home *** CD-ROM | disk | FTP | other *** search
- --------------------------------------------------------------------------
-
- ==========================================================================
-
- The Stoneless FAQ
- for version 1.00
-
- Some answers to questions commonly asked of me. Scan though if you've
- got a question.
-
- Questions:
- ==========
-
- 1. What is Stoneless?
- 2. How much does Stoneless cost?
- 3. Stoneless reports that map has leaks, but no .pts file is generated!
- 4. Nothing shows up in the 3d view!
- 5. Entities aren't showing up in the 3d view!
- 6. Some key or shift-some key doesn't work in my part of the world.
- 7. I can't get Stoneless to work with Windows NT!
- 8. I'm getting this error when I run qbsp:
- ************ ERROR ************
- CheckFace: point off plane
- And the map isn't being successfully compiled.
- 9. The 3d camera keeps rocking uncontrollably
- 10. I'm getting this error when I run qbsp:
- faces==MAX_FACES
- What should I do??
-
- Answers:
- ========
-
- 1. What is Stoneless?
-
- Stoneless is a powerful Quake map builder. It allows everyone
- to create levels for the registered version of Quake, just like
- the ones included with the game.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 2. How much does Stoneless cost?
-
- Absolutely nothing. That's why it's called freeware. You'll need to
- buy Quake, though.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 3. Stoneless reports that map has leaks, but no .pts file is generated!
-
- This is probably because you've forgotten to add an
- info_player_start entity to the map. Every map needs one.
- If this isn't the problem... Well qbsp has been known to make
- mistakes - try a different compile. QBSP256 by Tom Grandgent (Woofer) is
- usually very good, abet slow. Get it from Walnut Creek (ftp.cdrom.com).
- Make sure there are no entities outside the map. It can be tempting
- to place trigger_counters and other entities you can't see outside - but
- will cause leaks.
- If all else fails, create a big cube surrounding the whole level.
- It'll probably run very slowly, but at least you can vis it.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 4. Nothing shows up in the 3d view!
-
- In version 0.92 there is a new feature, adjustable back clipping
- planes. This is extremely powerful (see the docs), as it cuts out
- everything a certain distance away from the camera. Got to options and set
- Back clip plane to 5000 or so, and move closer to the object you want to
- see. Once you've got used to the idea, you might want to set it to 800 or
- so.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 5. Entities aren't showing up in the 3d view!
-
- Another new feature in version 0.92 is the ability to turn off
- point entities (see the docs for a definition). Go to tools/Render point
- entities to turn them on and off.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 6. Some key or shift-some key doesn't work in my part of the world.
-
- There are many different key combinations to change the grid and
- zoom in Stoneless.
-
- Grid:
- '[' and ']',
- ',' and '.',
- 'a' and 'z'
-
- Zoom:
- '+' and '-',
- 's' and 'x'
-
- Choose which ever works best. If none of these work... Well, then
- we're in trouble. You had better write to me and suggest what will.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 7. I can't get Stoneless to work with Windows NT!
-
- There are a few special instructions for installing on Windows NT.
- Firstly, unless you have the service pack that supports DirectX3 and
- Direct3D, the OpenGL-only version will work better under Windows NT.
- Download it from the Stoneless Site.
- Secondly, there are two .dlls in the Stoneless directory only for
- Windows95. These are opengl32.dll and glu32.dll. Delete them both.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 8. I'm getting this error when I run qbsp:
- ************ ERROR ************
- CheckFace: point off plane
- And the map isn't being successfully compiled.
-
- This means that one of the faces is made up of 4 or more points,
- and at least one of those points is not co-planear with the others. That
- should all be lying on an infinitely flat plane, but for some reason,
- qbsp has generated a point that is not (actually to protect from floating
- point errors, the plane does have a thickness, but that's not important).
- This error won't be reported by Tools/Check Map because Stoneless
- doesn't save the points you see on the map, only the planes. Qbsp is
- generating the invalid point, probably because of a bad brush.
- Some versions of qbsp are more strict than others in this area. It
- might be worthwhile trying a few different qbsp's to try and find one with
- a larger "ON_EPSILON" value. The error will still be there, but qbsp will
- ignore it. If the error's very pronounced, one or two polygons may appear
- distorted from some angles in Quake.
- Your last option is to move brushes a few at a time into an
- invisible layer, and compile the level with "Save only visible." When the
- errors disappear, you'll know that you've just moved the culprit (or
- culprits) into the invisible layer.
- If possible, delete this brush and make it again, try to or put a
- pillar infront of the hole to cover it up.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 9. The 3d camera keeps rocking uncontrollably
-
- This is probably due to a joystick connected to your system. When
- joystick support is on, moving the joystick will move the 3d camera, even
- if it is not the focused windows. Some joysticks may rock slightly, even
- if you are not touching it, so go to File/Options and the 3d options tab.
- Disable the joystick or move the speed dragbar closer to unresponsive.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- 10. I'm getting this error when I run qbsp:
- faces==MAX_FACES
- What should I do??
-
- To less memory usage and help performance, most qbsps have a maximum
- number of faces per brush. So does Stoneless - currently, it can't handle
- brushes with more than 32 faces. The standard qbsp compile (and the one the
- comes with Stoneless) only support 16 faces. You can either get a new qbsp,
- one that supports 32 faces. This will run slower and take more memory. Or you
- can use the Check Map tool in Stoneless (in strict mode) to find all the brushes
- if more than 16 faces and delete them.
-
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- If your questions aren't answered here, don't hesitate to write to me at
- jewsbury@netspace.net.au, and I'll attempt to answer them.
-
- David Jewsbury (aka Gooz), author of Stoneless
- jewsbury@netspace.net.au
-
- ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==
- Stoneless
- http://netspace.net.au/~jewsbury/stoneless/index.html
-
- ==========================================================================
-
- --------------------------------------------------------------------------