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- 3f. FILES MENU - allows you to:
-
- - Change default drive or dorectory for Hearsay functions.
- - Load a dictionary you have created with the speech editor.
- - View all files or just the Hearsay files on a disk.
-
- Because Hearsay needs to operate at the same time as other DOS programs,
- it can only access files when DOS happens to be in the right spot. If DOS is
- not ready to access the disk, the Main Menu will show a choice for F7, RETURN
- WHEN DOS IS NOT BUSY. If DOS is ready to access the disk, F7 will not appear.
-
- The Files Menu cannot be accessed while the F7 prompt is displayed. To
- clear the DOS busy condition, select F7 RETURN WHEN DOS IS NOT BUSY and answer
- Y to the EXIT HEARSAY AND WAIT? question. The Hearsay menus will disappear for
- an instant, then return without the F7 choice. The Files Menu can then be
- selected to display the directory or load a dictionary file.
-
- FILES MENU CHOICES
-
- F1 - CHANGE DRIVE
-
- This function key allows you to select the disk drive you want to perform
- file operations on. You will be prompted to press the drive letter.
-
- F2 - CHANGE DIRECTORY
-
- By pressing [F2], you can select the disk directory to perform file
- operations on. You will be prompted to type in the directory's name
- followed by [ENTER].
-
- NOTE: F3 and F4 are not active and will be used for future use.
-
- F5 - LOAD DICTIONARY FILE
-
- Pressing [F3] allows you to load a dictionary file you have previously
- created and saved. You will be prompted to enter a filename of up to eight
- characters, with NO extension, followed by [ENTER]. The dictionary file
- will be retrieved from the previously selected directory and disk drive.
- You must have the proper disk containing the selected file in the drive.
-
- F6 - LIST FILES IN DIRECTORY
-
- To view the directory of a disk, press [F4]. All filenames on the disk
- will be displayed one screen at a time. Pressing [SPACE] will give you the
- next screen full of filenames Pressing [ESC] returns you to the Files Menu
-
- F7 - LIST HEARSAY FILES
-
- To see just Hearsay files on a disk, press [F5]. Speech Dictionary files
- will have an extension of ".SD2" and ".SD3" for speech versions 2 and 3
- respectively.
-
- 4. DICTIONARY AND DICTIONARY USAGE
-
- Hearsay's speech can be customized by creating an exception dictionary.
- When such a dictionary is loaded, any word listed in it will be pronounced as
- it is defined there rather than by Hearsay's standard rules. A Hearsay
- dictionary is a list of words with customized phoneme (Pronounced "foe-neems")
- strings, giving each a customized pronounciation. A complete list of all
- phoemes used by Hearsay is given in Appendix D.
-
- Before you can create a dictionary, you need some understanding of the
- process of speech synthesis. In the English language the same letter may be
- pronounced in many different ways, and Hearsay uses a complex set of rules to
- interpret written words into phonetic elements called phonemes, which are then
- spoken. While these rules are usually correct, there are many exceptions within
- the language, and preferences among listeners. You may wish to change Hearsay's
- pronounciation of certain words, or expanded abbreviations (Mr. to Mister, for
- instance). If every letter of the alphabet had only one sound, then speech
- synthesis would be simple. We would just send each letter to the Hearsay Gold
- board and Hearsay would say that letter's sound. But because a single letter
- can have many different sounds (For instance, the letter "E" in 'set' has a
- different sound than in 'seat') we need to translate each word into a set of
- sounds that create the correct pronounciation. We string the phonemes together
- and new pronounciations are created to get the right sound. Hearsay exception
- dictionaries are created with the Hearsay speech editor program (SP-EDIT) which
- is included on the Hearsay disk.
-
- When a dictionary is loaded, (F3 in the Files Menu) Hearsay checks each
- word to see if it is listed in the dictionary before attempting to apply its
- pronounciation rules. If the word is listed, the dictionary pronounciation is
- used.
-
- 4A. USING THE SPEECH EDITOR
-
- The SP-EDIT program is used to create or modify a Hearsay dictionary.
-
- NOTE: The dictionary program (SP-EDIT) must be run seperately from the Hearsay
- program. You must unhook Hearsay or reboot the computer before running
- the dictionary, and reboot it again afterward before running Hearsay.
- Otherwise, the programs will interfere with each other.
-
- 4B. TO CREATE OR MODIFY A DICTIONARY
-
- 1. Unhook Hearsay or reboot the computer to be sure Hearsay is unloaded.
-
- 2. Then run the SPEECHV2 or SPEECHV3 program.
-
- 3. When DOS returns, run SP-EDIT and indicate (When prompted) whether you
- are running Version 2 or Version 3.
-
- 4. When you are asked for port assignments of the Hearsay board enter 34,
- or whatever your Hearsay port switches are set to (See Hardware
- Installation - BOOK I).
-
- 5. The Speech Editor menu will then be displayed.
-
- The Speech Editor menu has three windows, two on the right and one on the
- bottom, and a list of commands on the left side. The window at the upper right
- is the WORD window, where you will enter the text to be converted to phonemes.
- The middle window is the PHONEME window where you can edit the phoneme string.
- The bottom window is the STATUS window, for informational and error messages.
-
- The Hearsay Speech Editor Menu is controlled by the function keys, as
- described below. A sample dictionary building session is given in Appendix C.
-
- F1 - CREATE / EDIT WORDS
-
- Press [F1] to bring the cursor to the WORD window. Type the word you want
- edit the pronouciation of.
-
- F2 - CONVERT WORD TO PHONETICS
-
- Press [F2] to convert the word in the top window to a phonetic
- representation of that word in the second window. This will show you how
- the word is presently being pronounced.
-
- F3 - CREATE / EDIT PHONETICS
-
- Press [F3] to edit the phonetics listed for your word. The editor
- functions in INSERT mode - instead of writing over letters, use the
- [BACKSPACE] or [DELETE] key to delete them. Phonetic elements must be
- written exactly as they appear in Appendix D (Or when listed on the screen
- when selecting [F10] help). Upper / lower case differences are important.
-
- F4 - HEAR PHONETICS
-
- At any time in the phonetic editing process you can press [F4] to hear
- the word spoken. If you have any "illegal" phonetics, you will get an
- error message in the STATUS window at the bottom of the screen.
-
- F5 - ADD WORD TO DICTIONARY
-
- Once you are satisfied with the pronounciation of your word, press [F5] to
- add it to the dictionary. The screen will prompt you to enter the word you
- wish to add (Up to 32 characters) and will then assign the pronounciation
- in the PHONETICS window to that word. The word will be added to the in
- memory exactly as you enter it to the screen, even if that is different
- from the word in the WORD window
-
- NOTE: You can experiment with various phonetic pronounciations of words without
- creating a dictionary. Only words specifically added to the dictionary
- (By pressing [F5]) will actually be stored in the in memory dictionary.
-
- F6 - DELETE WORD FROM DICTIONARY
-
- To delete a word from the in memory dictionary, press [F6]. The screen
- will prompt you to enter the word to be deleted or to enter an asterisk
- (*) to delete the entire dictionary.
-
- F7 - LOAD DICTIONARY FILE
-
- To load a picture from disk, press [F7]. The screen will prompt you for
- the path name (Drive and dictionary) to load the dictionary from. DO NOT
- ENTER THE FILENAME, the editor will check for dictionary files on the disk
- and present them for selection. Move the highlighting to the dictionary
- file you want to load and press [ENTER].
-
- NOTE: When you load a dictionary, it will add itself to the in memory
- dictionary. Any words common to both will be written over by the
- dictionary from disk.
-
- F8 - SAVE DICTIONARY FILE
-
- When you press [F8], the screen will prompt you for the path name (drive &
- directory) to save the in memory dictionary to, then for the filename of
- the dictionary to be saved. If a file by that name is already there, the
- new dictionary will be written over it.
-
- F9 - LIST WORDS IN DICTIONARY
-
- Pressing [F9] will list all the words in the in memory dictionary to the
- screen. The dictionary display shows each word and its pronounciation.
-
- F10 - HELP
-
- Pressing [F10] lists all legitimate phonemes to the screen. This list is
- the same as the one in Appendix D.
-
- CTRL-HOME
-
- Pressing [CTRL-HOME] clears the window the cursor is in.
-
- [CTRL-F1]-EXIT
-
- Pressing [CTRL-F1] and answering [Y] to the confirmation query will exit
- the speech editor program. Remember, if you have not saved your in memory
- dictionary to disk it will be lost when you leave the speech editor.
-
- NOTE: After running the speech editor program, you must reboot your PC before
- running the Hearsay program. Both programs use the same parts of memory,
- and if you do not reboot to clear one before running the other, they will
- conflict, causing unpredictable (And probably undesirable) results.
-
- 5. USING SETUP COMMANDS
-
- The Hearsay menu is not the only way you can enable the Hearsay features.
- You can also enable them by setup commands. A complete list of Hearsay Setup
- is provided in Appendix F. These are commands that you type on the same line as
- the HEARSAY line when you install the program. For example, the following
- installs Hearsay Gold speech Version 3 with Screen Echo enabled:
-
- SPEECHV3 1000 [ENTER]
- HEARSAY/S [ENTER
-
- Besides enabling Screen Echo and Keyboard Echo, you can also change the
- Hearsay Menu colors and set the Hearsay key.
-
- NOTE: To see the Hearsay colors, your PC must have a color monitor.
-
- 5A. MENU COLORS
-
- The background color for the Hearsay menus can be set to any one of eight
- colors (Any combinations of RGB) with the /B command, & the character color to
- any of sixteen colors (Any combination of RGB and + intensity) with the /C
- command (Refer to the color chart in Appendix G). /B by itself will set the
- background color to black, and /C by itself will set the character color to
- black.
-
- NOTE: If your background and character colors have insufficient contrast, the
- characters won't show up and you won't see the menus.
-
- 5B. HEARSAY KEY
-
- The Hearsay Key is the key you will use to get in and out of the Hearsay
- menus. To tell the Hearsay which key to use, type /Hn, where n is the scan code
- for the key. You can find out what the scan code is for any key by using the
- RD-SCAN program on the Hearsay Gold disk.
-
- 5C. RD-SCAN PROGRAM
-
- To find the scan code for a key, put the Hearsay Gold disk in drive A and
- type A:RD-SCAN [ENTER]. The RD-SCAN program will wait for you to press a key,
- then display that key's code on the screen. Press [ESC] to exit the RD-SCAN
- program.
-
- 5D. ENABLE KEYBOARD ECHO
-
- Keyboard Echo can be enabled at install time with the /K command.
-
- 5E. ENABLE SCREEN ECHO
-
- Screen Echo can be enabled at install time with the /S command. Putting a
- P (Which disables punctuation) or L after the /S command will enable the
- punctuation and line modes respectively. However /P and /L commands are not
- operating at this time. You can also load a dictionary file by placing the
- filename after the /S command. If the file is on a different drive or directory
- then include the path name with the filename. For example, /SPLC:\MY\DICTIONARY
- will enable screen echo, with punctuation and line modes on, and load the
- dictionary file "DICTIONARY" from the "MY" directory on drive C.
-
- 5F. SET SCREEN ECHO WINDOW
-
- /W top, bottom, mode will set up the Screen Echo Window where top is the
- top row numbers (1 to 25), bottom is the bottom row number (1 to 25) & mode is
- either + to only speak text printed inside the window. For example, /W10,15,+
- will only speak text that is printed inside screen line 10 to line 15.
-
- 5G. MENU HELP LEVEL
-
- Normally Hearsay will only speak the titles of the menus as you enter them
- but this can be changed with the /M command. Putting a C after the /M command
- will enable the menu commands to be read to you each time you enter a menu. An
- S after the /M command will enable the status to be read each time you enter a
- menu. A K after the /M command will enable keyboard echo while in the Hearsay
- Gold menus so that each key you press while in the menus will be spoken.
-
- 5H. HEARSAY VERSION
-
- If no version is specified, Hearsay will default to Version 2 for IBM PC'S
- and XT'S and compatibles, and Version 3 for IBM AT'S and compatibles. To use a
- different version, enter /Vn, where n is the Version number to be used.
-
- 5I. ENTERING MULTIPLE COMMANDS
-
- The following example will set the background color to black, the
- character color to yellow, the Hearsay Key to the ' key on the IBM AT'S
- keyboard, and enable Screen Echo and Keyboard Echo.
-
- HEARSAY/B/C+RG/H2960/S/K
-
- If you enter a command line with a non-legitmate code, or specify a
- filename Hearsay can't find on the disk, program load will be aborted & Hearsay
- will produce an error message. This message will display the line up to and
- including the error, and prompt: "Error in command string! Do you want help? (Y
- /N)", a "Y" answer will display a list of the most commonly used setup commands
-
- 5J. BATCH PROGRAMS
-
- The best way to use setup commands is to include them in a HS.BAT file
- that you run whenever you want to use Hearsay (If you name the file
- AUTOEXEC.BAT it will be run every time you boot up your PC). The file on the
- Hearsay diskette is an example of a batch file loading Hearsay. Consult your
- MSDOS batch language to create batch files.
-
- 6. HEARSAY PROGRAM FILES
-
- The following files are included on the Hearsay Gold program disk.
-
- 6A. DEMOV2.BAT
-
- Loads Version 2 of Hearsay, then runs the Hearsay Demo program (DEMO.EXE).
-
- 6B. DEMOV3.BAT
-
- Loads Version 3 of Hearsay, then runs the Hearsay Demo program (DEMO.EXE).
-
- 6C. DEMO.EXE
-
- This program demonstrates Hearsay Gold, showing how to tailor its speech.
-
- 6D. HEARSAY.EXE
-
- These are the programs that exercise the Hearsay functions and control the
- Hearsay menus. With the SPEECHV2 or SPEECHV3 program, it is the primary
- Hearsay program.
-
- 6E. RD-SCAN.EXE
-
- This program displays "Scan codes" of your keyboard keys. It is included
- to permit you to program the scan code of your selected Hearsay Key into a
- command string.
-
- 6F. SP-EDIT.EXE
-
- This is the Speech Editor program that is used to create a Hearsay
- exception dictionary.
-
- 6G. SPEECH.EXE
-
- This is main speech generator that utilizes either Version 2 or Version 3.
-
- 6H. SPEECHV2.EXE
-
- This is the Version 2 Hearsay speech generator. It provides the basic
- speech generation capabilities.
-
- 6I. SPEECHV3.EXE
-
- This is the Version 3 Hearsay speech generator. It provides the basic
- speech generation capabiltites.
-
- 6J. DEMO.SD2
-
- This is the exception dictionary file the Version 2 Demo program uses to
- pronounce the words used in the demo.
-
- 6K. DEMO.SD3
-
- This is the exception dictionary file the Version 3 Demo program uses to
- pronounce the words used in the demo.
-
- 6L. HSGOLDDR.BAS
-
- This is a machine language driver program to support the Hearsay functions
- for BASIC programmers (See part XXXXX Programmer's Guide, for use of this
- program).
-
- 6M. README.TXT
-
- Contains the text files of all changes to the manual.
-
- 6N. EDITOR.EXE
-
- Contains the Hearsay Editor menus.
-
- 6O. STATUS.EXE
-
- Gives a status of memory allocation.
-
- 6P. HS.BAT
-
- Is the batch file that loads Hearsay, Speech, Editor & Status in one step.
- HS/2 will load Version 2 of Hearsay & HS/3 will load Version 3 of Hearsay.
-
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