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- package Math::BigInt;
-
- #
- # "Mike had an infinite amount to do and a negative amount of time in which
- # to do it." - Before and After
- #
-
- # The following hash values are used:
- # value: unsigned int with actual value (as a Math::BigInt::Calc or similiar)
- # sign : +,-,NaN,+inf,-inf
- # _a : accuracy
- # _p : precision
- # _f : flags, used by MBF to flag parts of a float as untouchable
-
- # Remember not to take shortcuts ala $xs = $x->{value}; $CALC->foo($xs); since
- # underlying lib might change the reference!
-
- my $class = "Math::BigInt";
- require 5.005;
-
- # This is a patched v1.60, containing a fix for the "1234567890\n" bug
- $VERSION = '1.60';
- use Exporter;
- @ISA = qw( Exporter );
- @EXPORT_OK = qw( objectify _swap bgcd blcm);
- use vars qw/$round_mode $accuracy $precision $div_scale $rnd_mode/;
- use vars qw/$upgrade $downgrade/;
- use strict;
-
- # Inside overload, the first arg is always an object. If the original code had
- # it reversed (like $x = 2 * $y), then the third paramater indicates this
- # swapping. To make it work, we use a helper routine which not only reswaps the
- # params, but also makes a new object in this case. See _swap() for details,
- # especially the cases of operators with different classes.
-
- # For overloaded ops with only one argument we simple use $_[0]->copy() to
- # preserve the argument.
-
- # Thus inheritance of overload operators becomes possible and transparent for
- # our subclasses without the need to repeat the entire overload section there.
-
- use overload
- '=' => sub { $_[0]->copy(); },
-
- # '+' and '-' do not use _swap, since it is a triffle slower. If you want to
- # override _swap (if ever), then override overload of '+' and '-', too!
- # for sub it is a bit tricky to keep b: b-a => -a+b
- '-' => sub { my $c = $_[0]->copy; $_[2] ?
- $c->bneg()->badd($_[1]) :
- $c->bsub( $_[1]) },
- '+' => sub { $_[0]->copy()->badd($_[1]); },
-
- # some shortcuts for speed (assumes that reversed order of arguments is routed
- # to normal '+' and we thus can always modify first arg. If this is changed,
- # this breaks and must be adjusted.)
- '+=' => sub { $_[0]->badd($_[1]); },
- '-=' => sub { $_[0]->bsub($_[1]); },
- '*=' => sub { $_[0]->bmul($_[1]); },
- '/=' => sub { scalar $_[0]->bdiv($_[1]); },
- '%=' => sub { $_[0]->bmod($_[1]); },
- '^=' => sub { $_[0]->bxor($_[1]); },
- '&=' => sub { $_[0]->band($_[1]); },
- '|=' => sub { $_[0]->bior($_[1]); },
- '**=' => sub { $_[0]->bpow($_[1]); },
-
- # not supported by Perl yet
- '..' => \&_pointpoint,
-
- '<=>' => sub { $_[2] ?
- ref($_[0])->bcmp($_[1],$_[0]) :
- $_[0]->bcmp($_[1])},
- 'cmp' => sub {
- $_[2] ?
- "$_[1]" cmp $_[0]->bstr() :
- $_[0]->bstr() cmp "$_[1]" },
-
- 'log' => sub { $_[0]->copy()->blog(); },
- 'int' => sub { $_[0]->copy(); },
- 'neg' => sub { $_[0]->copy()->bneg(); },
- 'abs' => sub { $_[0]->copy()->babs(); },
- 'sqrt' => sub { $_[0]->copy()->bsqrt(); },
- '~' => sub { $_[0]->copy()->bnot(); },
-
- '*' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->bmul($a[1]); },
- '/' => sub { my @a = ref($_[0])->_swap(@_);scalar $a[0]->bdiv($a[1]);},
- '%' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->bmod($a[1]); },
- '**' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->bpow($a[1]); },
- '<<' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->blsft($a[1]); },
- '>>' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->brsft($a[1]); },
-
- '&' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->band($a[1]); },
- '|' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->bior($a[1]); },
- '^' => sub { my @a = ref($_[0])->_swap(@_); $a[0]->bxor($a[1]); },
-
- # can modify arg of ++ and --, so avoid a new-copy for speed, but don't
- # use $_[0]->__one(), it modifies $_[0] to be 1!
- '++' => sub { $_[0]->binc() },
- '--' => sub { $_[0]->bdec() },
-
- # if overloaded, O(1) instead of O(N) and twice as fast for small numbers
- 'bool' => sub {
- # this kludge is needed for perl prior 5.6.0 since returning 0 here fails :-/
- # v5.6.1 dumps on that: return !$_[0]->is_zero() || undef; :-(
- my $t = !$_[0]->is_zero();
- undef $t if $t == 0;
- $t;
- },
-
- # the original qw() does not work with the TIESCALAR below, why?
- # Order of arguments unsignificant
- '""' => sub { $_[0]->bstr(); },
- '0+' => sub { $_[0]->numify(); }
- ;
-
- ##############################################################################
- # global constants, flags and accessory
-
- use constant MB_NEVER_ROUND => 0x0001;
-
- my $NaNOK=1; # are NaNs ok?
- my $nan = 'NaN'; # constants for easier life
-
- my $CALC = 'Math::BigInt::Calc'; # module to do low level math
- my $IMPORT = 0; # did import() yet?
-
- $round_mode = 'even'; # one of 'even', 'odd', '+inf', '-inf', 'zero' or 'trunc'
- $accuracy = undef;
- $precision = undef;
- $div_scale = 40;
-
- $upgrade = undef; # default is no upgrade
- $downgrade = undef; # default is no downgrade
-
- ##############################################################################
- # the old code had $rnd_mode, so we need to support it, too
-
- $rnd_mode = 'even';
- sub TIESCALAR { my ($class) = @_; bless \$round_mode, $class; }
- sub FETCH { return $round_mode; }
- sub STORE { $rnd_mode = $_[0]->round_mode($_[1]); }
-
- BEGIN { tie $rnd_mode, 'Math::BigInt'; }
-
- ##############################################################################
-
- sub round_mode
- {
- no strict 'refs';
- # make Class->round_mode() work
- my $self = shift;
- my $class = ref($self) || $self || __PACKAGE__;
- if (defined $_[0])
- {
- my $m = shift;
- die "Unknown round mode $m"
- if $m !~ /^(even|odd|\+inf|\-inf|zero|trunc)$/;
- return ${"${class}::round_mode"} = $m;
- }
- return ${"${class}::round_mode"};
- }
-
- sub upgrade
- {
- no strict 'refs';
- # make Class->upgrade() work
- my $self = shift;
- my $class = ref($self) || $self || __PACKAGE__;
- # need to set new value?
- if (@_ > 0)
- {
- my $u = shift;
- return ${"${class}::upgrade"} = $u;
- }
- return ${"${class}::upgrade"};
- }
-
- sub downgrade
- {
- no strict 'refs';
- # make Class->downgrade() work
- my $self = shift;
- my $class = ref($self) || $self || __PACKAGE__;
- # need to set new value?
- if (@_ > 0)
- {
- my $u = shift;
- return ${"${class}::downgrade"} = $u;
- }
- return ${"${class}::downgrade"};
- }
-
- sub div_scale
- {
- no strict 'refs';
- # make Class->round_mode() work
- my $self = shift;
- my $class = ref($self) || $self || __PACKAGE__;
- if (defined $_[0])
- {
- die ('div_scale must be greater than zero') if $_[0] < 0;
- ${"${class}::div_scale"} = shift;
- }
- return ${"${class}::div_scale"};
- }
-
- sub accuracy
- {
- # $x->accuracy($a); ref($x) $a
- # $x->accuracy(); ref($x)
- # Class->accuracy(); class
- # Class->accuracy($a); class $a
-
- my $x = shift;
- my $class = ref($x) || $x || __PACKAGE__;
-
- no strict 'refs';
- # need to set new value?
- if (@_ > 0)
- {
- my $a = shift;
- die ('accuracy must not be zero') if defined $a && $a == 0;
- if (ref($x))
- {
- # $object->accuracy() or fallback to global
- $x->bround($a) if defined $a;
- $x->{_a} = $a; # set/overwrite, even if not rounded
- $x->{_p} = undef; # clear P
- }
- else
- {
- # set global
- ${"${class}::accuracy"} = $a;
- ${"${class}::precision"} = undef; # clear P
- }
- return $a; # shortcut
- }
-
- my $r;
- # $object->accuracy() or fallback to global
- $r = $x->{_a} if ref($x);
- # but don't return global undef, when $x's accuracy is 0!
- $r = ${"${class}::accuracy"} if !defined $r;
- $r;
- }
-
- sub precision
- {
- # $x->precision($p); ref($x) $p
- # $x->precision(); ref($x)
- # Class->precision(); class
- # Class->precision($p); class $p
-
- my $x = shift;
- my $class = ref($x) || $x || __PACKAGE__;
-
- no strict 'refs';
- # need to set new value?
- if (@_ > 0)
- {
- my $p = shift;
- if (ref($x))
- {
- # $object->precision() or fallback to global
- $x->bfround($p) if defined $p;
- $x->{_p} = $p; # set/overwrite, even if not rounded
- $x->{_a} = undef; # clear A
- }
- else
- {
- # set global
- ${"${class}::precision"} = $p;
- ${"${class}::accuracy"} = undef; # clear A
- }
- return $p; # shortcut
- }
-
- my $r;
- # $object->precision() or fallback to global
- $r = $x->{_p} if ref($x);
- # but don't return global undef, when $x's precision is 0!
- $r = ${"${class}::precision"} if !defined $r;
- $r;
- }
-
- sub config
- {
- # return (later set?) configuration data as hash ref
- my $class = shift || 'Math::BigInt';
-
- no strict 'refs';
- my $lib = $CALC;
- my $cfg = {
- lib => $lib,
- lib_version => ${"${lib}::VERSION"},
- class => $class,
- };
- foreach (
- qw/upgrade downgrade precision accuracy round_mode VERSION div_scale/)
- {
- $cfg->{lc($_)} = ${"${class}::$_"};
- };
- $cfg;
- }
-
- sub _scale_a
- {
- # select accuracy parameter based on precedence,
- # used by bround() and bfround(), may return undef for scale (means no op)
- my ($x,$s,$m,$scale,$mode) = @_;
- $scale = $x->{_a} if !defined $scale;
- $scale = $s if (!defined $scale);
- $mode = $m if !defined $mode;
- return ($scale,$mode);
- }
-
- sub _scale_p
- {
- # select precision parameter based on precedence,
- # used by bround() and bfround(), may return undef for scale (means no op)
- my ($x,$s,$m,$scale,$mode) = @_;
- $scale = $x->{_p} if !defined $scale;
- $scale = $s if (!defined $scale);
- $mode = $m if !defined $mode;
- return ($scale,$mode);
- }
-
- ##############################################################################
- # constructors
-
- sub copy
- {
- my ($c,$x);
- if (@_ > 1)
- {
- # if two arguments, the first one is the class to "swallow" subclasses
- ($c,$x) = @_;
- }
- else
- {
- $x = shift;
- $c = ref($x);
- }
- return unless ref($x); # only for objects
-
- my $self = {}; bless $self,$c;
- my $r;
- foreach my $k (keys %$x)
- {
- if ($k eq 'value')
- {
- $self->{value} = $CALC->_copy($x->{value}); next;
- }
- if (!($r = ref($x->{$k})))
- {
- $self->{$k} = $x->{$k}; next;
- }
- if ($r eq 'SCALAR')
- {
- $self->{$k} = \${$x->{$k}};
- }
- elsif ($r eq 'ARRAY')
- {
- $self->{$k} = [ @{$x->{$k}} ];
- }
- elsif ($r eq 'HASH')
- {
- # only one level deep!
- foreach my $h (keys %{$x->{$k}})
- {
- $self->{$k}->{$h} = $x->{$k}->{$h};
- }
- }
- else # normal ref
- {
- my $xk = $x->{$k};
- if ($xk->can('copy'))
- {
- $self->{$k} = $xk->copy();
- }
- else
- {
- $self->{$k} = $xk->new($xk);
- }
- }
- }
- $self;
- }
-
- sub new
- {
- # create a new BigInt object from a string or another BigInt object.
- # see hash keys documented at top
-
- # the argument could be an object, so avoid ||, && etc on it, this would
- # cause costly overloaded code to be called. The only allowed ops are
- # ref() and defined.
-
- my ($class,$wanted,$a,$p,$r) = @_;
-
- # avoid numify-calls by not using || on $wanted!
- return $class->bzero($a,$p) if !defined $wanted; # default to 0
- return $class->copy($wanted,$a,$p,$r)
- if ref($wanted) && $wanted->isa($class); # MBI or subclass
-
- $class->import() if $IMPORT == 0; # make require work
-
- my $self = bless {}, $class;
-
- # shortcut for "normal" numbers
- if ((!ref $wanted) && ($wanted =~ /^([+-]?)[1-9][0-9]*\z/))
- {
- $self->{sign} = $1 || '+';
- my $ref = \$wanted;
- if ($wanted =~ /^[+-]/)
- {
- # remove sign without touching wanted
- my $t = $wanted; $t =~ s/^[+-]//; $ref = \$t;
- }
- $self->{value} = $CALC->_new($ref);
- no strict 'refs';
- if ( (defined $a) || (defined $p)
- || (defined ${"${class}::precision"})
- || (defined ${"${class}::accuracy"})
- )
- {
- $self->round($a,$p,$r) unless (@_ == 4 && !defined $a && !defined $p);
- }
- return $self;
- }
-
- # handle '+inf', '-inf' first
- if ($wanted =~ /^[+-]?inf$/)
- {
- $self->{value} = $CALC->_zero();
- $self->{sign} = $wanted; $self->{sign} = '+inf' if $self->{sign} eq 'inf';
- return $self;
- }
- # split str in m mantissa, e exponent, i integer, f fraction, v value, s sign
- my ($mis,$miv,$mfv,$es,$ev) = _split(\$wanted);
- if (!ref $mis)
- {
- die "$wanted is not a number initialized to $class" if !$NaNOK;
- #print "NaN 1\n";
- $self->{value} = $CALC->_zero();
- $self->{sign} = $nan;
- return $self;
- }
- if (!ref $miv)
- {
- # _from_hex or _from_bin
- $self->{value} = $mis->{value};
- $self->{sign} = $mis->{sign};
- return $self; # throw away $mis
- }
- # make integer from mantissa by adjusting exp, then convert to bigint
- $self->{sign} = $$mis; # store sign
- $self->{value} = $CALC->_zero(); # for all the NaN cases
- my $e = int("$$es$$ev"); # exponent (avoid recursion)
- if ($e > 0)
- {
- my $diff = $e - CORE::length($$mfv);
- if ($diff < 0) # Not integer
- {
- #print "NOI 1\n";
- return $upgrade->new($wanted,$a,$p,$r) if defined $upgrade;
- $self->{sign} = $nan;
- }
- else # diff >= 0
- {
- # adjust fraction and add it to value
- # print "diff > 0 $$miv\n";
- $$miv = $$miv . ($$mfv . '0' x $diff);
- }
- }
- else
- {
- if ($$mfv ne '') # e <= 0
- {
- # fraction and negative/zero E => NOI
- #print "NOI 2 \$\$mfv '$$mfv'\n";
- return $upgrade->new($wanted,$a,$p,$r) if defined $upgrade;
- $self->{sign} = $nan;
- }
- elsif ($e < 0)
- {
- # xE-y, and empty mfv
- #print "xE-y\n";
- $e = abs($e);
- if ($$miv !~ s/0{$e}$//) # can strip so many zero's?
- {
- #print "NOI 3\n";
- return $upgrade->new($wanted,$a,$p,$r) if defined $upgrade;
- $self->{sign} = $nan;
- }
- }
- }
- $self->{sign} = '+' if $$miv eq '0'; # normalize -0 => +0
- $self->{value} = $CALC->_new($miv) if $self->{sign} =~ /^[+-]$/;
- # if any of the globals is set, use them to round and store them inside $self
- # do not round for new($x,undef,undef) since that is used by MBF to signal
- # no rounding
- $self->round($a,$p,$r) unless @_ == 4 && !defined $a && !defined $p;
- $self;
- }
-
- sub bnan
- {
- # create a bigint 'NaN', if given a BigInt, set it to 'NaN'
- my $self = shift;
- $self = $class if !defined $self;
- if (!ref($self))
- {
- my $c = $self; $self = {}; bless $self, $c;
- }
- $self->import() if $IMPORT == 0; # make require work
- return if $self->modify('bnan');
- my $c = ref($self);
- if ($self->can('_bnan'))
- {
- # use subclass to initialize
- $self->_bnan();
- }
- else
- {
- # otherwise do our own thing
- $self->{value} = $CALC->_zero();
- }
- $self->{sign} = $nan;
- delete $self->{_a}; delete $self->{_p}; # rounding NaN is silly
- return $self;
- }
-
- sub binf
- {
- # create a bigint '+-inf', if given a BigInt, set it to '+-inf'
- # the sign is either '+', or if given, used from there
- my $self = shift;
- my $sign = shift; $sign = '+' if !defined $sign || $sign !~ /^-(inf)?$/;
- $self = $class if !defined $self;
- if (!ref($self))
- {
- my $c = $self; $self = {}; bless $self, $c;
- }
- $self->import() if $IMPORT == 0; # make require work
- return if $self->modify('binf');
- my $c = ref($self);
- if ($self->can('_binf'))
- {
- # use subclass to initialize
- $self->_binf();
- }
- else
- {
- # otherwise do our own thing
- $self->{value} = $CALC->_zero();
- }
- $sign = $sign . 'inf' if $sign !~ /inf$/; # - => -inf
- $self->{sign} = $sign;
- ($self->{_a},$self->{_p}) = @_; # take over requested rounding
- return $self;
- }
-
- sub bzero
- {
- # create a bigint '+0', if given a BigInt, set it to 0
- my $self = shift;
- $self = $class if !defined $self;
-
- if (!ref($self))
- {
- my $c = $self; $self = {}; bless $self, $c;
- }
- $self->import() if $IMPORT == 0; # make require work
- return if $self->modify('bzero');
-
- if ($self->can('_bzero'))
- {
- # use subclass to initialize
- $self->_bzero();
- }
- else
- {
- # otherwise do our own thing
- $self->{value} = $CALC->_zero();
- }
- $self->{sign} = '+';
- if (@_ > 0)
- {
- if (@_ > 3)
- {
- # call like: $x->bzero($a,$p,$r,$y);
- ($self,$self->{_a},$self->{_p}) = $self->_find_round_parameters(@_);
- }
- else
- {
- $self->{_a} = $_[0]
- if ( (!defined $self->{_a}) || (defined $_[0] && $_[0] > $self->{_a}));
- $self->{_p} = $_[1]
- if ( (!defined $self->{_p}) || (defined $_[1] && $_[1] > $self->{_p}));
- }
- }
- $self;
- }
-
- sub bone
- {
- # create a bigint '+1' (or -1 if given sign '-'),
- # if given a BigInt, set it to +1 or -1, respecively
- my $self = shift;
- my $sign = shift; $sign = '+' if !defined $sign || $sign ne '-';
- $self = $class if !defined $self;
-
- if (!ref($self))
- {
- my $c = $self; $self = {}; bless $self, $c;
- }
- $self->import() if $IMPORT == 0; # make require work
- return if $self->modify('bone');
-
- if ($self->can('_bone'))
- {
- # use subclass to initialize
- $self->_bone();
- }
- else
- {
- # otherwise do our own thing
- $self->{value} = $CALC->_one();
- }
- $self->{sign} = $sign;
- if (@_ > 0)
- {
- if (@_ > 3)
- {
- # call like: $x->bone($sign,$a,$p,$r,$y);
- ($self,$self->{_a},$self->{_p}) = $self->_find_round_parameters(@_);
- }
- else
- {
- $self->{_a} = $_[0]
- if ( (!defined $self->{_a}) || (defined $_[0] && $_[0] > $self->{_a}));
- $self->{_p} = $_[1]
- if ( (!defined $self->{_p}) || (defined $_[1] && $_[1] > $self->{_p}));
- }
- }
- $self;
- }
-
- ##############################################################################
- # string conversation
-
- sub bsstr
- {
- # (ref to BFLOAT or num_str ) return num_str
- # Convert number from internal format to scientific string format.
- # internal format is always normalized (no leading zeros, "-0E0" => "+0E0")
- my $x = shift; $class = ref($x) || $x; $x = $class->new(shift) if !ref($x);
- # my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- if ($x->{sign} !~ /^[+-]$/)
- {
- return $x->{sign} unless $x->{sign} eq '+inf'; # -inf, NaN
- return 'inf'; # +inf
- }
- my ($m,$e) = $x->parts();
- # e can only be positive
- my $sign = 'e+';
- # MBF: my $s = $e->{sign}; $s = '' if $s eq '-'; my $sep = 'e'.$s;
- return $m->bstr().$sign.$e->bstr();
- }
-
- sub bstr
- {
- # make a string from bigint object
- my $x = shift; $class = ref($x) || $x; $x = $class->new(shift) if !ref($x);
- # my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- if ($x->{sign} !~ /^[+-]$/)
- {
- return $x->{sign} unless $x->{sign} eq '+inf'; # -inf, NaN
- return 'inf'; # +inf
- }
- my $es = ''; $es = $x->{sign} if $x->{sign} eq '-';
- return $es.${$CALC->_str($x->{value})};
- }
-
- sub numify
- {
- # Make a "normal" scalar from a BigInt object
- my $x = shift; $x = $class->new($x) unless ref $x;
- return $x->{sign} if $x->{sign} !~ /^[+-]$/;
- my $num = $CALC->_num($x->{value});
- return -$num if $x->{sign} eq '-';
- $num;
- }
-
- ##############################################################################
- # public stuff (usually prefixed with "b")
-
- sub sign
- {
- # return the sign of the number: +/-/-inf/+inf/NaN
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- $x->{sign};
- }
-
- sub _find_round_parameters
- {
- # After any operation or when calling round(), the result is rounded by
- # regarding the A & P from arguments, local parameters, or globals.
-
- # This procedure finds the round parameters, but it is for speed reasons
- # duplicated in round. Otherwise, it is tested by the testsuite and used
- # by fdiv().
-
- my ($self,$a,$p,$r,@args) = @_;
- # $a accuracy, if given by caller
- # $p precision, if given by caller
- # $r round_mode, if given by caller
- # @args all 'other' arguments (0 for unary, 1 for binary ops)
-
- # leave bigfloat parts alone
- return ($self) if exists $self->{_f} && $self->{_f} & MB_NEVER_ROUND != 0;
-
- my $c = ref($self); # find out class of argument(s)
- no strict 'refs';
-
- # now pick $a or $p, but only if we have got "arguments"
- if (!defined $a)
- {
- foreach ($self,@args)
- {
- # take the defined one, or if both defined, the one that is smaller
- $a = $_->{_a} if (defined $_->{_a}) && (!defined $a || $_->{_a} < $a);
- }
- }
- if (!defined $p)
- {
- # even if $a is defined, take $p, to signal error for both defined
- foreach ($self,@args)
- {
- # take the defined one, or if both defined, the one that is bigger
- # -2 > -3, and 3 > 2
- $p = $_->{_p} if (defined $_->{_p}) && (!defined $p || $_->{_p} > $p);
- }
- }
- # if still none defined, use globals (#2)
- $a = ${"$c\::accuracy"} unless defined $a;
- $p = ${"$c\::precision"} unless defined $p;
-
- # no rounding today?
- return ($self) unless defined $a || defined $p; # early out
-
- # set A and set P is an fatal error
- return ($self->bnan()) if defined $a && defined $p;
-
- $r = ${"$c\::round_mode"} unless defined $r;
- die "Unknown round mode '$r'" if $r !~ /^(even|odd|\+inf|\-inf|zero|trunc)$/;
-
- return ($self,$a,$p,$r);
- }
-
- sub round
- {
- # Round $self according to given parameters, or given second argument's
- # parameters or global defaults
-
- # for speed reasons, _find_round_parameters is embeded here:
-
- my ($self,$a,$p,$r,@args) = @_;
- # $a accuracy, if given by caller
- # $p precision, if given by caller
- # $r round_mode, if given by caller
- # @args all 'other' arguments (0 for unary, 1 for binary ops)
-
- # leave bigfloat parts alone
- return ($self) if exists $self->{_f} && $self->{_f} & MB_NEVER_ROUND != 0;
-
- my $c = ref($self); # find out class of argument(s)
- no strict 'refs';
-
- # now pick $a or $p, but only if we have got "arguments"
- if (!defined $a)
- {
- foreach ($self,@args)
- {
- # take the defined one, or if both defined, the one that is smaller
- $a = $_->{_a} if (defined $_->{_a}) && (!defined $a || $_->{_a} < $a);
- }
- }
- if (!defined $p)
- {
- # even if $a is defined, take $p, to signal error for both defined
- foreach ($self,@args)
- {
- # take the defined one, or if both defined, the one that is bigger
- # -2 > -3, and 3 > 2
- $p = $_->{_p} if (defined $_->{_p}) && (!defined $p || $_->{_p} > $p);
- }
- }
- # if still none defined, use globals (#2)
- $a = ${"$c\::accuracy"} unless defined $a;
- $p = ${"$c\::precision"} unless defined $p;
-
- # no rounding today?
- return $self unless defined $a || defined $p; # early out
-
- # set A and set P is an fatal error
- return $self->bnan() if defined $a && defined $p;
-
- $r = ${"$c\::round_mode"} unless defined $r;
- die "Unknown round mode '$r'" if $r !~ /^(even|odd|\+inf|\-inf|zero|trunc)$/;
-
- # now round, by calling either fround or ffround:
- if (defined $a)
- {
- $self->bround($a,$r) if !defined $self->{_a} || $self->{_a} >= $a;
- }
- else # both can't be undefined due to early out
- {
- $self->bfround($p,$r) if !defined $self->{_p} || $self->{_p} <= $p;
- }
- $self->bnorm(); # after round, normalize
- }
-
- sub bnorm
- {
- # (numstr or BINT) return BINT
- # Normalize number -- no-op here
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
- $x;
- }
-
- sub babs
- {
- # (BINT or num_str) return BINT
- # make number absolute, or return absolute BINT from string
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- return $x if $x->modify('babs');
- # post-normalized abs for internal use (does nothing for NaN)
- $x->{sign} =~ s/^-/+/;
- $x;
- }
-
- sub bneg
- {
- # (BINT or num_str) return BINT
- # negate number or make a negated number from string
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- return $x if $x->modify('bneg');
-
- # for +0 dont negate (to have always normalized)
- $x->{sign} =~ tr/+-/-+/ if !$x->is_zero(); # does nothing for NaN
- $x;
- }
-
- sub bcmp
- {
- # Compares 2 values. Returns one of undef, <0, =0, >0. (suitable for sort)
- # (BINT or num_str, BINT or num_str) return cond_code
-
- # set up parameters
- my ($self,$x,$y) = (ref($_[0]),@_);
-
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y) = objectify(2,@_);
- }
-
- if (($x->{sign} !~ /^[+-]$/) || ($y->{sign} !~ /^[+-]$/))
- {
- # handle +-inf and NaN
- return undef if (($x->{sign} eq $nan) || ($y->{sign} eq $nan));
- return 0 if $x->{sign} eq $y->{sign} && $x->{sign} =~ /^[+-]inf$/;
- return +1 if $x->{sign} eq '+inf';
- return -1 if $x->{sign} eq '-inf';
- return -1 if $y->{sign} eq '+inf';
- return +1;
- }
- # check sign for speed first
- return 1 if $x->{sign} eq '+' && $y->{sign} eq '-'; # does also 0 <=> -y
- return -1 if $x->{sign} eq '-' && $y->{sign} eq '+'; # does also -x <=> 0
-
- # have same sign, so compare absolute values. Don't make tests for zero here
- # because it's actually slower than testin in Calc (especially w/ Pari et al)
-
- # post-normalized compare for internal use (honors signs)
- if ($x->{sign} eq '+')
- {
- # $x and $y both > 0
- return $CALC->_acmp($x->{value},$y->{value});
- }
-
- # $x && $y both < 0
- $CALC->_acmp($y->{value},$x->{value}); # swaped (lib returns 0,1,-1)
- }
-
- sub bacmp
- {
- # Compares 2 values, ignoring their signs.
- # Returns one of undef, <0, =0, >0. (suitable for sort)
- # (BINT, BINT) return cond_code
-
- # set up parameters
- my ($self,$x,$y) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y) = objectify(2,@_);
- }
-
- if (($x->{sign} !~ /^[+-]$/) || ($y->{sign} !~ /^[+-]$/))
- {
- # handle +-inf and NaN
- return undef if (($x->{sign} eq $nan) || ($y->{sign} eq $nan));
- return 0 if $x->{sign} =~ /^[+-]inf$/ && $y->{sign} =~ /^[+-]inf$/;
- return +1; # inf is always bigger
- }
- $CALC->_acmp($x->{value},$y->{value}); # lib does only 0,1,-1
- }
-
- sub badd
- {
- # add second arg (BINT or string) to first (BINT) (modifies first)
- # return result as BINT
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('badd');
- return $upgrade->badd($x,$y,@r) if defined $upgrade &&
- ((!$x->isa($self)) || (!$y->isa($self)));
-
- $r[3] = $y; # no push!
- # inf and NaN handling
- if (($x->{sign} !~ /^[+-]$/) || ($y->{sign} !~ /^[+-]$/))
- {
- # NaN first
- return $x->bnan() if (($x->{sign} eq $nan) || ($y->{sign} eq $nan));
- # inf handling
- if (($x->{sign} =~ /^[+-]inf$/) && ($y->{sign} =~ /^[+-]inf$/))
- {
- # +inf++inf or -inf+-inf => same, rest is NaN
- return $x if $x->{sign} eq $y->{sign};
- return $x->bnan();
- }
- # +-inf + something => +inf
- # something +-inf => +-inf
- $x->{sign} = $y->{sign}, return $x if $y->{sign} =~ /^[+-]inf$/;
- return $x;
- }
-
- my ($sx, $sy) = ( $x->{sign}, $y->{sign} ); # get signs
-
- if ($sx eq $sy)
- {
- $x->{value} = $CALC->_add($x->{value},$y->{value}); # same sign, abs add
- $x->{sign} = $sx;
- }
- else
- {
- my $a = $CALC->_acmp ($y->{value},$x->{value}); # absolute compare
- if ($a > 0)
- {
- #print "swapped sub (a=$a)\n";
- $x->{value} = $CALC->_sub($y->{value},$x->{value},1); # abs sub w/ swap
- $x->{sign} = $sy;
- }
- elsif ($a == 0)
- {
- # speedup, if equal, set result to 0
- #print "equal sub, result = 0\n";
- $x->{value} = $CALC->_zero();
- $x->{sign} = '+';
- }
- else # a < 0
- {
- #print "unswapped sub (a=$a)\n";
- $x->{value} = $CALC->_sub($x->{value}, $y->{value}); # abs sub
- $x->{sign} = $sx;
- }
- }
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- $x;
- }
-
- sub bsub
- {
- # (BINT or num_str, BINT or num_str) return num_str
- # subtract second arg from first, modify first
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bsub');
-
- # upgrade done by badd():
- # return $upgrade->badd($x,$y,@r) if defined $upgrade &&
- # ((!$x->isa($self)) || (!$y->isa($self)));
-
- if ($y->is_zero())
- {
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
-
- $y->{sign} =~ tr/+\-/-+/; # does nothing for NaN
- $x->badd($y,@r); # badd does not leave internal zeros
- $y->{sign} =~ tr/+\-/-+/; # refix $y (does nothing for NaN)
- $x; # already rounded by badd() or no round necc.
- }
-
- sub binc
- {
- # increment arg by one
- my ($self,$x,$a,$p,$r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
- return $x if $x->modify('binc');
-
- if ($x->{sign} eq '+')
- {
- $x->{value} = $CALC->_inc($x->{value});
- $x->round($a,$p,$r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
- elsif ($x->{sign} eq '-')
- {
- $x->{value} = $CALC->_dec($x->{value});
- $x->{sign} = '+' if $CALC->_is_zero($x->{value}); # -1 +1 => -0 => +0
- $x->round($a,$p,$r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
- # inf, nan handling etc
- $x->badd($self->__one(),$a,$p,$r); # badd does round
- }
-
- sub bdec
- {
- # decrement arg by one
- my ($self,$x,$a,$p,$r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
- return $x if $x->modify('bdec');
-
- my $zero = $CALC->_is_zero($x->{value}) && $x->{sign} eq '+';
- # <= 0
- if (($x->{sign} eq '-') || $zero)
- {
- $x->{value} = $CALC->_inc($x->{value});
- $x->{sign} = '-' if $zero; # 0 => 1 => -1
- $x->{sign} = '+' if $CALC->_is_zero($x->{value}); # -1 +1 => -0 => +0
- $x->round($a,$p,$r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
- # > 0
- elsif ($x->{sign} eq '+')
- {
- $x->{value} = $CALC->_dec($x->{value});
- $x->round($a,$p,$r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
- # inf, nan handling etc
- $x->badd($self->__one('-'),$a,$p,$r); # badd does round
- }
-
- sub blog
- {
- # not implemented yet
- my ($self,$x,$base,$a,$p,$r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- return $upgrade->blog($x,$base,$a,$p,$r) if defined $upgrade;
-
- return $x->bnan();
- }
-
- sub blcm
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # does not modify arguments, but returns new object
- # Lowest Common Multiplicator
-
- my $y = shift; my ($x);
- if (ref($y))
- {
- $x = $y->copy();
- }
- else
- {
- $x = $class->new($y);
- }
- while (@_) { $x = __lcm($x,shift); }
- $x;
- }
-
- sub bgcd
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # does not modify arguments, but returns new object
- # GCD -- Euclids algorithm, variant C (Knuth Vol 3, pg 341 ff)
-
- my $y = shift;
- $y = __PACKAGE__->new($y) if !ref($y);
- my $self = ref($y);
- my $x = $y->copy(); # keep arguments
- if ($CALC->can('_gcd'))
- {
- while (@_)
- {
- $y = shift; $y = $self->new($y) if !ref($y);
- next if $y->is_zero();
- return $x->bnan() if $y->{sign} !~ /^[+-]$/; # y NaN?
- $x->{value} = $CALC->_gcd($x->{value},$y->{value}); last if $x->is_one();
- }
- }
- else
- {
- while (@_)
- {
- $y = shift; $y = $self->new($y) if !ref($y);
- $x = __gcd($x,$y->copy()); last if $x->is_one(); # _gcd handles NaN
- }
- }
- $x->babs();
- }
-
- sub bnot
- {
- # (num_str or BINT) return BINT
- # represent ~x as twos-complement number
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x,$a,$p,$r) = ref($_[0]) ? (undef,@_) : objectify(1,@_);
-
- return $x if $x->modify('bnot');
- $x->bneg()->bdec(); # bdec already does round
- }
-
- # is_foo test routines
-
- sub is_zero
- {
- # return true if arg (BINT or num_str) is zero (array '+', '0')
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- return 0 if $x->{sign} !~ /^\+$/; # -, NaN & +-inf aren't
- $CALC->_is_zero($x->{value});
- }
-
- sub is_nan
- {
- # return true if arg (BINT or num_str) is NaN
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- return 1 if $x->{sign} eq $nan;
- 0;
- }
-
- sub is_inf
- {
- # return true if arg (BINT or num_str) is +-inf
- my ($self,$x,$sign) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- $sign = '' if !defined $sign;
- return 1 if $sign eq $x->{sign}; # match ("+inf" eq "+inf")
- return 0 if $sign !~ /^([+-]|)$/;
-
- if ($sign eq '')
- {
- return 1 if ($x->{sign} =~ /^[+-]inf$/);
- return 0;
- }
- $sign = quotemeta($sign.'inf');
- return 1 if ($x->{sign} =~ /^$sign$/);
- 0;
- }
-
- sub is_one
- {
- # return true if arg (BINT or num_str) is +1
- # or -1 if sign is given
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x,$sign) = ref($_[0]) ? (undef,@_) : objectify(1,@_);
-
- $sign = '' if !defined $sign; $sign = '+' if $sign ne '-';
-
- return 0 if $x->{sign} ne $sign; # -1 != +1, NaN, +-inf aren't either
- $CALC->_is_one($x->{value});
- }
-
- sub is_odd
- {
- # return true when arg (BINT or num_str) is odd, false for even
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- return 0 if $x->{sign} !~ /^[+-]$/; # NaN & +-inf aren't
- $CALC->_is_odd($x->{value});
- }
-
- sub is_even
- {
- # return true when arg (BINT or num_str) is even, false for odd
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- return 0 if $x->{sign} !~ /^[+-]$/; # NaN & +-inf aren't
- $CALC->_is_even($x->{value});
- }
-
- sub is_positive
- {
- # return true when arg (BINT or num_str) is positive (>= 0)
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- return 1 if $x->{sign} =~ /^\+/;
- 0;
- }
-
- sub is_negative
- {
- # return true when arg (BINT or num_str) is negative (< 0)
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- return 1 if ($x->{sign} =~ /^-/);
- 0;
- }
-
- sub is_int
- {
- # return true when arg (BINT or num_str) is an integer
- # always true for BigInt, but different for Floats
- # we don't need $self, so undef instead of ref($_[0]) make it slightly faster
- my ($self,$x) = ref($_[0]) ? (undef,$_[0]) : objectify(1,@_);
-
- $x->{sign} =~ /^[+-]$/ ? 1 : 0; # inf/-inf/NaN aren't
- }
-
- ###############################################################################
-
- sub bmul
- {
- # multiply two numbers -- stolen from Knuth Vol 2 pg 233
- # (BINT or num_str, BINT or num_str) return BINT
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bmul');
-
- return $x->bnan() if (($x->{sign} eq $nan) || ($y->{sign} eq $nan));
-
- # inf handling
- if (($x->{sign} =~ /^[+-]inf$/) || ($y->{sign} =~ /^[+-]inf$/))
- {
- return $x->bnan() if $x->is_zero() || $y->is_zero();
- # result will always be +-inf:
- # +inf * +/+inf => +inf, -inf * -/-inf => +inf
- # +inf * -/-inf => -inf, -inf * +/+inf => -inf
- return $x->binf() if ($x->{sign} =~ /^\+/ && $y->{sign} =~ /^\+/);
- return $x->binf() if ($x->{sign} =~ /^-/ && $y->{sign} =~ /^-/);
- return $x->binf('-');
- }
-
- return $upgrade->bmul($x,$y,@r)
- if defined $upgrade && $y->isa($upgrade);
-
- $r[3] = $y; # no push here
-
- $x->{sign} = $x->{sign} eq $y->{sign} ? '+' : '-'; # +1 * +1 or -1 * -1 => +
-
- $x->{value} = $CALC->_mul($x->{value},$y->{value}); # do actual math
- $x->{sign} = '+' if $CALC->_is_zero($x->{value}); # no -0
-
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- $x;
- }
-
- sub _div_inf
- {
- # helper function that handles +-inf cases for bdiv()/bmod() to reuse code
- my ($self,$x,$y) = @_;
-
- # NaN if x == NaN or y == NaN or x==y==0
- return wantarray ? ($x->bnan(),$self->bnan()) : $x->bnan()
- if (($x->is_nan() || $y->is_nan()) ||
- ($x->is_zero() && $y->is_zero()));
-
- # +-inf / +-inf == NaN, reminder also NaN
- if (($x->{sign} =~ /^[+-]inf$/) && ($y->{sign} =~ /^[+-]inf$/))
- {
- return wantarray ? ($x->bnan(),$self->bnan()) : $x->bnan();
- }
- # x / +-inf => 0, remainder x (works even if x == 0)
- if ($y->{sign} =~ /^[+-]inf$/)
- {
- my $t = $x->copy(); # bzero clobbers up $x
- return wantarray ? ($x->bzero(),$t) : $x->bzero()
- }
-
- # 5 / 0 => +inf, -6 / 0 => -inf
- # +inf / 0 = inf, inf, and -inf / 0 => -inf, -inf
- # exception: -8 / 0 has remainder -8, not 8
- # exception: -inf / 0 has remainder -inf, not inf
- if ($y->is_zero())
- {
- # +-inf / 0 => special case for -inf
- return wantarray ? ($x,$x->copy()) : $x if $x->is_inf();
- if (!$x->is_zero() && !$x->is_inf())
- {
- my $t = $x->copy(); # binf clobbers up $x
- return wantarray ?
- ($x->binf($x->{sign}),$t) : $x->binf($x->{sign})
- }
- }
-
- # last case: +-inf / ordinary number
- my $sign = '+inf';
- $sign = '-inf' if substr($x->{sign},0,1) ne $y->{sign};
- $x->{sign} = $sign;
- return wantarray ? ($x,$self->bzero()) : $x;
- }
-
- sub bdiv
- {
- # (dividend: BINT or num_str, divisor: BINT or num_str) return
- # (BINT,BINT) (quo,rem) or BINT (only rem)
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bdiv');
-
- return $self->_div_inf($x,$y)
- if (($x->{sign} !~ /^[+-]$/) || ($y->{sign} !~ /^[+-]$/) || $y->is_zero());
-
- return $upgrade->bdiv($upgrade->new($x),$y,@r)
- if defined $upgrade && !$y->isa($self);
-
- $r[3] = $y; # no push!
-
- # 0 / something
- return
- wantarray ? ($x->round(@r),$self->bzero(@r)):$x->round(@r) if $x->is_zero();
-
- # Is $x in the interval [0, $y) (aka $x <= $y) ?
- my $cmp = $CALC->_acmp($x->{value},$y->{value});
- if (($cmp < 0) and (($x->{sign} eq $y->{sign}) or !wantarray))
- {
- return $upgrade->bdiv($upgrade->new($x),$upgrade->new($y),@r)
- if defined $upgrade;
-
- return $x->bzero()->round(@r) unless wantarray;
- my $t = $x->copy(); # make copy first, because $x->bzero() clobbers $x
- return ($x->bzero()->round(@r),$t);
- }
- elsif ($cmp == 0)
- {
- # shortcut, both are the same, so set to +/- 1
- $x->__one( ($x->{sign} ne $y->{sign} ? '-' : '+') );
- return $x unless wantarray;
- return ($x->round(@r),$self->bzero(@r));
- }
- return $upgrade->bdiv($upgrade->new($x),$upgrade->new($y),@r)
- if defined $upgrade;
-
- # calc new sign and in case $y == +/- 1, return $x
- my $xsign = $x->{sign}; # keep
- $x->{sign} = ($x->{sign} ne $y->{sign} ? '-' : '+');
- # check for / +-1 (cant use $y->is_one due to '-'
- if ($CALC->_is_one($y->{value}))
- {
- return wantarray ? ($x->round(@r),$self->bzero(@r)) : $x->round(@r);
- }
-
- if (wantarray)
- {
- my $rem = $self->bzero();
- ($x->{value},$rem->{value}) = $CALC->_div($x->{value},$y->{value});
- $x->{sign} = '+' if $CALC->_is_zero($x->{value});
- $rem->{_a} = $x->{_a};
- $rem->{_p} = $x->{_p};
- $x->round(@r);
- if (! $CALC->_is_zero($rem->{value}))
- {
- $rem->{sign} = $y->{sign};
- $rem = $y-$rem if $xsign ne $y->{sign}; # one of them '-'
- }
- else
- {
- $rem->{sign} = '+'; # dont leave -0
- }
- return ($x,$rem->round(@r));
- }
-
- $x->{value} = $CALC->_div($x->{value},$y->{value});
- $x->{sign} = '+' if $CALC->_is_zero($x->{value});
-
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- $x;
- }
-
- ###############################################################################
- # modulus functions
-
- sub bmod
- {
- # modulus (or remainder)
- # (BINT or num_str, BINT or num_str) return BINT
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bmod');
- $r[3] = $y; # no push!
- if (($x->{sign} !~ /^[+-]$/) || ($y->{sign} !~ /^[+-]$/) || $y->is_zero())
- {
- my ($d,$r) = $self->_div_inf($x,$y);
- $x->{sign} = $r->{sign};
- $x->{value} = $r->{value};
- return $x->round(@r);
- }
-
- if ($CALC->can('_mod'))
- {
- # calc new sign and in case $y == +/- 1, return $x
- $x->{value} = $CALC->_mod($x->{value},$y->{value});
- if (!$CALC->_is_zero($x->{value}))
- {
- my $xsign = $x->{sign};
- $x->{sign} = $y->{sign};
- if ($xsign ne $y->{sign})
- {
- my $t = $CALC->_copy($x->{value}); # copy $x
- $x->{value} = $CALC->_copy($y->{value}); # copy $y to $x
- $x->{value} = $CALC->_sub($y->{value},$t,1); # $y-$x
- }
- }
- else
- {
- $x->{sign} = '+'; # dont leave -0
- }
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
- my ($t,$rem) = $self->bdiv($x->copy(),$y,@r); # slow way (also rounds)
- # modify in place
- foreach (qw/value sign _a _p/)
- {
- $x->{$_} = $rem->{$_};
- }
- $x;
- }
-
- sub bmodinv
- {
- # modular inverse. given a number which is (hopefully) relatively
- # prime to the modulus, calculate its inverse using Euclid's
- # alogrithm. if the number is not relatively prime to the modulus
- # (i.e. their gcd is not one) then NaN is returned.
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bmodinv');
-
- return $x->bnan()
- if ($y->{sign} ne '+' # -, NaN, +inf, -inf
- || $x->is_zero() # or num == 0
- || $x->{sign} !~ /^[+-]$/ # or num NaN, inf, -inf
- );
-
- # put least residue into $x if $x was negative, and thus make it positive
- $x->bmod($y) if $x->{sign} eq '-';
-
- if ($CALC->can('_modinv'))
- {
- $x->{value} = $CALC->_modinv($x->{value},$y->{value});
- $x->bnan() if !defined $x->{value} ; # in case there was none
- return $x;
- }
-
- my ($u, $u1) = ($self->bzero(), $self->bone());
- my ($a, $b) = ($y->copy(), $x->copy());
-
- # first step need always be done since $num (and thus $b) is never 0
- # Note that the loop is aligned so that the check occurs between #2 and #1
- # thus saving us one step #2 at the loop end. Typical loop count is 1. Even
- # a case with 28 loops still gains about 3% with this layout.
- my $q;
- ($a, $q, $b) = ($b, $a->bdiv($b)); # step #1
- # Euclid's Algorithm
- while (!$b->is_zero())
- {
- ($u, $u1) = ($u1, $u->bsub($u1->copy()->bmul($q))); # step #2
- ($a, $q, $b) = ($b, $a->bdiv($b)); # step #1 again
- }
-
- # if the gcd is not 1, then return NaN! It would be pointless to
- # have called bgcd to check this first, because we would then be performing
- # the same Euclidean Algorithm *twice*
- return $x->bnan() unless $a->is_one();
-
- $u1->bmod($y);
- $x->{value} = $u1->{value};
- $x->{sign} = $u1->{sign};
- $x;
- }
-
- sub bmodpow
- {
- # takes a very large number to a very large exponent in a given very
- # large modulus, quickly, thanks to binary exponentation. supports
- # negative exponents.
- my ($self,$num,$exp,$mod,@r) = objectify(3,@_);
-
- return $num if $num->modify('bmodpow');
-
- # check modulus for valid values
- return $num->bnan() if ($mod->{sign} ne '+' # NaN, - , -inf, +inf
- || $mod->is_zero());
-
- # check exponent for valid values
- if ($exp->{sign} =~ /\w/)
- {
- # i.e., if it's NaN, +inf, or -inf...
- return $num->bnan();
- }
-
- $num->bmodinv ($mod) if ($exp->{sign} eq '-');
-
- # check num for valid values (also NaN if there was no inverse but $exp < 0)
- return $num->bnan() if $num->{sign} !~ /^[+-]$/;
-
- if ($CALC->can('_modpow'))
- {
- # $mod is positive, sign on $exp is ignored, result also positive
- $num->{value} = $CALC->_modpow($num->{value},$exp->{value},$mod->{value});
- return $num;
- }
-
- # in the trivial case,
- return $num->bzero(@r) if $mod->is_one();
- return $num->bone('+',@r) if $num->is_zero() or $num->is_one();
-
- # $num->bmod($mod); # if $x is large, make it smaller first
- my $acc = $num->copy(); # but this is not really faster...
-
- $num->bone(); # keep ref to $num
-
- my $expbin = $exp->as_bin(); $expbin =~ s/^[-]?0b//; # ignore sign and prefix
- my $len = length($expbin);
- while (--$len >= 0)
- {
- if( substr($expbin,$len,1) eq '1')
- {
- $num->bmul($acc)->bmod($mod);
- }
- $acc->bmul($acc)->bmod($mod);
- }
-
- $num;
- }
-
- ###############################################################################
-
- sub bfac
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # compute factorial numbers
- # modifies first argument
- my ($self,$x,@r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- return $x if $x->modify('bfac');
-
- return $x->bnan() if $x->{sign} ne '+'; # inf, NnN, <0 etc => NaN
- return $x->bone('+',@r) if $x->is_zero() || $x->is_one(); # 0 or 1 => 1
-
- if ($CALC->can('_fac'))
- {
- $x->{value} = $CALC->_fac($x->{value});
- return $x->round(@r);
- }
-
- my $n = $x->copy();
- $x->bone();
- # seems we need not to temp. clear A/P of $x since the result is the same
- my $f = $self->new(2);
- while ($f->bacmp($n) < 0)
- {
- $x->bmul($f); $f->binc();
- }
- $x->bmul($f,@r); # last step and also round
- }
-
- sub bpow
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # compute power of two numbers -- stolen from Knuth Vol 2 pg 233
- # modifies first argument
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bpow');
-
- return $upgrade->bpow($upgrade->new($x),$y,@r)
- if defined $upgrade && !$y->isa($self);
-
- $r[3] = $y; # no push!
- return $x if $x->{sign} =~ /^[+-]inf$/; # -inf/+inf ** x
- return $x->bnan() if $x->{sign} eq $nan || $y->{sign} eq $nan;
- return $x->bone('+',@r) if $y->is_zero();
- return $x->round(@r) if $x->is_one() || $y->is_one();
- if ($x->{sign} eq '-' && $CALC->_is_one($x->{value}))
- {
- # if $x == -1 and odd/even y => +1/-1
- return $y->is_odd() ? $x->round(@r) : $x->babs()->round(@r);
- # my Casio FX-5500L has a bug here: -1 ** 2 is -1, but -1 * -1 is 1;
- }
- # 1 ** -y => 1 / (1 ** |y|)
- # so do test for negative $y after above's clause
- return $x->bnan() if $y->{sign} eq '-';
- return $x->round(@r) if $x->is_zero(); # 0**y => 0 (if not y <= 0)
-
- if ($CALC->can('_pow'))
- {
- $x->{value} = $CALC->_pow($x->{value},$y->{value});
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- return $x;
- }
-
- # based on the assumption that shifting in base 10 is fast, and that mul
- # works faster if numbers are small: we count trailing zeros (this step is
- # O(1)..O(N), but in case of O(N) we save much more time due to this),
- # stripping them out of the multiplication, and add $count * $y zeros
- # afterwards like this:
- # 300 ** 3 == 300*300*300 == 3*3*3 . '0' x 2 * 3 == 27 . '0' x 6
- # creates deep recursion since brsft/blsft use bpow sometimes.
- # my $zeros = $x->_trailing_zeros();
- # if ($zeros > 0)
- # {
- # $x->brsft($zeros,10); # remove zeros
- # $x->bpow($y); # recursion (will not branch into here again)
- # $zeros = $y * $zeros; # real number of zeros to add
- # $x->blsft($zeros,10);
- # return $x->round(@r);
- # }
-
- my $pow2 = $self->__one();
- my $y_bin = $y->as_bin(); $y_bin =~ s/^0b//;
- my $len = length($y_bin);
- while (--$len > 0)
- {
- $pow2->bmul($x) if substr($y_bin,$len,1) eq '1'; # is odd?
- $x->bmul($x);
- }
- $x->bmul($pow2);
- $x->round(@r) if !exists $x->{_f} || $x->{_f} & MB_NEVER_ROUND == 0;
- $x;
- }
-
- sub blsft
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # compute x << y, base n, y >= 0
-
- # set up parameters
- my ($self,$x,$y,$n,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,$n,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('blsft');
- return $x->bnan() if ($x->{sign} !~ /^[+-]$/ || $y->{sign} !~ /^[+-]$/);
- return $x->round(@r) if $y->is_zero();
-
- $n = 2 if !defined $n; return $x->bnan() if $n <= 0 || $y->{sign} eq '-';
-
- my $t; $t = $CALC->_lsft($x->{value},$y->{value},$n) if $CALC->can('_lsft');
- if (defined $t)
- {
- $x->{value} = $t; return $x->round(@r);
- }
- # fallback
- return $x->bmul( $self->bpow($n, $y, @r), @r );
- }
-
- sub brsft
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # compute x >> y, base n, y >= 0
-
- # set up parameters
- my ($self,$x,$y,$n,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,$n,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('brsft');
- return $x->bnan() if ($x->{sign} !~ /^[+-]$/ || $y->{sign} !~ /^[+-]$/);
- return $x->round(@r) if $y->is_zero();
- return $x->bzero(@r) if $x->is_zero(); # 0 => 0
-
- $n = 2 if !defined $n; return $x->bnan() if $n <= 0 || $y->{sign} eq '-';
-
- # this only works for negative numbers when shifting in base 2
- if (($x->{sign} eq '-') && ($n == 2))
- {
- return $x->round(@r) if $x->is_one('-'); # -1 => -1
- if (!$y->is_one())
- {
- # although this is O(N*N) in calc (as_bin!) it is O(N) in Pari et al
- # but perhaps there is a better emulation for two's complement shift...
- # if $y != 1, we must simulate it by doing:
- # convert to bin, flip all bits, shift, and be done
- $x->binc(); # -3 => -2
- my $bin = $x->as_bin();
- $bin =~ s/^-0b//; # strip '-0b' prefix
- $bin =~ tr/10/01/; # flip bits
- # now shift
- if (CORE::length($bin) <= $y)
- {
- $bin = '0'; # shifting to far right creates -1
- # 0, because later increment makes
- # that 1, attached '-' makes it '-1'
- # because -1 >> x == -1 !
- }
- else
- {
- $bin =~ s/.{$y}$//; # cut off at the right side
- $bin = '1' . $bin; # extend left side by one dummy '1'
- $bin =~ tr/10/01/; # flip bits back
- }
- my $res = $self->new('0b'.$bin); # add prefix and convert back
- $res->binc(); # remember to increment
- $x->{value} = $res->{value}; # take over value
- return $x->round(@r); # we are done now, magic, isn't?
- }
- $x->bdec(); # n == 2, but $y == 1: this fixes it
- }
-
- my $t; $t = $CALC->_rsft($x->{value},$y->{value},$n) if $CALC->can('_rsft');
- if (defined $t)
- {
- $x->{value} = $t;
- return $x->round(@r);
- }
- # fallback
- $x->bdiv($self->bpow($n,$y, @r), @r);
- $x;
- }
-
- sub band
- {
- #(BINT or num_str, BINT or num_str) return BINT
- # compute x & y
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('band');
-
- $r[3] = $y; # no push!
- local $Math::BigInt::upgrade = undef;
-
- return $x->bnan() if ($x->{sign} !~ /^[+-]$/ || $y->{sign} !~ /^[+-]$/);
- return $x->bzero(@r) if $y->is_zero() || $x->is_zero();
-
- my $sign = 0; # sign of result
- $sign = 1 if ($x->{sign} eq '-') && ($y->{sign} eq '-');
- my $sx = 1; $sx = -1 if $x->{sign} eq '-';
- my $sy = 1; $sy = -1 if $y->{sign} eq '-';
-
- if ($CALC->can('_and') && $sx == 1 && $sy == 1)
- {
- $x->{value} = $CALC->_and($x->{value},$y->{value});
- return $x->round(@r);
- }
-
- my $m = $self->bone(); my ($xr,$yr);
- my $x10000 = $self->new (0x1000);
- my $y1 = copy(ref($x),$y); # make copy
- $y1->babs(); # and positive
- my $x1 = $x->copy()->babs(); $x->bzero(); # modify x in place!
- use integer; # need this for negative bools
- while (!$x1->is_zero() && !$y1->is_zero())
- {
- ($x1, $xr) = bdiv($x1, $x10000);
- ($y1, $yr) = bdiv($y1, $x10000);
- # make both op's numbers!
- $x->badd( bmul( $class->new(
- abs($sx*int($xr->numify()) & $sy*int($yr->numify()))),
- $m));
- $m->bmul($x10000);
- }
- $x->bneg() if $sign;
- $x->round(@r);
- }
-
- sub bior
- {
- #(BINT or num_str, BINT or num_str) return BINT
- # compute x | y
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bior');
- $r[3] = $y; # no push!
-
- local $Math::BigInt::upgrade = undef;
-
- return $x->bnan() if ($x->{sign} !~ /^[+-]$/ || $y->{sign} !~ /^[+-]$/);
- return $x->round(@r) if $y->is_zero();
-
- my $sign = 0; # sign of result
- $sign = 1 if ($x->{sign} eq '-') || ($y->{sign} eq '-');
- my $sx = 1; $sx = -1 if $x->{sign} eq '-';
- my $sy = 1; $sy = -1 if $y->{sign} eq '-';
-
- # don't use lib for negative values
- if ($CALC->can('_or') && $sx == 1 && $sy == 1)
- {
- $x->{value} = $CALC->_or($x->{value},$y->{value});
- return $x->round(@r);
- }
-
- my $m = $self->bone(); my ($xr,$yr);
- my $x10000 = $self->new(0x10000);
- my $y1 = copy(ref($x),$y); # make copy
- $y1->babs(); # and positive
- my $x1 = $x->copy()->babs(); $x->bzero(); # modify x in place!
- use integer; # need this for negative bools
- while (!$x1->is_zero() || !$y1->is_zero())
- {
- ($x1, $xr) = bdiv($x1,$x10000);
- ($y1, $yr) = bdiv($y1,$x10000);
- # make both op's numbers!
- $x->badd( bmul( $class->new(
- abs($sx*int($xr->numify()) | $sy*int($yr->numify()))),
- $m));
- $m->bmul($x10000);
- }
- $x->bneg() if $sign;
- $x->round(@r);
- }
-
- sub bxor
- {
- #(BINT or num_str, BINT or num_str) return BINT
- # compute x ^ y
-
- # set up parameters
- my ($self,$x,$y,@r) = (ref($_[0]),@_);
- # objectify is costly, so avoid it
- if ((!ref($_[0])) || (ref($_[0]) ne ref($_[1])))
- {
- ($self,$x,$y,@r) = objectify(2,@_);
- }
-
- return $x if $x->modify('bxor');
- $r[3] = $y; # no push!
-
- local $Math::BigInt::upgrade = undef;
-
- return $x->bnan() if ($x->{sign} !~ /^[+-]$/ || $y->{sign} !~ /^[+-]$/);
- return $x->round(@r) if $y->is_zero();
-
- my $sign = 0; # sign of result
- $sign = 1 if $x->{sign} ne $y->{sign};
- my $sx = 1; $sx = -1 if $x->{sign} eq '-';
- my $sy = 1; $sy = -1 if $y->{sign} eq '-';
-
- # don't use lib for negative values
- if ($CALC->can('_xor') && $sx == 1 && $sy == 1)
- {
- $x->{value} = $CALC->_xor($x->{value},$y->{value});
- return $x->round(@r);
- }
-
- my $m = $self->bone(); my ($xr,$yr);
- my $x10000 = $self->new(0x10000);
- my $y1 = copy(ref($x),$y); # make copy
- $y1->babs(); # and positive
- my $x1 = $x->copy()->babs(); $x->bzero(); # modify x in place!
- use integer; # need this for negative bools
- while (!$x1->is_zero() || !$y1->is_zero())
- {
- ($x1, $xr) = bdiv($x1, $x10000);
- ($y1, $yr) = bdiv($y1, $x10000);
- # make both op's numbers!
- $x->badd( bmul( $class->new(
- abs($sx*int($xr->numify()) ^ $sy*int($yr->numify()))),
- $m));
- $m->bmul($x10000);
- }
- $x->bneg() if $sign;
- $x->round(@r);
- }
-
- sub length
- {
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- my $e = $CALC->_len($x->{value});
- return wantarray ? ($e,0) : $e;
- }
-
- sub digit
- {
- # return the nth decimal digit, negative values count backward, 0 is right
- my ($self,$x,$n) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- $CALC->_digit($x->{value},$n||0);
- }
-
- sub _trailing_zeros
- {
- # return the amount of trailing zeros in $x
- my $x = shift;
- $x = $class->new($x) unless ref $x;
-
- return 0 if $x->is_zero() || $x->is_odd() || $x->{sign} !~ /^[+-]$/;
-
- return $CALC->_zeros($x->{value}) if $CALC->can('_zeros');
-
- # if not: since we do not know underlying internal representation:
- my $es = "$x"; $es =~ /([0]*)$/;
- return 0 if !defined $1; # no zeros
- CORE::length("$1"); # as string, not as +0!
- }
-
- sub bsqrt
- {
- my ($self,$x,@r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- return $x if $x->modify('bsqrt');
-
- return $x->bnan() if $x->{sign} ne '+'; # -x or inf or NaN => NaN
- return $x->bzero(@r) if $x->is_zero(); # 0 => 0
- return $x->round(@r) if $x->is_one(); # 1 => 1
-
- return $upgrade->bsqrt($x,@r) if defined $upgrade;
-
- if ($CALC->can('_sqrt'))
- {
- $x->{value} = $CALC->_sqrt($x->{value});
- return $x->round(@r);
- }
-
- return $x->bone('+',@r) if $x < 4; # 2,3 => 1
- my $y = $x->copy();
- my $l = int($x->length()/2);
-
- $x->bone(); # keep ref($x), but modify it
- $x->blsft($l,10);
-
- my $last = $self->bzero();
- my $two = $self->new(2);
- my $lastlast = $x+$two;
- while ($last != $x && $lastlast != $x)
- {
- $lastlast = $last; $last = $x;
- $x += $y / $x;
- $x /= $two;
- }
- $x-- if $x * $x > $y; # overshot?
- $x->round(@r);
- }
-
- sub exponent
- {
- # return a copy of the exponent (here always 0, NaN or 1 for $m == 0)
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- if ($x->{sign} !~ /^[+-]$/)
- {
- my $s = $x->{sign}; $s =~ s/^[+-]//;
- return $self->new($s); # -inf,+inf => inf
- }
- my $e = $class->bzero();
- return $e->binc() if $x->is_zero();
- $e += $x->_trailing_zeros();
- $e;
- }
-
- sub mantissa
- {
- # return the mantissa (compatible to Math::BigFloat, e.g. reduced)
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- if ($x->{sign} !~ /^[+-]$/)
- {
- return $self->new($x->{sign}); # keep + or - sign
- }
- my $m = $x->copy();
- # that's inefficient
- my $zeros = $m->_trailing_zeros();
- $m->brsft($zeros,10) if $zeros != 0;
- $m;
- }
-
- sub parts
- {
- # return a copy of both the exponent and the mantissa
- my ($self,$x) = ref($_[0]) ? (ref($_[0]),$_[0]) : objectify(1,@_);
-
- return ($x->mantissa(),$x->exponent());
- }
-
- ##############################################################################
- # rounding functions
-
- sub bfround
- {
- # precision: round to the $Nth digit left (+$n) or right (-$n) from the '.'
- # $n == 0 || $n == 1 => round to integer
- my $x = shift; $x = $class->new($x) unless ref $x;
- my ($scale,$mode) = $x->_scale_p($x->precision(),$x->round_mode(),@_);
- return $x if !defined $scale; # no-op
- return $x if $x->modify('bfround');
-
- # no-op for BigInts if $n <= 0
- if ($scale <= 0)
- {
- $x->{_a} = undef; # clear an eventual set A
- $x->{_p} = $scale; return $x;
- }
-
- $x->bround( $x->length()-$scale, $mode);
- $x->{_a} = undef; # bround sets {_a}
- $x->{_p} = $scale; # so correct it
- $x;
- }
-
- sub _scan_for_nonzero
- {
- my $x = shift;
- my $pad = shift;
- my $xs = shift;
-
- my $len = $x->length();
- return 0 if $len == 1; # '5' is trailed by invisible zeros
- my $follow = $pad - 1;
- return 0 if $follow > $len || $follow < 1;
-
- # since we do not know underlying represention of $x, use decimal string
- #my $r = substr ($$xs,-$follow);
- my $r = substr ("$x",-$follow);
- return 1 if $r =~ /[^0]/;
- 0;
- }
-
- sub fround
- {
- # to make life easier for switch between MBF and MBI (autoload fxxx()
- # like MBF does for bxxx()?)
- my $x = shift;
- return $x->bround(@_);
- }
-
- sub bround
- {
- # accuracy: +$n preserve $n digits from left,
- # -$n preserve $n digits from right (f.i. for 0.1234 style in MBF)
- # no-op for $n == 0
- # and overwrite the rest with 0's, return normalized number
- # do not return $x->bnorm(), but $x
-
- my $x = shift; $x = $class->new($x) unless ref $x;
- my ($scale,$mode) = $x->_scale_a($x->accuracy(),$x->round_mode(),@_);
- return $x if !defined $scale; # no-op
- return $x if $x->modify('bround');
-
- if ($x->is_zero() || $scale == 0)
- {
- $x->{_a} = $scale if !defined $x->{_a} || $x->{_a} > $scale; # 3 > 2
- return $x;
- }
- return $x if $x->{sign} !~ /^[+-]$/; # inf, NaN
-
- # we have fewer digits than we want to scale to
- my $len = $x->length();
- # scale < 0, but > -len (not >=!)
- if (($scale < 0 && $scale < -$len-1) || ($scale >= $len))
- {
- $x->{_a} = $scale if !defined $x->{_a} || $x->{_a} > $scale; # 3 > 2
- return $x;
- }
-
- # count of 0's to pad, from left (+) or right (-): 9 - +6 => 3, or |-6| => 6
- my ($pad,$digit_round,$digit_after);
- $pad = $len - $scale;
- $pad = abs($scale-1) if $scale < 0;
-
- # do not use digit(), it is costly for binary => decimal
-
- my $xs = $CALC->_str($x->{value});
- my $pl = -$pad-1;
-
- # pad: 123: 0 => -1, at 1 => -2, at 2 => -3, at 3 => -4
- # pad+1: 123: 0 => 0, at 1 => -1, at 2 => -2, at 3 => -3
- $digit_round = '0'; $digit_round = substr($$xs,$pl,1) if $pad <= $len;
- $pl++; $pl ++ if $pad >= $len;
- $digit_after = '0'; $digit_after = substr($$xs,$pl,1) if $pad > 0;
-
- # in case of 01234 we round down, for 6789 up, and only in case 5 we look
- # closer at the remaining digits of the original $x, remember decision
- my $round_up = 1; # default round up
- $round_up -- if
- ($mode eq 'trunc') || # trunc by round down
- ($digit_after =~ /[01234]/) || # round down anyway,
- # 6789 => round up
- ($digit_after eq '5') && # not 5000...0000
- ($x->_scan_for_nonzero($pad,$xs) == 0) &&
- (
- ($mode eq 'even') && ($digit_round =~ /[24680]/) ||
- ($mode eq 'odd') && ($digit_round =~ /[13579]/) ||
- ($mode eq '+inf') && ($x->{sign} eq '-') ||
- ($mode eq '-inf') && ($x->{sign} eq '+') ||
- ($mode eq 'zero') # round down if zero, sign adjusted below
- );
- my $put_back = 0; # not yet modified
-
- if (($pad > 0) && ($pad <= $len))
- {
- substr($$xs,-$pad,$pad) = '0' x $pad;
- $put_back = 1;
- }
- elsif ($pad > $len)
- {
- $x->bzero(); # round to '0'
- }
-
- if ($round_up) # what gave test above?
- {
- $put_back = 1;
- $pad = $len, $$xs = '0'x$pad if $scale < 0; # tlr: whack 0.51=>1.0
-
- # we modify directly the string variant instead of creating a number and
- # adding it, since that is faster (we already have the string)
- my $c = 0; $pad ++; # for $pad == $len case
- while ($pad <= $len)
- {
- $c = substr($$xs,-$pad,1) + 1; $c = '0' if $c eq '10';
- substr($$xs,-$pad,1) = $c; $pad++;
- last if $c != 0; # no overflow => early out
- }
- $$xs = '1'.$$xs if $c == 0;
-
- }
- $x->{value} = $CALC->_new($xs) if $put_back == 1; # put back in if needed
-
- $x->{_a} = $scale if $scale >= 0;
- if ($scale < 0)
- {
- $x->{_a} = $len+$scale;
- $x->{_a} = 0 if $scale < -$len;
- }
- $x;
- }
-
- sub bfloor
- {
- # return integer less or equal then number, since it is already integer,
- # always returns $self
- my ($self,$x,@r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- $x->round(@r);
- }
-
- sub bceil
- {
- # return integer greater or equal then number, since it is already integer,
- # always returns $self
- my ($self,$x,@r) = ref($_[0]) ? (ref($_[0]),@_) : objectify(1,@_);
-
- $x->round(@r);
- }
-
- ##############################################################################
- # private stuff (internal use only)
-
- sub __one
- {
- # internal speedup, set argument to 1, or create a +/- 1
- my $self = shift;
- my $x = $self->bone(); # $x->{value} = $CALC->_one();
- $x->{sign} = shift || '+';
- $x;
- }
-
- sub _swap
- {
- # Overload will swap params if first one is no object ref so that the first
- # one is always an object ref. In this case, third param is true.
- # This routine is to overcome the effect of scalar,$object creating an object
- # of the class of this package, instead of the second param $object. This
- # happens inside overload, when the overload section of this package is
- # inherited by sub classes.
- # For overload cases (and this is used only there), we need to preserve the
- # args, hence the copy().
- # You can override this method in a subclass, the overload section will call
- # $object->_swap() to make sure it arrives at the proper subclass, with some
- # exceptions like '+' and '-'. To make '+' and '-' work, you also need to
- # specify your own overload for them.
-
- # object, (object|scalar) => preserve first and make copy
- # scalar, object => swapped, re-swap and create new from first
- # (using class of second object, not $class!!)
- my $self = shift; # for override in subclass
- if ($_[2])
- {
- my $c = ref ($_[0]) || $class; # fallback $class should not happen
- return ( $c->new($_[1]), $_[0] );
- }
- return ( $_[0]->copy(), $_[1] );
- }
-
- sub objectify
- {
- # check for strings, if yes, return objects instead
-
- # the first argument is number of args objectify() should look at it will
- # return $count+1 elements, the first will be a classname. This is because
- # overloaded '""' calls bstr($object,undef,undef) and this would result in
- # useless objects beeing created and thrown away. So we cannot simple loop
- # over @_. If the given count is 0, all arguments will be used.
-
- # If the second arg is a ref, use it as class.
- # If not, try to use it as classname, unless undef, then use $class
- # (aka Math::BigInt). The latter shouldn't happen,though.
-
- # caller: gives us:
- # $x->badd(1); => ref x, scalar y
- # Class->badd(1,2); => classname x (scalar), scalar x, scalar y
- # Class->badd( Class->(1),2); => classname x (scalar), ref x, scalar y
- # Math::BigInt::badd(1,2); => scalar x, scalar y
- # In the last case we check number of arguments to turn it silently into
- # $class,1,2. (We can not take '1' as class ;o)
- # badd($class,1) is not supported (it should, eventually, try to add undef)
- # currently it tries 'Math::BigInt' + 1, which will not work.
-
- # some shortcut for the common cases
- # $x->unary_op();
- return (ref($_[1]),$_[1]) if (@_ == 2) && ($_[0]||0 == 1) && ref($_[1]);
-
- my $count = abs(shift || 0);
-
- my (@a,$k,$d); # resulting array, temp, and downgrade
- if (ref $_[0])
- {
- # okay, got object as first
- $a[0] = ref $_[0];
- }
- else
- {
- # nope, got 1,2 (Class->xxx(1) => Class,1 and not supported)
- $a[0] = $class;
- $a[0] = shift if $_[0] =~ /^[A-Z].*::/; # classname as first?
- }
-
- no strict 'refs';
- # disable downgrading, because Math::BigFLoat->foo('1.0','2.0') needs floats
- if (defined ${"$a[0]::downgrade"})
- {
- $d = ${"$a[0]::downgrade"};
- ${"$a[0]::downgrade"} = undef;
- }
-
- my $up = ${"$a[0]::upgrade"};
- # print "Now in objectify, my class is today $a[0]\n";
- if ($count == 0)
- {
- while (@_)
- {
- $k = shift;
- if (!ref($k))
- {
- $k = $a[0]->new($k);
- }
- elsif (!defined $up && ref($k) ne $a[0])
- {
- # foreign object, try to convert to integer
- $k->can('as_number') ? $k = $k->as_number() : $k = $a[0]->new($k);
- }
- push @a,$k;
- }
- }
- else
- {
- while ($count > 0)
- {
- $count--;
- $k = shift;
- if (!ref($k))
- {
- $k = $a[0]->new($k);
- }
- elsif (!defined $up && ref($k) ne $a[0])
- {
- # foreign object, try to convert to integer
- $k->can('as_number') ? $k = $k->as_number() : $k = $a[0]->new($k);
- }
- push @a,$k;
- }
- push @a,@_; # return other params, too
- }
- die "$class objectify needs list context" unless wantarray;
- ${"$a[0]::downgrade"} = $d;
- @a;
- }
-
- sub import
- {
- my $self = shift;
-
- $IMPORT++;
- my @a; my $l = scalar @_;
- for ( my $i = 0; $i < $l ; $i++ )
- {
- if ($_[$i] eq ':constant')
- {
- # this causes overlord er load to step in
- overload::constant integer => sub { $self->new(shift) };
- overload::constant binary => sub { $self->new(shift) };
- }
- elsif ($_[$i] eq 'upgrade')
- {
- # this causes upgrading
- $upgrade = $_[$i+1]; # or undef to disable
- $i++;
- }
- elsif ($_[$i] =~ /^lib$/i)
- {
- # this causes a different low lib to take care...
- $CALC = $_[$i+1] || '';
- $i++;
- }
- else
- {
- push @a, $_[$i];
- }
- }
- # any non :constant stuff is handled by our parent, Exporter
- # even if @_ is empty, to give it a chance
- $self->SUPER::import(@a); # need it for subclasses
- $self->export_to_level(1,$self,@a); # need it for MBF
-
- # try to load core math lib
- my @c = split /\s*,\s*/,$CALC;
- push @c,'Calc'; # if all fail, try this
- $CALC = ''; # signal error
- foreach my $lib (@c)
- {
- next if ($lib || '') eq '';
- $lib = 'Math::BigInt::'.$lib if $lib !~ /^Math::BigInt/i;
- $lib =~ s/\.pm$//;
- if ($] < 5.006)
- {
- # Perl < 5.6.0 dies with "out of memory!" when eval() and ':constant' is
- # used in the same script, or eval inside import().
- my @parts = split /::/, $lib; # Math::BigInt => Math BigInt
- my $file = pop @parts; $file .= '.pm'; # BigInt => BigInt.pm
- require File::Spec;
- $file = File::Spec->catfile (@parts, $file);
- eval { require "$file"; $lib->import( @c ); }
- }
- else
- {
- eval "use $lib qw/@c/;";
- }
- $CALC = $lib, last if $@ eq ''; # no error in loading lib?
- }
- die "Couldn't load any math lib, not even the default" if $CALC eq '';
- }
-
- sub __from_hex
- {
- # convert a (ref to) big hex string to BigInt, return undef for error
- my $hs = shift;
-
- my $x = Math::BigInt->bzero();
-
- # strip underscores
- $$hs =~ s/([0-9a-fA-F])_([0-9a-fA-F])/$1$2/g;
- $$hs =~ s/([0-9a-fA-F])_([0-9a-fA-F])/$1$2/g;
-
- return $x->bnan() if $$hs !~ /^[\-\+]?0x[0-9A-Fa-f]+$/;
-
- my $sign = '+'; $sign = '-' if ($$hs =~ /^-/);
-
- $$hs =~ s/^[+-]//; # strip sign
- if ($CALC->can('_from_hex'))
- {
- $x->{value} = $CALC->_from_hex($hs);
- }
- else
- {
- # fallback to pure perl
- my $mul = Math::BigInt->bzero(); $mul++;
- my $x65536 = Math::BigInt->new(65536);
- my $len = CORE::length($$hs)-2;
- $len = int($len/4); # 4-digit parts, w/o '0x'
- my $val; my $i = -4;
- while ($len >= 0)
- {
- $val = substr($$hs,$i,4);
- $val =~ s/^[+-]?0x// if $len == 0; # for last part only because
- $val = hex($val); # hex does not like wrong chars
- $i -= 4; $len --;
- $x += $mul * $val if $val != 0;
- $mul *= $x65536 if $len >= 0; # skip last mul
- }
- }
- $x->{sign} = $sign unless $CALC->_is_zero($x->{value}); # no '-0'
- $x;
- }
-
- sub __from_bin
- {
- # convert a (ref to) big binary string to BigInt, return undef for error
- my $bs = shift;
-
- my $x = Math::BigInt->bzero();
- # strip underscores
- $$bs =~ s/([01])_([01])/$1$2/g;
- $$bs =~ s/([01])_([01])/$1$2/g;
- return $x->bnan() if $$bs !~ /^[+-]?0b[01]+$/;
-
- my $sign = '+'; $sign = '-' if ($$bs =~ /^\-/);
- $$bs =~ s/^[+-]//; # strip sign
- if ($CALC->can('_from_bin'))
- {
- $x->{value} = $CALC->_from_bin($bs);
- }
- else
- {
- my $mul = Math::BigInt->bzero(); $mul++;
- my $x256 = Math::BigInt->new(256);
- my $len = CORE::length($$bs)-2;
- $len = int($len/8); # 8-digit parts, w/o '0b'
- my $val; my $i = -8;
- while ($len >= 0)
- {
- $val = substr($$bs,$i,8);
- $val =~ s/^[+-]?0b// if $len == 0; # for last part only
- #$val = oct('0b'.$val); # does not work on Perl prior to 5.6.0
- # slower:
- # $val = ('0' x (8-CORE::length($val))).$val if CORE::length($val) < 8;
- $val = ord(pack('B8',substr('00000000'.$val,-8,8)));
- $i -= 8; $len --;
- $x += $mul * $val if $val != 0;
- $mul *= $x256 if $len >= 0; # skip last mul
- }
- }
- $x->{sign} = $sign unless $CALC->_is_zero($x->{value}); # no '-0'
- $x;
- }
-
- sub _split
- {
- # (ref to num_str) return num_str
- # internal, take apart a string and return the pieces
- # strip leading/trailing whitespace, leading zeros, underscore and reject
- # invalid input
- my $x = shift;
-
- # strip white space at front, also extranous leading zeros
- $$x =~ s/^\s*([-]?)0*([0-9])/$1$2/g; # will not strip ' .2'
- $$x =~ s/^\s+//; # but this will
- $$x =~ s/\s+$//g; # strip white space at end
-
- # shortcut, if nothing to split, return early
- if ($$x =~ /^[+-]?\d+\z/)
- {
- $$x =~ s/^([+-])0*([0-9])/$2/; my $sign = $1 || '+';
- return (\$sign, $x, \'', \'', \0);
- }
-
- # invalid starting char?
- return if $$x !~ /^[+-]?(\.?[0-9]|0b[0-1]|0x[0-9a-fA-F])/;
-
- return __from_hex($x) if $$x =~ /^[\-\+]?0x/; # hex string
- return __from_bin($x) if $$x =~ /^[\-\+]?0b/; # binary string
-
- # strip underscores between digits
- $$x =~ s/(\d)_(\d)/$1$2/g;
- $$x =~ s/(\d)_(\d)/$1$2/g; # do twice for 1_2_3
-
- # some possible inputs:
- # 2.1234 # 0.12 # 1 # 1E1 # 2.134E1 # 434E-10 # 1.02009E-2
- # .2 # 1_2_3.4_5_6 # 1.4E1_2_3 # 1e3 # +.2
-
- return if $$x =~ /[Ee].*[Ee]/; # more than one E => error
-
- my ($m,$e) = split /[Ee]/,$$x;
- $e = '0' if !defined $e || $e eq "";
- # sign,value for exponent,mantint,mantfrac
- my ($es,$ev,$mis,$miv,$mfv);
- # valid exponent?
- if ($e =~ /^([+-]?)0*(\d+)$/) # strip leading zeros
- {
- $es = $1; $ev = $2;
- # valid mantissa?
- return if $m eq '.' || $m eq '';
- my ($mi,$mf,$last) = split /\./,$m;
- return if defined $last; # last defined => 1.2.3 or others
- $mi = '0' if !defined $mi;
- $mi .= '0' if $mi =~ /^[\-\+]?$/;
- $mf = '0' if !defined $mf || $mf eq '';
- if ($mi =~ /^([+-]?)0*(\d+)$/) # strip leading zeros
- {
- $mis = $1||'+'; $miv = $2;
- return unless ($mf =~ /^(\d*?)0*$/); # strip trailing zeros
- $mfv = $1;
- return (\$mis,\$miv,\$mfv,\$es,\$ev);
- }
- }
- return; # NaN, not a number
- }
-
- sub as_number
- {
- # an object might be asked to return itself as bigint on certain overloaded
- # operations, this does exactly this, so that sub classes can simple inherit
- # it or override with their own integer conversion routine
- my $self = shift;
-
- $self->copy();
- }
-
- sub as_hex
- {
- # return as hex string, with prefixed 0x
- my $x = shift; $x = $class->new($x) if !ref($x);
-
- return $x->bstr() if $x->{sign} !~ /^[+-]$/; # inf, nan etc
- return '0x0' if $x->is_zero();
-
- my $es = ''; my $s = '';
- $s = $x->{sign} if $x->{sign} eq '-';
- if ($CALC->can('_as_hex'))
- {
- $es = ${$CALC->_as_hex($x->{value})};
- }
- else
- {
- my $x1 = $x->copy()->babs(); my ($xr,$x10000,$h);
- if ($] >= 5.006)
- {
- $x10000 = Math::BigInt->new (0x10000); $h = 'h4';
- }
- else
- {
- $x10000 = Math::BigInt->new (0x1000); $h = 'h3';
- }
- while (!$x1->is_zero())
- {
- ($x1, $xr) = bdiv($x1,$x10000);
- $es .= unpack($h,pack('v',$xr->numify()));
- }
- $es = reverse $es;
- $es =~ s/^[0]+//; # strip leading zeros
- $s .= '0x';
- }
- $s . $es;
- }
-
- sub as_bin
- {
- # return as binary string, with prefixed 0b
- my $x = shift; $x = $class->new($x) if !ref($x);
-
- return $x->bstr() if $x->{sign} !~ /^[+-]$/; # inf, nan etc
- return '0b0' if $x->is_zero();
-
- my $es = ''; my $s = '';
- $s = $x->{sign} if $x->{sign} eq '-';
- if ($CALC->can('_as_bin'))
- {
- $es = ${$CALC->_as_bin($x->{value})};
- }
- else
- {
- my $x1 = $x->copy()->babs(); my ($xr,$x10000,$b);
- if ($] >= 5.006)
- {
- $x10000 = Math::BigInt->new (0x10000); $b = 'b16';
- }
- else
- {
- $x10000 = Math::BigInt->new (0x1000); $b = 'b12';
- }
- while (!$x1->is_zero())
- {
- ($x1, $xr) = bdiv($x1,$x10000);
- $es .= unpack($b,pack('v',$xr->numify()));
- }
- $es = reverse $es;
- $es =~ s/^[0]+//; # strip leading zeros
- $s .= '0b';
- }
- $s . $es;
- }
-
- ##############################################################################
- # internal calculation routines (others are in Math::BigInt::Calc etc)
-
- sub __lcm
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # does modify first argument
- # LCM
-
- my $x = shift; my $ty = shift;
- return $x->bnan() if ($x->{sign} eq $nan) || ($ty->{sign} eq $nan);
- return $x * $ty / bgcd($x,$ty);
- }
-
- sub __gcd
- {
- # (BINT or num_str, BINT or num_str) return BINT
- # does modify both arguments
- # GCD -- Euclids algorithm E, Knuth Vol 2 pg 296
- my ($x,$ty) = @_;
-
- return $x->bnan() if $x->{sign} !~ /^[+-]$/ || $ty->{sign} !~ /^[+-]$/;
-
- while (!$ty->is_zero())
- {
- ($x, $ty) = ($ty,bmod($x,$ty));
- }
- $x;
- }
-
- ###############################################################################
- # this method return 0 if the object can be modified, or 1 for not
- # We use a fast use constant statement here, to avoid costly calls. Subclasses
- # may override it with special code (f.i. Math::BigInt::Constant does so)
-
- sub modify () { 0; }
-
- 1;
- __END__
-
- =head1 NAME
-
- Math::BigInt - Arbitrary size integer math package
-
- =head1 SYNOPSIS
-
- use Math::BigInt;
-
- # Number creation
- $x = Math::BigInt->new($str); # defaults to 0
- $nan = Math::BigInt->bnan(); # create a NotANumber
- $zero = Math::BigInt->bzero(); # create a +0
- $inf = Math::BigInt->binf(); # create a +inf
- $inf = Math::BigInt->binf('-'); # create a -inf
- $one = Math::BigInt->bone(); # create a +1
- $one = Math::BigInt->bone('-'); # create a -1
-
- # Testing
- $x->is_zero(); # true if arg is +0
- $x->is_nan(); # true if arg is NaN
- $x->is_one(); # true if arg is +1
- $x->is_one('-'); # true if arg is -1
- $x->is_odd(); # true if odd, false for even
- $x->is_even(); # true if even, false for odd
- $x->is_positive(); # true if >= 0
- $x->is_negative(); # true if < 0
- $x->is_inf(sign); # true if +inf, or -inf (sign is default '+')
- $x->is_int(); # true if $x is an integer (not a float)
-
- $x->bcmp($y); # compare numbers (undef,<0,=0,>0)
- $x->bacmp($y); # compare absolutely (undef,<0,=0,>0)
- $x->sign(); # return the sign, either +,- or NaN
- $x->digit($n); # return the nth digit, counting from right
- $x->digit(-$n); # return the nth digit, counting from left
-
- # The following all modify their first argument:
-
- # set
- $x->bzero(); # set $x to 0
- $x->bnan(); # set $x to NaN
- $x->bone(); # set $x to +1
- $x->bone('-'); # set $x to -1
- $x->binf(); # set $x to inf
- $x->binf('-'); # set $x to -inf
-
- $x->bneg(); # negation
- $x->babs(); # absolute value
- $x->bnorm(); # normalize (no-op)
- $x->bnot(); # two's complement (bit wise not)
- $x->binc(); # increment x by 1
- $x->bdec(); # decrement x by 1
-
- $x->badd($y); # addition (add $y to $x)
- $x->bsub($y); # subtraction (subtract $y from $x)
- $x->bmul($y); # multiplication (multiply $x by $y)
- $x->bdiv($y); # divide, set $x to quotient
- # return (quo,rem) or quo if scalar
-
- $x->bmod($y); # modulus (x % y)
- $x->bmodpow($exp,$mod); # modular exponentation (($num**$exp) % $mod))
- $x->bmodinv($mod); # the inverse of $x in the given modulus $mod
-
- $x->bpow($y); # power of arguments (x ** y)
- $x->blsft($y); # left shift
- $x->brsft($y); # right shift
- $x->blsft($y,$n); # left shift, by base $n (like 10)
- $x->brsft($y,$n); # right shift, by base $n (like 10)
-
- $x->band($y); # bitwise and
- $x->bior($y); # bitwise inclusive or
- $x->bxor($y); # bitwise exclusive or
- $x->bnot(); # bitwise not (two's complement)
-
- $x->bsqrt(); # calculate square-root
- $x->bfac(); # factorial of $x (1*2*3*4*..$x)
-
- $x->round($A,$P,$round_mode); # round to accuracy or precision using mode $r
- $x->bround($N); # accuracy: preserve $N digits
- $x->bfround($N); # round to $Nth digit, no-op for BigInts
-
- # The following do not modify their arguments in BigInt, but do in BigFloat:
- $x->bfloor(); # return integer less or equal than $x
- $x->bceil(); # return integer greater or equal than $x
-
- # The following do not modify their arguments:
-
- bgcd(@values); # greatest common divisor (no OO style)
- blcm(@values); # lowest common multiplicator (no OO style)
-
- $x->length(); # return number of digits in number
- ($x,$f) = $x->length(); # length of number and length of fraction part,
- # latter is always 0 digits long for BigInt's
-
- $x->exponent(); # return exponent as BigInt
- $x->mantissa(); # return (signed) mantissa as BigInt
- $x->parts(); # return (mantissa,exponent) as BigInt
- $x->copy(); # make a true copy of $x (unlike $y = $x;)
- $x->as_number(); # return as BigInt (in BigInt: same as copy())
-
- # conversation to string
- $x->bstr(); # normalized string
- $x->bsstr(); # normalized string in scientific notation
- $x->as_hex(); # as signed hexadecimal string with prefixed 0x
- $x->as_bin(); # as signed binary string with prefixed 0b
-
- Math::BigInt->config(); # return hash containing configuration/version
-
- # precision and accuracy (see section about rounding for more)
- $x->precision(); # return P of $x (or global, if P of $x undef)
- $x->precision($n); # set P of $x to $n
- $x->accuracy(); # return A of $x (or global, if A of $x undef)
- $x->accuracy($n); # set A $x to $n
-
- Math::BigInt->precision(); # get/set global P for all BigInt objects
- Math::BigInt->accuracy(); # get/set global A for all BigInt objects
-
- =head1 DESCRIPTION
-
- All operators (inlcuding basic math operations) are overloaded if you
- declare your big integers as
-
- $i = new Math::BigInt '123_456_789_123_456_789';
-
- Operations with overloaded operators preserve the arguments which is
- exactly what you expect.
-
- =over 2
-
- =item Canonical notation
-
- Big integer values are strings of the form C</^[+-]\d+$/> with leading
- zeros suppressed.
-
- '-0' canonical value '-0', normalized '0'
- ' -123_123_123' canonical value '-123123123'
- '1_23_456_7890' canonical value '1234567890'
-
- =item Input
-
- Input values to these routines may be either Math::BigInt objects or
- strings of the form C</^[+-]?[\d]+\.?[\d]*E?[+-]?[\d]*$/>.
-
- You can include one underscore between any two digits. The input string may
- have leading and trailing whitespace, which will be ignored. In later
- versions, a more strict (no whitespace at all) or more lax (whitespace
- allowed everywhere) input checking will also be possible.
-
- This means integer values like 1.01E2 or even 1000E-2 are also accepted.
- Non integer values result in NaN.
-
- Math::BigInt::new() defaults to 0, while Math::BigInt::new('') results
- in 'NaN'.
-
- bnorm() on a BigInt object is now effectively a no-op, since the numbers
- are always stored in normalized form. On a string, it creates a BigInt
- object.
-
- =item Output
-
- Output values are BigInt objects (normalized), except for bstr(), which
- returns a string in normalized form.
- Some routines (C<is_odd()>, C<is_even()>, C<is_zero()>, C<is_one()>,
- C<is_nan()>) return true or false, while others (C<bcmp()>, C<bacmp()>)
- return either undef, <0, 0 or >0 and are suited for sort.
-
- =back
-
- =head1 METHODS
-
- Each of the methods below accepts three additional parameters. These arguments
- $A, $P and $R are accuracy, precision and round_mode. Please see more in the
- section about ACCURACY and ROUNDIND.
-
- =head2 config
-
- use Data::Dumper;
-
- print Dumper ( Math::BigInt->config() );
-
- Returns a hash containing the configuration, e.g. the version number, lib
- loaded etc.
-
- =head2 accuracy
-
- $x->accuracy(5); # local for $x
- $class->accuracy(5); # global for all members of $class
-
- Set or get the global or local accuracy, aka how many significant digits the
- results have. Please see the section about L<ACCURACY AND PRECISION> for
- further details.
-
- Value must be greater than zero. Pass an undef value to disable it:
-
- $x->accuracy(undef);
- Math::BigInt->accuracy(undef);
-
- Returns the current accuracy. For C<$x->accuracy()> it will return either the
- local accuracy, or if not defined, the global. This means the return value
- represents the accuracy that will be in effect for $x:
-
- $y = Math::BigInt->new(1234567); # unrounded
- print Math::BigInt->accuracy(4),"\n"; # set 4, print 4
- $x = Math::BigInt->new(123456); # will be automatically rounded
- print "$x $y\n"; # '123500 1234567'
- print $x->accuracy(),"\n"; # will be 4
- print $y->accuracy(),"\n"; # also 4, since global is 4
- print Math::BigInt->accuracy(5),"\n"; # set to 5, print 5
- print $x->accuracy(),"\n"; # still 4
- print $y->accuracy(),"\n"; # 5, since global is 5
-
- =head2 brsft
-
- $x->brsft($y,$n);
-
- Shifts $x right by $y in base $n. Default is base 2, used are usually 10 and
- 2, but others work, too.
-
- Right shifting usually amounts to dividing $x by $n ** $y and truncating the
- result:
-
-
- $x = Math::BigInt->new(10);
- $x->brsft(1); # same as $x >> 1: 5
- $x = Math::BigInt->new(1234);
- $x->brsft(2,10); # result 12
-
- There is one exception, and that is base 2 with negative $x:
-
-
- $x = Math::BigInt->new(-5);
- print $x->brsft(1);
-
- This will print -3, not -2 (as it would if you divide -5 by 2 and truncate the
- result).
-
- =head2 new
-
- $x = Math::BigInt->new($str,$A,$P,$R);
-
- Creates a new BigInt object from a string or another BigInt object. The
- input is accepted as decimal, hex (with leading '0x') or binary (with leading
- '0b').
-
- =head2 bnan
-
- $x = Math::BigInt->bnan();
-
- Creates a new BigInt object representing NaN (Not A Number).
- If used on an object, it will set it to NaN:
-
- $x->bnan();
-
- =head2 bzero
-
- $x = Math::BigInt->bzero();
-
- Creates a new BigInt object representing zero.
- If used on an object, it will set it to zero:
-
- $x->bzero();
-
- =head2 binf
-
- $x = Math::BigInt->binf($sign);
-
- Creates a new BigInt object representing infinity. The optional argument is
- either '-' or '+', indicating whether you want infinity or minus infinity.
- If used on an object, it will set it to infinity:
-
- $x->binf();
- $x->binf('-');
-
- =head2 bone
-
- $x = Math::BigInt->binf($sign);
-
- Creates a new BigInt object representing one. The optional argument is
- either '-' or '+', indicating whether you want one or minus one.
- If used on an object, it will set it to one:
-
- $x->bone(); # +1
- $x->bone('-'); # -1
-
- =head2 is_one()/is_zero()/is_nan()/is_inf()
-
-
- $x->is_zero(); # true if arg is +0
- $x->is_nan(); # true if arg is NaN
- $x->is_one(); # true if arg is +1
- $x->is_one('-'); # true if arg is -1
- $x->is_inf(); # true if +inf
- $x->is_inf('-'); # true if -inf (sign is default '+')
-
- These methods all test the BigInt for beeing one specific value and return
- true or false depending on the input. These are faster than doing something
- like:
-
- if ($x == 0)
-
- =head2 is_positive()/is_negative()
-
- $x->is_positive(); # true if >= 0
- $x->is_negative(); # true if < 0
-
- The methods return true if the argument is positive or negative, respectively.
- C<NaN> is neither positive nor negative, while C<+inf> counts as positive, and
- C<-inf> is negative. A C<zero> is positive.
-
- These methods are only testing the sign, and not the value.
-
- =head2 is_odd()/is_even()/is_int()
-
- $x->is_odd(); # true if odd, false for even
- $x->is_even(); # true if even, false for odd
- $x->is_int(); # true if $x is an integer
-
- The return true when the argument satisfies the condition. C<NaN>, C<+inf>,
- C<-inf> are not integers and are neither odd nor even.
-
- =head2 bcmp
-
- $x->bcmp($y);
-
- Compares $x with $y and takes the sign into account.
- Returns -1, 0, 1 or undef.
-
- =head2 bacmp
-
- $x->bacmp($y);
-
- Compares $x with $y while ignoring their. Returns -1, 0, 1 or undef.
-
- =head2 sign
-
- $x->sign();
-
- Return the sign, of $x, meaning either C<+>, C<->, C<-inf>, C<+inf> or NaN.
-
- =head2 bcmp
-
- $x->digit($n); # return the nth digit, counting from right
-
- =head2 bneg
-
- $x->bneg();
-
- Negate the number, e.g. change the sign between '+' and '-', or between '+inf'
- and '-inf', respectively. Does nothing for NaN or zero.
-
- =head2 babs
-
- $x->babs();
-
- Set the number to it's absolute value, e.g. change the sign from '-' to '+'
- and from '-inf' to '+inf', respectively. Does nothing for NaN or positive
- numbers.
-
- =head2 bnorm
-
- $x->bnorm(); # normalize (no-op)
-
- =head2 bnot
-
- $x->bnot(); # two's complement (bit wise not)
-
- =head2 binc
-
- $x->binc(); # increment x by 1
-
- =head2 bdec
-
- $x->bdec(); # decrement x by 1
-
- =head2 badd
-
- $x->badd($y); # addition (add $y to $x)
-
- =head2 bsub
-
- $x->bsub($y); # subtraction (subtract $y from $x)
-
- =head2 bmul
-
- $x->bmul($y); # multiplication (multiply $x by $y)
-
- =head2 bdiv
-
- $x->bdiv($y); # divide, set $x to quotient
- # return (quo,rem) or quo if scalar
-
- =head2 bmod
-
- $x->bmod($y); # modulus (x % y)
-
- =head2 bmodinv
-
- $num->bmodinv($mod); # modular inverse
-
- Returns the inverse of C<$num> in the given modulus C<$mod>. 'C<NaN>' is
- returned unless C<$num> is relatively prime to C<$mod>, i.e. unless
- C<bgcd($num, $mod)==1>.
-
- =head2 bmodpow
-
- $num->bmodpow($exp,$mod); # modular exponentation ($num**$exp % $mod)
-
- Returns the value of C<$num> taken to the power C<$exp> in the modulus
- C<$mod> using binary exponentation. C<bmodpow> is far superior to
- writing
-
- $num ** $exp % $mod
-
- because C<bmodpow> is much faster--it reduces internal variables into
- the modulus whenever possible, so it operates on smaller numbers.
-
- C<bmodpow> also supports negative exponents.
-
- bmodpow($num, -1, $mod)
-
- is exactly equivalent to
-
- bmodinv($num, $mod)
-
- =head2 bpow
-
- $x->bpow($y); # power of arguments (x ** y)
-
- =head2 blsft
-
- $x->blsft($y); # left shift
- $x->blsft($y,$n); # left shift, by base $n (like 10)
-
- =head2 brsft
-
- $x->brsft($y); # right shift
- $x->brsft($y,$n); # right shift, by base $n (like 10)
-
- =head2 band
-
- $x->band($y); # bitwise and
-
- =head2 bior
-
- $x->bior($y); # bitwise inclusive or
-
- =head2 bxor
-
- $x->bxor($y); # bitwise exclusive or
-
- =head2 bnot
-
- $x->bnot(); # bitwise not (two's complement)
-
- =head2 bsqrt
-
- $x->bsqrt(); # calculate square-root
-
- =head2 bfac
-
- $x->bfac(); # factorial of $x (1*2*3*4*..$x)
-
- =head2 round
-
- $x->round($A,$P,$round_mode); # round to accuracy or precision using mode $r
-
- =head2 bround
-
- $x->bround($N); # accuracy: preserve $N digits
-
- =head2 bfround
-
- $x->bfround($N); # round to $Nth digit, no-op for BigInts
-
- =head2 bfloor
-
- $x->bfloor();
-
- Set $x to the integer less or equal than $x. This is a no-op in BigInt, but
- does change $x in BigFloat.
-
- =head2 bceil
-
- $x->bceil();
-
- Set $x to the integer greater or equal than $x. This is a no-op in BigInt, but
- does change $x in BigFloat.
-
- =head2 bgcd
-
- bgcd(@values); # greatest common divisor (no OO style)
-
- =head2 blcm
-
- blcm(@values); # lowest common multiplicator (no OO style)
-
- head2 length
-
- $x->length();
- ($xl,$fl) = $x->length();
-
- Returns the number of digits in the decimal representation of the number.
- In list context, returns the length of the integer and fraction part. For
- BigInt's, the length of the fraction part will always be 0.
-
- =head2 exponent
-
- $x->exponent();
-
- Return the exponent of $x as BigInt.
-
- =head2 mantissa
-
- $x->mantissa();
-
- Return the signed mantissa of $x as BigInt.
-
- =head2 parts
-
- $x->parts(); # return (mantissa,exponent) as BigInt
-
- =head2 copy
-
- $x->copy(); # make a true copy of $x (unlike $y = $x;)
-
- =head2 as_number
-
- $x->as_number(); # return as BigInt (in BigInt: same as copy())
-
- =head2 bsrt
-
- $x->bstr(); # normalized string
-
- =head2 bsstr
-
- $x->bsstr(); # normalized string in scientific notation
-
- =head2 as_hex
-
- $x->as_hex(); # as signed hexadecimal string with prefixed 0x
-
- =head2 as_bin
-
- $x->as_bin(); # as signed binary string with prefixed 0b
-
- =head1 ACCURACY and PRECISION
-
- Since version v1.33, Math::BigInt and Math::BigFloat have full support for
- accuracy and precision based rounding, both automatically after every
- operation as well as manually.
-
- This section describes the accuracy/precision handling in Math::Big* as it
- used to be and as it is now, complete with an explanation of all terms and
- abbreviations.
-
- Not yet implemented things (but with correct description) are marked with '!',
- things that need to be answered are marked with '?'.
-
- In the next paragraph follows a short description of terms used here (because
- these may differ from terms used by others people or documentation).
-
- During the rest of this document, the shortcuts A (for accuracy), P (for
- precision), F (fallback) and R (rounding mode) will be used.
-
- =head2 Precision P
-
- A fixed number of digits before (positive) or after (negative)
- the decimal point. For example, 123.45 has a precision of -2. 0 means an
- integer like 123 (or 120). A precision of 2 means two digits to the left
- of the decimal point are zero, so 123 with P = 1 becomes 120. Note that
- numbers with zeros before the decimal point may have different precisions,
- because 1200 can have p = 0, 1 or 2 (depending on what the inital value
- was). It could also have p < 0, when the digits after the decimal point
- are zero.
-
- The string output (of floating point numbers) will be padded with zeros:
-
- Initial value P A Result String
- ------------------------------------------------------------
- 1234.01 -3 1000 1000
- 1234 -2 1200 1200
- 1234.5 -1 1230 1230
- 1234.001 1 1234 1234.0
- 1234.01 0 1234 1234
- 1234.01 2 1234.01 1234.01
- 1234.01 5 1234.01 1234.01000
-
- For BigInts, no padding occurs.
-
- =head2 Accuracy A
-
- Number of significant digits. Leading zeros are not counted. A
- number may have an accuracy greater than the non-zero digits
- when there are zeros in it or trailing zeros. For example, 123.456 has
- A of 6, 10203 has 5, 123.0506 has 7, 123.450000 has 8 and 0.000123 has 3.
-
- The string output (of floating point numbers) will be padded with zeros:
-
- Initial value P A Result String
- ------------------------------------------------------------
- 1234.01 3 1230 1230
- 1234.01 6 1234.01 1234.01
- 1234.1 8 1234.1 1234.1000
-
- For BigInts, no padding occurs.
-
- =head2 Fallback F
-
- When both A and P are undefined, this is used as a fallback accuracy when
- dividing numbers.
-
- =head2 Rounding mode R
-
- When rounding a number, different 'styles' or 'kinds'
- of rounding are possible. (Note that random rounding, as in
- Math::Round, is not implemented.)
-
- =over 2
-
- =item 'trunc'
-
- truncation invariably removes all digits following the
- rounding place, replacing them with zeros. Thus, 987.65 rounded
- to tens (P=1) becomes 980, and rounded to the fourth sigdig
- becomes 987.6 (A=4). 123.456 rounded to the second place after the
- decimal point (P=-2) becomes 123.46.
-
- All other implemented styles of rounding attempt to round to the
- "nearest digit." If the digit D immediately to the right of the
- rounding place (skipping the decimal point) is greater than 5, the
- number is incremented at the rounding place (possibly causing a
- cascade of incrementation): e.g. when rounding to units, 0.9 rounds
- to 1, and -19.9 rounds to -20. If D < 5, the number is similarly
- truncated at the rounding place: e.g. when rounding to units, 0.4
- rounds to 0, and -19.4 rounds to -19.
-
- However the results of other styles of rounding differ if the
- digit immediately to the right of the rounding place (skipping the
- decimal point) is 5 and if there are no digits, or no digits other
- than 0, after that 5. In such cases:
-
- =item 'even'
-
- rounds the digit at the rounding place to 0, 2, 4, 6, or 8
- if it is not already. E.g., when rounding to the first sigdig, 0.45
- becomes 0.4, -0.55 becomes -0.6, but 0.4501 becomes 0.5.
-
- =item 'odd'
-
- rounds the digit at the rounding place to 1, 3, 5, 7, or 9 if
- it is not already. E.g., when rounding to the first sigdig, 0.45
- becomes 0.5, -0.55 becomes -0.5, but 0.5501 becomes 0.6.
-
- =item '+inf'
-
- round to plus infinity, i.e. always round up. E.g., when
- rounding to the first sigdig, 0.45 becomes 0.5, -0.55 becomes -0.5,
- and 0.4501 also becomes 0.5.
-
- =item '-inf'
-
- round to minus infinity, i.e. always round down. E.g., when
- rounding to the first sigdig, 0.45 becomes 0.4, -0.55 becomes -0.6,
- but 0.4501 becomes 0.5.
-
- =item 'zero'
-
- round to zero, i.e. positive numbers down, negative ones up.
- E.g., when rounding to the first sigdig, 0.45 becomes 0.4, -0.55
- becomes -0.5, but 0.4501 becomes 0.5.
-
- =back
-
- The handling of A & P in MBI/MBF (the old core code shipped with Perl
- versions <= 5.7.2) is like this:
-
- =over 2
-
- =item Precision
-
- * ffround($p) is able to round to $p number of digits after the decimal
- point
- * otherwise P is unused
-
- =item Accuracy (significant digits)
-
- * fround($a) rounds to $a significant digits
- * only fdiv() and fsqrt() take A as (optional) paramater
- + other operations simply create the same number (fneg etc), or more (fmul)
- of digits
- + rounding/truncating is only done when explicitly calling one of fround
- or ffround, and never for BigInt (not implemented)
- * fsqrt() simply hands its accuracy argument over to fdiv.
- * the documentation and the comment in the code indicate two different ways
- on how fdiv() determines the maximum number of digits it should calculate,
- and the actual code does yet another thing
- POD:
- max($Math::BigFloat::div_scale,length(dividend)+length(divisor))
- Comment:
- result has at most max(scale, length(dividend), length(divisor)) digits
- Actual code:
- scale = max(scale, length(dividend)-1,length(divisor)-1);
- scale += length(divisior) - length(dividend);
- So for lx = 3, ly = 9, scale = 10, scale will actually be 16 (10+9-3).
- Actually, the 'difference' added to the scale is calculated from the
- number of "significant digits" in dividend and divisor, which is derived
- by looking at the length of the mantissa. Which is wrong, since it includes
- the + sign (oups) and actually gets 2 for '+100' and 4 for '+101'. Oups
- again. Thus 124/3 with div_scale=1 will get you '41.3' based on the strange
- assumption that 124 has 3 significant digits, while 120/7 will get you
- '17', not '17.1' since 120 is thought to have 2 significant digits.
- The rounding after the division then uses the remainder and $y to determine
- wether it must round up or down.
- ? I have no idea which is the right way. That's why I used a slightly more
- ? simple scheme and tweaked the few failing testcases to match it.
-
- =back
-
- This is how it works now:
-
- =over 2
-
- =item Setting/Accessing
-
- * You can set the A global via Math::BigInt->accuracy() or
- Math::BigFloat->accuracy() or whatever class you are using.
- * You can also set P globally by using Math::SomeClass->precision() likewise.
- * Globals are classwide, and not inherited by subclasses.
- * to undefine A, use Math::SomeCLass->accuracy(undef);
- * to undefine P, use Math::SomeClass->precision(undef);
- * Setting Math::SomeClass->accuracy() clears automatically
- Math::SomeClass->precision(), and vice versa.
- * To be valid, A must be > 0, P can have any value.
- * If P is negative, this means round to the P'th place to the right of the
- decimal point; positive values mean to the left of the decimal point.
- P of 0 means round to integer.
- * to find out the current global A, take Math::SomeClass->accuracy()
- * to find out the current global P, take Math::SomeClass->precision()
- * use $x->accuracy() respective $x->precision() for the local setting of $x.
- * Please note that $x->accuracy() respecive $x->precision() fall back to the
- defined globals, when $x's A or P is not set.
-
- =item Creating numbers
-
- * When you create a number, you can give it's desired A or P via:
- $x = Math::BigInt->new($number,$A,$P);
- * Only one of A or P can be defined, otherwise the result is NaN
- * If no A or P is give ($x = Math::BigInt->new($number) form), then the
- globals (if set) will be used. Thus changing the global defaults later on
- will not change the A or P of previously created numbers (i.e., A and P of
- $x will be what was in effect when $x was created)
- * If given undef for A and P, B<no> rounding will occur, and the globals will
- B<not> be used. This is used by subclasses to create numbers without
- suffering rounding in the parent. Thus a subclass is able to have it's own
- globals enforced upon creation of a number by using
- $x = Math::BigInt->new($number,undef,undef):
-
- use Math::Bigint::SomeSubclass;
- use Math::BigInt;
-
- Math::BigInt->accuracy(2);
- Math::BigInt::SomeSubClass->accuracy(3);
- $x = Math::BigInt::SomeSubClass->new(1234);
-
- $x is now 1230, and not 1200. A subclass might choose to implement
- this otherwise, e.g. falling back to the parent's A and P.
-
- =item Usage
-
- * If A or P are enabled/defined, they are used to round the result of each
- operation according to the rules below
- * Negative P is ignored in Math::BigInt, since BigInts never have digits
- after the decimal point
- * Math::BigFloat uses Math::BigInts internally, but setting A or P inside
- Math::BigInt as globals should not tamper with the parts of a BigFloat.
- Thus a flag is used to mark all Math::BigFloat numbers as 'never round'
-
- =item Precedence
-
- * It only makes sense that a number has only one of A or P at a time.
- Since you can set/get both A and P, there is a rule that will practically
- enforce only A or P to be in effect at a time, even if both are set.
- This is called precedence.
- * If two objects are involved in an operation, and one of them has A in
- effect, and the other P, this results in an error (NaN).
- * A takes precendence over P (Hint: A comes before P). If A is defined, it
- is used, otherwise P is used. If neither of them is defined, nothing is
- used, i.e. the result will have as many digits as it can (with an
- exception for fdiv/fsqrt) and will not be rounded.
- * There is another setting for fdiv() (and thus for fsqrt()). If neither of
- A or P is defined, fdiv() will use a fallback (F) of $div_scale digits.
- If either the dividend's or the divisor's mantissa has more digits than
- the value of F, the higher value will be used instead of F.
- This is to limit the digits (A) of the result (just consider what would
- happen with unlimited A and P in the case of 1/3 :-)
- * fdiv will calculate (at least) 4 more digits than required (determined by
- A, P or F), and, if F is not used, round the result
- (this will still fail in the case of a result like 0.12345000000001 with A
- or P of 5, but this can not be helped - or can it?)
- * Thus you can have the math done by on Math::Big* class in three modes:
- + never round (this is the default):
- This is done by setting A and P to undef. No math operation
- will round the result, with fdiv() and fsqrt() as exceptions to guard
- against overflows. You must explicitely call bround(), bfround() or
- round() (the latter with parameters).
- Note: Once you have rounded a number, the settings will 'stick' on it
- and 'infect' all other numbers engaged in math operations with it, since
- local settings have the highest precedence. So, to get SaferRound[tm],
- use a copy() before rounding like this:
-
- $x = Math::BigFloat->new(12.34);
- $y = Math::BigFloat->new(98.76);
- $z = $x * $y; # 1218.6984
- print $x->copy()->fround(3); # 12.3 (but A is now 3!)
- $z = $x * $y; # still 1218.6984, without
- # copy would have been 1210!
-
- + round after each op:
- After each single operation (except for testing like is_zero()), the
- method round() is called and the result is rounded appropriately. By
- setting proper values for A and P, you can have all-the-same-A or
- all-the-same-P modes. For example, Math::Currency might set A to undef,
- and P to -2, globally.
-
- ?Maybe an extra option that forbids local A & P settings would be in order,
- ?so that intermediate rounding does not 'poison' further math?
-
- =item Overriding globals
-
- * you will be able to give A, P and R as an argument to all the calculation
- routines; the second parameter is A, the third one is P, and the fourth is
- R (shift right by one for binary operations like badd). P is used only if
- the first parameter (A) is undefined. These three parameters override the
- globals in the order detailed as follows, i.e. the first defined value
- wins:
- (local: per object, global: global default, parameter: argument to sub)
- + parameter A
- + parameter P
- + local A (if defined on both of the operands: smaller one is taken)
- + local P (if defined on both of the operands: bigger one is taken)
- + global A
- + global P
- + global F
- * fsqrt() will hand its arguments to fdiv(), as it used to, only now for two
- arguments (A and P) instead of one
-
- =item Local settings
-
- * You can set A and P locally by using $x->accuracy() and $x->precision()
- and thus force different A and P for different objects/numbers.
- * Setting A or P this way immediately rounds $x to the new value.
- * $x->accuracy() clears $x->precision(), and vice versa.
-
- =item Rounding
-
- * the rounding routines will use the respective global or local settings.
- fround()/bround() is for accuracy rounding, while ffround()/bfround()
- is for precision
- * the two rounding functions take as the second parameter one of the
- following rounding modes (R):
- 'even', 'odd', '+inf', '-inf', 'zero', 'trunc'
- * you can set and get the global R by using Math::SomeClass->round_mode()
- or by setting $Math::SomeClass::round_mode
- * after each operation, $result->round() is called, and the result may
- eventually be rounded (that is, if A or P were set either locally,
- globally or as parameter to the operation)
- * to manually round a number, call $x->round($A,$P,$round_mode);
- this will round the number by using the appropriate rounding function
- and then normalize it.
- * rounding modifies the local settings of the number:
-
- $x = Math::BigFloat->new(123.456);
- $x->accuracy(5);
- $x->bround(4);
-
- Here 4 takes precedence over 5, so 123.5 is the result and $x->accuracy()
- will be 4 from now on.
-
- =item Default values
-
- * R: 'even'
- * F: 40
- * A: undef
- * P: undef
-
- =item Remarks
-
- * The defaults are set up so that the new code gives the same results as
- the old code (except in a few cases on fdiv):
- + Both A and P are undefined and thus will not be used for rounding
- after each operation.
- + round() is thus a no-op, unless given extra parameters A and P
-
- =back
-
- =head1 INTERNALS
-
- The actual numbers are stored as unsigned big integers (with seperate sign).
- You should neither care about nor depend on the internal representation; it
- might change without notice. Use only method calls like C<< $x->sign(); >>
- instead relying on the internal hash keys like in C<< $x->{sign}; >>.
-
- =head2 MATH LIBRARY
-
- Math with the numbers is done (by default) by a module called
- Math::BigInt::Calc. This is equivalent to saying:
-
- use Math::BigInt lib => 'Calc';
-
- You can change this by using:
-
- use Math::BigInt lib => 'BitVect';
-
- The following would first try to find Math::BigInt::Foo, then
- Math::BigInt::Bar, and when this also fails, revert to Math::BigInt::Calc:
-
- use Math::BigInt lib => 'Foo,Math::BigInt::Bar';
-
- Calc.pm uses as internal format an array of elements of some decimal base
- (usually 1e5 or 1e7) with the least significant digit first, while BitVect.pm
- uses a bit vector of base 2, most significant bit first. Other modules might
- use even different means of representing the numbers. See the respective
- module documentation for further details.
-
- =head2 SIGN
-
- The sign is either '+', '-', 'NaN', '+inf' or '-inf' and stored seperately.
-
- A sign of 'NaN' is used to represent the result when input arguments are not
- numbers or as a result of 0/0. '+inf' and '-inf' represent plus respectively
- minus infinity. You will get '+inf' when dividing a positive number by 0, and
- '-inf' when dividing any negative number by 0.
-
- =head2 mantissa(), exponent() and parts()
-
- C<mantissa()> and C<exponent()> return the said parts of the BigInt such
- that:
-
- $m = $x->mantissa();
- $e = $x->exponent();
- $y = $m * ( 10 ** $e );
- print "ok\n" if $x == $y;
-
- C<< ($m,$e) = $x->parts() >> is just a shortcut that gives you both of them
- in one go. Both the returned mantissa and exponent have a sign.
-
- Currently, for BigInts C<$e> will be always 0, except for NaN, +inf and -inf,
- where it will be NaN; and for $x == 0, where it will be 1
- (to be compatible with Math::BigFloat's internal representation of a zero as
- C<0E1>).
-
- C<$m> will always be a copy of the original number. The relation between $e
- and $m might change in the future, but will always be equivalent in a
- numerical sense, e.g. $m might get minimized.
-
- =head1 EXAMPLES
-
- use Math::BigInt;
-
- sub bint { Math::BigInt->new(shift); }
-
- $x = Math::BigInt->bstr("1234") # string "1234"
- $x = "$x"; # same as bstr()
- $x = Math::BigInt->bneg("1234"); # Bigint "-1234"
- $x = Math::BigInt->babs("-12345"); # Bigint "12345"
- $x = Math::BigInt->bnorm("-0 00"); # BigInt "0"
- $x = bint(1) + bint(2); # BigInt "3"
- $x = bint(1) + "2"; # ditto (auto-BigIntify of "2")
- $x = bint(1); # BigInt "1"
- $x = $x + 5 / 2; # BigInt "3"
- $x = $x ** 3; # BigInt "27"
- $x *= 2; # BigInt "54"
- $x = Math::BigInt->new(0); # BigInt "0"
- $x--; # BigInt "-1"
- $x = Math::BigInt->badd(4,5) # BigInt "9"
- print $x->bsstr(); # 9e+0
-
- Examples for rounding:
-
- use Math::BigFloat;
- use Test;
-
- $x = Math::BigFloat->new(123.4567);
- $y = Math::BigFloat->new(123.456789);
- Math::BigFloat->accuracy(4); # no more A than 4
-
- ok ($x->copy()->fround(),123.4); # even rounding
- print $x->copy()->fround(),"\n"; # 123.4
- Math::BigFloat->round_mode('odd'); # round to odd
- print $x->copy()->fround(),"\n"; # 123.5
- Math::BigFloat->accuracy(5); # no more A than 5
- Math::BigFloat->round_mode('odd'); # round to odd
- print $x->copy()->fround(),"\n"; # 123.46
- $y = $x->copy()->fround(4),"\n"; # A = 4: 123.4
- print "$y, ",$y->accuracy(),"\n"; # 123.4, 4
-
- Math::BigFloat->accuracy(undef); # A not important now
- Math::BigFloat->precision(2); # P important
- print $x->copy()->bnorm(),"\n"; # 123.46
- print $x->copy()->fround(),"\n"; # 123.46
-
- Examples for converting:
-
- my $x = Math::BigInt->new('0b1'.'01' x 123);
- print "bin: ",$x->as_bin()," hex:",$x->as_hex()," dec: ",$x,"\n";
-
- =head1 Autocreating constants
-
- After C<use Math::BigInt ':constant'> all the B<integer> decimal, hexadecimal
- and binary constants in the given scope are converted to C<Math::BigInt>.
- This conversion happens at compile time.
-
- In particular,
-
- perl -MMath::BigInt=:constant -e 'print 2**100,"\n"'
-
- prints the integer value of C<2**100>. Note that without conversion of
- constants the expression 2**100 will be calculated as perl scalar.
-
- Please note that strings and floating point constants are not affected,
- so that
-
- use Math::BigInt qw/:constant/;
-
- $x = 1234567890123456789012345678901234567890
- + 123456789123456789;
- $y = '1234567890123456789012345678901234567890'
- + '123456789123456789';
-
- do not work. You need an explicit Math::BigInt->new() around one of the
- operands. You should also quote large constants to protect loss of precision:
-
- use Math::Bigint;
-
- $x = Math::BigInt->new('1234567889123456789123456789123456789');
-
- Without the quotes Perl would convert the large number to a floating point
- constant at compile time and then hand the result to BigInt, which results in
- an truncated result or a NaN.
-
- This also applies to integers that look like floating point constants:
-
- use Math::BigInt ':constant';
-
- print ref(123e2),"\n";
- print ref(123.2e2),"\n";
-
- will print nothing but newlines. Use either L<bignum> or L<Math::BigFloat>
- to get this to work.
-
- =head1 PERFORMANCE
-
- Using the form $x += $y; etc over $x = $x + $y is faster, since a copy of $x
- must be made in the second case. For long numbers, the copy can eat up to 20%
- of the work (in the case of addition/subtraction, less for
- multiplication/division). If $y is very small compared to $x, the form
- $x += $y is MUCH faster than $x = $x + $y since making the copy of $x takes
- more time then the actual addition.
-
- With a technique called copy-on-write, the cost of copying with overload could
- be minimized or even completely avoided. A test implementation of COW did show
- performance gains for overloaded math, but introduced a performance loss due
- to a constant overhead for all other operatons.
-
- The rewritten version of this module is slower on certain operations, like
- new(), bstr() and numify(). The reason are that it does now more work and
- handles more cases. The time spent in these operations is usually gained in
- the other operations so that programs on the average should get faster. If
- they don't, please contect the author.
-
- Some operations may be slower for small numbers, but are significantly faster
- for big numbers. Other operations are now constant (O(1), like bneg(), babs()
- etc), instead of O(N) and thus nearly always take much less time. These
- optimizations were done on purpose.
-
- If you find the Calc module to slow, try to install any of the replacement
- modules and see if they help you.
-
- =head2 Alternative math libraries
-
- You can use an alternative library to drive Math::BigInt via:
-
- use Math::BigInt lib => 'Module';
-
- See L<MATH LIBRARY> for more information.
-
- For more benchmark results see L<http://bloodgate.com/perl/benchmarks.html>.
-
- =head2 SUBCLASSING
-
- =head1 Subclassing Math::BigInt
-
- The basic design of Math::BigInt allows simple subclasses with very little
- work, as long as a few simple rules are followed:
-
- =over 2
-
- =item *
-
- The public API must remain consistent, i.e. if a sub-class is overloading
- addition, the sub-class must use the same name, in this case badd(). The
- reason for this is that Math::BigInt is optimized to call the object methods
- directly.
-
- =item *
-
- The private object hash keys like C<$x->{sign}> may not be changed, but
- additional keys can be added, like C<$x->{_custom}>.
-
- =item *
-
- Accessor functions are available for all existing object hash keys and should
- be used instead of directly accessing the internal hash keys. The reason for
- this is that Math::BigInt itself has a pluggable interface which permits it
- to support different storage methods.
-
- =back
-
- More complex sub-classes may have to replicate more of the logic internal of
- Math::BigInt if they need to change more basic behaviors. A subclass that
- needs to merely change the output only needs to overload C<bstr()>.
-
- All other object methods and overloaded functions can be directly inherited
- from the parent class.
-
- At the very minimum, any subclass will need to provide it's own C<new()> and can
- store additional hash keys in the object. There are also some package globals
- that must be defined, e.g.:
-
- # Globals
- $accuracy = undef;
- $precision = -2; # round to 2 decimal places
- $round_mode = 'even';
- $div_scale = 40;
-
- Additionally, you might want to provide the following two globals to allow
- auto-upgrading and auto-downgrading to work correctly:
-
- $upgrade = undef;
- $downgrade = undef;
-
- This allows Math::BigInt to correctly retrieve package globals from the
- subclass, like C<$SubClass::precision>. See t/Math/BigInt/Subclass.pm or
- t/Math/BigFloat/SubClass.pm completely functional subclass examples.
-
- Don't forget to
-
- use overload;
-
- in your subclass to automatically inherit the overloading from the parent. If
- you like, you can change part of the overloading, look at Math::String for an
- example.
-
- =head1 UPGRADING
-
- When used like this:
-
- use Math::BigInt upgrade => 'Foo::Bar';
-
- certain operations will 'upgrade' their calculation and thus the result to
- the class Foo::Bar. Usually this is used in conjunction with Math::BigFloat:
-
- use Math::BigInt upgrade => 'Math::BigFloat';
-
- As a shortcut, you can use the module C<bignum>:
-
- use bignum;
-
- Also good for oneliners:
-
- perl -Mbignum -le 'print 2 ** 255'
-
- This makes it possible to mix arguments of different classes (as in 2.5 + 2)
- as well es preserve accuracy (as in sqrt(3)).
-
- Beware: This feature is not fully implemented yet.
-
- =head2 Auto-upgrade
-
- The following methods upgrade themselves unconditionally; that is if upgrade
- is in effect, they will always hand up their work:
-
- =over 2
-
- =item bsqrt()
-
- =item div()
-
- =item blog()
-
- =back
-
- Beware: This list is not complete.
-
- All other methods upgrade themselves only when one (or all) of their
- arguments are of the class mentioned in $upgrade (This might change in later
- versions to a more sophisticated scheme):
-
- =head1 BUGS
-
- =over 2
-
- =item Out of Memory!
-
- Under Perl prior to 5.6.0 having an C<use Math::BigInt ':constant';> and
- C<eval()> in your code will crash with "Out of memory". This is probably an
- overload/exporter bug. You can workaround by not having C<eval()>
- and ':constant' at the same time or upgrade your Perl to a newer version.
-
- =item Fails to load Calc on Perl prior 5.6.0
-
- Since eval(' use ...') can not be used in conjunction with ':constant', BigInt
- will fall back to eval { require ... } when loading the math lib on Perls
- prior to 5.6.0. This simple replaces '::' with '/' and thus might fail on
- filesystems using a different seperator.
-
- =back
-
- =head1 CAVEATS
-
- Some things might not work as you expect them. Below is documented what is
- known to be troublesome:
-
- =over 1
-
- =item stringify, bstr(), bsstr() and 'cmp'
-
- Both stringify and bstr() now drop the leading '+'. The old code would return
- '+3', the new returns '3'. This is to be consistent with Perl and to make
- cmp (especially with overloading) to work as you expect. It also solves
- problems with Test.pm, it's ok() uses 'eq' internally.
-
- Mark said, when asked about to drop the '+' altogether, or make only cmp work:
-
- I agree (with the first alternative), don't add the '+' on positive
- numbers. It's not as important anymore with the new internal
- form for numbers. It made doing things like abs and neg easier,
- but those have to be done differently now anyway.
-
- So, the following examples will now work all as expected:
-
- use Test;
- BEGIN { plan tests => 1 }
- use Math::BigInt;
-
- my $x = new Math::BigInt 3*3;
- my $y = new Math::BigInt 3*3;
-
- ok ($x,3*3);
- print "$x eq 9" if $x eq $y;
- print "$x eq 9" if $x eq '9';
- print "$x eq 9" if $x eq 3*3;
-
- Additionally, the following still works:
-
- print "$x == 9" if $x == $y;
- print "$x == 9" if $x == 9;
- print "$x == 9" if $x == 3*3;
-
- There is now a C<bsstr()> method to get the string in scientific notation aka
- C<1e+2> instead of C<100>. Be advised that overloaded 'eq' always uses bstr()
- for comparisation, but Perl will represent some numbers as 100 and others
- as 1e+308. If in doubt, convert both arguments to Math::BigInt before doing eq:
-
- use Test;
- BEGIN { plan tests => 3 }
- use Math::BigInt;
-
- $x = Math::BigInt->new('1e56'); $y = 1e56;
- ok ($x,$y); # will fail
- ok ($x->bsstr(),$y); # okay
- $y = Math::BigInt->new($y);
- ok ($x,$y); # okay
-
- Alternatively, simple use <=> for comparisations, that will get it always
- right. There is not yet a way to get a number automatically represented as
- a string that matches exactly the way Perl represents it.
-
- =item int()
-
- C<int()> will return (at least for Perl v5.7.1 and up) another BigInt, not a
- Perl scalar:
-
- $x = Math::BigInt->new(123);
- $y = int($x); # BigInt 123
- $x = Math::BigFloat->new(123.45);
- $y = int($x); # BigInt 123
-
- In all Perl versions you can use C<as_number()> for the same effect:
-
- $x = Math::BigFloat->new(123.45);
- $y = $x->as_number(); # BigInt 123
-
- This also works for other subclasses, like Math::String.
-
- It is yet unlcear whether overloaded int() should return a scalar or a BigInt.
-
- =item length
-
- The following will probably not do what you expect:
-
- $c = Math::BigInt->new(123);
- print $c->length(),"\n"; # prints 30
-
- It prints both the number of digits in the number and in the fraction part
- since print calls C<length()> in list context. Use something like:
-
- print scalar $c->length(),"\n"; # prints 3
-
- =item bdiv
-
- The following will probably not do what you expect:
-
- print $c->bdiv(10000),"\n";
-
- It prints both quotient and remainder since print calls C<bdiv()> in list
- context. Also, C<bdiv()> will modify $c, so be carefull. You probably want
- to use
-
- print $c / 10000,"\n";
- print scalar $c->bdiv(10000),"\n"; # or if you want to modify $c
-
- instead.
-
- The quotient is always the greatest integer less than or equal to the
- real-valued quotient of the two operands, and the remainder (when it is
- nonzero) always has the same sign as the second operand; so, for
- example,
-
- 1 / 4 => ( 0, 1)
- 1 / -4 => (-1,-3)
- -3 / 4 => (-1, 1)
- -3 / -4 => ( 0,-3)
- -11 / 2 => (-5,1)
- 11 /-2 => (-5,-1)
-
- As a consequence, the behavior of the operator % agrees with the
- behavior of Perl's built-in % operator (as documented in the perlop
- manpage), and the equation
-
- $x == ($x / $y) * $y + ($x % $y)
-
- holds true for any $x and $y, which justifies calling the two return
- values of bdiv() the quotient and remainder. The only exception to this rule
- are when $y == 0 and $x is negative, then the remainder will also be
- negative. See below under "infinity handling" for the reasoning behing this.
-
- Perl's 'use integer;' changes the behaviour of % and / for scalars, but will
- not change BigInt's way to do things. This is because under 'use integer' Perl
- will do what the underlying C thinks is right and this is different for each
- system. If you need BigInt's behaving exactly like Perl's 'use integer', bug
- the author to implement it ;)
-
- =item infinity handling
-
- Here are some examples that explain the reasons why certain results occur while
- handling infinity:
-
- The following table shows the result of the division and the remainder, so that
- the equation above holds true. Some "ordinary" cases are strewn in to show more
- clearly the reasoning:
-
- A / B = C, R so that C * B + R = A
- =========================================================
- 5 / 8 = 0, 5 0 * 8 + 5 = 5
- 0 / 8 = 0, 0 0 * 8 + 0 = 0
- 0 / inf = 0, 0 0 * inf + 0 = 0
- 0 /-inf = 0, 0 0 * -inf + 0 = 0
- 5 / inf = 0, 5 0 * inf + 5 = 5
- 5 /-inf = 0, 5 0 * -inf + 5 = 5
- -5/ inf = 0, -5 0 * inf + -5 = -5
- -5/-inf = 0, -5 0 * -inf + -5 = -5
- inf/ 5 = inf, 0 inf * 5 + 0 = inf
- -inf/ 5 = -inf, 0 -inf * 5 + 0 = -inf
- inf/ -5 = -inf, 0 -inf * -5 + 0 = inf
- -inf/ -5 = inf, 0 inf * -5 + 0 = -inf
- 5/ 5 = 1, 0 1 * 5 + 0 = 5
- -5/ -5 = 1, 0 1 * -5 + 0 = -5
- inf/ inf = 1, 0 1 * inf + 0 = inf
- -inf/-inf = 1, 0 1 * -inf + 0 = -inf
- inf/-inf = -1, 0 -1 * -inf + 0 = inf
- -inf/ inf = -1, 0 1 * -inf + 0 = -inf
- 8/ 0 = inf, 8 inf * 0 + 8 = 8
- inf/ 0 = inf, inf inf * 0 + inf = inf
- 0/ 0 = NaN
-
- These cases below violate the "remainder has the sign of the second of the two
- arguments", since they wouldn't match up otherwise.
-
- A / B = C, R so that C * B + R = A
- ========================================================
- -inf/ 0 = -inf, -inf -inf * 0 + inf = -inf
- -8/ 0 = -inf, -8 -inf * 0 + 8 = -8
-
- =item Modifying and =
-
- Beware of:
-
- $x = Math::BigFloat->new(5);
- $y = $x;
-
- It will not do what you think, e.g. making a copy of $x. Instead it just makes
- a second reference to the B<same> object and stores it in $y. Thus anything
- that modifies $x (except overloaded operators) will modify $y, and vice versa.
- Or in other words, C<=> is only safe if you modify your BigInts only via
- overloaded math. As soon as you use a method call it breaks:
-
- $x->bmul(2);
- print "$x, $y\n"; # prints '10, 10'
-
- If you want a true copy of $x, use:
-
- $y = $x->copy();
-
- You can also chain the calls like this, this will make first a copy and then
- multiply it by 2:
-
- $y = $x->copy()->bmul(2);
-
- See also the documentation for overload.pm regarding C<=>.
-
- =item bpow
-
- C<bpow()> (and the rounding functions) now modifies the first argument and
- returns it, unlike the old code which left it alone and only returned the
- result. This is to be consistent with C<badd()> etc. The first three will
- modify $x, the last one won't:
-
- print bpow($x,$i),"\n"; # modify $x
- print $x->bpow($i),"\n"; # ditto
- print $x **= $i,"\n"; # the same
- print $x ** $i,"\n"; # leave $x alone
-
- The form C<$x **= $y> is faster than C<$x = $x ** $y;>, though.
-
- =item Overloading -$x
-
- The following:
-
- $x = -$x;
-
- is slower than
-
- $x->bneg();
-
- since overload calls C<sub($x,0,1);> instead of C<neg($x)>. The first variant
- needs to preserve $x since it does not know that it later will get overwritten.
- This makes a copy of $x and takes O(N), but $x->bneg() is O(1).
-
- With Copy-On-Write, this issue would be gone, but C-o-W is not implemented
- since it is slower for all other things.
-
- =item Mixing different object types
-
- In Perl you will get a floating point value if you do one of the following:
-
- $float = 5.0 + 2;
- $float = 2 + 5.0;
- $float = 5 / 2;
-
- With overloaded math, only the first two variants will result in a BigFloat:
-
- use Math::BigInt;
- use Math::BigFloat;
-
- $mbf = Math::BigFloat->new(5);
- $mbi2 = Math::BigInteger->new(5);
- $mbi = Math::BigInteger->new(2);
-
- # what actually gets called:
- $float = $mbf + $mbi; # $mbf->badd()
- $float = $mbf / $mbi; # $mbf->bdiv()
- $integer = $mbi + $mbf; # $mbi->badd()
- $integer = $mbi2 / $mbi; # $mbi2->bdiv()
- $integer = $mbi2 / $mbf; # $mbi2->bdiv()
-
- This is because math with overloaded operators follows the first (dominating)
- operand, and the operation of that is called and returns thus the result. So,
- Math::BigInt::bdiv() will always return a Math::BigInt, regardless whether
- the result should be a Math::BigFloat or the second operant is one.
-
- To get a Math::BigFloat you either need to call the operation manually,
- make sure the operands are already of the proper type or casted to that type
- via Math::BigFloat->new():
-
- $float = Math::BigFloat->new($mbi2) / $mbi; # = 2.5
-
- Beware of simple "casting" the entire expression, this would only convert
- the already computed result:
-
- $float = Math::BigFloat->new($mbi2 / $mbi); # = 2.0 thus wrong!
-
- Beware also of the order of more complicated expressions like:
-
- $integer = ($mbi2 + $mbi) / $mbf; # int / float => int
- $integer = $mbi2 / Math::BigFloat->new($mbi); # ditto
-
- If in doubt, break the expression into simpler terms, or cast all operands
- to the desired resulting type.
-
- Scalar values are a bit different, since:
-
- $float = 2 + $mbf;
- $float = $mbf + 2;
-
- will both result in the proper type due to the way the overloaded math works.
-
- This section also applies to other overloaded math packages, like Math::String.
-
- One solution to you problem might be L<autoupgrading|upgrading>.
-
- =item bsqrt()
-
- C<bsqrt()> works only good if the result is a big integer, e.g. the square
- root of 144 is 12, but from 12 the square root is 3, regardless of rounding
- mode.
-
- If you want a better approximation of the square root, then use:
-
- $x = Math::BigFloat->new(12);
- Math::BigFloat->precision(0);
- Math::BigFloat->round_mode('even');
- print $x->copy->bsqrt(),"\n"; # 4
-
- Math::BigFloat->precision(2);
- print $x->bsqrt(),"\n"; # 3.46
- print $x->bsqrt(3),"\n"; # 3.464
-
- =item brsft()
-
- For negative numbers in base see also L<brsft|brsft>.
-
- =back
-
- =head1 LICENSE
-
- This program is free software; you may redistribute it and/or modify it under
- the same terms as Perl itself.
-
- =head1 SEE ALSO
-
- L<Math::BigFloat> and L<Math::Big> as well as L<Math::BigInt::BitVect>,
- L<Math::BigInt::Pari> and L<Math::BigInt::GMP>.
-
- The package at
- L<http://search.cpan.org/search?mode=module&query=Math%3A%3ABigInt> contains
- more documentation including a full version history, testcases, empty
- subclass files and benchmarks.
-
- =head1 AUTHORS
-
- Original code by Mark Biggar, overloaded interface by Ilya Zakharevich.
- Completely rewritten by Tels http://bloodgate.com in late 2000, 2001.
-
- =cut
-