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- Terracide Demo Version (c) 1997 Eidos Interactive.
- Produced by Simis Developments.
- ----------------------------------------------------------------------------
- [PLOT]
-
- After the mass exodus from Earth to form the galaxy-wide Terran colonies of
- the New Age, the little bluish-green planet which was the source of all
- human life began, understandably, to be ignored. The colonists, seeking out
- new homes in planets undreamt of by those left behind, made their bases in
- strange, beautiful - but unforgiving worlds. However, the harsh winds and
- extreme temperatures of these planets altered them, mutated them. They
- were forced to use machines to enhance their senses, purely to survive.
-
- Now, these colonists are returning home, to reclaim their birthright. But
- they have changed.
-
- Speeding through the solar system towards Earth is a flotilla of spaceships,
- harbouring deadly crews of robots, mutated humans, semi-alien lifeforms.
- Their brute force is too much for the massed Terran forces; only a
- single, one-man ship could hope to slip through their scanners and
- infiltrate their craft to destroy them from within.
-
- That craft is yours.
-
- ----------------------------------------------------------------------------
- [KEYS]
-
- A - accelerate
- Z - reverse/decelerate
-
- Up arrow-key - dive
- Down arrow-key - climb
- Left arrow-key - turn left.
- Right arrow-key - turn right.
-
- Q - fire current weapon (centrally mounted)
- [or joystick for all of the above]
-
- X - fire left mounted weapon
- C - fire right mounted weapon
- F - flare (unlimited, but uses lots of energy)
- Space - strafe (hold down and use direction keys/joystick)
- [or joystick with coolie hat]
-
- Delete - strafe left
- Page Down - strafe right
- Home - strafe up
- End - strafe down
-
- You can reconfigure these keys within the game, should you wish.
- (press ALT to bring up the menus to do so.)
-
- ---------------------------------------------------------------------------
-
- 1-7 - weapon select (repeated keypresses if needed)
-
- Shift + 1-7 - select right weapon
- Ctrl + 1-7 - select left weapon
- 0 - demount weapon
-
- G - zoom in+out according to current player view
- V - external camera views
-
- / on keypad- toggles shield/munition/charge indicator on HUD.
- * on keypad- toggles weapons indicator on HUD.
-
- Alt - pause/bring up Windows menus
-
- -------------------------------------------------------------------------
- [HUD INFORMATION]
-
- On the HUD you can find the following:
-
- Munitions indicator - Munitions are the actual amount of bullets
- you have - all of the weapons use a shared munitions store. More powerful
- guns use more munitions, and need to be kept stocked up by picking up
- munitions barrels. You start with no munitions and a maximum of one bar
- on the HUD.
-
- Shield indicator - The state of your ship's hull, decreased by radiation,
- electricity and enemy fire. Restore it by picking up armour pickups.
- Your maximum armour can be increased by finding the right pickup.
- This starts off green (at maximum), and the skullÆs head slowly turns
- red, and then black. Once entirely black, youÆre dead.
-
- Charge indicator - The amount of power left in your gun-launching
- mechanism. This is drained each time you fire a weapon, and then recharges
- gradually to full power again. This means that firing large amounts of
- rapid-fire projectiles stops you firing so fast after a while, as the
- charge struggles to regenerate. On the HUD, this works exactly the same
- as the munitions indicator, except you start with one full bar of charge.
-
- You can fire the photon weapons with charge alone, but all
- the other weapons need some amount of munitions to fire.
-
- Weapon type indicators- which of the 20 weapons you currently have. Each
- of the weapon type icons have 3 lights above it, corresponding to the
- normal, rapid-fire, and scatter-fire versions of the guns. If the light
- is off, then this means you do not have the corresponding gun. If the light
- is red, it means you have the gun but it is not currently mounted. If the
- light is green, then it means the gun is mounted on the central gun
- mounting. Conversely, if the light is shaped like a left arrow or a right
- arrow, it means the gun is mounted on the left or right gun mount.
-
- Pickup indicator - appears when your ship is close to a pickup, and is
- made up of two sets of concentric circles. When your ship is close enough
- to the centre of both of them (ie close enough to the pickup in 3D space),
- the pickup will begin beaming aboard your ship. The lefthand bar of the
- two shows the time left until the pickup is succesfully grabbed. However,
- the righthand bar shows the time until the pickup explodes.
-
- External force indicator - this appears onscreen when your ship is being
- affected by either wind or gravity.
-
- Compass - which direction you're facing (this is a 3-dimensional heading
- cube.) N, E, S, W are North, East, South, and West, U stands for æUpÆ and
- D for æDownÆ.
-
-
- Pickups
- -------
-
- These are spinning objects left by destroyed enemies or found around the
- ships may be weapons, armour, munitions, mounts or pickups to increse your
- maximum capabilities. Fly close to one and your proximity radar will show
- you its exact location. Hover close by and the pickup will be teleported
- inside your ship. Pickups explode a few seconds after being issued
- from enemies, so if you don't get to them quickly, you'll miss out.
-
- The following pickups are available in the game.
-
- Weapons : Extra weapons.
- Armour : Repairs any damage caused to your ship.
- Munitions : Extra munitions that are required to fire non-photon guns.
- Weapon Mounts : Extra weapon mounts to enable more weapons to be mounted at
- one time. You start the game with a single, central gun mount. Two more can
- be added to the left and right, allowing you to fire three weapons at once.
- You can add an extra mount by finding a gun mount pickup. When you have more
- than one mount, you can swap weapons betweent them by using the gun mount keys.
-
- Waypoints
- ---------
-
- If you find yourself unsure of where youÆre going, you can press the æWÆ key
- to lay a waypoint. This is a spinning object which will stay in place no matter
- where you go, so you can tell if youÆve been in the area before when you
- return there.
-
-
- -----------------------------------------------------------------------------------
- [TECHNICAL HELP]
-
-
- Whilst Terracide is designed to run as simply and easily as possible, the wealth
- of new options afforded by new 3D accelerators and MMX chips means configuring
- the game to run optimally on your system can be a little complex.
-
-
-
- DirectX Installation
- --------------------
-
- You will need version 3 of DirectX to run Terracide on your machine.
- This is MicrosoftÆs system which ensures Terracide will run on all machines,
- whether unaccelerated, MMX accelerated, or 3D accelerated, and you should install
- the latest version of DirectX(V3.0a) over any earlier versions you have on your
- machine.
-
- For the MMX version of Terracide, it is important to remember to install the MMX
- option when installing DirectX. NB - due to an unfortunate bug in DirectX, it appears
- that you can install the MMX option on DirectX3.0a by _not_ ticking the MMX option
- when it becomes available to you.
-
-
- DirectX Troubleshooting
- -----------------------
-
- If, when you first try to run Terracide, you find an error message saying
- æunable to initialise DirectXÆ, or you find that your graphics card is running
- incorrectly (glitching, excessive slowdown..), then itÆs
- strongly suggested that you contact your hardware manufacturer or use the Internet
- to download the latest drivers for your graphics card. Please note that the
- release version of Terracide will include a drivers directory with the latest
- drivers, including 3D card drivers, allowing you to run Terracide without any
- trouble.
-
- If you do find yourself with an 'unable to initialise DirectX' message when
- you try to run Terracide, please run the dxtest.exe program provided. This
- will tell you whether you have DirectX drivers installed and which
- version of them are working.
-
- A quick guide on how to install a new Windows graphics driver: since Windows is
- using them all the time, you canÆt just use Windows Explorer to copy the driver to
- the right directory! Therefore, you should reboot your computer in MS-DOS mode,
- copy the drivers across to the c:\windows\system directory of your computer,
- and then reboot your machine.
-
-
- First-time graphics settings
- ----------------------------
-
- When you first run Terracide, if you have a 3D accelerator card and Terracide can
- detect it, then Terracide will enquire whether to attempt to use this or run in
- non-accelerated mode.
-
- If you have an MMX chip, Terracide will initially start up unaccelerated, and you
- can change to the MMX version by going to the 'Graphics Configuration' menu and
- picking the MMX option.
-
- - The initial resolution for the unaccelerated version of Terracide is 320x240.
- However, if your graphics card is unable to run in this resolution, Terracide
- will then default to 640x480.
-
- - The 3D accelerated version of Terracide will start at a resolution of 640x480
- with all of the rendering and filtering capabilities enabled, although this may
- depend on specific 3D card capabilities.
-
-
- Any of the initial options can be changed during the game, by using the 'Graphics
- Configuration' menu. These options will then be saved on exit and used in future
- games of Terracide, so you will only have to configure your options once!
-
- If at any stage a configuration is obtained that does not work properly, and
- cannot be rectified using the configuration option, then deletion of the
- 'Teracide.cfg' file from your 'Windows/' directory will ensure that Terracide
- starts with its initial settings the next time it is run.
-
-
- Increased speed using bordering
- -------------------------------
-
- Pressing the æ-æ button will reduce the size of the rendered screen within the
- window. Pressing æ+Æ will then increase the screen size again. Changes occur in
- 1/8ths of the window size and the minimum width is an1/8th of the window size. This
- is particularly useful if you have a graphics card which is unable to run below
- a certain resolution and you want Terracide to run faster.
-
- NB: The best alternative way to gain an increase in frame rate is to turn the HUD off
- in the options menu.
-
- Terracide Graphics Configuration Menu
- -------------------------------------
-
- The graphics configuration menu is accessed through the 'Game menu', Graphics
- Configuration option. This menu is used to control the detail levels deciding how
- fast and with how much detail the game runs.
-
- The configuration options are grouped into six options, click on a tab to select
- the page of options associated with it. The tabs available are:
-
-
- Screen includes resolution, colours and software/3D card options.
- Texture controls various detailed texturing options.
- Advanced Filtering options controlling bi-linear filtering (smoothness.)
- Details controls levels of detail of explosions and similar features.
- Startup Intro video disable, and special startup options.
-
-
- When you have changed the options required, click on OK to apply them. Most will
- come into effect immediately. Clicking CANCEL will resume without any changes.
-
- We should emphasise that, in the majority of cases, Terracide will start with the
- correct configuration. But if you wish, you can reconfigure any part of Terracide
- to allow faster or more efficient running. A conventional Terracide user should
- only have to use the Screen and possibly the Details and Startup menus, but the
- more technically minded can play with any of the more complex graphics features on
- Terracide.
-
-
- Screen
- ------
-
- This is the most important menu, and allows you to switch resolutions and colour
- usage. When you first run Terracide, you should go to this menu to decide which
- resolution is best for your machine.
-
- Driver Allows you to switch between unaccelerated, MMX, and hardware
- modes.
-
- Fullscreen Controls whether the game runs fullscreen or in a window.
-
- Video Modes Lists the resolutions available to run Terracide in. The lower the
- resolution, the faster Terracide will run. Higher resolutions may
- require you to select a lower texture detail level from the
- Texture menu.
-
- Colour Detail Options for the amount of colours being used in the game when
- running Terracide unaccelerated - hi-colour is recommended.
-
-
-
- Texture
- -------
-
- This is a detailed menu dealing with texturing - generally this should only be
- needed by the more technically-minded user. Listed below are the most important
- options.
-
-
- Texture Detail This is especially necessary if your graphics card has a limited
- amount of memory on it. This option may also be required if
- running at high screen resolutions.
-
- Gouraud Shading Light levels are shaded smoothly when enabled - turning this off
- may lose visual quality but may increase speed considerably.
-
- Filtering Smooths textures when they are close to the viewer - turning this
- off may speed things up by a larger margin. This should be set
- off for the unaccelerated version.
-
- Dithering Improves colour resolution when smooth light shading is enabled -
- turning both this and gouraud shading off may increase frame rate
- significantly.
-
-
- Video memory/system memory - when playing the unaccelerated version of Terracide,
- objects can be drawn directly to the video memory on the video card, or to normal
- system memory. Using video memory is generally faster, especially when running in
- a window which has been maximised, but on some video cards system memory may be
- faster. Therefore, itÆs worth testing both.
-
-
- Details
- -------
-
- Explosions - This defaults to minimal - on faster machines increase the detail for
- a spectacular time!
-
- Particles - with this you can toggle the coloured nature or the existance of
- particles given off by rocket and your shipÆs engines.
-
- Brightness - this governs how bright your screen is, and defaults to maximum
- brightness.
-
- -----------------------------------------------------------------------------
-
- NB - Terracide has special command switches for two of the 3D graphics
- cards - right click on the Terracide icon, go to 'Properties'
- and add the command line switch:
-
- '-FDRENDITION' if your 3D graphics card uses a Rendition chip.
- '-FDMATROX' if you have a 3D-accelerated Matrox graphics card.
-
- -----------------------------------------------------------------------------
- [END]
-
- Thanks for checking out this demo, and watch out for the game itself.
-
- Yours,
- The "Terracide" Team.