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- Fraps 2.9.2 - 10th September, 2007
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- - Fixed Direct Stream sound recording with 5.1 speaker configuration
- - Fixed World Of Warcraft crash if Alt-Tab pressed while recording
- - Fixed startup error under XP when Alky installed
- - Fixed DX10 support when DXGI_PRESENT_TEST flag used
- - Fixed function keys not responding in FFXI
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- Fraps 2.9.1 - 12th July, 2007
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- - Fixed blank video capture occurring with some configurations
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- Fraps 2.9.0 - 10th July, 2007
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- - Added support for DirectX 10
- - Added option to monitor Desktop Window Manager under Vista
- - Added Direct Stream sound recording for Vista
- - Fixed screen tearing in video captured from DX9 games
- - Fixed G15 LCD output running fast on Vista machines
- - Improved resource sharing with multithreaded games
- - Added numerous crash and compatibility fixes
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- Fraps 2.8.2 - 21st December, 2006
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- - Fixed gamma not being applied to video in some DirectX games
- - Fixed macro keys playing back slowly when G15 display enabled
- - Fixed crash taking screenshots when recording a movie at the same time
- - Fixed high CPU load on some machines with LCD output
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- Fraps 2.8.1 - 26th October, 2006
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- - Fixed skewed video capture when game resolution width not a multiple of 8
- - Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel
- - Fixed blank/garbage captures after switching between multiple games
- - Fixed crash on Fraps exit
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- Fraps 2.8.0 - 20th October, 2006
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- - Added full-size video capture up to 2560x1600 for dual core CPUs
- - Added G15 gameinfo screen (mapped to 4th button)
- - Added Targa (TGA) screenshot format support
- - Added dual core optimizations to Fraps FPS1 codec
- - Added extra digit to counter (now displays above 999 fps)
- - Improved full-size D3D9 video capture speed (10-20%)
- - Fixed G15 display not scaling properly with high framerates
- - Fixed Company of Heroes reporting 999 fps
- - Fixed mouse cursor offset in some windowed applications
- - Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors
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- Fraps 2.7.4 - 18th June, 2006
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- - Fixed intermittent crash on XP SP1 systems
- - Fixed audio click when start of recording delayed
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- Fraps 2.7.3 - 30th April, 2006
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- - Added support for latest version of GameGuard (Maple Story, Ragnarok)
- - Fixed capture speed on dual cores when CPU affinity has been user selected
- - Fixed audio length of recorded movies to match video length
- - Fixed screen capture on Dell 30" (2560x1600)
- - Fixed problem updating 64-bit components under Windows x64 editions
- - Fixed detection of Monitor Mixer on M-Audio sound cards
- - Fixed mouse cursor not being saved when game running in 16-bit color mode
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- Fraps 2.7.2 - 3rd December, 2005
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- - Fixed corruption in screenshots & video capture with latest ATI Catalysts
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- Fraps 2.7.1 - 9th November, 2005
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- - Fixed bug restoring sound input
- - Fixed animation on LCD after exiting game
- - Updated installer to NSIS 2.10
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- Fraps 2.7.0 - 6th November, 2005
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- - Added support for Logitech G15 keyboard LCD
- - Improved video capture routines (up to 20% faster on single cores)
- - Reduced codec memory consumption in Movie Maker and Premiere
- - Added Alt key modifier support for hotkey selections
- - Fixed extended hotkeys triggering with numpad equivalents
- - Added video capture support for 1920x540 and 2160x480 resolutions
- - Removed FRAPSSEC log option. Superseded by detailed FPS statistics
- - Fixed What U Hear not being detected on some Creative cards
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- Fraps 2.6.4 - 15th August, 2005
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- - Fixed custom movie fps reverting to 29.97 after multiple restarts
- - Fixed sound not being captured in all movies under Windows 2000
- - Fixed error message when running Fraps under limited user account
- - Fixed settings not being saved for limited users
- - Fixed Risk Your Life and Lineage 2 not capturing for some users
- - Added warning message if Direct3D debug runtime active
- - Installer will now update codec if it's being used at the time
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- Fraps 2.6.3 - 17th July, 2005
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- - Fixed intermittent corrupt movie files (codec missing error)
- - Fixed screenshot key not always responding with early DirectX games
- - Movie & screenshot directories are recreated if they've been deleted
- - Added workaround for systems with AlienGUIse (missing checkboxes)
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- Fraps 2.6.2 - 5th July, 2005
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- - Fixed recording freeze when disk full or directory invalid
- - Fixed only a single frame being displayed in short movies
- - Set sound capture rate back to 44.1kHz (compatibility issues)
- - Fixed no sound playing in clips imported into Pinnacle Studio
- - Fraps window now restored to last position on screen
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- Fraps 2.6.1 - 29th June, 2005
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- - Fixed Guildwars recording crash when changing resolution
- - Fixed overlay not moving after selecting a new corner in Fraps
- - Changed default sound capture rate to 48kHz
- - Fixed D3D9 screen capture with new AA modes
- - Fixed crash in POL menu
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- Fraps 2.6.0 - 15th June, 2005
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- - Added custom movie frame rate selection (record from 10 to 100 fps)
- - Added option to capture video with or without hardware mouse cursor
- - Added support for 1-bit Windows hardware cursors
- - New 64-bit video capture engine under Windows x64
- - Improved performance capturing half-size video on most systems
- - Fixed PNG and JPG screenshots for native 64-bit games
- - Fixed detailed benchmark statistics not saving for native 64-bit games
- - Fixed OpenGL error raised when capturing with Radeon graphics card
- - Fixed horizontal graphic noise in video capture of old DirectX titles
- - Fixed graphic corruption capturing Winamp AVS plugin
- - Fixed codec playback crash when out of memory
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- Fraps 2.5.5 - 7th April, 2005
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- - Fixed freeze when switching DirectDraw resolutions (WinUAE)
- - Fixed DirectX applications closing after exiting Fraps
- - Fixed blurred video playback above 1024x768 on ATI cards
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- Fraps 2.5.4 - 18th March, 2005
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- - Resolved conflict preventing SLI with 71.84 Forceware drivers
- - Fixed crash when right clicking in change directory window
- - Fixed crash in some browsers when launching Help window
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- Fraps 2.5.3 - 3rd March, 2005
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- - Fixed crash under Japanese Windows, SW: Galaxies, and other games
- - Fixed alpha blending of mouse cursors under OpenGL
- - Fixed green frame at start of split AVI's
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- Fraps 2.5.2 - 24th February, 2005
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- - Fixed sound detection of Intel HD Audio (Realtek HD)
- - Fixed compatibility with current nProtect games (Gunbound)
- - Fixed crash when running multiple game clients simultaneously
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- Fraps 2.5.1 - 29th December, 2004
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- - Fixed crash with Windows Movie Maker
- - Additional optimizations for better video playback on low-end systems
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- Fraps 2.5.0 - 10th December, 2004
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- - Added 40 fps, 50 fps, and 60 fps video capture options
- - Added HDTV 1280x720 widescreen resolution support
- - Additional lossless compression generates smaller video files
- - Improved capture performance on native PCI-Express systems
- - Improved load balancing on Hyperthreading and dual core CPUs
- - Increased maximum full size video capture resolution to 1152x864
- - Added white overlay flash when screen capture performed
- - Added option to automatically repeat screen capture every x seconds
- - Added View Benchmarks, View Movies, and View Screenshots options to systray
- - Detailed benchmark statistics can now be individually selected
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- Fraps 2.3.3 - 20th October, 2004
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- - Fixed memory leak in video codec (video editors could crash after time)
- - Fixed crash while changing resolutions in some DX9 games
- - Aligned data in detailed benchmark CSV files
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- Fraps 2.3.2 - 20th September, 2004
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- - Fixed blurred playback of 1024x768 movies on ATI cards
- - Fixed video capture automatically restarting after recording stopped
- - Fixed crash when Record Sound enabled on a machine with no sound card
- - Fixed autodetection of best Sound Device with multiple sound cards under XP
- - Additional minor fixes for WinXP SP2
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- Fraps 2.3.1 - 9th September, 2004
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- - Fixed crash in 2.3.0 when Save Detailed Benchmark Statistics enabled
- - Fixed incorrect colors recorded from games running in 16-bit color
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- Fraps 2.3.0 - 8th September, 2004
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- - Many changes for optimum video recording under WinXP SP2
- - New 256 color capture engine (perfect quality, smaller filesize)
- - Added JPG and PNG screen capture support (registered users)
- - Fixed rare codec decoding bug
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- Fraps 2.2.5 - 29th July, 2004
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- - Final DirectX 9.0c support for official retail runtime
- - Fixed slow DX9 video capture with anti-aliased games and nvidia 61.76/61.77 drivers
- - Fixed bug outputting lots of 0 and 1 entries at start of FRAPSSEC log
- - Fixed crash when starting video capture in some OpenGL applications
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- Fraps 2.2.4 - 19th July, 2004
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- - Preliminary DirectX 9.0c support
- - Improved Fraps graphics for systems using large size DPI setting
- - Fixed keyboard response delay encountered by some users
- - Fixed single dropped video frame in split AVI
- - Fixed screen & video capture corruption in Manager Zone
- - Fixed Silent Hill 3 crashing on startup when overlay enabled
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- Fraps 2.2.3 - 30th June, 2004
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- - Fixed video capture deadlock on single core CPUs
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- Fraps 2.2.2 - 29th June, 2004
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- - Fixed screnshot/movie View buttons not always opening folder
- - Fixed some 256 color capture issues (Age Of Empires 2, Diablo 2)
- - Now permits video/screen capture where no FPS overlay is displayed (Starcraft & Diablo)
- - Fixed audio sync when video capture hotkey was pressed before rendering had begun
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- Fraps 2.2.1 - 14th June, 2004
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- - Fixed City Of Heroes only working intermittently
- - Fixed video capture only saving a single frame for some users
- - Improved sound capture support (was not always starting correctly)
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- Fraps 2.2.0 - 11th June, 2004
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- - Added 256 color video and screen capture
- - Many old games (DX7 and earlier) better supported
- - Faster video capture in the latest DX9 titles
- - Fixed OpenGL screen capture (broken in 2.1.1)
- - Fixed Final Fantasy XI erratic keyboard/hotkey behaviour
- - Added "Run Fraps when Windows starts" option
- - Added folder View buttons for movies and screenshots
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- Fraps 2.1.1 - 22nd May, 2004
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- - Fixed sound clipping in between split movie files
- - Fixed frame rate counter not showing in some DirectX 8 games (Ford Racing 2)
- - Fixed gamma effects not being saved in movies (flashes/fades/explosions)
- - Fixed memory leak in OpenGL path
- - Fixed 3D applications crashing if Fraps was exited early
- - Increased output precision in detailed benchmark statistics (frame times)
- - Support for recent Direct X SDK betas (Retail libraries only)
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- Fraps 2.1.0 - 23rd March, 2004
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- - Added 64-bit benchmarking and screen capture support (AMD64)
- - Able to launch Fraps on Athlon XP's with SSE disabled in BIOS
- - Fixed counter not showing in some games (Battlefield Vietnam, Midnight Club 2)
- - Fixed hotkeys not operating properly in some games (Mafia)
- - General: Added Always On Top option for the Fraps window
- - General: GUI corruption has been fixed when large DPI is enabled in Display Properties
- - FPS: Readded option to only update overlay once a second
- - FPS: Added option to stop benchmark automatically after x seconds
- - FPS: Added option for detailed benchmark statistics (CSV files saved to the benchmarks directory)
- - FPS: Benchmark details automatically saved if program is exited prematurely
- - Video: Faster DirectX9 capture speeds when anti aliasing (multisampling) enabled
- - Video: Fixed slow capture issue on ATI cards with some DirectX8 games (Deus Ex 2, C&C Generals)
- - Video: Recording screens with odd dimensions no longer results in corruption
- - Video: Demo version properly crops when resolution is above maximum (no horizontal lines)
- - Video: Fixed bug with YUV modes capturing incorrectly
- - Video: Smoother video output on high end machines
- - Video: Fixed widescreen modes being forced to half size capture
- - Video: Audio input is only switched when sound recording is taking place
- - Codec: Fixed playback bug causing black or repeated screens when frames are dropped
- - Installer: Check to make sure codec installs correctly (Administrator account)
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