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- Beneath A Steel Sky - Complete Solution
-
- Escaping From Security
- After the intro sequence, youÆll find yourself stuck on a steel walkway. Pick up
- the metal rung from the left of the screen and use it on the door to the right. After
- a short series of events, youÆll end up outside the fire exit. Open the door and go
- back in. Now walk down the stairs and go through the door to the right. Use the
- circuit board with the middle piece of junk to activate your robotic pal Joey.
- Examine the transporter robot and then go to the room on the right. Talk to
- Hobbins and ask him whatÆs wrong with the robot, then go back to the left and ask
- Joey to fix it. He may take some persuading, so keep pestering him until he gives
- in. Once youÆve done this, stand on the lift to set off the alarm, then quickly enter
- the room to the right and open the cupboard. Take the spanner and go back to the
- left, then, when the lift leaves, jump down the hole. YouÆll now be inside the
- furnace room. Examine the slot and the door. Ask Joey if he can open the door.
- Reich will appear. Once youÆve killed Reich, examine his corpse to obtain his
- shades and his ID card. Go through the door to reach the walkways. Travel one
- screen to the right to find the lift and the entrance to the pipe factory. Enter the
- factory.
-
- The Pipe Factory
- Talk to the girl about everything until Lamb shows up and transfers her. When
- Lamb asks you what you are doing here, tell him youÆre doing routine inspection
- and he should let you stay. Go to the right and walk into the storeroom to the
- back. The alarm will go off and you will be told that only robots can enter, so ask
- Joey to search the room for you. While Joey is doing this, use the spanner with the
- cogs to jam them. Once youÆve stopped production, pick up the spanner and ask
- Joey what he found in the storeroom - he will tell you about a fusebox. Go to the
- left and youÆll see that the robot has stopped working. Use the spanner on the
- robot and ask Joey if he wants a new shell. Now go back to the right and ask Joey
- to knock out the fusebox. You can watch through the window if you want. Once
- the fuses are out, enter the storeroom. Now open the gangway and pick up the
- putty from underneath it. Give the putty to Joey for analysis and heÆll tell you itÆs
- plastic explosive. Ignore the key and the WD40 - they are both red herrings.
- Leave the storeroom and you will be searched (donÆt worry about losing the
- shades - you donÆt need them). Leave the pipe factory and walk to the far left of
- the walkway. Now go through the door to the left to enter the steam control room.
-
- The Steam Control Room
- To the right of the screen youÆll find two buttons. Loosen both of them with the
- spanner and then ask Joey to press the button on the right. Time your actions
- carefully, and press the button on the left at the same time. This will blow the pipe
- above you and send the old man running for Hobbins. While heÆs gone, turn off
- the red switch to the left and pick up the light bulb. Use the putty on the light
- socket and turn on the switch again to blow open the door. Put both switches in
- the down position to turn the lift back on, then leave the room and go back to the
- lift. Before using it, examine the red cable to the right and ask Joey to melt
- through it with his welder. Now use your ID card to open the lift and go down to
- the middle level.
-
-
- The Middle Level
- Pick up the cable and walk left, through the archway. Use your ID card with the
- door to the left and enter the apartment. Move the pillow and pick up the
- magazine. Leave the apartment and head back to the lift (but continue to the
- right). Here youÆll find an insurance firm and travel agents. Enter the travel agents
- and ask the man for an economy tour - he will tell you about the waiting list.
- Give him the magazine, though, and heÆll give you a ticket. Give this to Lamb,
- whoÆll be somewhere between the apartments and the pipe factory. HeÆll now give
- you a guided tour of his factory. Follow him into the pipe factory and then ask
- him for the tour.
-
- The Factory Tour
- Once Lamb has left you, move to the room to the right and talk to Anita again.
- Keep talking until she tells you about a Jammer. Give her your card and sheÆll tell
- you about LINC-SPACE and a Schriebermann Port (which you must obtain).
-
- Obtaining A Schriebermann Port
- Leave the factory and use your ID card with the LINC interface. Select option
- four to get past the retina scan. Enter the copy protection and select option two.
- Now select options one and two to make Lamb a bankrupt D-LINC. Use the lift
- and walk to the far left of the middle level to enter BurkeÆs Bio Surgery. Talk to
- the hologram. She wonÆt let you in, so tell Joey to talk to her using his charm.
- When she hears the word Overmann, sheÆll immediately let you in. Walk through
- the door, ask the doctor for a Schriebermann Port and heÆll ask you for body
- parts. Offer him a lung and a kidney. Both organs will be rejected, so itÆs time to
- give him your testicles (ouch). Once youÆve had the Port implanted, talk to him
- again until he tells you about a ôspecial policyö available at Anchor Insurance
- Policies. Go to the insurance company next to the travel agents.
-
- Anchor Insurance
- Ask the man about a special policy and tell him that Burke sent you. While heÆs in
- the back room, ask Joey to use his welder on the statue. Pick up the anchor and
- use it with the cable. You now have a grappling hook. Take the lift back upstairs
- and enter the building opposite the steam control room (itÆs the room you started
- in). Go through the fire exit and use the grappling hook with the sign to enter the
- security building.
- LINC-SPACE
- Ignore the lockers and go to the right. Here youÆll find a LINC-SPACE terminal.
- Use your ID card in the slot to the right, then sit in the chair to enter LINC-
- SPACE. Once inside, examine your inventory and youÆll find a selection of
- computer programs at your disposal. Start by picking up the ball, which is some
- compressed data. Afterwards, go to the right and open the bag. Now pick up the
- magnifying glass (the Decrypt tool) and the present (the Decompress tool). Use
- the Decompress tool with the compressed data and youÆll get a red and a green
- password. Go to the right. To reach the door at the back of this room use the two
- passwords in the following sequence (this makes a path appear): use green, walk
- right, use red, walk left, pick up green, walk up, use green, walk right, walk down,
- pick up red, walk up, use red, walk left, pick up green, walk up, walk right, walk
- down, walk right, walk down, use green, walk up, walk up, walk up.
- Pick up the Bust (which is the Phoenix program) and the book (which is the
- Phoenix document). Use the Decrypt tool with the three documents in your
- inventory. Use disconnect to log off from LINC-SPACE
-
- Getting Down To The Ground Level
- Before you can reach the ground level, you must get out of the security building.
- Use your ID card on the LINC terminal to the right of the screen, select option
- four, then option one to read the documents. Read through all three to find out
- about your past and the Phoenix program. Go back to the security menu and select
- option two, then select option two again to give yourself unrestricted access to all
- levels. Now use your ID card in the slot by the lift and leave the security building.
- Head for the lift to the middle level and talk to Lamb, whoÆll be standing outside
- it. Ask him if he has a problem. He will tell you that his card doesnÆt work and
- complain about his cat not being fed. Offer to feed his cat and he will allow you
- ID card access to his apartment. Take the lift down and head for the apartments.
- Use your ID card in the slot to the right and enter lambÆs apartment. Take the
- video on top of the bookcase and leave. Now take the lift down to the ground
- level.
-
- Ground Level
- Joey has rather carelessly got himself crunched, so examine the junk and retrieve
- his circuit board. Walk to the left and talk to the doorman about getting into the
- club - heÆll tell you that you need to get some sponsorship. Find Mrs Piermont
- (sheÆs the one in pink, wandering around with a dog, so she shouldnÆt be very
- hard to spot) and ask her about Overmann. SheÆll tell you that he worked with her
- husband. Ask her for sponsorship and she will tell you to go to her apartment.
- Follow her there - and once sheÆs gone up in the lift, use the buttons by it. Tell
- her that itÆs Robert. She will invite you up. Once inside, ask her again for
- sponsorship and she will get on the phone to the club. While she is on the phone,
- use the video tape with the VCR. The dog will run over and start barking. Go over
- to the dogÆs bowl and take the dog biscuits. Leave the apartment and go back to
- the lift. Use the dog biscuits with the plank and then pull the rope.
- Sooner or later the dog will show up and start barking at the biscuits. When he
- does, pull the rope again to send him sailing into the pond. The guard will run to
- the dogÆs rescue, leaving the cathedral unattended. Enter the cathedral and youÆll
- find a set of dummies. Walk through the back door to the left and examine the
- middle locker. Here youÆll find the dead body of Anita.
- Travel back to the pipe factory, to where Anita used to be. Open the middle
- locker and youÆll find an anti-radiation suit. Wear this and enter the reactor room.
- Use the control unit to open the reactor door, then enter the reactor, pick up
- AnitaÆs ID card and leave the pipe factory (change your clothes first, remember).
- Enter the security building and take the lift up to the control room. Enter LINC-
- SPACE again, only this time use AnitaÆs card.
- LINC-SPACE (yes, again)
- youÆll now find two new items in your inventory, one marked Blind and the other
- marked Playback. Go to the room to the right and use Blind on the eye. Quickly
- go through the door in the middle of the screen before the eye wakes up. Ignore
- the guard and walk through middle door. Use Playback with the well to view a
- recorded message from Anita. SheÆll tell you about a man called Eduardo, who
- you must find on the ground level (heÆs the gardener by Mrs PiermontÆs
- apartment). She also tells you about a subway leading to LINC. Log off from
- LINC-SPACE and go back to ground level to speak to Eduardo.
-
- Ground Level (again)
- Ask Eduardo about the blue flowers. HeÆll tell you that they are dandelions. Now
- talk to the boy next to him and ask him about the game he is playing. Keep talking
- to him about games until he tells you about the dandelion game. HeÆll then tell
- you that dandelions are yellow not blue. Talk to Eduardo again and tell him of his
- mistake. He will then admit that he is not really a gardener. Talk to him about
- Anita, and keep pestering him until he tells you about a virus hidden inside LINC-
- SPACE. Walk around the pond until you find an old shed. Examine the door and
- youÆll find itÆs got an old-fashioned lock. Use your ID card with the lock to open
- the door, then enter and take the secateurs. Now go back to the St James Club.
- The door to the courtroom should be open. Go in for a cross between Fawlty
- Towers and LA Law. Say anything you like - it makes no difference to the
- outcome of events. Leave the courtroom and enter the St James Club.
-
- Getting To The Subway
- The band should have stopped playing inside the club. Use the jukebox and select
- the song called ôYou Search, But Find Nothing.ö Before long, the record will
- stick and Colston will get out of his seat to give the machine a good kicking.
- While heÆs gone, take his glass from the table and go to BurkeÆs Bio Surgery.
- Give the glass to Burke to obtain ColstonÆs finger prints. Go back to the club and
- use the metal plate next to the door at the back. You are now in the cellar. Use the
- metal bar with the large crate, pick up the lid and use it with the small box thatÆs
- also in the room. Stand on the small box and use the metal bar with the grating.
- Now use the secateurs to cut away at the grating. Climb through to reach the
- subway.
-
- The Subway
- Walk to the right and follow the track where it turns to the left. Stop when you get
- to the room with the hole in the wall. Look carefully to the left of the hole and
- youÆll find a socket. Use the light bulb with the socket. The monster behind the
- hole wonÆt hurt you anymore. Walk to the right. Here youÆll find an old station.
- ItÆs a good idea to save the game here. Go to the next room and, as soon as you
- can, run towards the exit at the other end - otherwise the roof will collapse on top
- of you (thatÆs why itÆs a good idea to save the game beforehand). To open the
- door to the right, rupture one of the veins. Find the plaster and use the metal bar
- on it. Now use the spanner to knock out a brick. Take the brick, then use the metal
- bar with the swelling and bash it in with the brick. Pick up the metal bar. Before
- long, a medical robot will appear. Now enter the door.
-
- LINC Central
- Look through the grating and youÆll see a room with an android looking after
- some android babies. Follow the robot back to his recharging point. Once he is
- charging, find the expansion port on his back and plug in JoeyÆs card. Ask Joey to
- inspect the room to the left. When he comes back, ask him what he found. Ask
- him to tell you about the feeding tank. He will tell you about a tap that can be
- opened to drain it away - ask Joey to open this tap. Go back to the door you
- came through initially, and go through the door to the back. You are now in the
- furnace room. Use the computer at the back of the room and reduce the
- temperature. Quickly stand on the iris-style covering and pull the handle to loosen
- the grating. Go back upstairs and look through the grating again. There should
- now be a green puddle on the floor. Go back to the recharge room and enter the
- room to the left. The android will now notice the puddle, step on the grating and
- fall into the furnace. Walk around to the back and into the other half of the room.
- Walk through the open door to the right. Use the computer by the door to open
- the main door. Walk back out. A guard will find you. Joey will try to help, but
- heÆll get smashed up (although he will kill the guard before disintegrating). Take
- his LINC card and use it with the LINC-SPACE terminal in the other room.
-
- LINC-SPACE (for the very last time, we promise)
- YouÆll now find a new item, marked Divine Wrath, in your inventory. Go to the
- room with the Knight, remembering to use Blind on the eye. Use Divine Wrath on
- the Knight to kill him, then log off and log back on with AnitaÆs card. YouÆll have
- to be as fast as you can here - use Blind with the eye in this room, then quickly
- go to the right, Blind the eye again, and go through the door in the middle. Go
- through the door in the middle again and go past the hologram projector into the
- room with the tuning fork. If you are quick enough, the eye should still be blind
- and you will be able to pick up the tuning fork. Go back to the room where the
- Knight used to be and enter the room on the right. Use the tuning fork with the
- crystal, pick up the virus and log off.
-
- Poisoning The Food Supply
- Go left and examine the robot to retrieve JoeyÆs circuit board. Enter the large door
- to the right and use AnitaÆs card with the computer to give it the virus. Pick up the
- tongs to the right of the screen and use them with the tissue samples. Afterwards,
- use the tongs (holding a tissue sample) with the vat of liquid nitrogen. Now go to
- the room on the right, walk over to the middle android and open its cabinet. Insert
- JoeyÆs card into the expansion slot and use the monitor to download JoeyÆs
- character. Select the start up program and Joey will come back to life (as Ken).
- Go to the room on the right and ask Ken to push his hand against the panel to the
- right. When he does so, push your hand against the panel to the left. The door will
- open, but Ken will get stuck. DonÆt worry, heÆll free himself later. Walk through
- the door and to the end of the pipe, then use the cable with the pipe connector.
- Climb down the metal rungs and drop the tongs into the orifice. A door will open
- to the left. Once again, itÆs best to save here as the following section requires fast
- reflexes. Grab the cable and swing into the room.
-
- LINC
- Inside youÆll find your father - soon heÆll be rejected by LINC. As soon as Ken
- shows up, ask him to sit in the chair. Now just sit back and watch the mysteries of
- Union City and Linc reveal themselves...
-