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- #Inventor V2.0 ascii
-
- Separator {
- renderCulling ON
- LightModel { model BASE_COLOR }
- ShapeHints {
- vertexOrdering COUNTERCLOCKWISE
- shapeType SOLID
- # faceType CONVEX - Workaround for GL convex polygon bug...
- faceType UNKNOWN_FACE_TYPE
- }
- BaseColor { rgb 0 0 0.2 }
-
- Coordinate3 { point [
- 5200 0 -5000, 2700 0 -2800, 2200 0 -500, 2200 0 1000, 3200 0 2800,
- 5200 0 5000,
- 5200 0 -5200, 2600 0 -2950, 2100 0 -500, 2100 0 1090, 3150 0 2900,
- 5200 0 5200,
-
- ] }
- FaceSet{ numVertices 6 }
- BaseColor { rgb 0.6 0.5 0.3 }
- IndexedTriangleStripSet{ coordIndex [0, 6, 1, 7, 2, 8, 3, 9, 4, 10, 5, 11]}
- }
-