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- S E E D S
- ---------
-
- by Abstract Concepts
- and
- Digital Aurora
-
-
- Hiya,
-
- This is our first demo and we're proud to release it at The Party '94
- International Democompetition. We made it together with the mainly American
- Digital Aurora. It was made in roughly 3 or 4 weeks, mainly in C and
- Assembly. For the development we used Borland C++ 3.1, Turbo Assembler 4.0,
- 3D Studio Release 3, ScreamTracker 3.2, Deluxe Paint 2 enhanced and the SD
- Game Controller 1.02 utilities.
-
-
- This demo is:
-
- SEEDS.EXE - main program
- SEEDS.001 - resource file #1
- SEEDS.002 - resource file #2
- SEEDS.003 - resource file #3
- SEEDS.TXT - this document
- ACINFO01.TXT - Abstract Concepts information
-
-
- required hardware for this version:
-
- 386 or better. Use a 486DX2-66 or better for the best results.
- Standard VGA. Use a VLB or PCI VGA for the best results.
- Gravis UltraSound. Music is only implemented on GUS yet. Wait for our release
- to hear SoundBlaster music.
-
-
- If you have any trouble with the demo, the following things can be bothering
- you:
-
-
- DOS errors:
-
- 'Stack Overflow' - This means you have DoubleSpace or Stacker installed. Run
- the demo from a uncompressed drive.
-
-
- SDGC errors:
-
- 'Not enough memory' - This means you don't have enough base memory for the
- demo. I think it needs about 440Kb.
-
- 'Illegal resource file' - You miss SEEDS.001 or there is an error in
- SEEDS.001.
-
-
- Human errors:
-
- The demo is out of sync - Try it on a faster computer or use SmartDrv and
- Fastopen. The demo timing runs independent of the
- music so loading can slow the demo down.
-
- No music ? - This is the compo version so you can only run this with a GUS.
-
- The events are shit - You don't have a fast computer. The events ought to
- run on a slow computer as well, but due to the time
- limit, we only implemented them for faster computers.
- Just wait for _OUR_ release in time and throw this
- away.
-
-
- Note for all SoundBlaster owners:
-
- SEEDS.002 and SEEDS.003 are plain .S3M files. You can play them with Inertia
- Player, MDP or any other player you wish =)
-
-
- Greetz to everyone and hope to see you somewhere,
-
- Simm / Abstract Concepts
-