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- echo off
- batch common.gcs
-
- fogcolour 0.02 0.02 0.02
- fogvalue 0.8
- fogtransition 4
- fogupdate 10
- vision on
- sunangle 150
- sunbrightness 2 2 2
- sunspecular 0 0 0.05
- ambient 0.2 0.3 0.4
-
- add trigger location 62.5 4.1 -40.2 3 cityruinsb.gcs
- add trigger location -45.8 8.9 19.7 5 cityruinsc.gcs
- add trigger location 54.3 -3.2 -20.6 6 cityruinsd.gcs
- add trigger location -114 -0.9 75.8 2 cityruinse.gcs
-
- add warflash "baddie a"
- spawn warflash "baddie b"
- spawn team 2 minebot "baddie c"
- add warflash "baddie d"
- spawn drone "baddie e"
- spawn team 2 minebot "baddie f"
- spawn drone "baddie g"
- spawn drone "baddie h"
- add runner "baddie i"
- spawn scythor "baddie j"
- spawn massacrete "baddie k"
- add massacrete "baddie l"
- add scythor "baddie m"
- add scythor "baddie n"
- add team 2 minebot "baddie o"
- spawn scythor "baddie p"
- add team 2 minebot "baddie z"
-
-
- //GROUP 1 (NEXT TO TRENCH)
-
- heap garbage_kc mini_autolock_bolts
- heap junkpile_md mini_battery_plus
- heap junkpile_ne terrain_scanner
- heap junkpile_of plasma_shells
-
- //GROUP 2 (LEFT OF START)
-
- heap junkpile_ob battery_plus
- heap garbage_ja plasmaxi_bolts
- heap junkpile_mc energy_cells
- heap garbage_ia health_pickup
- heap junkpile_mb mini_autolock_bolts
- heap junkpile_ib armour_pickup
-
- // GROUP 3 (NEXT TO FIRST DOME)
-
- heap junkpile_oa mini_battery_plus
- heap junkpile_na sight_pickup_plus
- heap garbage_ka mini_grenade_basic
-
- // GROUP 4 (ROAD TO BROKEN BRIDGE)
-
- heap garbage_ha mini_grenade_basic
- heap junkpile_ic flamer_fuel
- heap junkpile_kb health_pickup
- heap junkpile_hc shield_pickup
-
- // GROUP 5 (START CRATER)
-
- heap garbage_ga epulsar
- heap junkpile_ha nanotech_dismantlers
- heap junkpile_oc armour_pickup
- heap junkpile_la energy_cells
- heap junkpile_lc battery_plus
- heap garbage_dc mini_plasma_shells
- heap junkpile_nb plasma_shells
-
- // GROUP 6 (IN FRONT OF TOWN HALL)
-
- heap junkpile_ka mini_missile_basic
- heap junkpile_mf health_pickup
- heap garbage_lb battery_plus
- heap junkpile_lb mini_battery_plus
-
- // GROUP 7 (ON THE HILL)
-
- heap junkpile_gc armour_pickup
- heap junkpile_eb mini_battery_plus
- heap garbage_lc health_pickup
- heap junkpile_he mini_grenade_basic
- heap garbage_kb plasma_shells
- heap junkpile_fb mini_autolock_bolts
- heap junkpile_gd mini_battery_plus
-
- // GROUP 8 (ON THE RUN CORNER)
-
- heap junkpile_fa napalm_fuel
- heap garbage_ib nanofrag
- heap junkpile_gb nanotech_dismantlers
- heap junkpile_le energy_cells
- heap junkpile_kd mini_battery_plus
- heap garbage_jb mini_autolock_bolts
-
- // GROUP 9 (TRENCH EARLY)
-
- heap junkpile_id health_pickup
- heap junkpile_kc mini_plasma_shells
- heap garbage_hb mini_battery_basic
-
- // GROUP 10 (TRENCH LATE)
-
- heap junkpile_nd armour_pickup
- heap junkpile_oe mini_battery_plus
- heap garbage_da health_pickup
- heap junkpile_hb mini_grenade_basic
- heap junkpile_ga mini_autolock_bolts
- heap junkpile_ld energy_cells
-
- // GROUP 11 (ROUNDABOUT)
-
- heap junkpile_kf mini_battery_basic
- heap junkpile_hi mini_autolock_bolts
- heap junkpile_ec flamer_fuel
- heap junkpile_nc energy_cells
- heap junkpile_mg mini_grenade_basic
- heap garbage_ld mini_autolock_bolts
- heap junkpile_og health_pickup
-
- // GROUP 12 (ROUNDABOUT CORNER)
-
- heap junkpile_li mini_plasma_shells
- heap garbage_gb armour_pickup
- heap junkpile_hg mini_battery_plus
- heap junkpile_ke shield_pickup
- heap junkpile_ja nothing
- heap junkpile_hf autolock_bolts
-
- // GROUP 13 (BEN'S BUILDING)
-
- heap junkpile_ge nothing
- heap junkpile_hh energy_cells
- heap junkpile_oh mini_battery_plus
- heap junkpile_nf autolock_bolts
- heap garbage_hc battery_plus
- heap junkpile_lf mini_battery_plus
-
- // GROUP 14 (ROOFTOPS)
-
- heap junkpile_oi mini_battery_plus
- heap junkpile_ng battery_plus
- heap garbage_ke mini_plasma_shells
-
- // GROUP 15 (THE REST)
-
- heap garbage_db plasma_shells
- heap garbage_ea mini_plasma_shells
- heap garbage_eb health_pickup
- heap garbage_gc sight_pickup_plus
- heap garbage_hd mini_plasma_shells
- heap garbage_ic energy_cells
- heap garbage_id mini_missile_basic
-
- heap garbage_jc health_pickup
- heap garbage_jd battery_plus
-
- heap garbage_kd mini_battery_basic
-
- heap garbage_la mini_plasma_shells
- heap garbage_le nothing
- heap garbage_lf armour_pickup
-
- heap junkpile_hd nothing
-
- heap junkpile_ia mini_battery_basic
-
- heap junkpile_kg napalm_fuel
-
- heap junkpile_lg nanotech_dismantlers
- heap junkpile_lh nothing
-
- heap junkpile_ma nothing
- heap junkpile_me nothing
- heap junkpile_mh nothing
-
- heap junkpile_od nothing
-
- LASER FENCE "force bar A01" "force bar A" 0.25
- LASER FENCE "force bar B" "force bar B01" 0.25
- LASER FENCE "force bar C01" "force bar C" 0.25
- LASER FENCE "force bar D" "force bar D01" 0.25
- LASER FENCE "force bar E01" "force bar E" 0.25
- LASER FENCE "force bar F" "force bar F01" 0.25
- LASER FENCE "force bar G01" "force bar G" 0.25
- LASER FENCE "force bar H" "force bar A01" 0.25
-
-
-
- door 34.5 -3.2 -43 0
- door 39.9 -3.2 -48.5 1
-
- heap keyman "Robot ID module"
- requires button_a "Robot ID module"
-
- set track keylift keylifta keyliftb keyliftc keyliftd true
- set speed 2 keylift
- attach keylift
- link button_b citykeylift.gcs
-
- add trigger location text 2 citykeytext.gcs
- add trigger death next_level.gcs dome_a dome_b dome_c dome_d dome_e
-
- close door 0
- close door 1
-
-
-
- associate button_a citydoora.gcs
-
-
- echo on
-
- play cutscene scene 23