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-
- WELCOME TO 3-D DINOSAUR ADVENTURE USER'S GUIDE
-
-
- Thank you for using 3-D DINOSAUR ADVENTURE. We hope to send you off on
- the greatest adventure of all...
-
-
- ...from
- Knowledge Adventure, Inc.
- 4502 Dyer Street
- La Crescenta, CA 91214
- (800) 542-4240 (orders)
- (818) 249-0212 (technical support)
- (818) 542-4205 (fax)
- (818) 248-0166 (bulletin board - N, 8, 1)
-
- ===CONTENTS=============================================================
-
- MEET THE FAMILY
- Get acquainted with the family of software learning tools from Knowledge
- Adventure, Inc.
-
- GETTING STARTED
- Find out everything you need to know to install and start 3-D Dinosaur
- Adventure.
-
- USING 3-D DINOSAUR ADVENTURE
- Learn how to travel through time and space and use each of the 3-D
- Dinosaur Adventure activities.
-
- APPENDIX A: LEARNING GUIDE
- Parents and Teachers: Read about ways to get the most educational value
- from 3-D Dinosaur Adventure.
-
- APPENDIX B: QUESTIONS AND ANSWERS
- Find answers to questions you may have about 3-D Dinosaur Adventure.
-
- CREDITS
-
- INTERNATIONAL RESOURCES
-
- ===MEET THE FAMILY=====================================================
-
- This section introduces the family of enjoyable software learning tools
- developed by Knowledge Adventure, Inc.
-
- About the developer
-
- Knowledge Adventure develops software products in both diskette and
- CD-ROM formats for the PC and the Macintosh that encompass a wide base
- of information on history, literature, nature, science, art, and music
- within an interactive book format that encourages exploration in ways never
- before possible.
-
- What are Interactive Books?
-
- Knowledge Adventure(tm) Interactive Books(tm) such as 3-D Dinosaur
- Adventure(tm) encourage exploration by igniting the innate sense of
- interest and curiosity that kids of all ages have about things new and
- different. Interactive Books tap the power of the personal computer to
- demonstrate how seemingly isolated facts are linked in a manner that
- makes them more interesting, understandable, and memorable. Most
- important, these books empower the user with a sense of control over the
- entire experience, reinforcing the thrill of discovery.
-
- The growing family
-
- In addition to 3-D Dinosaur Adventure, Interactive Books available to
- date include the original Knowledge Adventure(tm); Isaac Asimov's Science
- Adventure(tm); Space Adventure(tm), authored by Caltech's Tom McDonough
- with Astronaut Buzz Aldrin; Dinosaur Adventure(tm); Kid's Zoo--A Baby
- Animal Adventure(tm); Undersea Adventure(tm); America Adventure(tm);
- and The Tale of Peter Rabbit Storybook(tm). Our first Interactive
- Movie(tm), Speed(tm): The Ultimate Interactive Movie Experience, is
- also now available. Send in your registration card to be sure you're
- kept informed of new titles, including disk-based, CD-ROM, and
- Macintosh versions of these exciting products.
-
- Talk to us!
-
- The Knowledge Adventure Bulletin Board System is available to you 24
- hours a day at 1200 to 14,400 baud. You can read commonly-asked
- technical questions and answers, download new drivers for your sound
- card, order new products, and register your products--all online.
- Give us a call today!
-
- Here's how to get in touch with us:
-
- Knowledge Adventure, Inc.
- 4502 Dyer Street
- La Crescenta, CA 91214
- (800) 542-4240 (orders)
- (818) 249-0212 (technical support)
- (818) 542-4205 (fax)
- (818) 248-0166 (bulletin board - N, 8, 1)
-
- ===GETTING STARTED======================================================
-
- This section covers everything you need to know to set up and start 3-D
- Dinosaur Adventure on your computer.
-
- What do I need?
-
- To run 3-D Dinosaur Adventure, you will need the following:
-
- - An IBM(r) or compatible computer. A 386 processor is required, and
- a 486 processor is recommended.
-
- - A color VGA or SVGA monitor.
-
- - A CD-ROM drive that supports ISO 9660.
-
- - A hard disk with at least 7.0 megabytes of available disk space.
- (If the disk is compressed with Stacker or DoubleSpace, at least
- 14.0 megabytes must be free.)
-
- - Approximately 520 kilobytes of available RAM.
-
- - A mouse (recommended); the software can also be run using the
- keyboard alone.
-
- - A Creative Labs SoundBlaster 16. 3-D Dinosaur Adventure also supports
- the optional WaveBlaster.
-
- - A printer (optional) so that you can print 3-D Dinosaur Adventure text
- files; any printer that can accept ASCII text directly from your
- computer port will work.
-
- - The original 3-D Dinosaur Adventure compact disk.
-
- How do I install the program?
-
- Follow these steps to install 3-D Dinosaur Adventure on your system:
-
- 1. Insert the 3-D Dinosaur Adventure compact disk into your CD-ROM drive
- and switch to that drive. For example, if your CD-ROM drive is F,
- type:
-
- F: and press <Enter>
-
- 2. Type:
-
- INSTALL and press <Enter>
-
- 3. Follow the messages on the screen until the installation is complete.
-
- The Install program will ask you where on your hard drive you'd like to
- store the appropriate 3-D Dinosaur Adventure files, what sound device
- you have, and whether or not you'd like to run under Microsoft
- Windows(r). If necessary, your CONFIG.SYS file will be altered so that
- FILES=20 or greater and your original CONFIG.SYS file will be saved to
- CONFIG.BKA. You will also be asked to decide how much disk space 3-D
- Dinosaur Adventure will take up on your hard drive. The more 3-D
- Dinosaur Adventure files you store on your hard drive, the faster the
- program will run.
-
- NOTE: If you have difficulty installing 3-D Dinosaur Adventure, turn to
- "About installation."
-
- Running under Windows
-
- If you answered YES to the question about running under Microsoft
- Windows(r) when you installed 3-D Dinosaur Adventure, a new program
- group called Knowledge Adventure has been created for your system. It
- contains 3-D Dinosaur Adventure, Read Me, and 3-D Dinosaur Adventure
- Config icons. Double-click on the 3-D Dinosaur Adventure icon to start
- the program. Double-click on the Read Me icon to see the latest
- information about 3-D Dinosaur Adventure. Double-click on the 3-D
- Dinosaur Adventure Config icon to edit the configuration file. See
- "About program defaults" for more information about the 3-D Dinosaur
- Adventure configuration.
-
- NOTE: You'll find that the following statement has been added to the
- [386ENH] section of your SYSTEM.INI file:
-
- DMABUFFERSIZE=150
-
- Your original SYSTEM.INI and WIN.INI files are saved to the files
- SYSTEM.BKA and WIN.BKA.
-
- How do I begin?
-
- To start 3-D Dinosaur Adventure, follow these steps:
-
- 1. Change to the directory on your hard drive containing the 3-D Dinosaur
- Adventure files. For example, to switch to the C:\DINO3D directory,
- type:
-
- C: and press <Enter>
- CD\DINO3D and press <Enter>
-
- 2. Then, to start the program, type:
-
- DINO3D and press <Enter>
-
- NOTE: If you have difficulty starting 3-D Dinosaur Adventure, turn to
- "About startup."
-
- ===USING 3-D DINOSAUR ADVENTURE==========================================
-
- This section explains how to use each 3-D Dinosaur Adventure activity as
- you explore the world of dinosaurs.
-
- There is no "right" way to play with 3-D Dinosaur Adventure. You decide
- when, where, and how you want to travel from screen to screen. Just
- remember: You're on an adventure, so you may not always end up where you
- thought you were going!
-
- Where to find more information: If you have not yet installed and
- started 3-D Dinosaur Adventure, see How do I install the program? for
- instructions. Also see Appendix B: Questions and Answers.
-
- SOME BASICS
-
- Keep your 3-D glasses handy: When you are viewing three-dimensional
- images in 3-D Dinosaur Adventure, put on your 3-D glasses and make
- sure you are about two to five feet away from your computer monitor.
- It's OK to be closer than two feet, but the 3-D effect won't be as
- pronounced. Relax your eyes and blink a few times. At first, it may
- look as if you are seeing double, but as you relax your eyes, the
- double images will fuse together into a fully three-dimensional image.
- If everything goes right, the 3-D image will begin to appear as if
- it is hovering outside of the monitor. Move your head from side to
- side and it may seem as if the image in the computer is moving or
- that you are seeing different views of the image.
-
- Move the mouse: There are three different ways that moving your mouse
- makes things happen, depending on what part of 3-D Dinosaur Adventure
- you are currently using. Moving the mouse may cause the arrow pointer to
- move around the screen. It may cause an object on the screen to move back
- and forth or rotate. Or it may change your view so that it seems as if
- you are moving along with the mouse. Don't worry if the pointer suddenly
- disappears--this is normal when you are beginning a different 3-D
- Dinosaur Adventure activity. If you want to click on an item but you do
- not see the pointer, simply click your mouse button and the pointer will
- reappear.
-
- What if I don't have a mouse? If you do not have a mouse, use the arrow
- keys on your keyboard to move the pointer (if any) around on the screen
- and press <Enter> in place of clicking the mouse button. You can also
- press <Tab> to move the pointer to each button on the screen in turn;
- press <Shift-Tab> to cycle backward through the buttons. If there is a
- dialog box on the screen, pressing <Tab> or <Shift-Tab> will move the
- pointer only to those buttons in the dialog box.
-
- Note the balloons: Many of the items on the 3-D Dinosaur Adventure
- screen are labeled with "note balloons" that appear whenever the
- pointer touches that spot on the screen. If you want to know more
- about an item on the screen, move the pointer around that area to see
- if there is a note balloon to read.
-
- Turn off the sound: If you want to turn off a sound as it is playing,
- press <Esc>. To set music to "off," press <Alt-M>. Press <Alt-M> again
- to turn the music back on. To set narration and other sounds to "off,"
- press <Alt-S>. Press <Alt-S> again to turn the narration and other
- sounds back on.
-
- What if I get lost? If you're not sure how you got to a certain place
- and would rather be somewhere else, look for the 3-D Dinosaur Adventure
- logo and click on it to return to the Main menu. If there is no pointer
- on the screen, click your mouse button so that the pointer reappears.
-
- The first still screen you'll see when you start 3-D Dinosaur Adventure
- is the Main menu. There is a row of activity buttons across the top of
- the screen above the gate to the 3-D Dinosaur Adventure Theme Park.
- You can choose to go directly to a specific activity, or travel through
- the theme park to find the activities on your own. Before you decide
- what to do, you might like to move the pointer around the screen and
- read the note balloons.
-
- CHOOSE AN ACTIVITY BUTTON
-
- To go to one of the 3-D Dinosaur Adventure activities, click on the
- activity button of your choice.
-
- You will travel through time and space to arrive at the activity screen.
- (Watch carefully to see how to get to this activity on your own next time
- via the self-guided theme park tour.) If you want to get to the activity
- instantly, press <Esc> to interrupt the journey. You can also get to an
- activity instantly by clicking on the shortcut button above the activity
- button you choose.
-
- TAKE THE THEME PARK TOUR
-
- Begin the tour: Click on the Help (question mark) button in the lower
- left corner of the screen to get some helpful hints for traveling through
- the theme park plus a handy map of the park. Click on the park gate to
- start the tour. The pointer will disappear and you can guide your mouse
- at your own pace to travel through the theme park.
-
- Check out the globe: Just inside the park gate is a large globe
- surrounded by water. You can spin the globe by moving your mouse in any
- direction. Click your mouse once to make the pointer reappear and then
- click on the globe if you want to leave the theme park to visit the
- Dinosaur Reference. See the section "Dinosaur Reference," below, for
- more information about using the Dinosaur Reference.
-
- Find the activities: The theme park is full of different paths to
- explore. You can look around the main visitor's area or enter one of the
- caves to travel back in time to the Triassic Tour, Jurassic Jungle, or
- Cretaceous Corner. When you reach a fork in the path, arrows will appear
- in the lower right corner of the screen to indicate that you have a
- choice to make. When you reach one of the 3-D Dinosaur Adventure
- activities, a Mouse icon will light up at the bottom of the screen to
- indicate that you can use your mouse to play the activity. Click your
- mouse once to make the pointer reappear, and then click on the sign or
- related object to choose that activity.
-
- Take a break: At any point along your path you can click your mouse
- button to make the pointer reappear. Click again to resume your
- journey, or click on the 3-D Dinosaur Adventure logo to return to the
- Main menu.
-
- DINOSAUR REFERENCE
-
- The main part of the Dinosaur Reference screen is a picture window. The
- text in the window to its left goes along with the picture. Below the
- picture window are the control buttons, which provide program options,
- and the data line, which reflects information about the dinosaur in the
- picture window. Above the text window is the map window, which shows the
- location of the animal or event described in the text window. The buttons
- at the top of the screen are the category buttons, which let you tap a
- specific category of dinosaur information.
-
- The picture window
-
- Move the pointer around in the picture window and read the note balloons
- to get more information about the picture shown. Click on a note balloon
- to visit a different screen about a related subject.
-
- The text window
-
- Read all about it: Click on the single up and down arrow buttons below
- the text window to scroll the window so you can read all the text. The
- text will scroll as long as you hold down the mouse button, and will stop
- scrolling when you release the mouse button. To scroll quickly one page
- at a time, click on the double arrow buttons below the text window, or
- press <PgUp> or <PgDn>.
-
- Look for more information: To go to the Dinosaur Reference index, click
- on a word in the text window that interests you. The text window will
- change to display an index of words used in the Dinosaur Reference and
- the screens in which they appear, with the word you chose (or a similar
- word) at the top of the window. From the index, you can click on the name
- of the screen you want to visit, or press <Esc> or click on the Retrace
- button to return the text window to its previous display. To move forward
- or backward in the index one page at a time, click on the single up and
- down arrow buttons below the text window. To scroll quickly to the next
- word in the index that has a different second letter, click on the double
- down arrow button below the text window. Similarly, to scroll to the
- previous word in the index that has a different second letter, click on
- the double up arrow button.
-
- NOTE: To get to a specific word in the Dinosaur Reference index as
- quickly as possible, just start typing the word!
-
- The data line
-
- The data line below the picture window shows either the year of the
- current screen (if the time line is active), the length of the dinosaur
- on the current screen (if the length line is active), or the weight of
- the dinosaur on the current screen (if the weight line is active).
-
- Cycle through the data lines: You can cycle through the three different
- data lines (time, length, and weight) by clicking on the button to the
- left of the year, length, or weight information display.
-
- Choose a screen by year, length, or weight: Click anywhere on the data
- line to visit the screen that is most closely related to the year you
- clicked on, or to visit the screen that shows a dinosaur of the length
- or weight you clicked on. If you want to move just one screen forward or
- backward in time, press <+> or <-> or click once on the right or left
- arrowheads at either end of the time line. You can also click on the
- slider and hold down the mouse button as you drag the slider to another
- part of the bar.
-
- The map window
-
- Travel to a new location: Click anywhere in the map window to visit the
- screen that is most closely related to that location.
-
- Spin the earth: To rotate the globe, click on one of the arrow buttons
- surrounding the map window, or hold down <Ctrl> as you press the up,
- down, left, or right arrow key to rotate the globe up, down, left, or
- right by set intervals. You can also rotate the globe by placing the
- pointer at any spot on the earth except the very center, then pressing
- and holding down the mouse button. The longer the line that appears when
- you do this, the faster the globe will rotate.
-
- Zoom in and out: To move closer to or farther from the earth, click
- anywhere on the slider bar below the map window. Click on the left or
- right arrowheads on the slider bar or press <Ctrl-PgDn> or <Ctrl-PgUp> to
- zoom in or out gradually. You can also click on the slider and hold down
- the mouse button as you drag the slider to another part of the bar.
-
- Expand the globe: Click on the button below the map window slider bar or
- press <Alt-Z> to get a full screen view of the map window. All of the
- map window features described above will continue to work in this mode.
- Pressing <Esc> or clicking anywhere on the map or on the button below the
- slider bar will return the screen to its normal display.
-
- Category buttons
-
- Each of the seven buttons above the picture window stands for a different
- category of dinosaur-related knowledge: Earth, Early Life, Dinosaur
- Neighbors, Herbivores, Carnivores, Family/Lifestyle, and Paleontology.
-
- Choose a screen by category: Click on any of these category buttons to
- travel immediately to the next screen in history that relates to that
- category. To see all the screens in a particular category, keep clicking
- on that button. To travel backward in history within a certain category,
- hold down <Shift> and click on a category button.
-
- Control buttons
-
- The buttons below the picture window perform the functions described
- below.
-
- Take a closer look: Click on the Zoom button, when available, to expand
- the picture window to fill the screen with a close-up view of the current
- image. This button will appear gray when no close-up images are
- available.
-
- Go back the way you came: Click on the Retrace button, or press
- <Backspace>, to travel to the screen you visited last. Each time you
- click on it you'll travel back one more screen. You can also move forward
- in the "history" of your travels by holding down <Shift> and clicking on
- the Retrace button or by pressing <Ctrl-Backspace>.
-
- Watch and listen: Click on the Audio/Video button to replay a sound or
- movie associated with the current screen.
-
- Print the text: Click on the Print button to send the contents of the
- text window to your attached printer. (This will work only if your
- printer accepts ASCII text.)
-
- See it in 3-D: Click on the 3-D button, when available, and put on your
- 3-D glasses to see a three-dimensional version of the image in the
- picture window. This button will appear gray when no 3-D images are
- available.
-
- Return to the Main menu: When you have finished with the Dinosaur
- Reference, click on the 3-D Dinosaur Adventure logo to return to the
- Main menu.
-
- DINOSAUR SAFARI
-
- The object of this game is to answer the questions by indicating the
- correct prehistoric animal. 3-D Dinosaur Adventure will challenge you to
- find one of the animals on the screen. Click on your answer. The narrator
- will let you know whether you are correct. If you complete the game,
- you'll be returned to the Main menu automatically, or you can click on
- the 3-D Dinosaur Adventure logo to return to the Main menu at any time.
-
- 3-D DINOSAUR MUSEUM
-
- Put on your 3-D glasses and use your mouse or the arrow keys to navigate
- through the 3-D Dinosaur Museum. Be sure to explore all four rooms of the
- museum. To get out of a room, move your mouse backward or press the down
- arrow key, and you will automatically "back out" the door. When you reach
- the 3-D movie theater, keep moving into the room until the movie screen
- fills up your computer screen. Then click your mouse button to start the
- movie. Press <Esc> or click your mouse button if you want to interrupt
- the movie before it's over. When you have finished with this activity,
- click your mouse button to make the pointer reappear and then click on
- the 3-D Dinosaur Adventure logo to return to the Main menu.
-
- DINOSAUR STORYBOOK
-
- The storybook narration will begin automatically. Words are highlighted
- as they're read. Click on the red triangle to the left of the text to
- re-read the text. Click on individual words to re-read them. Click on
- animals to hear their names. Click on the right-facing stegosaurus at
- the bottom of the screen to go to the next page. Click on the left-facing
- stegosaurus to go back a page. When you complete the storybook, you'll be
- returned to the Main menu automatically, or you can click on the 3-D
- Dinosaur Adventure logo to return to the Main menu at any time.
-
- DINOSAUR MOVIES
-
- Once you have taken your seat in the theater, you'll be presented with a
- full-screen menu of movie clips. Click on the clip from the movie you'd
- like to see. To stop a movie before it is finished, click your mouse
- button or press <Esc> and you will be returned to the movie menu. For the
- WaveBlaster choice, with its higher quality music, this feature has been
- disabled. When you have finished with this activity, click on the 3-D
- Dinosaur Adventure logo at the bottom of the movie menu to return to the
- Main menu.
-
- CREATE-A-SAURUS
-
- Click on one of the patterns along the top of the screen to "decorate"
- the dinosaur pictured in the center. (Remember to click your mouse
- button whenever you need to make the pointer reappear.) Click on one of
- the dinosaurs along the bottom of the screen when you're ready to
- decorate a different dinosaur. Your pointer will disappear after you
- click on a different dinosaur, and you can move your mouse left and right
- to rotate the dinosaur and see how it looks on all sides. You may find
- that the dinosaur has an opinion about what you've done! Click on the
- talking dinosaur at the left edge of the screen if you want to hear the
- dinosaur's opinion again. When you have finished with this activity,
- click on the 3-D Dinosaur Adventure logo to return to the Main menu.
-
- NAME-A-SAURUS
-
- The object of this game is to match the name of each prehistoric animal
- with its picture. Look at and listen to the name shown at the top of the
- screen. Click on the picture of that animal. 3-D Dinosaur Adventure will
- let you know if you are correct. You can click on the name at the top of
- the screen if you want to hear it again. If you complete the game you'll
- be returned to the Main menu automatically, or you can click on the 3-D
- Dinosaur Adventure logo to return to the Main menu at any time.
-
- WHO AM I?
-
- The object of this game is to identify correctly close-up illustrations
- of different parts of prehistoric animals. In the center of the screen
- you'll see a close-up illustration of part of an animal. What animal is
- it? Click on one of the small black-and-white illustrations at the sides
- of the screen that you think shows the same animal. If you are correct,
- the small picture will become a full-color illustration. You have two
- more sets of pictures to challenge you after you've identified the first
- eight pictures! If you complete the game, you'll be returned to the Main
- menu automatically, or you can click on the 3-D Dinosaur Adventure logo
- to return to the Main menu at any time.
-
- SAVE THE DINOSAURS
-
- The object of this game is to save as many dinosaurs as possible before
- the comet hits. The timer in the lower left corner of the screen shows
- you how much time you have to save the dinosaurs. The narrator will tell
- you which dinosaur to save. It's up to you to find it! You'll need to
- know which era your dinosaur belongs to in order to select the right
- door: Jurassic, Cretaceous, or Triassic. Go through the door you think
- is the right one and then click on the dinosaur you were sent to save.
- Click on the Hint button in the hallway to get general information about
- playing the game. Look for more Hint buttons to click on if you need more
- help along the way. 3-D Dinosaur Adventure will give you more information
- if your first guess is not correct. If you are correct, you'll be
- returned to the beginning hallway and given a new assignment.
-
- Traveling hints: You'll find that moving around in this game is different
- from the rest of 3-D Dinosaur Adventure. You are free to move anywhere
- instead of following a path. Use your mouse to navigate down hallways and
- around corners in this game. This takes a little practice. Don't be
- afraid to push the mouse hard so you'll go far. Push the mouse diagonally
- (to the left or right) to change directions. You might prefer to use the
- arrow keys at times: Press the left arrow key to turn left, press the
- right arrow key to turn right, press the up arrow key to move forward,
- and press the down arrow key to move backward. Once you are moving in the
- proper direction, press <+> to accelerate (speed up) and <-> to
- decelerate (slow down).
-
- STOP
-
- End your session: To exit from 3-D Dinosaur Adventure, click on the Stop
- button on the Main menu or press <Alt-F4> or <Alt-X>.
-
- ===APPENDIX A: LEARNING GUIDE============================================
-
- This section is especially for parents, or for any adult who wants to
- help a child learn and grow as much as possible from playing with 3-D
- Dinosaur Adventure.
-
- PLAYING AND LEARNING
-
- Having fun and learning are two of the most natural things in the world
- to a child. Your child is learning in some way when he does the things
- that are most fun to him. When he plays a video game in which the object
- is to shoot down the most aliens in the least amount of time, he enjoys
- himself while improving his hand-eye coordination and dexterity. In
- virtually every activity kids enjoy, there is at least the potential for
- learning. Want a simple formula for getting kids to learn? Make it fun!
-
- But what are they learning? How do we help them to learn the really
- important things? How do we teach them to take initiative in learning
- about themselves and their world? After all, there won't always be a
- game to play that will teach them what they need to know.
-
- The theory behind Knowledge Adventure Interactive Books is that the way
- to ignite a child's intellect is to introduce him or her to the fun of
- learning. If we truly achieve this, we no longer have to come up with
- sneaky ways to get kids to learn; once they recognize the inherent joy
- of learning, nothing will stop them from finding out everything they
- want to know!
-
- 3-D Dinosaur Adventure is designed to provide your child with many
- possible directions to explore according to her own interests. As a
- parent, you are the best possible assistant in this process because you
- know your child, her level, and her interests. Most importantly, she
- craves one-on-one time with you.
-
- ENHANCING YOUR CHILD'S PLAY
-
- When you sit down with your child to play with 3-D Dinosaur Adventure, or
- any other program, you may want to keep the following suggestions in
- mind.
-
- 1. Let your child take the lead.
-
- If your child is old enough to read and follow the instructions in
- this manual, let him try to install and start 3-D Dinosaur Adventure
- himself. If you set up the software for him, let him take over as
- soon as it is ready to play with. Simply observing and making
- interested comments about what your child is doing are good ways to
- encourage his learning without imposing your own agenda.
-
- 2. Be a learner yourself.
-
- Aim to be a student of your child more than of the software. What can
- you find out about your child's learning style, interests, attention
- span, and thought processes? If there is something neither of you can
- figure out about the software, find out the answer together by looking
- it up in this guide. Set an example by talking through this process:
- "Why don't we look up `sound' in the manual?"
-
- 3. Ask appropriate questions.
-
- An excellent way to assist your child's learning while following the
- first two guidelines is to ask questions that are appropriate for
- her age and interests and that challenge her to go a step further
- in her play: "I wonder what would happen if you clicked on those
- little symbols?" Go slowly and sparingly with these questions,
- challenging your child only as she seems ready. Rather than
- interrupting her play, you might wait a few minutes for her to
- discover something on her own. That way you'll both learn something!
-
- 4. Have fun together!
-
- The fact that you have purchased a Knowledge Adventure product for
- your child and you are taking the time to read this guide says
- something about you as a parent. You recognize the importance of both
- fun and learning. Your own enjoyment of the learning process and the
- fun you have spending time with your child will enhance your play
- together more than anything specific you do or say.
-
- ===APPENDIX B: QUESTIONS AND ANSWERS=====================================
-
- This appendix will answer many of your questions about 3-D Dinosaur
- Adventure and help you solve problems you may have.
-
- If you do not find the answer to your question here you can call
- Knowledge Adventure, Inc. at (818) 249-0212, or write down your question
- and fax it to us at (818) 542-4205. Before calling Knowledge Adventure,
- please be seated at your computer with the DOS prompt on the screen.
-
- You can also read commonly asked technical questions and answers, among
- other things, on the Knowledge Adventure Bulletin Board System. The BBS
- is available to you 24 hours a day at (818) 248-0166 (N, 8, 1), 1200 to
- 14,400 baud.
-
- ABOUT INSTALLATION
-
- My disk compression program indicates that I have enough disk space, but
- 3-D Dinosaur Adventure will not install completely. Why not?
-
- Programs such as Stacker(r) that compress your files on the hard disk may
- indicate that you have enough disk space to install 3-D Dinosaur
- Adventure completely when you really do not. These programs report on
- your disk space based on how much they are usually able to compress your
- files. The files that 3-D Dinosaur Adventure copies to your hard disk
- are already compressed and your disk compression program will not be
- able to compress them further to give you more space. Try to move or
- remove any files you don't need in order to make room for 3-D Dinosaur
- Adventure, then start the Install program from the beginning.
-
- ABOUT STARTUP
-
- 3-D Dinosaur Adventure won't start or it freezes on the first screen.
- What's wrong?
-
- You may have incorrect sound and music drivers installed. Use the
- SETUP.EXE program supplied with the software to change this
- configuration. First, change to the DINO3D directory on your hard
- drive, then type SETUP and press <Enter> to run the program. Choose the
- correct sound device from the list offered. If the problem persists, see
- "About sound and sound devices."
-
- If you have correctly installed your sound device, edit the KA.CNF file
- in the DINO3D directory on your hard drive so that ExtraMemory is set
- to None. See "About program defaults" for more information about the
- KA.CNF file.
-
- Also try unloading any TSR programs and reboot your computer from a DOS
- system disk.
-
- ABOUT MICE
-
- I can use the keyboard with 3-D Dinosaur Adventure, but my mouse doesn't
- work. What should I do?
-
- If you find that the cursor does not respond when you move the mouse,
- type CD\DINO3D and press <Enter> at the DOS prompt from your hard drive.
- Then type MOUSE and press <Enter>. Restart 3-D Dinosaur Adventure and
- try your mouse again. If this solves the problem, you can modify the
- mouse commands in your AUTOEXEC.BAT or CONFIG.SYS file to use the mouse
- driver supplied with 3-D Dinosaur Adventure instead of the one currently
- being used by your system.
-
- If you are a Windows user, try exiting Windows first (using File Exit).
- Then, to start 3-D Dinosaur Adventure from the DOS prompt, change to the
- DINO3D directory, and then type DINO3D and press <Enter>.
-
- If you have a Mouse Systems(r) mouse or trackball, or a Mouse
- Systems-compatible mouse, you may experience the hand pointer jumping to
- the bottom left corner of the screen. If so, you are using a version of
- the Mouse Systems mouse driver that is not compatible with the Microsoft
- mouse standard. Please try the mouse driver that we have provided by
- following the instructions above, and the mouse should then work
- perfectly.
-
- ABOUT SOUND AND SOUND DEVICES
-
- When I try to run 3-D Dinosaur Adventure, I don't hear any music and I
- get the message, "Warning: Couldn't initialize music driver; Music output
- disabled." What's wrong?
-
- You may have configured 3-D Dinosaur Adventure for the WaveBlaster rather
- than the Sound Blaster 16. Run the SETUP.EXE program described under
- "About startup."
-
- If the problem persists after you have followed the instructions above,
- your SoundBlaster's I/O address has probably been reconfigured. In order
- for 3-D Dinosaur Adventure to find your card, you must specify the correct
- I/O address in the KA.CNF file. See MusicDevParams under "About program
- defaults" for more information about changing the KA.CNF file. To change
- the address with the SETUP program, run SETUP.EXE and select the correct
- sound device from the list offered. After the program runs the sound and
- music tests, use the arrow keys to select Change Sound Settings. You will
- be prompted to select the I/O address, the IRQ vector, and the DMA channel
- that match your sound device. After selecting the DMA channel, you will be
- returned to the Sound Test screen, and may test those settings with the
- options Play Digitized Sound Test and Play Music Test. Once you are
- satisfied that both music and sound are working, select Save Sound Setting
- and Exit; your new configuration will be saved to the KA.CNF file.
-
- If, after selecting new settings, you are still not hearing music
- during the music test, and you have checked your sound card's correct
- address, it's likely that your sound card and another device (such as a
- CD-ROM drive or scanner) may be sharing the same I/O address. Such a
- conflict may cause either 3-D Dinosaur Adventure or the SETUP program to
- halt. Write down the current configuration of all of the device cards in
- your computer. Try changing some of the settings (jumpers or dip
- switches) to various configurations until all of your programs work
- correctly. If you wish, you can pull the peripheral cards out of your
- computer and test just your sound card with 3-D Dinosaur Adventure. Add
- cards one by one until you find the problem.
-
- When I try to run 3-D Dinosaur Adventure, I don't get sound other than
- music and I get the message, "Warning: Couldn't initialize sound driver;
- Sound output disabled." What's wrong?
-
- Follow the advice given for the previous question, but also check and
- correct the IRQ Vector and DMA Channel for your sound device. See
- SoundDevParams under "About program defaults."
-
- Nothing happens when I click on parts of the screen that are supposed to
- play sounds. What's wrong?
-
- The problem may be that you do not have enough RAM for certain sounds
- to load and play. Try unloading memory-resident programs or device
- drivers in your AUTOEXEC.BAT or CONFIG.SYS files to free sufficient
- memory to play those sounds.
-
- If the sound is not working, make sure 3-D Dinosaur Adventure is configured
- correctly for your SoundBlaster 16. To see the program's current
- configuration, type TYPE KA.CNF from the DINO3D directory on your hard
- drive and press <Enter>. To edit the configuration file in Windows, click
- on the 3-D Dino Config icon. To change the configuration, run the SETUP.EXE
- program described under "About startup." Run the test program supplied
- with your SoundBlaster 16 sound card to make sure it is working. Make sure
- that your volume control dial is turned up, and that your speakers have
- power if they are externally powered. If it is still not working, you may
- need to reconfigure your SoundBlaster's jumper board settings to another
- I/O address, or the software settings for the IRQ vector and DMA channel.
- If you've changed any of the settings on your sound card since installing
- 3-D Dinosaur Adventure, you must let the program know these new settings.
- See MusicDevParams and SoundDevParams under "About program defaults."
-
- I purchased the WaveBlaster after installing 3-D Dinosaur Adventure. How
- do I get the software to recognize my new piece of hardware?
-
- Type SETUP at the DOS prompt from the 3-D Dinosaur Adventure directory on
- your hard drive and press <Enter>. Then select WaveBlaster from the menu
- and 3-D Dinosaur Adventure will be reconfigured to work with your General
- MIDI daughter board.
-
- ABOUT HARDWARE COMPATIBILITY
-
- Can I use 3-D Dinosaur Adventure on an EGA or laptop display?
-
- 3-D Dinosaur Adventure won't run on some laptops because it uses a
- special high-resolution VGA mode. It will not work on an EGA monitor,
- or on the internal-plasma or LCD monitors on laptop PCs. Most laptops,
- however, have a connector for an external monitor, and 3-D Dinosaur
- Adventure will work fine with your laptop hooked to an external color
- VGA monitor with the internal LCD monitor disabled.
-
- ABOUT SOFTWARE COMPATIBILITY
-
- I have trouble running 3-D Dinosaur Adventure after using certain
- memory-resident programs. What should I do?
-
- 3-D Dinosaur Adventure requires approximately 520 kilobytes of RAM in
- order to run. Even when there is adequate total RAM to run the program,
- there may be conflicts with other programs occupying memory. If you
- experience difficulty in running 3-D Dinosaur Adventure under these
- circumstances, please remove other programs from memory before starting
- 3-D Dinosaur Adventure.
-
- ABOUT PROGRAM DEFAULTS
-
- Is there a way to change certain defaults in 3-D Dinosaur Adventure?
-
- Yes. You can change the default configurations by using a text editor
- (e.g., the DOS text editor if you are using DOS version 5 or later) to
- alter the KA.CNF file in your DINO3D directory on your hard drive, or by
- clicking on the 3-D Dinosaur Adventure Config icon if you are running 3-D
- Dinosaur Adventure under Windows. The case of letters and spacing between
- words do not matter.
-
- SoundDevice: Type SOUNDBLASTER 16 here. This setting can also be
- easily changed by running the SETUP.EXE program described under "About
- startup" and under "About sound and sound devices."
-
- AutoMovie: Type ON or OFF to make movies in the Reference section play
- automatically or only when you click on the Audio/Video button.
-
- Printing: Type DETECT, YES, or NO to indicate whether you want the
- program to automatically detect if your printer is hooked up, or to
- assume that it is on or off.
-
- PrinterPort: Type LPT1, LPT2, or LPT3 to indicate which printer port
- your printer is hooked up to.
-
- MusicVolume: Type a value from 50 to 80; the lower the number, the
- softer the music volume while digitized sounds are playing. This setting
- does not change the overall music volume; music volume is altered only
- while digitized sounds are being played.
-
- MouseSensitivity: Type a value from 10 to 100; the lower the number, the
- less sensitive your mouse is to your movements. Lower numbers make it
- easier for younger children to handle the mouse.
-
- Music: Type ON or OFF to turn the musical accompaniment on or off.
-
- DigitizedSound: Type ON or OFF to turn the digitized sound on or off.
-
- ExtraMemory: Type AUTOMATIC, XMS, EMS, or NONE to indicate whether you
- want the program to detect extra memory and use it automatically or to
- use only extended, only expanded, or no extra memory.
-
- MusicType: Type ADL if you have an Adlib-compatible sound device, or RLD
- if you have a Roland-compatible sound device like the WaveBlaster General MIDI
- daughter board.
-
- CDDRIVE: Indicate the drive letter of your CD-ROM drive.
-
- HDDRIVE: Indicate the drive letter of your hard drive.
-
- CDROOT: Indicate the path of the CD-ROM directory containing your 3-D
- Dinosaur Adventure files.
-
- HDROOT: Indicate the path of the hard drive directory containing your
- 3-D Dinosaur Adventure files.
-
- MusicDevParams: 3-D Dinosaur Adventure will look for your sound card at
- the address set in the factory. You need not change these default
- parameters unless you have changed the factory settings (switches,
- jumpers) on your sound card. Type an I/O address for your MIDI audio
- device (e.g., A240). See the documentation that came with your
- SoundBlaster. The WaveBlaster uses a different I/O address than the
- SoundBlaster 16, and this parameter should reflect this. This setting
- can also be easily changed by running the SETUP.EXE program described
- under "About startup" and under "About sound and sound devices."
-
- SoundDevParams: 3-D Dinosaur Adventure will look for your sound card at
- the address set in the factory. You need not change these default
- parameters unless you have changed the factory settings (switches,
- jumpers) on your sound card. Type an I/O Address, IRQ Vector, and DMA
- Channel for your digitized sound audio device (e.g., A220 I7 D3). See the
- documentation that came with your SoundBlaster. This setting can also be
- easily changed by running the SETUP.EXE program described under "About
- startup" and under "About sound and sound devices."
-
- ABOUT OTHER TOPICS
-
- How can I print the graphic images?
-
- NOTE: Images in this product may not be reproduced or transmitted in any
- form or by any means, electronic or mechanical, including photocopying,
- recording, or by any information storage and retrieval system, without
- permission in writing from the publisher.
-
- To print images, use the VGA Screen Capture Program (VGACAPT.EXE)
- supplied with 3-D Dinosaur Adventure. First make sure that you have at
- least 530KB of lower RAM available. Unload any unnecessary TSR programs.
- To see how much memory is available, type CHKDSK and press <Enter>.
-
- Then, to start Dinosaur Adventure 3-D (where your hard drive is C), type:
-
- C: and press <Enter>
- CD\DINO3D and press <Enter>
- DINO3D -V and press <Enter>
-
- You can then capture a graphic by pressing <Ctrl-PrtScr> to create a
- bit-mapped file called SCREEN0.BMP. (Make sure that you turn off any
- sound or music that is playing before you press <Ctrl-PrtScr>.) Press
- <Ctrl-PrtScr> again to create SCREEN1.BMP, and so on. These bit-mapped
- files can be retrieved and printed from within many graphics programs.
- Due to the video modes employed, the Screen Capture Program will not work
- within the Movie Theatre, the 3-D Dinosaur Museum, the Theme Park, or the
- Save the Dinosaurs Game.
-
- ----------
- What can I do about video problems like stripes on the screen?
-
- You may need to move some DIP switches on your video card. For example,
- if you see horizontal stripes on the screen while using Headland
- Technology's Video-7(r) VRAM card to display VGA graphics, move DIP
- switch number 8 to the position opposite the one that it is currently
- in. This will enable IBM nonstandard video modes to display correctly
- without affecting the operation of your other software. This problem can
- also occur if the BIOS on your video card is not current.
-
- ===CREDITS==============================================================
-
- Producer: Rob Wrubel
- Lead Developer: Brad Haugaard
- Art Direction: Suzanne Abramson
- Set Design: Archimage
- Music: Hamilton Altstatt
- Programming Team: Bo Adler, Steve Colwell, Fernando Echeverria,
- Jim Echmalian, Matt Goheen, Lee Hasiuk, Dan Kegel, Jeremy Leader,
- Scott Reynolds
- "Save-the-Dinosaurs" Design: Will Drake
- Text: Rob Wrubel, Brad Haugaard, Nicole Wrubel, Tom McDonough,
- Alan Brookman
- Computer Animation: Archimage, Manny Wong, HD/CG (New York), Frame of
- Mind, Russell Calabrese, Cyrus Lum
- Stereography: Archimage, HD/CG (New York), Suzanne Abramson
- Product Management: Marcee Kleinman, Paul Chesis
- Additional Content Development: Caskey Dickson
- Voice: Reed Waxman, Nick Hormann, Dave Gobel, Lena Thoms
- Image Editor: Ellen McWhirter
- Sound Technician: Randy Hale
- Video Acquisition: Dave Gobel, Antony Mosely
- Video Technician: Albert Reinhardt
- Quality Assurance: Larry Gross, Suzanne Singer, Alan Brookman,
- Tatyana Stolyarskaya, Raymond Plows, Jeff Lorentzen,
- Michael Casler, Dennis Hatch
- Production Assistance: Roxann Thompson
- Illustrations: Brian Franczak, Mark Hallet, Douglas Henderson,
- John Sibbick
- Movies: Tippett Studio, Phillips Mark Productions, Dinamation, National
- Park Service
- Photographs: Museum of Natural History (New York), Kokoro Dinosaurs,
- British Museum of Natural History, Carnegie Museum of Natural
- History, Denver Museum, Dinamation (copyright pictures used under
- license), Dinosaur National Monument, Field Museum/Photo Researchers,
- Inc., David Hardy, Ken Jones (JPL), Tom McDonough, NASA,
- Photo Researchers, Stockworks, Walter Stuart and Stockworks,
- U.S. Postal Service Stamposaurus
- Graphic Design and Packaging: Woods + Woods
- Documentation: Andrea Hill
-
- Copyright
- Under the copyright laws, neither the documentation nor the software may
- be copied, photocopied, reproduced, translated, or reduced to any
- electronic medium or machine readable form, in whole or part, without the
- prior written consent of Knowledge Adventure Inc., except in the manner
- described in the documentation.
-
- (r) Copyright 1993 Knowledge Adventure, Inc.
-
- All rights reserved. First Edition Printed 1993.
- Printed in the United States.
- Edition 2.1
-
- Trademarks
- Knowledge Adventure, 3-D Dinosaur Adventure, Speed, America Adventure,
- Undersea Adventure, Kid's Zoo--A Baby Animal Adventure, Dinosaur
- Adventure, Space Adventure, Science Adventure, The Tale of Peter Rabbit
- Storybook, Interactive Books, and Interactive Movies are trademarks of
- Knowledge Adventure, Inc. All other product names referenced herein are
- trademarks of their respective companies.
-
- ===INTERNATIONAL RESOURCES===============================================
-
- Please contact the following local dealers to acquire additional
- Knowledge Adventure (tm) products in your geographic area.
-
- Be sure to also inquire about the availability of international versions
- of your favorite Knowledge Adventure (tm) programs. We are proud to
- announce that our programs are being translated into German, French, and
- Spanish, with more languages to come later in 1994.
-
- In Australia, contact:
-
- Sega Ozisoft Pty. Ltd.
- Lock bag 7 Rosebery NSW 2018
- Phone: (02) 317 0000
- Fax: (02) 317 0010
- Hot Line: (008) 808 257
-
- In the United Kingdom:
-
- GuildSoft LTD.
- The Computer Complex
- City Business Park, Stoke
- Plymouth PL 4BB
- Phone: (0752) 60 6200
- Fax: (0752) 60 6174
-
- In France:
-
- EDUSOFT
- 132 Boulevard Camélinat
- 92 247 MALAKOFF Cedex
- Phone: (1) 46 73 05 05
-
- In Germany:
-
- HEUREKA-Klett Softwareverlag
- Bestellservice
- Postfach 11 70
- 71398 Korb
- Phone: (711)-66 72-333
- Fax: (711)-66 72-800
-
- In Israel:
-
- ISB Systems Trade Ltd.
- 76 Allenby Street
- Tel Aviv 65812
- Phone: (3) 510-5764
- Fax: (3) 517-7257
-
- In Spain:
-
- ANAYA Multimedia
- Dpto. De Marketing
- Juan Ignacio Luca de Tena 15
- 28027 Madrid
- Phone: (1) 320 90 52
-