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- // defines green light
- ////////////////////////////////////////////////////////////////////////////////////
-
- // start wrapper - prevent multiple inclusions or recursive inclusions
-
- //(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
- #ifndef INCLUDED_greenlight_mini_GSH
- #define INCLUDED_greenlight_mini_GSH
-
- ////////////////////////////////////////////////////////////////////////////////////
-
- //pgenerator Pgn_green_mini
- //{
- // type corona
- // life infinite
- // rate 1 // exactly the same as the decay rate hence the effect !
-
- // stream direction
- // x 0
- // y 0
- // z 0
-
- // particle colour
- // red 0.2
- // green 1
- // blue 0.2
- // alpha 1
- //}
-
- light Lit_green_mini
- {
- red 2
- green 5
- blue 2
- specular red 0.1
- specular green 1.5
- specular blue 0.1
- range 4
-
- }
-
- role Rol_Greenlight_mini : Rol_PlacedObject
- {
- // shape Pgn_green_mini
- light Lit_green_mini
- }
-
- ////////////////////////////////////////////////////////////////////////////////////
-
- // end wrapper - for preventing multiple or recursive inclusions
- #endif // !INCLUDED_greenlight_mini_GSH