE_MISC_02                
  2516. B ASM_GESTURE_MISC_03                
  2517. B ASM_GESTURE_MISC_04                
  2518. B ASM_GESTURE_MISC_05
  2519.  
  2520. ######################################################################
  2521.  
  2522.  
  2523. # Dwarf 4 Male 
  2524. N 45 M28_Dwarf03Average.mdl    #exported with new synergizer tool
  2525. T Dwarf03Merchant    #
  2526. T Dwarf03MCit02  # citizen B
  2527. T Dwarf03Ironpick    #Ironpick Rebel
  2528.  
  2529.  
  2530. # basic anims
  2531. B ASM_STANDING                    M28A04kin_id_re_df.ani 
  2532. B ASM_CROUCHING                    M28J01kin_ts_cm.ani
  2533. B ASM_WALKING                    M28B01kin_wk_f.ani
  2534. B ASM_RUNNING                    M28A01kin_ru_f.ani 
  2535. B ASM_RETREAT                m28a06_retreat.ani
  2536. B ASM_TURN_L                    M28A02kin_cm_tu_l.ani 
  2537. B ASM_TURN_R                    M28A03kin_cm_tu_r.ani
  2538. B ASM_SIDE_STEP_L                    m28b04_sidestep_l.ani
  2539. B ASM_SIDE_STEP_R                    m28b05_sidestep_r.ani
  2540. # special anims
  2541. B ASM_PUSH_PLATE                
  2542. B ASM_READY_WEAPON
  2543. B ASM_READY_THROW_WEAPON    M28L01kin_bm.ani        
  2544. B ASM_READY_SHIELD            
  2545.  
  2546. # jumping and hopping
  2547. B ASM_STANDING_JUMP_V            
  2548. B ASM_STANDING_JUMP_F                M28C01kin_st_jp_f.ani
  2549. B ASM_STANDING_JUMP_B            
  2550. B ASM_STANDING_JUMP_L            
  2551. B ASM_STANDING_JUMP_R            
  2552. B ASM_RUNNING_JUMP_F            
  2553. B ASM_HOP_F                    
  2554. B ASM_HOP_B                    
  2555. B ASM_HOP_L                        M28B02kin_cm_dg_l.ani
  2556. B ASM_HOP_R                        M28B03kin_cm_dg_r.ani
  2557.  
  2558. #    landing and falling
  2559. B ASM_LAND_SOFT                    M28D02kin_la.ani
  2560. B ASM_LAND_SOFT_QUICK            
  2561. B ASM_FALL_SHORT                M28D02kin_la.ani #    M28D01kin_fl.ani
  2562. B ASM_FALL_LONG                
  2563.  
  2564. #    rolling and sliding
  2565. B ASM_ROLL_F                    M28E02kin_ro_f.ani
  2566. B ASM_ROLL_L                
  2567. B ASM_ROLL_R                
  2568. B ASM_ROLL_B                    M28E01kin_rv.ani    
  2569. B ASM_SLIDE_F                    M28F01kin_sl_f.ani
  2570. B ASM_SLIDE_TRANSITION                                    
  2571.  
  2572. # climbing and hanging
  2573. B ASM_CLIMB_UP                
  2574. B ASM_CLIMB_DOWN                
  2575. B ASM_CLIMB_LEFT                
  2576. B ASM_CLIMB_RIGHT                
  2577. B ASM_CLIMB_REVERSE_JUMP        
  2578. B ASM_CLIMB_TRANSITION            
  2579. B ASM_CLIMB_TRANSITION_B        
  2580. B ASM_HANG_TO_CLIMB            
  2581. B ASM_HANG                    
  2582. B ASM_CLIMB_TO_HANG            
  2583. B ASM_HANG_MOUNT                
  2584. B ASM_LOW_MOUNT                
  2585. B ASM_HIGH_MOUNT    
  2586.  
  2587. # combat
  2588. B ASM_COMBAT_STANDING            M28A06kin_id_cm_df.ani
  2589. B ASM_COMBAT_TURN_L            M28A02kin_cm_tu_l.ani 
  2590. B ASM_COMBAT_TURN_R            M28A03kin_cm_tu_r.ani
  2591. B ASM_COMBAT_SIDE_STEP_L        m28b04_sidestep_l.ani
  2592. B ASM_COMBAT_SIDE_STEP_R        m28b05_sidestep_r.ani
  2593. B ASM_BLOCK                    m28e07_block.ani
  2594. B ASM_CHOP_LOW                    M28K01kin_akl.ani
  2595. B ASM_SWING_LEVEL                    M28K02kin_akm.ani        
  2596. B ASM_SWING_OVERHEAD                M28K03kin_akh.ani
  2597. B ASM_ATTACK_LOW2                
  2598. B ASM_ATTACK_LEVEL2                M28I02kin_bk.ani
  2599. B ASM_ATTACK_HIGH2            
  2600. B ASM_RAM_SHOULDER                M28I01kin_rm.ani
  2601. B ASM_THRUST                        
  2602. B ASM_JUMP_ATTACK                M28K05kin_jp_ak.ani
  2603. B ASM_THROW_ITEM                    M28L02kin_to_bm.ani
  2604.                     
  2605.  
  2606. # damage                    
  2607. B ASM_IMPACT_FRONT                M28G06kin_dm_f.ani
  2608. B ASM_IMPACT_LEFT                    M28G09kin_dm_r.ani
  2609. B ASM_IMPACT_RIGHT                M28G08kin_dm_l.ani
  2610. B ASM_IMPACT_BACK                    M28G07kin_dm_b.ani
  2611. B ASM_IMPACT_MEDIUM                    
  2612. B ASM_IMPACT_SEVERE                M28G01kin_im_sv.ani                        
  2613. B ASM_IMPACT_RIGHT_FRONT            
  2614. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2615. B ASM_IMPACT_FRONT_ALT_01            
  2616. B ASM_IMPACT_LEFT_ALT_01            
  2617. B ASM_IMPACT_LOW_FRONT                
  2618. B ASM_HIT_POINTS_DEPLETED            M28G02kin_de.ani        
  2619. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2620. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2621. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2622. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2623. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2624. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2625. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2626. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2627. # spells
  2628. B ASM_SPELL_TORCH_LIGHT
  2629. B ASM_SPELL_FIRE_BALL
  2630. B ASM_SPELL_SLOW
  2631. B ASM_SPELL_FANTASTIC_FREEZE        
  2632. B ASM_SPELL_STONE_SKIN            
  2633. B ASM_SPELL_LIGHTNING
  2634. B ASM_SPELL_HEROISM            
  2635. B ASM_SPELL_SPECTRAL_ALLY        
  2636. B ASM_SPELL_HOLY_WRATH            
  2637. B ASM_SPELL_SOUL_DRINKER        
  2638. B ASM_SPELL_CONJURE            
  2639. # idles
  2640. B ASM_STANDING_ALT_01            m28a04kin_id_re_df.ani            
  2641. B ASM_STANDING_ALT_02                        
  2642. B ASM_STANDING_ALT_03                        
  2643. B ASM_STANDING_ALT_04                        
  2644. B ASM_STANDING_ALT_05                        
  2645. # gestures
  2646. B ASM_GESTURE_POLITE_CONVERSATION        m28v01_gesture.ani    
  2647. B ASM_GESTURE_TELL_STORY        
  2648. B ASM_GESTURE_SERIOUS            
  2649. B ASM_GESTURE_ANGRY            
  2650. B ASM_GESTURE_BORING            
  2651. B ASM_GESTURE_APPEASE            
  2652. B ASM_GESTURE_WAVE                    
  2653. B ASM_GESTURE_LAUGH                
  2654. B ASM_GESTURE_JOKE                    
  2655. B ASM_GESTURE_LISTEN                
  2656. B ASM_GESTURE_MISC_01                
  2657. B ASM_GESTURE_MISC_02                
  2658. B ASM_GESTURE_MISC_03                
  2659. B ASM_GESTURE_MISC_04                
  2660. B ASM_GESTURE_MISC_05
  2661.             
  2662.  
  2663. ######################################################################
  2664. ######################################################################
  2665. #second version of front impact #M18B02ice_dm_f_b.ani
  2666.  
  2667.  
  2668.  
  2669. # ELEMENTAL
  2670. N 46 IceElemental.mdl
  2671. T ice #ice
  2672. T StoneElemental #rock
  2673. T FireElemental #lava
  2674.  
  2675. # basic anims
  2676. B ASM_STANDING                     M18A04ice_id.ani
  2677. B ASM_CROUCHING                        
  2678. B ASM_WALKING                    M18A01ice_w_fw.ani        
  2679. B ASM_RUNNING                        ice_run.ani    
  2680. B ASM_RETREAT                        ice_retreat.ani    
  2681. B ASM_TURN_L                    M18A05ice_tn_l.ani        
  2682. B ASM_TURN_R                    M18A06ice_tn_r.ani
  2683. B ASM_SIDE_STEP_L                 M18A02ice_sdspt_l.ani    
  2684. B ASM_SIDE_STEP_R                M18A03ice_sdstp_r.ani        
  2685. # special anims
  2686. B ASM_PUSH_PLATE                        
  2687. B ASM_READY_WEAPON                            
  2688. B ASM_READY_THROW_WEAPON            
  2689. B ASM_READY_SHIELD                            
  2690. # jumping and hopping
  2691. B ASM_STANDING_JUMP_V            ice_jumpf.ani        
  2692. B ASM_STANDING_JUMP_F            ice_jumpf.ani
  2693. B ASM_STANDING_JUMP_B                            
  2694. B ASM_STANDING_JUMP_L                            
  2695. B ASM_STANDING_JUMP_R                            
  2696. B ASM_RUNNING_JUMP_F                    
  2697. B ASM_HOP_F                    ice_hop_f.ani    
  2698. B ASM_HOP_B                                    
  2699. B ASM_HOP_L                                    
  2700. B ASM_HOP_R                            
  2701. # landing and falling
  2702. B ASM_LAND_SOFT                        
  2703. B ASM_LAND_SOFT_QUICK                    
  2704. B ASM_FALL_SHORT                        
  2705. B ASM_FALL_LONG                        
  2706. # rolling and sliding
  2707. B ASM_ROLL_F                                
  2708. B ASM_ROLL_L                        
  2709. B ASM_ROLL_R                                
  2710. B ASM_ROLL_B                        
  2711. B ASM_SLIDE_F                        
  2712. B ASM_SLIDE_TRANSITION                            
  2713. # climbing and hanging
  2714. B ASM_CLIMB_UP                                
  2715. B ASM_CLIMB_DOWN                                
  2716. B ASM_CLIMB_LEFT                                
  2717. B ASM_CLIMB_RIGHT                                
  2718. B ASM_CLIMB_REVERSE_JUMP                
  2719. B ASM_CLIMB_TRANSITION                            
  2720. B ASM_CLIMB_TRANSITION_B                        
  2721. B ASM_HANG_TO_CLIMB                    
  2722. B ASM_HANG                                    
  2723. B ASM_CLIMB_TO_HANG                    
  2724. B ASM_HANG_MOUNT                                
  2725. B ASM_LOW_MOUNT                        
  2726. B ASM_HIGH_MOUNT                        
  2727. # combat
  2728. B ASM_COMBAT_STANDING        ice_comb_idle.ani        
  2729. B ASM_COMBAT_TURN_L            M18A05ice_tn_l.ani                
  2730. B ASM_COMBAT_TURN_R            M18A06ice_tn_r.ani        
  2731. B ASM_COMBAT_SIDE_STEP_L        M18A02ice_sdspt_l.ani        
  2732. B ASM_COMBAT_SIDE_STEP_R        M18A03ice_sdstp_r.ani        
  2733. B ASM_BLOCK                    ice_block.ani        
  2734. B ASM_CHOP_LOW                    M18C02ice_a_m.ani        
  2735. B ASM_SWING_LEVEL                M18C01ice_a_h.ani        
  2736. B ASM_SWING_OVERHEAD            M18C01ice_a_h.ani                
  2737. B ASM_ATTACK_LOW2                        
  2738. B ASM_ATTACK_LEVEL2                    
  2739. B ASM_ATTACK_HIGH2                    
  2740. B ASM_RAM_SHOULDER        ice_ram_shoulder.ani                    
  2741. B ASM_THRUST                        
  2742. B ASM_JUMP_ATTACK                M18A07ice_jmp_f.ani    
  2743. B ASM_THROW_ITEM                        icewalk.ani        
  2744. # damage
  2745. B ASM_IMPACT_FRONT                M18B01ice_dm_f.ani        
  2746. B ASM_IMPACT_LEFT                M18B03ice_dm_l.ani        
  2747. B ASM_IMPACT_RIGHT                M18B04ice_dm_r.ani        
  2748. B ASM_IMPACT_BACK                M18B05ice_dm_b.ani        
  2749. B ASM_IMPACT_MEDIUM                    
  2750. B ASM_IMPACT_SEVERE
  2751. B ASM_IMPACT_RIGHT_FRONT            
  2752. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  2753. B ASM_IMPACT_FRONT_ALT_01            
  2754. B ASM_IMPACT_LEFT_ALT_01            
  2755. B ASM_IMPACT_LOW_FRONT                
  2756. B ASM_HIT_POINTS_DEPLETED            M18B06ice_hp_dm.ani        
  2757. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  2758. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  2759. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  2760. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  2761. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  2762. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  2763. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  2764. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  2765. # spells
  2766. B ASM_SPELL_TORCH_LIGHT
  2767. B ASM_SPELL_FIRE_BALL
  2768. B ASM_SPELL_SLOW
  2769. B ASM_SPELL_FANTASTIC_FREEZE
  2770. B ASM_SPELL_STONE_SKIN
  2771. B ASM_SPELL_LIGHTNING
  2772. B ASM_SPELL_HEROISM
  2773. B ASM_SPELL_SPECTRAL_ALLY
  2774. B ASM_SPELL_HOLY_WRATH
  2775. B ASM_SPELL_SOUL_DRINKER        
  2776. B ASM_SPELL_CONJURE
  2777. # idles
  2778. B ASM_STANDING_ALT_01    M18A04ice_id.ani                    
  2779. B ASM_STANDING_ALT_02    ice_comb_idleB.ani
  2780. B ASM_STANDING_ALT_03    ice_comb_idle.ani
  2781. B ASM_STANDING_ALT_04                        
  2782. B ASM_STANDING_ALT_05                        
  2783. # gestures
  2784. B ASM_GESTURE_POLITE_CONVERSATION
  2785. B ASM_GESTURE_TELL_STORY
  2786. B ASM_GESTURE_SERIOUS
  2787. B ASM_GESTURE_ANGRY
  2788. B ASM_GESTURE_BORING
  2789. B ASM_GESTURE_APPEASE                    
  2790. B ASM_GESTURE_WAVE                    
  2791. B ASM_GESTURE_LAUGH                
  2792. B ASM_GESTURE_JOKE                    
  2793. B ASM_GESTURE_LISTEN                
  2794. B ASM_GESTURE_MISC_01                
  2795. B ASM_GESTURE_MISC_02                
  2796. B ASM_GESTURE_MISC_03                
  2797. B ASM_GESTURE_MISC_04                
  2798. B ASM_GESTURE_MISC_05                
  2799.                 
  2800.  
  2801. ######################################################################
  2802.  
  2803. # Male Citizen 04B skinny variation
  2804. N 47 Male04B.mdl
  2805. T Male04BCitB  #citizen b
  2806. T Male04BGhost  #ghost
  2807. T Male04BGhostFather    #ghost father
  2808.  
  2809. # basic anims
  2810. B ASM_STANDING                        PA16_id_br.ani
  2811. B ASM_CROUCHING                        PE02_dk_cvr.ani
  2812. B ASM_WALKING                        PB01_w_fw.ani
  2813. B ASM_RUNNING                        PA01_ru_f.ani
  2814. B ASM_RETREAT                        PA06_rt.ani
  2815. B ASM_TURN_L                        PA02_tu_l.ani
  2816. B ASM_TURN_R                        PA03_tu_r.ani
  2817. B ASM_SIDE_STEP_L                        PB01_w_sideleft.ani        #PB02_sdstp_l.ani
  2818. B ASM_SIDE_STEP_R                        PB01_w_sideright.ani        #PB03_sdstp_r.ani
  2819. # special anims
  2820. B ASM_PUSH_PLATE                        PJ03_pp.ani
  2821. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  2822. B ASM_READY_THROW_WEAPON            
  2823. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  2824. # jumping and hopping
  2825. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  2826. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  2827. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  2828. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  2829. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  2830. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  2831. B ASM_HOP_F                            PC07_hp_f.ani
  2832. B ASM_HOP_B                            PC08_hp_b.ani
  2833. B ASM_HOP_L                            PC09_hp_l.ani
  2834. B ASM_HOP_R                            PC10_hp_r.ani
  2835. # landing and falling
  2836. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  2837. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  2838. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  2839. B ASM_FALL_LONG                        PD02_fl_lg.ani
  2840. # rolling and sliding
  2841. B ASM_ROLL_F                        PE03_rl_fw.ani
  2842. B ASM_ROLL_L                        PE04_rl_l.ani
  2843. B ASM_ROLL_R                        PE05_rl_r.ani
  2844. B ASM_ROLL_B                        PE06_bw_rl.ani
  2845. B ASM_SLIDE_F                        
  2846. B ASM_SLIDE_TRANSITION                
  2847. # climbing and hanging
  2848. B ASM_CLIMB_UP                        PF08_cl_a.ani
  2849. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  2850. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  2851. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  2852. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  2853. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  2854. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  2855. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  2856. B ASM_HANG                            PM04_cl.ani
  2857. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  2858. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  2859. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  2860. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  2861. # combat    
  2862. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  2863. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  2864. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  2865. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  2866. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  2867. B ASM_BLOCK                            PE07_blk.ani
  2868. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  2869. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  2870. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  2871. B ASM_ATTACK_LOW2                    
  2872. B ASM_ATTACK_LEVEL2                    
  2873. B ASM_ATTACK_HIGH2                    
  2874. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  2875. B ASM_THRUST                        PP02_thst_swd.ani
  2876. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  2877. B ASM_THROW_ITEM                    
  2878. # damage
  2879. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  2880. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  2881. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  2882. B ASM_IMPACT_BACK                        PI18_im_b.ani
  2883. B ASM_IMPACT_MEDIUM                    
  2884. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  2885. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  2886. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  2887. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  2888. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  2889. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  2890. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  2891. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  2892. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  2893. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  2894. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  2895. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  2896. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  2897. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  2898. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  2899. # spells
  2900. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  2901. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  2902. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  2903. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  2904. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  2905. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  2906. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  2907. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  2908. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  2909. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  2910. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  2911. # idles
  2912. B ASM_STANDING_ALT_01                        
  2913. B ASM_STANDING_ALT_02                        
  2914. B ASM_STANDING_ALT_03                        
  2915. B ASM_STANDING_ALT_04                        
  2916. B ASM_STANDING_ALT_05                        
  2917. # gestures
  2918. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  2919. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  2920. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  2921. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  2922. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  2923. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  2924. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  2925. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  2926. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  2927. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  2928. B ASM_GESTURE_MISC_01                M21A06.ani
  2929. B ASM_GESTURE_MISC_02                M02A05.ani
  2930. B ASM_GESTURE_MISC_03                M21A04.ani
  2931. B ASM_GESTURE_MISC_04                M06A05.ani
  2932. B ASM_GESTURE_MISC_05                M05A05.ani
  2933.  
  2934.  
  2935.  
  2936. ######################################################################
  2937.  
  2938. # NecrosBefore
  2939. N 48 Necrosbefore.mdl
  2940. T necrosbef  
  2941.  
  2942. # basic anims
  2943. B ASM_STANDING                        PA16_id_br.ani
  2944. B ASM_CROUCHING                        PE02_dk_cvr.ani
  2945. B ASM_WALKING                        PB01_w_fw.ani
  2946. B ASM_RUNNING                        PA01_ru_f.ani
  2947. B ASM_RETREAT                        PA06_rt.ani
  2948. B ASM_TURN_L                        PA02_tu_l.ani
  2949. B ASM_TURN_R                        PA03_tu_r.ani
  2950. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  2951. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  2952. # special anims
  2953. B ASM_PUSH_PLATE                        PJ03_pp.ani
  2954. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  2955. B ASM_READY_THROW_WEAPON            
  2956. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  2957. # jumping and hopping
  2958. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  2959. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  2960. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  2961. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  2962. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  2963. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  2964. B ASM_HOP_F                            PC07_hp_f.ani
  2965. B ASM_HOP_B                            PC08_hp_b.ani
  2966. B ASM_HOP_L                            PC07_hp_f.ani
  2967. B ASM_HOP_R                            PC07_hp_f.ani
  2968. # landing and falling
  2969. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  2970. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  2971. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  2972. B ASM_FALL_LONG                        PD02_fl_lg.ani
  2973. # rolling and sliding
  2974. B ASM_ROLL_F                        PE03_rl_fw.ani
  2975. B ASM_ROLL_L                        PE04_rl_l.ani
  2976. B ASM_ROLL_R                        PE05_rl_r.ani
  2977. B ASM_ROLL_B                        PE06_bw_rl.ani
  2978. B ASM_SLIDE_F
  2979. B ASM_SLIDE_TRANSITION
  2980. # climbing and hanging
  2981. B ASM_CLIMB_UP                        PF08_cl_a.ani
  2982. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  2983. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  2984. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  2985. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  2986. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  2987. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  2988. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  2989. B ASM_HANG                            PM04_cl.ani
  2990. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  2991. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  2992. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  2993. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  2994. # combat
  2995. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  2996. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  2997. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  2998. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  2999. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  3000. B ASM_BLOCK                            PE07_blk.ani
  3001. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  3002. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  3003. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  3004. B ASM_ATTACK_LOW2
  3005. B ASM_ATTACK_LEVEL2
  3006. B ASM_ATTACK_HIGH2
  3007. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  3008. B ASM_THRUST                        PP02_thst_swd.ani
  3009. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  3010. B ASM_THROW_ITEM
  3011. # damage
  3012. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  3013. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  3014. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  3015. B ASM_IMPACT_BACK                        PI18_im_b.ani
  3016. B ASM_IMPACT_MEDIUM                    
  3017. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  3018. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  3019. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  3020. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  3021. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  3022. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  3023. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  3024. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  3025. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  3026. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  3027. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  3028. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  3029. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  3030. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  3031. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  3032. # spells
  3033. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  3034. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  3035. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  3036. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  3037. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  3038. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  3039. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  3040. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  3041. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  3042. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  3043. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  3044. # idles
  3045. B ASM_STANDING_ALT_01                        
  3046. B ASM_STANDING_ALT_02                        
  3047. B ASM_STANDING_ALT_03                        
  3048. B ASM_STANDING_ALT_04                        
  3049. B ASM_STANDING_ALT_05                        
  3050. # gestures
  3051. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  3052. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  3053. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  3054. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  3055. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  3056. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  3057. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  3058. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  3059. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  3060. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  3061. B ASM_GESTURE_MISC_01                M21A06.ani
  3062. B ASM_GESTURE_MISC_02                M02A05.ani
  3063. B ASM_GESTURE_MISC_03                M21A04.ani
  3064. B ASM_GESTURE_MISC_04                M06A05.ani
  3065. B ASM_GESTURE_MISC_05                M05A05.ani
  3066.                 
  3067.  
  3068. ######################################################################
  3069.  
  3070. # Female Dwarf
  3071. N 49 FDwarf.mdl
  3072. T FDwarf01  # version 1
  3073. T FDwarf02    # version 2
  3074. T FDwarf03    # version 3
  3075.  
  3076. # basic anims
  3077. B ASM_STANDING    M57neh_id_df.ani                    
  3078. B ASM_CROUCHING                        
  3079. B ASM_WALKING    M57neh_w_fw.ani                    
  3080. B ASM_RUNNING    M57neh_w_fw.ani #placeholder                    
  3081. B ASM_RETREAT    M57neh_id_df.ani    #placeholder                        
  3082. B ASM_TURN_L    M57A01neh_tu_l.ani                    
  3083. B ASM_TURN_R    M57A02neh_tu_r.ani                    
  3084. B ASM_SIDE_STEP_L        M57B02neh_cm_stp_l.ani                
  3085. B ASM_SIDE_STEP_R        M57B02neh_cm_stp_l.ani                
  3086. # special anims
  3087. B ASM_PUSH_PLATE                        
  3088. B ASM_READY_WEAPON                    
  3089. B ASM_READY_THROW_WEAPON            
  3090. B ASM_READY_SHIELD                    
  3091. # jumping and hopping
  3092. B ASM_STANDING_JUMP_V                    
  3093. B ASM_STANDING_JUMP_F                    
  3094. B ASM_STANDING_JUMP_B                    
  3095. B ASM_STANDING_JUMP_L                    
  3096. B ASM_STANDING_JUMP_R                    
  3097. B ASM_RUNNING_JUMP_F                    
  3098. B ASM_HOP_F                            
  3099. B ASM_HOP_B                            
  3100. B ASM_HOP_L                            
  3101. B ASM_HOP_R                            
  3102. # landing and falling
  3103. B ASM_LAND_SOFT                        
  3104. B ASM_LAND_SOFT_QUICK                    
  3105. B ASM_FALL_SHORT                        
  3106. B ASM_FALL_LONG                        
  3107. # rolling and sliding
  3108. B ASM_ROLL_F                        
  3109. B ASM_ROLL_L                        
  3110. B ASM_ROLL_R                        
  3111. B ASM_ROLL_B                        
  3112. B ASM_SLIDE_F                                            
  3113. B ASM_SLIDE_TRANSITION                                        
  3114. # climbing and hanging
  3115. B ASM_CLIMB_UP                        
  3116. B ASM_CLIMB_DOWN                        
  3117. B ASM_CLIMB_LEFT                        
  3118. B ASM_CLIMB_RIGHT                        
  3119. B ASM_CLIMB_REVERSE_JUMP                
  3120. B ASM_CLIMB_TRANSITION                    
  3121. B ASM_CLIMB_TRANSITION_B                
  3122. B ASM_HANG_TO_CLIMB                    
  3123. B ASM_HANG                            
  3124. B ASM_CLIMB_TO_HANG                    
  3125. B ASM_HANG_MOUNT                        
  3126. B ASM_LOW_MOUNT                        
  3127. B ASM_HIGH_MOUNT                        
  3128. # combat
  3129. B ASM_COMBAT_STANDING                    
  3130. B ASM_COMBAT_TURN_L                    
  3131. B ASM_COMBAT_TURN_R                    
  3132. B ASM_COMBAT_SIDE_STEP_L                
  3133. B ASM_COMBAT_SIDE_STEP_R                
  3134. B ASM_BLOCK                            
  3135. B ASM_CHOP_LOW                        
  3136. B ASM_SWING_LEVEL
  3137. B ASM_SWING_OVERHEAD
  3138. B ASM_ATTACK_LOW2
  3139. B ASM_ATTACK_LEVEL2                                        
  3140. B ASM_ATTACK_HIGH2                                        
  3141. B ASM_RAM_SHOULDER                    
  3142. B ASM_THRUST                        
  3143. B ASM_JUMP_ATTACK                    
  3144. B ASM_THROW_ITEM                                            
  3145. # damage
  3146. B ASM_IMPACT_FRONT    M57C02neh_ln_sf.ani    #placeholder                            
  3147. B ASM_IMPACT_LEFT                                    
  3148. B ASM_IMPACT_RIGHT                                
  3149. B ASM_IMPACT_BACK                                    
  3150. B ASM_IMPACT_MEDIUM                    
  3151. B ASM_IMPACT_SEVERE    M57C02neh_ln_sf.ani                                
  3152. B ASM_IMPACT_RIGHT_FRONT            
  3153. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  3154. B ASM_IMPACT_FRONT_ALT_01            
  3155. B ASM_IMPACT_LEFT_ALT_01            
  3156. B ASM_IMPACT_LOW_FRONT                
  3157. B ASM_HIT_POINTS_DEPLETED    M57E02neh_hp.ani                            
  3158. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  3159. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  3160. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  3161. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  3162. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  3163. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  3164. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  3165. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  3166. # spells
  3167. B ASM_SPELL_TORCH_LIGHT                    
  3168. B ASM_SPELL_FIRE_BALL                    
  3169. B ASM_SPELL_SLOW                        
  3170. B ASM_SPELL_FANTASTIC_FREEZE                
  3171. B ASM_SPELL_STONE_SKIN                    
  3172. B ASM_SPELL_LIGHTNING                    
  3173. B ASM_SPELL_HEROISM                    
  3174. B ASM_SPELL_SPECTRAL_ALLY                
  3175. B ASM_SPELL_HOLY_WRATH                    
  3176. B ASM_SPELL_SOUL_DRINKER                
  3177. B ASM_SPELL_CONJURE                    
  3178. # idles
  3179. B ASM_STANDING_ALT_01                        
  3180. B ASM_STANDING_ALT_02                        
  3181. B ASM_STANDING_ALT_03                        
  3182. B ASM_STANDING_ALT_04                        
  3183. B ASM_STANDING_ALT_05                        
  3184. # gestures
  3185. B ASM_GESTURE_POLITE_CONVERSATION        M57A16neh_id_sp.ani    
  3186. B ASM_GESTURE_TELL_STORY                
  3187. B ASM_GESTURE_SERIOUS                    
  3188. B ASM_GESTURE_ANGRY                        
  3189. B ASM_GESTURE_BORING                    
  3190. B ASM_GESTURE_APPEASE                            
  3191. B ASM_GESTURE_WAVE                    
  3192. B ASM_GESTURE_LAUGH                
  3193. B ASM_GESTURE_JOKE                    
  3194. B ASM_GESTURE_LISTEN                
  3195. B ASM_GESTURE_MISC_01                
  3196. B ASM_GESTURE_MISC_02                
  3197. B ASM_GESTURE_MISC_03                
  3198. B ASM_GESTURE_MISC_04                
  3199. B ASM_GESTURE_MISC_05                
  3200.  
  3201.  
  3202. ######################################################################
  3203.  
  3204.  
  3205.  
  3206.  
  3207. # Small Wooden Crate
  3208. N 50 smallcrate.mdl
  3209. T smallcrate
  3210. SHADOWLESS
  3211.  
  3212. # Large Wooden Crate
  3213. N 51 crate1.mdl
  3214. T crate
  3215. SHADOWLESS
  3216.  
  3217. # Tree 1
  3218. N 52 tree01.mdl
  3219. T Dw_OG_050_X08
  3220. PERSPECTIVE
  3221.  
  3222. # Tree 2
  3223. N 53 tree02.mdl
  3224. T Dw_WD_007_X03
  3225. PERSPECTIVE
  3226.  
  3227. # Tree 3
  3228. N 54 tree03.mdl
  3229. T Dw_WD_007_X03
  3230. PERSPECTIVE
  3231.  
  3232. # Bush 1
  3233. N 55 bush01.mdl
  3234. T bush12
  3235.  
  3236. # Bush 2
  3237. N 56 pot01.mdl
  3238. T ochre
  3239.  
  3240. # Bush 3
  3241. N 57 pot01.mdl
  3242. T ochre
  3243.  
  3244. # Wood Debris 1
  3245. N 58 debriswood01.mdl
  3246. T Cit_WD_067
  3247. SHADOWLESS
  3248.  
  3249. # Wood Debris 2
  3250. N 59 debriswood02.mdl
  3251. T Cit_WD_067
  3252. SHADOWLESS
  3253.  
  3254. # Wood Debris 3
  3255. N 60 debriswood03.mdl
  3256. T Cit_WD_067
  3257. SHADOWLESS
  3258.  
  3259. # Metal Debris 1
  3260. N 61 mtldbs.mdl
  3261. T mtldbs
  3262. SHADOWLESS
  3263.  
  3264. # potion bottle
  3265. N 62 potion.mdl
  3266. T potion-blue
  3267. T potion-dkgr
  3268. T potion-g
  3269. T potion-grey
  3270. SHADOWLESS
  3271.  
  3272. # spell book
  3273. N 63 book1.mdl
  3274. T lightbk64    #Torch Light Spell
  3275. T firebk64    #Fireball Spell
  3276. T heroismbk64    #Heroism Spell
  3277. T souldbk64    #Souldrinker Spell
  3278. SHADOWLESS
  3279.  
  3280. # Gold
  3281. N 64 goldcoins.mdl
  3282. T goldcoin
  3283. SHADOWLESS
  3284.  
  3285. # Horn of Shattering
  3286. N 65 Horn.mdl
  3287. T HornOfShattering
  3288.  
  3289. # Dasher necklace
  3290. N 66 DasherNecklace.mdl
  3291. T DasherNecklace
  3292.  
  3293. # Talisman of true sight
  3294. N 67 AmuletOfTrueSight.mdl
  3295. T TalismanOfTrueSight
  3296.  
  3297. # Scepter of Regency
  3298. N 68 ScepterOfRegency.mdl
  3299. T Scepter
  3300.  
  3301. # Mana Crystals
  3302. N 69 ManaCrystal04.mdl
  3303. T ManaCrystal4
  3304. SHADOWLESS
  3305.  
  3306. # Chest
  3307. N 70 SeaChest.mdl
  3308. T SeaChest
  3309. L SeaChestAnim2.ani
  3310. PERSPECTIVE
  3311.  
  3312. # Weapon2
  3313. # Axe, Standard
  3314. N 71 StandardAxe.mdl
  3315. T StandardAxe     # standard
  3316. T BoomerAxe64     # boomeraxe
  3317.  
  3318. # Weapon3
  3319. # Axe, Battle
  3320. N 72 battleaxe.mdl
  3321. T battleaxe
  3322.  
  3323. # Weapon4
  3324. # Mace, Standard
  3325. N 73 StandardMace.mdl
  3326. T StandardMace64
  3327.  
  3328. # Weapon5
  3329. # Mace, Heavy
  3330. N 74 HeavyMace.mdl
  3331. T HeavyMace64
  3332.  
  3333. # Weapon6
  3334. # Morningstar
  3335. N 75 MorningStar.mdl
  3336. T MorningStar64
  3337.  
  3338. # Weapon7
  3339. # War Hammer
  3340. N 76 hammer.mdl
  3341. T  Warhammer64    #standard hammer
  3342. T  hammershatter    #hammer of shattering 
  3343.  
  3344. # Weapon8
  3345. # Sword, Broad
  3346. N 77 broadsword03.mdl
  3347. T broad
  3348. T broad # Blade of the Burning Heart
  3349. T ShadowBlade # Shadow Blade
  3350. T broad # Blade of the Silent Chill
  3351.  
  3352. # Weapon9
  3353. # Dasher melee weapon
  3354. N 78 Xucotal.mdl
  3355. T xucomap
  3356.  
  3357. # Weapon10
  3358. # Dasher handbow
  3359. N 79 handbow001.mdl
  3360. T handbow
  3361.  
  3362. # Scale Armor
  3363. N 80 DrakeArmor_i.mdl
  3364. T Drake02Armor2    #scale
  3365.  
  3366. # Banded Armor
  3367. N 81 DrakeArmor2_i.mdl
  3368. T Drake02Armor3    #banded armor 
  3369.  
  3370. # Plate Mail, Light
  3371. N 82 DrakeArmor3_i.mdl
  3372. T Drake02Armor4    #plate, light
  3373.  
  3374. # Plate Mail, Heavy
  3375. N 83 DrakeArmor4_i.mdl
  3376. T Drake05Armor5
  3377.  
  3378. # Ice Key
  3379. N 84 icekey.mdl
  3380. T icekey
  3381.  
  3382. # EXTRA SLOT
  3383. N 85 pot01.mdl
  3384. T ochre # standard
  3385.  
  3386. # Shield, Wooden
  3387. N 86 woodshield.mdl
  3388. T woodshld1
  3389.  
  3390. # Yep, more world objects.  We probably should have organized this list better from the beginning.
  3391.  
  3392. # Shelf01
  3393. N 87 shelf01.mdl
  3394. T Cor_WD_131
  3395.  
  3396. # Shelf02
  3397. N 88 shelf02.mdl
  3398. T Cor_WD_131
  3399.  
  3400. # Shelf03
  3401. N 89 shelf01.mdl
  3402. T Cor_WD_131
  3403.  
  3404. # Shelf04
  3405. N 90 shelf01.mdl
  3406. T Cor_WD_131
  3407.  
  3408. # Bookshelf01
  3409. N 91 bookshelf01.mdl
  3410. T Bookshelf01
  3411.  
  3412. # Bookshelf02
  3413. N 92 bookshelf01.mdl
  3414. T Cor_WD_131
  3415.  
  3416. # Bed01
  3417. N 93 bed01.mdl
  3418. T Bed01
  3419. PERSPECTIVE
  3420.  
  3421. # Bed02
  3422. N 94 bed2.mdl
  3423. T bed2
  3424. PERSPECTIVE
  3425.  
  3426. # Bed03
  3427. N 95 bed01.mdl
  3428. T Cor_CL_079
  3429. PERSPECTIVE
  3430.  
  3431. #Treasure_chest
  3432. N 96 Chest01.mdl
  3433. T Chest
  3434. L ChestOpen.ani
  3435. PERSPECTIVE
  3436.  
  3437. ##################################
  3438. ####WEAPONS
  3439.  
  3440. # Weapon11
  3441. #atl atl arrow
  3442. N 97 arrow01.mdl
  3443. T Cor_CL_079
  3444.  
  3445. # Weapon12
  3446. #ironclub
  3447. N 98 ironclub.mdl
  3448. T IronClub64
  3449.  
  3450. # Weapon13
  3451. #halberd
  3452. N 99 halberd.mdl
  3453. T halberd64
  3454. T flamestinger
  3455.  
  3456. #################################
  3457.  
  3458. ###
  3459. #A few more world models
  3460.  
  3461. #Cone01
  3462. N 100 cone01.mdl
  3463. T ice
  3464. SHADOWLESS
  3465.  
  3466. #RdWdBranches
  3467. N 101 RdWdBranches.mdl
  3468. T RdWdBranches
  3469. SHADOWLESS
  3470. PERSPECTIVE
  3471.  
  3472. #RdWdTrunk
  3473. N 102 RdWdTrunk.mdl
  3474. T Bark2
  3475. SHADOWLESS
  3476. PERSPECTIVE
  3477.  
  3478. #Tree02 Top
  3479. N 103 tree02_top.mdl
  3480. T Dw_OG_049_X08
  3481. SHADOWLESS
  3482. PERSPECTIVE
  3483.  
  3484. #Tree02 Bottom
  3485. N 104 tree02_bottom.mdl
  3486. T Dw_WD_003_X02
  3487. SHADOWLESS
  3488. PERSPECTIVE
  3489.  
  3490. ###
  3491.  
  3492. #Major & Minor Quest Items follow
  3493.  
  3494. #Rune 
  3495. N 105 Rune.mdl
  3496. T rune
  3497.  
  3498. # Message for Dain or Scout's Message or WarPlans
  3499. N 106 Scroll.mdl
  3500. T ScrollMessDain
  3501. T ScrollMessScout
  3502. T ScrollMessWar
  3503.  
  3504. # Gift Box
  3505. N 107 GiftBox.mdl
  3506. T Giftbox.tga
  3507.  
  3508. # Dasher Ancestral Cane
  3509. N 108 AncestralCane.mdl
  3510. T AncestralCane
  3511.  
  3512. # Dasher Vr'Tak totem
  3513. N 109 Totem.mdl
  3514. T Totem
  3515.  
  3516. # Dwarven Stone Key
  3517. N 110 StoneKey.mdl
  3518. T stone1
  3519.  
  3520.  
  3521. ###
  3522.  
  3523.  
  3524. # Plant Debris 1
  3525. N 111 debrisplant01.mdl
  3526. T leaf
  3527. SHADOWLESS
  3528.  
  3529. # Plant Debris 2
  3530. N 112 debrisplant02.mdl
  3531. T leaf
  3532. SHADOWLESS
  3533.  
  3534. # Stone Debris 1
  3535. N 113 debrisstone01.mdl
  3536. T Dw_ER_055_X09
  3537. SHADOWLESS
  3538.  
  3539. # Stone Debris 2
  3540. N 114 debrisstone02.mdl
  3541. T Dw_ER_055_X09
  3542. SHADOWLESS
  3543.  
  3544. # Vine01
  3545. N 115 vine01.mdl
  3546. T green
  3547.  
  3548. ####################################################
  3549. # More Weapons
  3550. # Weapon14
  3551. # Blunt club
  3552. N 116    BluntClub.mdl
  3553. T Club64
  3554.  
  3555. # Weapon15
  3556. #SoulSucker Sword
  3557. N 117    SoulSucker.mdl
  3558. T SoulSucker
  3559.  
  3560. # Magic Ring 
  3561. N 118 MagicRing.mdl
  3562. T MagicRing
  3563.  
  3564. ####################################################################### 
  3565. # Deceiver
  3566. N 119 Deceiver.mdl
  3567. T Deceiver256
  3568.  
  3569. # basic anims
  3570. B ASM_STANDING                        M37A04_id_br.ani
  3571. B ASM_CROUCHING                        
  3572. B ASM_WALKING                        M37B01_w_fw.ani
  3573. B ASM_RUNNING                        M37A01_rn_f.ani
  3574. B ASM_RETREAT                        m37a06_retreat.ani    #M37A04_id_br.ani    #placeholder
  3575. B ASM_TURN_L                        M37A02_cm_l.ani
  3576. B ASM_TURN_R                        M37A03_cm_r.ani
  3577. B ASM_SIDE_STEP_L                    M37B02_sdstp_l.ani
  3578. B ASM_SIDE_STEP_R                    M37B03_sdstp_r.ani
  3579. # special anims
  3580. B ASM_PUSH_PLATE                        
  3581. B ASM_READY_WEAPON                    
  3582. B ASM_READY_THROW_WEAPON            
  3583. B ASM_READY_SHIELD                    
  3584. # jumping and hopping
  3585. B ASM_STANDING_JUMP_V                    M37C02_ru_fw_jmp.ani
  3586. B ASM_STANDING_JUMP_F                    M37C01_st_fw_jmp.ani
  3587. B ASM_STANDING_JUMP_B                    M37C05_st_bk_jmp.ani
  3588. B ASM_STANDING_JUMP_L                    M37C03_st_jmp_l.ani
  3589. B ASM_STANDING_JUMP_R                    M37C04_st_jmp_r.ani
  3590. B ASM_RUNNING_JUMP_F                    
  3591. B ASM_HOP_F                            
  3592. B ASM_HOP_B                            
  3593. B ASM_HOP_L                            
  3594. B ASM_HOP_R                            
  3595. # landing and falling
  3596. B ASM_LAND_SOFT                        
  3597. B ASM_LAND_SOFT_QUICK                    M37D02_in_sf.ani
  3598. B ASM_FALL_SHORT                    M37D01_fl_sh.ani
  3599. B ASM_FALL_LONG                        
  3600. # rolling and sliding
  3601. B ASM_ROLL_F                        M37E02_rl_fw.ani
  3602. B ASM_ROLL_L
  3603. B ASM_ROLL_R
  3604. B ASM_ROLL_B                        M37E01_rv_dr.ani
  3605. B ASM_SLIDE_F                        M37H01_sl_fw.ani
  3606. B ASM_SLIDE_TRANSITION                    
  3607. # climbing and hanging
  3608. B ASM_CLIMB_UP                        
  3609. B ASM_CLIMB_DOWN                        
  3610. B ASM_CLIMB_LEFT                        
  3611. B ASM_CLIMB_RIGHT                        
  3612. B ASM_CLIMB_REVERSE_JUMP                
  3613. B ASM_CLIMB_TRANSITION                    
  3614. B ASM_CLIMB_TRANSITION_B                
  3615. B ASM_HANG_TO_CLIMB                    
  3616. B ASM_HANG
  3617. B ASM_CLIMB_TO_HANG                    
  3618. B ASM_HANG_MOUNT                        
  3619. B ASM_LOW_MOUNT                        
  3620. B ASM_HIGH_MOUNT                        
  3621. # combat
  3622. B ASM_COMBAT_STANDING            M37A04_id_br.ani    #placeholder                    
  3623. B ASM_COMBAT_TURN_L            M37A02_cm_l.ani                    
  3624. B ASM_COMBAT_TURN_R            M37A03_cm_r.ani        
  3625. B ASM_COMBAT_SIDE_STEP_L        M37B02_sdstp_l.ani        
  3626. B ASM_COMBAT_SIDE_STEP_R        M37B03_sdstp_r.ani        
  3627. B ASM_BLOCK                    M37A04_id_br.ani    #placeholder
  3628. B ASM_CHOP_LOW                        
  3629. B ASM_SWING_LEVEL                M37N02_sw_lv_b.ani
  3630. B ASM_SWING_OVERHEAD                M37N03_sw_ov_a.ani
  3631. B ASM_ATTACK_LOW2
  3632. B ASM_ATTACK_LEVEL2
  3633. B ASM_ATTACK_HIGH2
  3634. B ASM_RAM_SHOULDER                    M37L01_rm_hd.ani
  3635. B ASM_THRUST                        
  3636. B ASM_JUMP_ATTACK                M37N06_sw_jmp_a.ani    
  3637. B ASM_THROW_ITEM                M37P02_thw_at.ani
  3638. # damage
  3639. B ASM_IMPACT_FRONT                    M37I06_dm_f.ani
  3640. B ASM_IMPACT_LEFT                    M37I08_dm_l.ani
  3641. B ASM_IMPACT_RIGHT                    M37I09_dm_r.ani
  3642. B ASM_IMPACT_BACK                    M37I07_dm_b.ani
  3643. B ASM_IMPACT_MEDIUM                    
  3644. B ASM_IMPACT_SEVERE                    M37I01_im_sv.ani
  3645. B ASM_IMPACT_RIGHT_FRONT            
  3646. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  3647. B ASM_IMPACT_FRONT_ALT_01            
  3648. B ASM_IMPACT_LEFT_ALT_01            
  3649. B ASM_IMPACT_LOW_FRONT                
  3650. B ASM_HIT_POINTS_DEPLETED                M37I02_hp_dm.ani
  3651. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  3652. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  3653. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  3654. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  3655. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  3656. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  3657. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  3658. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  3659. # spells
  3660. B ASM_SPELL_TORCH_LIGHT                    
  3661. B ASM_SPELL_FIRE_BALL                    
  3662. B ASM_SPELL_SLOW                        
  3663. B ASM_SPELL_FANTASTIC_FREEZE                
  3664. B ASM_SPELL_STONE_SKIN                    
  3665. B ASM_SPELL_LIGHTNING                    
  3666. B ASM_SPELL_HEROISM                    
  3667. B ASM_SPELL_SPECTRAL_ALLY                
  3668. B ASM_SPELL_HOLY_WRATH                    
  3669. B ASM_SPELL_SOUL_DRINKER                
  3670. B ASM_SPELL_CONJURE                    
  3671. # idles
  3672. B ASM_STANDING_ALT_01                        
  3673. B ASM_STANDING_ALT_02                        
  3674. B ASM_STANDING_ALT_03                        
  3675. B ASM_STANDING_ALT_04                        
  3676. B ASM_STANDING_ALT_05                        
  3677. # gestures
  3678. B ASM_GESTURE_POLITE_CONVERSATION        M37A05_id_sp.ani    #placeholder        
  3679. B ASM_GESTURE_TELL_STORY                
  3680. B ASM_GESTURE_SERIOUS                    
  3681. B ASM_GESTURE_ANGRY                    
  3682. B ASM_GESTURE_BORING                    
  3683. B ASM_GESTURE_APPEASE                            
  3684. B ASM_GESTURE_WAVE                    
  3685. B ASM_GESTURE_LAUGH                
  3686. B ASM_GESTURE_JOKE                    
  3687. B ASM_GESTURE_LISTEN                
  3688. B ASM_GESTURE_MISC_01                
  3689. B ASM_GESTURE_MISC_02                
  3690. B ASM_GESTURE_MISC_03                
  3691. B ASM_GESTURE_MISC_04                
  3692. B ASM_GESTURE_MISC_05                
  3693.  
  3694.  
  3695. ######################################################################
  3696.  
  3697.  
  3698. # Male01B - Big Strong Variation 
  3699. N 120 Male01B.mdl
  3700. T Male01BBlackKnight  # Black Knight Greater
  3701. T Male01BCitizenA  #CitizenA
  3702.  
  3703. # basic anims
  3704. B ASM_STANDING                        PA16_id_br.ani
  3705. B ASM_CROUCHING                        PE02_dk_cvr.ani
  3706. B ASM_WALKING                        PB01_w_fw.ani
  3707. B ASM_RUNNING                        PA01_ru_f.ani
  3708. B ASM_RETREAT                        PA06_rt.ani
  3709. B ASM_TURN_L                        PA02_tu_l.ani
  3710. B ASM_TURN_R                        PA03_tu_r.ani
  3711. B ASM_SIDE_STEP_L                        PB01_w_sideleft.ani        #PB02_sdstp_l.ani
  3712. B ASM_SIDE_STEP_R                        PB01_w_sideright.ani        #PB03_sdstp_r.ani
  3713. # special anims
  3714. B ASM_PUSH_PLATE                        PJ03_pp.ani
  3715. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  3716. B ASM_READY_THROW_WEAPON            
  3717. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  3718. # jumping and hopping
  3719. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  3720. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  3721. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  3722. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  3723. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  3724. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  3725. B ASM_HOP_F                            PC07_hp_f.ani
  3726. B ASM_HOP_B                            PC08_hp_b.ani
  3727. B ASM_HOP_L                            PC09_hp_l.ani
  3728. B ASM_HOP_R                            PC10_hp_r.ani
  3729. # landing and falling
  3730. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  3731. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  3732. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  3733. B ASM_FALL_LONG                        PD02_fl_lg.ani
  3734. # rolling and sliding
  3735. B ASM_ROLL_F                        PE03_rl_fw.ani
  3736. B ASM_ROLL_L                        PE04_rl_l.ani
  3737. B ASM_ROLL_R                        PE05_rl_r.ani
  3738. B ASM_ROLL_B                        PE06_bw_rl.ani
  3739. B ASM_SLIDE_F                        
  3740. B ASM_SLIDE_TRANSITION                
  3741. # climbing and hanging
  3742. B ASM_CLIMB_UP                        PF08_cl_a.ani
  3743. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  3744. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  3745. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  3746. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  3747. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  3748. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  3749. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  3750. B ASM_HANG                            PM04_cl.ani
  3751. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  3752. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  3753. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  3754. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  3755. # combat    
  3756. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  3757. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  3758. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  3759. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  3760. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  3761. B ASM_BLOCK                            PE07_blk.ani
  3762. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  3763. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  3764. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  3765. B ASM_ATTACK_LOW2                    
  3766. B ASM_ATTACK_LEVEL2                    
  3767. B ASM_ATTACK_HIGH2                    
  3768. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  3769. B ASM_THRUST                        PP02_thst_swd.ani
  3770. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  3771. B ASM_THROW_ITEM                    
  3772. # damage
  3773. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  3774. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  3775. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  3776. B ASM_IMPACT_BACK                        PI18_im_b.ani
  3777. B ASM_IMPACT_MEDIUM                    
  3778. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  3779. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  3780. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  3781. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  3782. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  3783. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  3784. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  3785. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  3786. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  3787. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  3788. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  3789. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  3790. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  3791. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  3792. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  3793. # spells
  3794. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  3795. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  3796. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  3797. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  3798. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  3799. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  3800. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  3801. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  3802. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  3803. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  3804. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  3805. # idles
  3806. B ASM_STANDING_ALT_01                        
  3807. B ASM_STANDING_ALT_02                        
  3808. B ASM_STANDING_ALT_03                        
  3809. B ASM_STANDING_ALT_04                        
  3810. B ASM_STANDING_ALT_05                        
  3811. # gestures
  3812. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  3813. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  3814. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  3815. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  3816. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  3817. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  3818. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  3819. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  3820. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  3821. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  3822. B ASM_GESTURE_MISC_01                M21A06.ani
  3823. B ASM_GESTURE_MISC_02                M02A05.ani
  3824. B ASM_GESTURE_MISC_03                M21A04.ani
  3825. B ASM_GESTURE_MISC_04                M06A05.ani
  3826. B ASM_GESTURE_MISC_05                M05A05.ani
  3827.                 
  3828.  
  3829. ######################################################################
  3830. # Drake Armor models
  3831.  
  3832. # Drake Armor 2 scale armor
  3833. N 121 Drake02armor.mdl
  3834. T Drake02Armor2    #scale    
  3835. T Drake02Armor3    #banded armor
  3836. T Drake02Armor4    #plate, light
  3837. T Drake02Armor5 #dragonscale
  3838.  
  3839. # Drake Armor 3 banded armor (Not Used)
  3840. N 122 Drake02armor.mdl
  3841. T Drake02Armor2
  3842.  
  3843. # Drake Armor 4 plate armor     (Not Used)
  3844. N 123 Drake02armor.mdl
  3845. T Drake02Armor2
  3846.  
  3847. # Drake Armor 5 Heavy plate     (Used)
  3848. N 124 DrakeArmor05fixed.mdl
  3849. T Drake05Armor5
  3850.  
  3851.  
  3852. #########################################################################
  3853.  
  3854. # Aerrin, the future of Ardon
  3855. N 125 Aerin.mdl    #exported with new synergizer tool
  3856. T Aerin  
  3857.  
  3858.  
  3859. # basic anims
  3860. B ASM_STANDING                        M33A15neh_id_df.ani
  3861. B ASM_CROUCHING
  3862. B ASM_WALKING                        M33B01neh_w_fw.ani
  3863. B ASM_RUNNING                        M33_a01_run.ani
  3864. B ASM_RETREAT                        M33_a06_retreat.ani
  3865. B ASM_TURN_L                        M33A01neh_tu_l.ani
  3866. B ASM_TURN_R                        M33A02neh_tu_r.ani
  3867. B ASM_SIDE_STEP_L
  3868. B ASM_SIDE_STEP_R
  3869. # special anims
  3870. B ASM_PUSH_PLATE
  3871. B ASM_READY_WEAPON
  3872. B ASM_READY_THROW_WEAPON            
  3873. B ASM_READY_SHIELD
  3874. # jumping and hopping
  3875. B ASM_STANDING_JUMP_V
  3876. B ASM_STANDING_JUMP_F
  3877. B ASM_STANDING_JUMP_B
  3878. B ASM_STANDING_JUMP_L
  3879. B ASM_STANDING_JUMP_R
  3880. B ASM_RUNNING_JUMP_F
  3881. B ASM_HOP_F
  3882. B ASM_HOP_B
  3883. B ASM_HOP_L
  3884. B ASM_HOP_R
  3885. # landing and falling
  3886. B ASM_LAND_SOFT                        M33C02neh_ln_sf.ani    
  3887. B ASM_LAND_SOFT_QUICK                    M33C02neh_ln_sf.ani    
  3888. B ASM_FALL_SHORT                    M33C01neh_fl_sh.ani
  3889. B ASM_FALL_LONG                        M33C01neh_fl_sh.ani    
  3890. # rolling and sliding
  3891. B ASM_ROLL_F
  3892. B ASM_ROLL_L
  3893. B ASM_ROLL_R
  3894. B ASM_ROLL_B
  3895. B ASM_SLIDE_F                        M33D01neh_sl_fw.ani
  3896. B ASM_SLIDE_TRANSITION
  3897. # climbing and hanging
  3898. B ASM_CLIMB_UP
  3899. B ASM_CLIMB_DOWN
  3900. B ASM_CLIMB_LEFT
  3901. B ASM_CLIMB_RIGHT
  3902. B ASM_CLIMB_REVERSE_JUMP
  3903. B ASM_CLIMB_TRANSITION
  3904. B ASM_CLIMB_TRANSITION_B
  3905. B ASM_HANG_TO_CLIMB
  3906. B ASM_HANG
  3907. B ASM_CLIMB_TO_HANG
  3908. B ASM_HANG_MOUNT
  3909. B ASM_LOW_MOUNT
  3910. B ASM_HIGH_MOUNT
  3911. # combat
  3912. B ASM_COMBAT_STANDING                    M33A17neh_id_df.ani
  3913. B ASM_COMBAT_TURN_L                    M33A03neh_cm_l.ani
  3914. B ASM_COMBAT_TURN_R                    M33A04neh_cm_r.ani
  3915. B ASM_COMBAT_SIDE_STEP_L                M33B02neh_cm_stp_l.ani
  3916. B ASM_COMBAT_SIDE_STEP_R                M33B03neh_cm_stp_r.ani
  3917. B ASM_BLOCK                            M33A17neh_id_df.ani    #placeholder
  3918. B ASM_CHOP_LOW
  3919. B ASM_SWING_LEVEL                        M33A17neh_id_df.ani    #placeholder
  3920. B ASM_SWING_OVERHEAD
  3921. B ASM_ATTACK_LOW2
  3922. B ASM_ATTACK_LEVEL2
  3923. B ASM_ATTACK_HIGH2
  3924. B ASM_RAM_SHOULDER
  3925. B ASM_THRUST
  3926. B ASM_JUMP_ATTACK
  3927. B ASM_THROW_ITEM
  3928. # damage
  3929. B ASM_IMPACT_FRONT                    M33_i15_impact.ani
  3930. B ASM_IMPACT_LEFT
  3931. B ASM_IMPACT_RIGHT
  3932. B ASM_IMPACT_BACK
  3933. B ASM_IMPACT_MEDIUM                    
  3934. B ASM_IMPACT_SEVERE                    M33E01neh_im_sv.ani
  3935. B ASM_IMPACT_RIGHT_FRONT            
  3936. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    
  3937. B ASM_IMPACT_FRONT_ALT_01            
  3938. B ASM_IMPACT_LEFT_ALT_01            
  3939. B ASM_IMPACT_LOW_FRONT                
  3940. B ASM_HIT_POINTS_DEPLETED                M33E02neh_hp.ani
  3941. B ASM_HIT_POINTS_DEPLETED_ALT_01    
  3942. B ASM_HIT_POINTS_DEPLETED_ALT_02    
  3943. B ASM_HIT_POINTS_DEPLETED_ALT_03    
  3944. B ASM_HIT_POINTS_DEPLETED_ALT_04    
  3945. B ASM_HIT_POINTS_DEPLETED_ALT_05    
  3946. B ASM_HIT_POINTS_DEPLETED_ALT_06    
  3947. B ASM_HIT_POINTS_DEPLETED_ALT_07    
  3948. B ASM_HIT_POINTS_DEPLETED_ALT_08    
  3949. # spells
  3950. B ASM_SPELL_TORCH_LIGHT
  3951. B ASM_SPELL_FIRE_BALL                    
  3952. B ASM_SPELL_SLOW
  3953. B ASM_SPELL_FANTASTIC_FREEZE                
  3954. B ASM_SPELL_STONE_SKIN                    
  3955. B ASM_SPELL_LIGHTNING                    
  3956. B ASM_SPELL_HEROISM
  3957. B ASM_SPELL_SPECTRAL_ALLY
  3958. B ASM_SPELL_HOLY_WRATH
  3959. B ASM_SPELL_SOUL_DRINKER
  3960. B ASM_SPELL_CONJURE                        
  3961. # idles
  3962. B ASM_STANDING_ALT_01                        
  3963. B ASM_STANDING_ALT_02                        
  3964. B ASM_STANDING_ALT_03                        
  3965. B ASM_STANDING_ALT_04                        
  3966. B ASM_STANDING_ALT_05                        
  3967. # gestures
  3968. B ASM_GESTURE_POLITE_CONVERSATION            F01_id_polit.ani
  3969. B ASM_GESTURE_TELL_STORY                F02_id_tell.ani
  3970. B ASM_GESTURE_SERIOUS                    F03_id_ser.ani
  3971. B ASM_GESTURE_ANGRY                    F07_id_angr.ani                            
  3972. B ASM_GESTURE_BORING                    F10_id_bore.ani                    
  3973. B ASM_GESTURE_APPEASE                    
  3974. B ASM_GESTURE_WAVE                    F09_id_wave.ani
  3975. B ASM_GESTURE_LAUGH                    F08_id_laugh.ani
  3976. B ASM_GESTURE_JOKE                    F05_id_joke.ani
  3977. B ASM_GESTURE_LISTEN                    F04_id_lstn.ani
  3978. B ASM_GESTURE_MISC_01
  3979. B ASM_GESTURE_MISC_02
  3980. B ASM_GESTURE_MISC_03
  3981. B ASM_GESTURE_MISC_04
  3982. B ASM_GESTURE_MISC_05
  3983.  
  3984.  
  3985. ################################################
  3986. # sgc - Note: the phantom deceiver (before
  3987. # solidification) is more like an animated object
  3988. # like a chest than a full blown entity.
  3989.  
  3990. # Phantasmal Deceiver
  3991. N 126 Deceiver.mdl
  3992. T  Deceiver256Alpha
  3993. L Desiver_hov2.ani                    
  3994. #L Deceiver_MoveB.ani                    
  3995.  
  3996. #B ASM_TURN_L                        Desiver_turnL.ani
  3997. #B ASM_TURN_R                        Desiver_turnR.ani
  3998. #B ASM_COMBAT_TURN_L            Desiver_turnL.ani                    
  3999. #B ASM_COMBAT_TURN_R            Desiver_turnR.ani        
  4000. #B ASM_IMPACT_FRONT                    Desiver_impctF.ani
  4001. #B ASM_IMPACT_LEFT                    Desiver_impctL.ani
  4002. #B ASM_IMPACT_RIGHT                    Desiver_impctR.ani
  4003. #B ASM_IMPACT_BACK                    Desiver_impctB.ani
  4004. #B ASM_HIT_POINTS_DEPLETED                Desiver_die.ani
  4005. #B ASM_SPELL_FIRE_BALL                    Desiver_fireball1.ani       
  4006.             
  4007. ################################################
  4008.  
  4009. #More secondary quest items
  4010. # Bolga Hammer
  4011. N 127 bolgahammer.mdl
  4012. T bolga
  4013.  
  4014. # Ceremonial Sword
  4015. N 128 ceremswd.mdl
  4016. T ceremswd
  4017.  
  4018. # Cursed Sword
  4019. N 129 cursedsword.mdl
  4020. T cursedswd
  4021.  
  4022. # Cursed Axe
  4023. N 130 cursedwaxe.mdl
  4024. T cursedwaxe
  4025.  
  4026. # Dwarf Family Sword
  4027. N 131 dfamshield.mdl
  4028. T dwfamshield
  4029.  
  4030. # Hammer of Durin
  4031. N 132 durinhammer.mdl
  4032. T durin
  4033.  
  4034. # Dwarf Axe
  4035. N 133 dwaxe.mdl
  4036. T dwaxe2
  4037.  
  4038. # Family Tree Sword
  4039. N 134 famtreeswd.mdl
  4040. T famtreeswd
  4041.  
  4042. # Weapon 16
  4043. N 135 pickaxe.mdl
  4044. T pick
  4045.  
  4046. # Gold Coin
  4047. N 136 goldcoins.mdl
  4048. T goldcoin
  4049. SHADOWLESS
  4050.  
  4051. # SpellBook second instance
  4052. N 137 book1.mdl
  4053. T slowbk64    #Slow Spell
  4054. T spectralbk64    #Spectral Spell
  4055. T stonebk64    #Stoneskin Spell
  4056. T sparkbk64    #Lightning Spell
  4057. SHADOWLESS
  4058.  
  4059. # Spellbook third instance
  4060. N 138 book1.mdl
  4061. T frzbk64    #Snap Freeze Spell
  4062. T holywbk64    #Holy Wrath Spell
  4063. T book64    #Generic Book
  4064. T dwtome64    #Dwarven Tome Quest Item
  4065. SHADOWLESS
  4066.  
  4067. # Spellbook fourth instance
  4068. N 139 book1.mdl
  4069. T earthbk64    #Earth Magics Book Blue
  4070. T earthbk64-k    #Earth Magics Book Black
  4071. T goodevilbk64    #Good Evil Book Red
  4072. T goodevilbk64-k    #Good Evil Book Black
  4073. SHADOWLESS
  4074.  
  4075. # Spellbook fifth instance
  4076. N 140 book1.mdl
  4077. T spiritbk64    #Spirit Book 
  4078. T spiritbk64-k    #Spirit Book
  4079. T revelbook64    #Spell of Reveling, makes deceivers whole
  4080. SHADOWLESS
  4081.  
  4082. #Potion Bottle second batch
  4083. N 141 potion.mdl
  4084. T potion-ltbl
  4085. T potion-purp
  4086. T potion-red
  4087. T potion-wht
  4088. SHADOWLESS
  4089.  
  4090. # Cocoon Larva
  4091. N 142 CocoonLarva.mdl
  4092. T Larva
  4093. SHADOWLESS
  4094.  
  4095. # Drawers
  4096. N 143 Drawers01.mdl
  4097. T Drawers01
  4098.  
  4099. # Pine Branches Version 1
  4100. N 144 PineTrBrnchV1.mdl
  4101. T PineTrBrnch
  4102. SHADOWLESS
  4103. PERSPECTIVE
  4104.  
  4105. # Pine Branches Version 2
  4106. N 145 PineTrBrnchV2.mdl
  4107. T PineTrBrnch
  4108. SHADOWLESS
  4109. PERSPECTIVE
  4110.  
  4111. # Pine Branches Version 3
  4112. N 146 PineTrBrnchV03.mdl
  4113. T PineTrBrnch
  4114. SHADOWLESS
  4115. PERSPECTIVE
  4116.  
  4117. # Pine Tree Trunk Version 1
  4118. N 147 PineTrTrunkV1.mdl
  4119. T Bark2
  4120. SHADOWLESS
  4121. PERSPECTIVE
  4122.  
  4123. # Pine Tree Trunk Version 2
  4124. N 148 PineTrTrunkV3.mdl
  4125. T Bark2
  4126. SHADOWLESS
  4127. PERSPECTIVE
  4128.  
  4129. # Redwood Tree Branches Extra
  4130. N 149 RdWdBranchExtra01.mdl
  4131. T RdWdBranches
  4132. SHADOWLESS
  4133. PERSPECTIVE
  4134.  
  4135. # Redwood Tree Branches version 1
  4136. N 150 RdWdTreeBrnchsV01.mdl
  4137. T RdWdBranches
  4138. SHADOWLESS
  4139. PERSPECTIVE
  4140.  
  4141. # Redwood Tree Trunk version 1
  4142. N 151 RdWdTreeTrunkV1.mdl
  4143. T Bark2
  4144. SHADOWLESS
  4145. PERSPECTIVE
  4146.  
  4147. # Tree Bottom version 1
  4148. N 152 TreeBottom01.mdl
  4149. T Bark2
  4150. SHADOWLESS
  4151. PERSPECTIVE
  4152.  
  4153. # Tree Branches version 1
  4154. N 153 TreeBranches01.mdl
  4155. T Bark2
  4156. SHADOWLESS
  4157. PERSPECTIVE
  4158.  
  4159. # Tree Branches another version 1
  4160. N 154 TreeBrnchsV1.mdl
  4161. T Bark2
  4162. SHADOWLESS
  4163. PERSPECTIVE
  4164.  
  4165. # Tree Leaves version 1
  4166. N 155 TreeLeaves01.mdl
  4167. T Branches2
  4168. SHADOWLESS
  4169. PERSPECTIVE
  4170.  
  4171. # Cone 02
  4172. N 156 Cone02.mdl
  4173. T ice
  4174. SHADOWLESS
  4175.  
  4176. # Cone 03
  4177. N 157 Cone03.mdl
  4178. T ice
  4179. SHADOWLESS
  4180.  
  4181. ##############################################
  4182. # Art from Kudo's group
  4183.  
  4184. # Bucket
  4185. N 158 bucket.mdl
  4186. T bucket
  4187. SHADOWLESS
  4188.  
  4189. # Campfire Rock 1
  4190. N 159 cmprck1.mdl
  4191. T cmprock1
  4192. SHADOWLESS
  4193.  
  4194. # Campfire Rock 2
  4195. N 160 cmprck2.mdl
  4196. T cmprock2
  4197. SHADOWLESS
  4198.  
  4199. # Campfire Rock 3
  4200. N 161 cmprck3.mdl
  4201. T cmprock3
  4202. SHADOWLESS
  4203.  
  4204. # Cauldron 
  4205. N 162 Cauldron.mdl
  4206. T cauldron
  4207. SHADOWLESS
  4208.  
  4209. # Crossed Swords 1
  4210. N 163 crsswds1.mdl
  4211. T crsdsword1
  4212. SHADOWLESS
  4213.  
  4214. # Crossed Swords 2
  4215. N 164 crsswds2.mdl
  4216. T crsdsword1
  4217. SHADOWLESS
  4218.  
  4219. # Firepit
  4220. N 165 firepit.mdl
  4221. T firepit
  4222. SHADOWLESS
  4223.  
  4224. # Hitching Post
  4225. N 166 htchpst.mdl
  4226. T bucket
  4227.  
  4228. # Keystone 1
  4229. N 167 keystn1.mdl
  4230. T keystn
  4231. SHADOWLESS
  4232.  
  4233. # Keystone 2
  4234. N 168 keystn2.mdl
  4235. T keystn
  4236. SHADOWLESS
  4237.  
  4238. # Mushroom 1
  4239. N 169 mushrm1.mdl
  4240. T mushrm1
  4241. SHADOWLESS
  4242.  
  4243. # Mushroom 2
  4244. N 170 mushrm2.mdl
  4245. T mushrm2
  4246. SHADOWLESS
  4247.  
  4248. # Nutbowl
  4249. N 171 nutbowl.mdl
  4250. T nutbowl
  4251. SHADOWLESS
  4252.  
  4253. # Ore Cart
  4254. N 172 orecart.mdl
  4255. T orecart
  4256.  
  4257. # Plain Chair
  4258. N 173 plnchr.mdl
  4259. T bucket
  4260.  
  4261. # Rock outcropping, small
  4262. N 174 lrocks.mdl
  4263. T lrock1
  4264.  
  4265. # Skull on Posts
  4266. N 175 skulpst1.mdl
  4267. T skull2
  4268.  
  4269. # Stone Debris 3
  4270. N 176 stndbs.mdl
  4271. T keystn
  4272. SHADOWLESS
  4273.  
  4274. # Stone working tools
  4275. N 177 stntuls.mdl
  4276. T toolrack
  4277.  
  4278. # Stool
  4279. N 178 stool1.mdl
  4280. T stool
  4281.  
  4282. # Stretched Skins
  4283. N 179 skins.mdl
  4284. T skins
  4285.  
  4286. # Suit of Armor 1
  4287. N 180 karmor1.mdl
  4288. T karmor02
  4289.  
  4290. # Suit of Armor 2
  4291. N 181 knight2.mdl
  4292. T Knight
  4293.  
  4294. # Timber 1
  4295. N 182 timber1.mdl
  4296. T timber1
  4297. SHADOWLESS
  4298.  
  4299. # Timber 2
  4300. N 183 timber2.mdl
  4301. T timber2
  4302. SHADOWLESS
  4303.  
  4304. # Toolrack 1
  4305. N 184 tulrak1.mdl
  4306. T toolrack
  4307. SHADOWLESS
  4308.  
  4309. # Toolrack 2
  4310. N 185 tulrak2.mdl
  4311. T toolrack
  4312. SHADOWLESS
  4313.  
  4314. # Wagon
  4315. N 186 wagon.mdl
  4316. T wagon
  4317. PERSPECTIVE
  4318.  
  4319. # Wheelbarrow
  4320. N 187 whlbrw.mdl
  4321. T whlbrw
  4322. PERSPECTIVE
  4323.  
  4324. # Wood Debris 04
  4325. N 188 wddbs1.mdl
  4326. T bucket
  4327. SHADOWLESS
  4328.  
  4329. # Wood Debris 05
  4330. N 189 wddbs2.mdl
  4331. T bucket
  4332. SHADOWLESS
  4333.  
  4334. # Work Table
  4335. N 190 wrktbl.mdl
  4336. T bucket
  4337.  
  4338. #########################
  4339. #New Stuff as of 10.10.99
  4340.  
  4341. # Fruit Model
  4342. N 191 Fruit01.mdl
  4343. T Fruit
  4344. SHADOWLESS
  4345.  
  4346. # Rope, 10 foot length
  4347. N 192 Rope10.mdl
  4348. T Dw_OG_165
  4349. SHADOWLESS
  4350.  
  4351. # Rope, 20 foot length
  4352. N 193 Rope20.mdl
  4353. T Dw_OG_165
  4354. SHADOWLESS
  4355.  
  4356. # Rope, 40 foot length
  4357. N 194 Rope40.mdl
  4358. T Dw_OG_165
  4359. SHADOWLESS
  4360.  
  4361. # Rope, 60 foot length
  4362. N 195 Rope60.mdl
  4363. T Dw_OG_165
  4364. SHADOWLESS
  4365.  
  4366. # Rope, hanging
  4367. N 196 Ropehang.mdl
  4368. T Dw_OG_165
  4369. SHADOWLESS
  4370.  
  4371. # Wooden Basket
  4372. N 197 WoodBasket.mdl
  4373. T WoodenBasket
  4374. SHADOWLESS
  4375.  
  4376. #Mana Crystal 2
  4377. N 198 ManaCrystal02.mdl
  4378. T MannaCrystal2
  4379. SHADOWLESS
  4380.  
  4381. # Mana Crystal 3
  4382. N 199 ManaCrystal03.mdl
  4383. T ManaCrystal3
  4384. SHADOWLESS
  4385.  
  4386. # Barrel 03
  4387. N 200 barrel03.mdl
  4388. T Barrel03
  4389.  
  4390. # Alter Candle
  4391. N 201 altarcandle.mdl
  4392. T altcandle
  4393. SHADOWLESS
  4394.  
  4395. # Brazier 1
  4396. N 202 brazier1.mdl
  4397. T brazier
  4398. SHADOWLESS
  4399.  
  4400. # Brazier 2
  4401. N 203 clawbraz.mdl
  4402. T clawbraz
  4403. SHADOWLESS
  4404.  
  4405. # Broken Table 1
  4406. N 204 brktble1.mdl
  4407. T brktble
  4408. PERSPECTIVE
  4409.  
  4410. # Broken Table 2
  4411. N 205 brktble2.mdl
  4412. T brktble
  4413. PERSPECTIVE
  4414.  
  4415. # Chandelier
  4416. N 206 chandelier.mdl
  4417. T chand
  4418.  
  4419. # Cord of Wood
  4420. N 207 wdstack.mdl
  4421. T wood2
  4422. SHADOWLESS
  4423.  
  4424. # Grindstone
  4425. N 208 grndstn.mdl
  4426. T grndstn
  4427.  
  4428. # Hay bale
  4429. N 209 haybale.mdl
  4430. T HAYBALE
  4431.  
  4432. # Lamp 02
  4433. N 210 lamp02.mdl
  4434. T lamp02
  4435.  
  4436. # Leaf 05
  4437. N 211 leaf5.mdl
  4438. T leaf5
  4439.  
  4440. # Sunflower
  4441. N 212 sunflower.mdl
  4442. T sunflower
  4443. SHADOWLESS
  4444.  
  4445. # Timber 1
  4446. N 213 timber1.mdl
  4447. T timber1
  4448. SHADOWLESS
  4449.  
  4450. # Timber 2
  4451. N 214 timber2.mdl
  4452. T timber2
  4453. SHADOWLESS
  4454.  
  4455. # Wall Lantern
  4456. N 215 wallLantern.mdl
  4457. T wallLantern
  4458.  
  4459. # Falling Rocks 1
  4460. N 216 fallrocks01.mdl
  4461. T Wfallrock
  4462. SHADOWLESS
  4463.  
  4464. # Falling Rocks 2
  4465. N 217 fallrocks02.mdl
  4466. T Wfallrock
  4467. SHADOWLESS
  4468.  
  4469. # Falling Rocks 3
  4470. N 218 fallrocks03.mdl
  4471. T Wfallrock
  4472. SHADOWLESS
  4473.  
  4474. # Falling Ice 1
  4475. N 219 fallice01.mdl
  4476. T fallice
  4477. SHADOWLESS
  4478.  
  4479. # Falling Ice 1
  4480. N 220 fallice02.mdl
  4481. T fallice
  4482. SHADOWLESS
  4483.  
  4484. # Falling Ice 1
  4485. N 221 fallice03.mdl 
  4486. T fallice
  4487. SHADOWLESS
  4488.  
  4489. # Wood Debris 6, large
  4490. N 222 wd1lrg.mdl
  4491. T bucket
  4492. SHADOWLESS
  4493.  
  4494. # Wood Debris 7, small
  4495. N 223 wd1sml.mdl
  4496. T bucket
  4497. SHADOWLESS
  4498.  
  4499. # Wood Debris 8, large
  4500. N 224 wd2lrg.mdl
  4501. T bucket
  4502. SHADOWLESS
  4503.  
  4504. # Wood Debris 9, small
  4505. N 225 wd2sml.mdl
  4506. T bucket
  4507. SHADOWLESS
  4508.  
  4509. # Wood Piece 1
  4510. N 226 wdpcs1.mdl
  4511. T wood
  4512. SHADOWLESS
  4513.  
  4514. # Wood Piece 2
  4515. N 227 wdpcs2.mdl
  4516. T bucket
  4517. SHADOWLESS
  4518.  
  4519. # Metal Debris 2, large
  4520. N 228 mtllrg.mdl
  4521. T sword1
  4522. SHADOWLESS
  4523.  
  4524. # Metal Debris 3, small
  4525. N 229 mtlsml.mdl
  4526. T sword1
  4527. SHADOWLESS
  4528.  
  4529. # Metal Pieces
  4530. N 230 mtlpcs.mdl
  4531. T mtldbs
  4532. SHADOWLESS
  4533.  
  4534. # Stone Debris 4, Large
  4535. N 231 stnlrg.mdl
  4536. T keystn
  4537. SHADOWLESS
  4538.  
  4539. # Stone Debris 5, small
  4540. N 232 stnsml.mdl
  4541. T keystn
  4542. SHADOWLESS
  4543.  
  4544. # Stone Pieces
  4545. N 233 stnpcs.mdl
  4546. T keystn
  4547. SHADOWLESS
  4548.  
  4549. # Drake Armor 2 scale armor for the PlayerActor (the Scripted Sequence version of Drake)
  4550. N 234 Drake02armor.mdl
  4551. T Drake02Armor2    #scale    
  4552. T Drake02Armor3    #banded armor
  4553. T Drake02Armor4    #plate, light
  4554. T Drake02Armor5    #dragon scale armor
  4555.  
  4556. # Drake Armor 3 banded armor for the PlayerActor (the Scripted Sequence version of Drake)
  4557. N 235 Drake02armor.mdl
  4558. T Drake02Armor2
  4559.  
  4560. # Drake Armor 4 plate armor for the PlayerActor (the Scripted Sequence version of Drake)
  4561. N 236 Drake02armor.mdl
  4562. T Drake02Armor2
  4563.  
  4564. # Drake Armor 5 Heavy plate for the PlayerActor (the Scripted Sequence version of Drake)
  4565. N 237 DrakeArmor05fixed.mdl
  4566. T Drake05Armor5
  4567.  
  4568. # Dead Corpse of Old Guard 1
  4569. N 238 corpse02og.mdl
  4570. T Male04AOldGuard
  4571.  
  4572. # Dead Corpse of Old Guard 2
  4573. N 239 corpse04og.mdl
  4574. T Male04AOldGuard
  4575.  
  4576. # Dead Corpse of High Guard 1
  4577. N 240 hgcorpse.mdl
  4578. T Male01AHighGuard
  4579.  
  4580. # Dead Corpse of High Guard 2
  4581. N 241 hgcorpse02.mdl
  4582. T Male01AHighGuard
  4583.  
  4584. # Fancy Chair
  4585. N 242 FCHAIR2.mdl
  4586. T FancyChair
  4587.  
  4588. # Large Blunt Club for Ogres and Titans
  4589. N 243 BluntClub01lrg.mdl
  4590. T Club64
  4591.  
  4592. # Large Iron Club for Ogres and Titans
  4593. N 244 ironclub_big.mdl
  4594. T IronClub64
  4595. T RodOfNecros
  4596.  
  4597. # Volume Light
  4598. N 245 VolumeLight.mdl
  4599. T NA_ER_400
  4600. SHADOWLESS
  4601. PERSPECTIVE
  4602.  
  4603. ###########################
  4604. # Captain Ursan
  4605. # MALE 01 - BIG STRONG
  4606. N 246 Male01C.mdl
  4607. T Male01ACaptainUrsan #captain Ursan 
  4608.  
  4609. # basic anims
  4610. B ASM_STANDING                        PA16_id_br.ani
  4611. B ASM_CROUCHING                        PE02_dk_cvr.ani
  4612. B ASM_WALKING                        PB01_w_fw.ani
  4613. B ASM_RUNNING                        PA01_ru_f.ani
  4614. B ASM_RETREAT                        PA06_rt.ani
  4615. B ASM_TURN_L                        PA02_tu_l.ani
  4616. B ASM_TURN_R                        PA03_tu_r.ani
  4617. B ASM_SIDE_STEP_L                        PB02_sdstp_l.ani
  4618. B ASM_SIDE_STEP_R                        PB03_sdstp_r.ani
  4619. # special anims
  4620. B ASM_PUSH_PLATE                        PJ03_pp.ani
  4621. B ASM_READY_WEAPON                    PP01_rdy_swd.ani
  4622. B ASM_READY_THROW_WEAPON            
  4623. B ASM_READY_SHIELD                    PT01_rdy_shld.ani
  4624. # jumping and hopping
  4625. B ASM_STANDING_JUMP_V                    PC01_st_v_jmp.ani
  4626. B ASM_STANDING_JUMP_F                    PC02_st_fw_jmp.ani
  4627. B ASM_STANDING_JUMP_B                    PC06_st_bw_jmp.ani
  4628. B ASM_STANDING_JUMP_L                    PC04_st_jmp_l.ani
  4629. B ASM_STANDING_JUMP_R                    PC05_st_jmp_r.ani
  4630. B ASM_RUNNING_JUMP_F                    PC03_ru_fw_jmp.ani
  4631. B ASM_HOP_F                            PC07_hp_f.ani
  4632. B ASM_HOP_B                            PC08_hp_b.ani
  4633. B ASM_HOP_L                            PC07_hp_f.ani
  4634. B ASM_HOP_R                            PC07_hp_f.ani
  4635. # landing and falling
  4636. B ASM_LAND_SOFT                        PD03_ln_sf.ani
  4637. B ASM_LAND_SOFT_QUICK                    PD03_ln_sf.ani
  4638. B ASM_FALL_SHORT                        PD01_fl_sh.ani
  4639. B ASM_FALL_LONG                        PD02_fl_lg.ani
  4640. # rolling and sliding
  4641. B ASM_ROLL_F                        PE03_rl_fw.ani
  4642. B ASM_ROLL_L                        PE04_rl_l.ani
  4643. B ASM_ROLL_R                        PE05_rl_r.ani
  4644. B ASM_ROLL_B                        PE06_bw_rl.ani
  4645. B ASM_SLIDE_F
  4646. B ASM_SLIDE_TRANSITION
  4647. # climbing and hanging
  4648. B ASM_CLIMB_UP                        PF08_cl_a.ani
  4649. B ASM_CLIMB_DOWN                        PF08_cl_a.ani
  4650. B ASM_CLIMB_LEFT                        PF09_cl_l.ani
  4651. B ASM_CLIMB_RIGHT                        PF10_cl_r.ani
  4652. B ASM_CLIMB_REVERSE_JUMP                PF12_cl_rj.ani
  4653. B ASM_CLIMB_TRANSITION                    PF13_cl_trns.ani
  4654. B ASM_CLIMB_TRANSITION_B                PF13_cl_trns.ani
  4655. B ASM_HANG_TO_CLIMB                    PM04_cl.ani
  4656. B ASM_HANG                            PM04_cl.ani
  4657. B ASM_CLIMB_TO_HANG                    PM04_cl.ani
  4658. B ASM_HANG_MOUNT                        PF03_mt_hng.ani
  4659. B ASM_LOW_MOUNT                        PF01_mt_lo.ani
  4660. B ASM_HIGH_MOUNT                        PF02_mt_hi.ani
  4661. # combat
  4662. B ASM_COMBAT_STANDING                    PA21_id_br.ani
  4663. B ASM_COMBAT_TURN_L                    PA04_cm_l.ani
  4664. B ASM_COMBAT_TURN_R                    PA05_cm_r.ani
  4665. B ASM_COMBAT_SIDE_STEP_L                PB04_cm_stp_l.ani
  4666. B ASM_COMBAT_SIDE_STEP_R                PB05_cm_stp_r.ani
  4667. B ASM_BLOCK                            PE07_blk.ani
  4668. B ASM_CHOP_LOW                        PN01_1_cp_lo.ani
  4669. B ASM_SWING_LEVEL                        PN02_1_sw_lv.ani
  4670. B ASM_SWING_OVERHEAD                    PN03_1_sw_ov.ani
  4671. B ASM_ATTACK_LOW2
  4672. B ASM_ATTACK_LEVEL2
  4673. B ASM_ATTACK_HIGH2
  4674. B ASM_RAM_SHOULDER                    PL01_rm_shldr.ani
  4675. B ASM_THRUST                        PP02_thst_swd.ani
  4676. B ASM_JUMP_ATTACK                    PN05_1_jp_fr.ani
  4677. B ASM_THROW_ITEM
  4678. # damage
  4679. B ASM_IMPACT_FRONT                    PI15_im_f.ani
  4680. B ASM_IMPACT_LEFT                        PI16_im_l.ani
  4681. B ASM_IMPACT_RIGHT                    PI17_im_r.ani
  4682. B ASM_IMPACT_BACK                        PI18_im_b.ani
  4683. B ASM_IMPACT_MEDIUM                    
  4684. B ASM_IMPACT_SEVERE                    PI02_im_sv.ani
  4685. B ASM_IMPACT_RIGHT_FRONT            pi30_impact2.ani
  4686. B ASM_IMPACT_FRONT_TWO_STEPS_BACK    pi31_impact3.ani
  4687. B ASM_IMPACT_FRONT_ALT_01            pi32_impact4.ani
  4688. B ASM_IMPACT_LEFT_ALT_01            pi33_impact5.ani
  4689. B ASM_IMPACT_LOW_FRONT                pi34_impact6.ani
  4690. B ASM_HIT_POINTS_DEPLETED                PI03_hp.ani
  4691. B ASM_HIT_POINTS_DEPLETED_ALT_01    pi20_die2.ani
  4692. B ASM_HIT_POINTS_DEPLETED_ALT_02    pi21_die3.ani
  4693. B ASM_HIT_POINTS_DEPLETED_ALT_03    pi22_die4.ani
  4694. B ASM_HIT_POINTS_DEPLETED_ALT_04    pi23_die5.ani
  4695. B ASM_HIT_POINTS_DEPLETED_ALT_05    pi24_die6.ani
  4696. B ASM_HIT_POINTS_DEPLETED_ALT_06    pi25_die7.ani
  4697. B ASM_HIT_POINTS_DEPLETED_ALT_07    pi26_die8.ani
  4698. B ASM_HIT_POINTS_DEPLETED_ALT_08    pi27_die9.ani
  4699. # spells
  4700. B ASM_SPELL_TORCH_LIGHT                    PK01_cst_frz.ani
  4701. B ASM_SPELL_FIRE_BALL                    PK02_cst_fb.ani
  4702. B ASM_SPELL_SLOW                        PK02_cst_fb.ani
  4703. B ASM_SPELL_FANTASTIC_FREEZE                PK01_cst_frz.ani
  4704. B ASM_SPELL_STONE_SKIN                    PK02_cst_fb.ani
  4705. B ASM_SPELL_LIGHTNING                    PK05_cst_lb.ani
  4706. B ASM_SPELL_HEROISM                    PK04_cst_h.ani
  4707. B ASM_SPELL_SPECTRAL_ALLY                PK04_cst_h.ani
  4708. B ASM_SPELL_HOLY_WRATH                    PK04_cst_h.ani
  4709. B ASM_SPELL_SOUL_DRINKER                PK04_cst_h.ani
  4710. B ASM_SPELL_CONJURE                    PK15_spl_a.ani
  4711. # idles
  4712. B ASM_STANDING_ALT_01                        
  4713. B ASM_STANDING_ALT_02                        
  4714. B ASM_STANDING_ALT_03                        
  4715. B ASM_STANDING_ALT_04                        
  4716. B ASM_STANDING_ALT_05                        
  4717. # gestures
  4718. B ASM_GESTURE_POLITE_CONVERSATION            PV01_id_polit.ani
  4719. B ASM_GESTURE_TELL_STORY                PV02_id_tell.ani
  4720. B ASM_GESTURE_SERIOUS                    PV03_id_ser.ani
  4721. B ASM_GESTURE_ANGRY                    PV07_id_angr.ani    
  4722. B ASM_GESTURE_BORING                    PV10_id_bore.ani
  4723. B ASM_GESTURE_APPEASE                    PV11_id_appease.ani        
  4724. B ASM_GESTURE_WAVE                    PV09_id_wave.ani
  4725. B ASM_GESTURE_LAUGH                    PV08_id_laugh.ani
  4726. B ASM_GESTURE_JOKE                    PV05_id_joke.ani
  4727. B ASM_GESTURE_LISTEN                PV04_id_listn.ani
  4728. B ASM_GESTURE_MISC_01                M21A06.ani
  4729. B ASM_GESTURE_MISC_02                M02A05.ani
  4730. B ASM_GESTURE_MISC_03                M21A04.ani
  4731. B ASM_GESTURE_MISC_04                M06A05.ani
  4732. B ASM_GESTURE_MISC_05                M05A05.ani
  4733.  
  4734. ######################
  4735. #One more armor type for Drake
  4736. # Dragon Scale Armor icon
  4737. N 247 dragonarmor_icon.mdl
  4738. T Drake02Armor5    #dragon scale armor
  4739.  
  4740.  
  4741. #Flag in slight breeze
  4742. N 248 flag01.mdl
  4743. T flag_3do
  4744. T flaga
  4745. T flagblkprp2
  4746. T flagblue
  4747. L flag01_1.ani
  4748.  
  4749. #Flag in medium breeze
  4750. N 249 flag01.mdl
  4751. T flaggreen
  4752. T flagedgold2
  4753. T flagswd
  4754. T flagearthy
  4755. L flag01_2.ani
  4756.  
  4757. #Flag in heavy breeze
  4758. N 250 flag01.mdl
  4759. T flagred
  4760. T flagcmm
  4761. T flagedgld
  4762. T flagpurpbg
  4763. L flag01_3.ani
  4764.  
  4765. # Volume Light 2
  4766. N 251 VolumeLight2.mdl
  4767. T NA_ER_400
  4768. SHADOWLESS
  4769. PERSPECTIVE
  4770.  
  4771. #High Guard Statue 1
  4772. N 252 HG_statue01_b.mdl
  4773. T higuardstatue_m
  4774.  
  4775. #High Guard Statue 2
  4776. N 253 HG_Statue02_b.mdl
  4777. T higuardstatue_m
  4778.  
  4779. #Armor 4 Statue
  4780. N 254 statue_armor4_b.mdl
  4781. T drake4statue_m
  4782.  
  4783. #Armor 5 Statue
  4784. N 255 statue_armor5_b.mdl
  4785. T drake5statue_m
  4786.  
  4787. #Dain Statue 1
  4788. N 256 statue_dain_b.mdl
  4789. T dainstatue_m
  4790.  
  4791. #Dain Statue 2
  4792. N 257 statue_dain02_b.mdl
  4793. T dainstatue_m
  4794.  
  4795. #Dark Mage statue 
  4796. N 258 statue_darkmage_b.mdl
  4797. T darkmage_m
  4798.  
  4799. #Dark Master
  4800. N 259 statue_darkmast_b.mdl
  4801. T darkmast_m
  4802.  
  4803. #Dwarf 1 statue
  4804. N 260 statue_dwarf01_b.mdl
  4805. T dwarfstatue_m
  4806.  
  4807. #Dwarf 2 statue
  4808. N 261 Statue_dwarf02_b.mdl
  4809. T dwarfstatue_m
  4810.  
  4811. #Dwarf 3 statue
  4812. N 262 statue_dwarf03_b.mdl
  4813. T dwarfstatue_m
  4814.  
  4815. #Dwarf 4 statue
  4816. N 263 statue_dwarf04_b.mdl
  4817. T dwarfstatue_m
  4818.  
  4819. #Elemental statue
  4820. N 264 statue_elem_b.mdl
  4821. T ice_m
  4822.  
  4823. #Necros statue
  4824. N 265 Statue_Necros_b.mdl
  4825. T dwarfstatue_m 
  4826.  
  4827. #Ogre Statue
  4828. N 266 statue_ogre_b.mdl
  4829. T ogre_m
  4830.  
  4831. #Titan statue 1
  4832. N 267 TitanStatue01_b.mdl
  4833. T titanstatue
  4834.  
  4835. #Titan statue 2
  4836. N 268 TitanStatue02_b.mdl
  4837. T titanstatue
  4838.  
  4839. #Titan statue 3
  4840. N 269 TitanStatue03_b.mdl
  4841. T titanstatue 
  4842.  
  4843. #Titan statue 4
  4844. N 270 TitanStatue04_b.mdl
  4845. T titanstatue
  4846.  
  4847. #Titan statue 5
  4848. N 271 TitanStatue05_b.mdl
  4849. T titanstatue
  4850.  
  4851. #Titan statue 6
  4852. N 272 TitanStatue06_b.mdl
  4853. T titanstatue
  4854.  
  4855. #Target Dummy
  4856. N 273 TargetDummy.mdl
  4857. T TargetDummy
  4858.  
  4859.