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- DAY OF THE TENTACLE: Complete Solution
- ======================================
-
- Day of the Tentacle is a wacky adventure game made by LucasArts. I have
- really enjoyed the game from the start to the end. Because it is such a fun
- game, I advise you not to look at this solution unless you're really really
- desperate and need the solution bad. As you might already know, there are
- three characters in this game you must control: Bernard in the present time,
- Hoagie in the past, and Laverne in the future. You'll have to start with
- Bernard in the beginning and change to other characters here and there
- through-out the game. Enjoy!
-
-
- The Beginning:
- --------------
- There is Bernard and his trusty friends standing in the hallway of the motel.
- After Hoagie and Laverne wander off open the clock and use the secret passage.
- Watch the cut-sequence and then pick up the battery patent from the To Do
- board behind the hamster generator. Another cut-sequence begins.
-
- Hoagie:
- -------
- Switch to Hoagie by clicking on his picture. Walk left. Enter the house then
- go through the double doors into the kitchen. Walk through the swinging door.
- Go to the right-hand cabinet and pick up the brush, then pick up the bucket on
- the floor. Return to the kitchen and use the bucket with the water pump to
- fill it with water. Pick up the oil and the spaghetti jar before going back
- through the double doors.
- Go up the chimney and through the left window from the roof. Pick up the paint
- and go through the trap-door pass the horse and down to the first floor. Enter
- the first room (the one with the kite plans on the wall) and pick up the
- bottle of wine. Leave to go to the last room of the three (George's room). Use
- the bed in order to crumple it up then pull the cord. When the maid appears
- have a chat and then leave taking the soap from the maid's trolley just
- outside the room. Use the soap with the bottle of water. Go down the stairs
- and give the bottle of wine to Thomas Jefferson - watch as he sticks it in
- his time capsule. Leave the house and go to the outhouses. Use the red paint
- on the tree and then return to where the carriage is. Use the soapy water on
- the carriage and then enjoy the cut-sequence.
- Open the mail-box just outside the house and take the letter - send this to
- Bernard through the Chron-o-John. Amble into the house and go through the
- grandfather clock to gain access to Red Edison's secret laboratory. Give Red
- the battery plans and the oil and pick up the left-handed hammer.
- Return to the main hall and talk to George Washington about cherry trees -
- telling him that he's past it when you get the option. He rushes out of the
- house and lops down the kumquat tree thus freeing Lavern 400 years in the
- future. Click on Bernard's ugly mug.
-
- Bernard:
- --------
- Give the text book to Hoagie. Go up to the office. Open the drawer and pick up
- the Booboo-B-Gone. Pick up the Swiss bank-book. Return to the hall and pick up
- the dime from the pay phone. The flier from the noticeboard and the Help
- Wanted sign from the window. Send the last couple of items to Hoagie.
- Go into the kitchen. Pick up the fork and both coffee jugs. Go into the
- washroom and take the funnel from the empty cabinet. Return to the hall. Open
- the grate and walk to the vat of teeth after sharing a cigar with the
- salesman. Chase the set of teeth towards the grate and pick them up when they
- become trapped.
- Go to the first room upstairs where the fat bloke is snoring. Close the door
- and take the keys from the lock before leaving the room and entering the one
- next to it. Have a chat with Dwayne the novelty goods salesman and then give
- him the letter from Hoagie. Pick up the fake gun and the disappearing ink and
- then walk through into the next room.
- Pick up the video tape and push the right-hand speaker. Use the On button to
- get the stereo kicking out some sound and the fake barf falls off the ceiling
- downstairs as a result of the vibration. Leave and go upstairs to Weird
- Edison's room. Speak with him and pick up the hammer before taking your
- life into your hands and using the disappearing ink with his precious stamp
- collection. When the dust has settled pick up the stamp and appease Wierd Ed
- by giving back his album. Cross the landing to Edna's room and switch to...
-
- Hoagie:
- -------
- Have a quick chitchat with the horse before going into the room opposite him.
- Talk to Ned. Use the left-handed hammer with the right-handed one that Ned is
- using. Ned and Jed swap places. Jed starts to sculpt and the statue in
- Bernard's time period changes slightly. Switch back to...
-
- Bernard:
- --------
- Give Edna a quick kick (use the Push icon) and she flies out of the room. Use
- the video tape with the VCR. Go down to the secret lab and give Dr Fred some
- of the decaf coffee - he falls asleep and sleep-walks off to the office where
- he starts twiddling the safe dial. Return to the video in Edna's room and
- watch the monitor. Press the Record button and watch as Dr Fred is taken by the
- Inland Revenue chaps. Then click on the Rewind button. Click on the Speed
- button (at the right-hand side of the monitor) and watch the film by pressing
- Play. Go down to the office and open the safe - taking the contract from
- within. Go up to the roof using the chimney. Pick up the crank and then go
- through the window. Now it's time for a stint with ...
-
- Laverne:
- --------
- Talk to the Tentacle Guard and tell him that you need the toilet. He takes you
- out of the jail and outside close to the Chron-o-John and use it to send the
- scalpel to ...
-
- Bernard:
- -------
- Give the fork the Booboo-B-Gone and the crank to Laverne.
-
- Laverne:
- -------
- Walk back to the Tentacle Guard and get locked up. When you're back in jail
- talk to the Guard and tell him you feel sick. Dr Tentacle looks at you and
- leaves the room so you can pick up the Tentacle Chart from the wall. Walk out
- of the room and turn right - you get locked up again but you can get out by
- telling the Guard that you need the loo. Then when you're outside flush he
- Tentacle Chart to ....
-
- Hoagie:
- -------
- Go into the room which contaions the sewing machine and talk to the lady
- there. At this point you need to put the Tentacle Chart with the flag plans
- on the table. After you've done that give the spaghetti and the can-opener
- to...
-
- Laverne:
- --------
- Get locked up then tell the Guard that you feel ill again. Leave the surgery
- and walk through to the main room and go up the chimney. Use the crank with
- the crank box at the bottom of the flagpole and then crank the crank. Pick up
- the flag and use it to disguise yourself as a Tentacle - you're now free to
- roam around. Go back down the chimney and talk to the blue Tentacle on the
- right. He gives you a name tag to use in the human beauty show. Go upstairs
- and into the first room that you come across. Use the can-opener on the time
- capsule. Pick up the vinegar and give it to Hoagie. Walk into the next room
- along. Pick up the roller skates and extension cord and then use the roller
- skates with the mummy and push it. Walk to the ice machine.
-
- Bernard:
- -------
- Pull the rope to untie Dr Fred and then pick the rope up. Go out of the window
- and use the rope with the pulley before going back down the chimney and
- outside the hotel. Tie the rope to the mummy. Go back up the chimney and pull
- the rope. Go through the window and use the red paint with the mummy. Then use
- the mummy with Dr Fred. Use the rope with Dr Fred. Go outside and pull the
- rope.
- Go to the lab and use the funnel with Dr Fred - then use the coffee (not the
- decaf) with the funnel. Dr Fred wakes up so have a chat with him asking him to
- sign the contract. He refuses so tell him you'll save the human race yourself.
- Tell him you've offered the Purple Tentacle a bribe and he signs the contract
- thinking it's a cheque. Use the stamp with the contract and send it to....
-
- Hoagie:
- -------
- Go outside and place the contract in the post-box and sit back to watch the
- cut-sequence.
-
- Bernard:
- -------
- Go up to the fat bloke's room and use the TV. Now that you're rich you can use
- the phone to order the diamond. After that you can sit back and watch the
- cut-sequence that follows.
- Go outside and give the keys to the man in the ski mask - he gives you a
- crowbar in return. Return to the foyer and use the crow-bar with the gum that
- has the dime stuck in it. Pick up the gun and the fake barf. Go upstairs and
- put the hamster in the icebox then go to the fat bloke's room and put both of
- the dimes in the dime slot. Pick up the sweater. Go outside and use the
- crowbar with the candy machine. Pick up the quarters...all of them and go to
- the utility room. Stick the jumper in the dryer and the quarters in the dryer's
- coin slot. Go to the main room and stab Oozo the clown with the scalpel. Pick
- up the Box o'Laughs. Use the flag gun with the cigar lighter on the table of
- junk and then talk to the cigar salesman. Have another cigar and then give it
- along with the lighter and teeth to Hoagie. When you've done that give the
- fake barf and the Box o' Laughs to Laverne.
-
- Hoagie:
- -------
- Give the cigar to George Washington and watch as it blows his teeth out. When
- he asks you to get them for him give him the chattering ones. Then watch the
- cut-sequence.
- Then pick up the blanket and go up the stairs to the roof - use the blanket on
- the chimney. Watch the next cut-sequence. Go back to the main hall and pick up
- the gold quilled pen - then go down to the cellar and give the pen and the
- vinegar to Red Edison. Watch the cut-sequence. Give Red the Help Wanted sign
- and pick up the lab coat and the battery. Go to the first floor and into Ben
- Franklin's room. Give him the lab coat.
- Watch the cut-sequence. Before you push the kite put the battery in the coat
- pocket. Watch the next cut-sequence and pick up the battery. Now...hold your
- breath and plug the battery into the Chron-o-John.
-
- Laverne:
- --------
- Pick up the frozen hamster from the ice-box and take it to the microwave.
- Defrost the hamster in the microwave and then go to the utility room and take
- the miniature sweater out of the tumble-drier placing it on the bedragled
- rodent. Go to the hall and use the name-tag on the mummy. Walk outside and use
- the Booboo-B-Gone with the fence above the cat before going up to the Chron-o-
- John and using the extension cable with the window.
-
- Hoagie:
- -------
- Go to the horse on the second floor and read him a section from the text-book.
- When he falls asleep pick up his dentures and walk up to the cat in the loft.
- Use Ned's bed and then use the squeaky mattress with Jed's bed. Use the
- squeaky mattress to distract the cat and then run over and pick up the mouse
- toy. Give the mouse toy and the dentures to ....
-
- Laverne:
- --------
- Use the mouse toy with the cat and go upstairs to the top floor. Use the
- dentures - the Box o' Laughs and the soggy noodles with the mummy's head and
- then use the fake barf with Harold.
- Watch the cut-scene. Talk to the judges and get them to judge the various
- aspects of the competition. The mummy wins the competition and you are given a
- dinner certificate which you should immediately take and give to the jail
- guard. Use the switch to release the Edison family and when they refuse to
- move use the cat. They run off with the clock guard in hot pursuit giving you
- a chance to open the clock and descend into the cellar. When you get there use
- the hamster with the hamster generator.
-
- Hoagie:
- -------
- Go into the main hall and use the flier with the suggestion box thus amending
- the constitution so that every home has a vacuum cleaner in its basement. Now
- switch back to ...
-
- Laverne:
- --------
- Use the vacuum with the mouse hole. Open the hatch and pick up the dust ball.
- Use the dustball - aka the hamster - with the hamster generator. Plug in the
- extension cord and get ready for the cut-scene.
-
- All the gang together:
- ----------------------
- When all three characters are united in body and soul go to the room to the
- right of the candy machine and open the door. Purple Tentacle zaps you with
- his ray-gun making you shrink which gives you the chance to run into the mouse
- hole. You emerge in Green Tentacles room where you must pick up the bowling
- ball before going down to the cellar.
- Use the bowling ball with the crop of Purple Tentacles before Purple appears
- and zaps you with his gun again. Talk to him - questioning him as to what he's
- got against humans. Tell him that it sounds like Dr Fred's fault and that he's
- pretty handy with the ray-gun. Perhaps he should shoot Dr Fred? When he does
- the bolt is reflected and Purple gets shrunk.
- There's the final cut-scene to sit through. And that's it.
-
- How'd you like that? Questions are welcomed at 103117,370.
-
-