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Text File | 1997-10-28 | 107.9 KB | 4,425 lines |
- ;----------------------------------------------------------------------------
- ;| Build.txt ---- This file defines all buildings in the game. |
- ;----------------------------------------------------------------------------
-
- ; Sample Building Type Definition
- ;
- ;DefineBuildingType(building_identifier)
- ;{
- ; SetBuildingImages(i1.spr i2.spr i3.spr) ;; Building Images
- ; SetDescription(description) ;; Description of the building
- ; SetRequirements { ;; Requirements to create this building
- ; SetType(1) ;; Prerequisite type of this building (0 is reserved, don't use it!)
- ; SetPrereqs(2 3 4) ;; Prerequisites to build this building type
- ; SetMaker(5 6) ;; Prereq types of units which can build this building type
- ; SetEquivalence(1000) ;; Equivalency id to which this building belongs (optional)
- ; }
- ; SetEfficiencyResource{ ;; Efficiency based upon resources
- ; (10 0) ;; ( Efficiency @ Resource ) Lower End
- ; (100 90) ;; ( Efficiency @ Resource ) Top End
- ; }
- ; NeedResource(2 10) ;; Needs 10 units of resource 2 to function
- ; SetSide(0) ;; Side of this Building type
- ; SetCPULoad(10) ;; Load this Building type places on the CPU
- ; SetBay(2 2) ;; Location of the Bay in this building type
- ; SetRepairCost(50 10) ;; The cost of repairing this building type
- ; SetHitpoints(1800 1) ;; The maximum hitpoints of this building type
- ; SetSeeingRange(12) ;; Radius in tiles for a building to see
- ; SetSeeingHeight(1) ;; Height for a building to see from
- ; SetCost(4000 40) ;; Cost of construction and time it takes to build
- ; SetSell(3000 30) ;; Maximum price for selling and the time it takes to sell
- ; CanMake() ;; This building can make units
- ; MakesCrater(2) ;; The crater made when this building gets destroyed
- ; SetVulnerability(BuildingArmour 100) ;; The armour class of this building
- ; SetHealthExplosion(75 building_stage1_explosion) ;; The explosion/smoke/flames for various stages of health
- ; SetHealthExplosion(50 building_stage2_explosion)
- ; SetHealthExplosion(25 building_stage3_explosion)
- ; SetHealthExplosion(0 building_death_explosion)
- ;}
-
- ;-----------------------------
- ; FREEDOM GUARD BUILDINGS |
- ;-----------------------------
-
- ;; Freedom Guard HEADQUARTERS LEVEL 1
-
- DefineBuildingType(fh1)
- {
- SetBuildingImages(nfhqt1l0.spr tfhqt1l0.spr bfhqtmn0.spr)
- SetDescription(FG_Headquarters_1)
- SetRequirements {
- SetType(10001)
- SetPrereqs()
- SetMaker(11)
- SetEquivalence(1000)
- SetTechLevel(0)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- ; SetEquivalentBuilding(ih1)
- NeedResource(2 100)
- SetSide(0)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD HEADQUARTERS LEVEL 2
-
- DefineBuildingType(fh2)
- {
- SetBuildingImages(nfhqt2l0.spr tfhqt2l0.spr bfhqtmn1.spr)
- SetDescription(FG_Headquarters_2)
- SetRequirements {
- SetType(10002)
- SetPrereqs(10004 10006)
- SetMaker()
- SetEquivalence(1001)
- SetTechLevel(4)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- NeedResource(2 200)
- IsUpgradeOf(fh1)
- ; SetEquivalentBuilding(ih2)
- SetSide(0)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(2400 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh1.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD HEADQUARTERS LEVEL 3
-
- DefineBuildingType(fh3)
- {
- SetBuildingImages(nfhqt3l0.spr tfhqt3l0.spr bfhqtmn2.spr)
- SetDescription(FG_Headquarters_3)
- SetRequirements {
- SetType(10003)
- SetPrereqs(10005 10007)
- SetMaker()
- SetEquivalence(1002)
- SetTechLevel(9)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(fh2)
- ; SetEquivalentBuilding(ih3)
- NeedResource(2 300)
- SetSide(0)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(3600 1)
- SetSeeingRange(16)
- SetSeeingHeight(1)
- SetCost(1250 37)
- SetSell(625 19)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh2.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fh1_decoy)
- {
- IsDecoyOf(fh1)
- SetBuildingImages(nfhqt1l0.spr tfhqt1l0.spr dfhqtmn0.spr)
- SetDescription(Decoy_Headquarters_1)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10101)
- SetPrereqs(10001)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(2)
- SetShadowImage(bfhqtsh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fh2_decoy)
- {
- IsDecoyOf(fh2)
- SetBuildingImages(nfhqt2l0.spr tfhqt2l0.spr dfhqtmn1.spr)
- SetDescription(Decoy_Headquarters_2)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10102)
- SetPrereqs(10002)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(2)
- SetShadowImage(bfhqtsh1.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
- DefineBuildingType(fh3_decoy)
- {
- IsDecoyOf(fh3)
- SetBuildingImages(nfhqt3l0.spr tfhqt3l0.spr dfhqtmn2.spr)
- SetDescription(Decoy_Headquarters_3)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10103)
- SetPrereqs(10003)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(2)
- SetShadowImage(bfhqtsh2.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Water Launch Pad
-
- DefineBuildingType(fglp)
- {
- SetBuildingImages(nclnc1l0.spr tclnc1l0.spr bclncmn0.spr)
- SetDescription(Water_Launch_Pad)
- SetRequirements {
- SetType(10019)
- SetPrereqs()
- SetMaker(11)
- SetEquivalence(1008)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetSide(0)
- ; SetEquivalentBuilding(implp)
- SetBay(3 2)
- NeedResource(2 100)
- SetRepairCost(10 8)
- SetHitpoints(1300 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetShadowImage(bclncsh0.spr)
- SetResource(0 0 3000 0)
- SetResourceSale(0 100 500)
- SetResourceSaleAnimation(3)
- SetCost(2500 37)
- SetSell(1250 18)
- MakesCrater(1)
- AssociatedUnit(FGGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
- ;; FREEDOM GUARD Taelon Power Generator
-
- DefineBuildingType(fgpp)
- {
- SetBuildingImages(ncpow1l0.spr tcpow1l0.spr bcpowmn0.spr)
- SetDescription(Taelon_Power_Generator)
- SetRequirements {
- SetType(10020)
- SetPrereqs()
- SetMaker(11)
- SetEquivalence(1007)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetResource(1 0 1000 500)
- SupplyResource(1 0 2 100)
- SetSide(0)
- ; SetEquivalentBuilding(imppp)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(1450 1)
- SetSeeingRange(8)
- SetShadowImage(bcpowsh0.spr)
- SetIdleAnimation(3)
- SetSeeingHeight(1)
- SetCost(2000 30)
- SetSell(1000 15)
- MakesCrater(1)
- AssociatedUnit(FGGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fgpp_decoy)
- {
- IsDecoyOf(fgpp)
- SetBuildingImages(ncpow1l0.spr tcpow1l0.spr dcpowmn0.spr)
- SetDescription(Decoy_Taelon_Power_Generator)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10120)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetShadowImage(bcpowsh0.spr)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;
- ; FREEDOM GUARD Training Facility
-
- DefineBuildingType(fu1)
- {
- SetBuildingImages(nfutf1l0.spr tfutf1l0.spr bfutfmn0.spr)
- SetDescription(FG_Training_Facility)
- SetRequirements {
- SetType(10004)
- SetPrereqs(10001)
- SetMaker(11)
- SetEquivalence(1003)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- ; SetEquivalentBuilding(iu1)
- SetSide(0)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(750 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetShadowImage(bfutfsh0.spr)
- SetCost(1500 45)
- SetSell(750 23)
- CanMake()
- MakesCrater(3)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ; FREEDOM GUARD Advanced Training Facility
-
- DefineBuildingType(fu2)
- {
- SetBuildingImages(nfutf2l0.spr tfutf2l0.spr bfutfmn1.spr)
- SetDescription(FG_Advanced_Training_Facility)
- SetRequirements {
- SetType(10005)
- SetPrereqs(10002)
- SetMaker()
- SetEquivalence(1004)
- SetTechLevel(5)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 200)
- IsUpgradeOf(fu1)
- SetEquivalentBuilding(iu2)
- SetSide(0)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(1500 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 23)
- SetSell(375 11)
- CanMake()
- MakesCrater(2)
- SetTransportUnit(FGBaseMover 30 60)
- SetShadowImage(bfutfsh1.spr)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
- DefineBuildingType(fu1_decoy)
- {
- IsDecoyOf(fu1)
- SetBuildingImages(nfutf1l0.spr tfutf1l0.spr dfutfmn0.spr)
- SetDescription(Decoy_Training_Facility)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10121)
- SetPrereqs(10001)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetShadowImage(bfutfsh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
- DefineBuildingType(fu2_decoy)
- {
- IsDecoyOf(fu2)
- SetBuildingImages(nfutf2l0.spr tfutf2l0.spr dfutfmn1.spr)
- SetDescription(Decoy_Training_Facility_2)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10105)
- SetPrereqs(10002)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetShadowImage(bfutfsh1.spr)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Assembly Plant
-
- DefineBuildingType(fc1)
- {
- SetBuildingImages(nfvcy1l0.spr tfvcy1l0.spr bfvcymn0.spr)
- SetDescription(FG_Assembly_Plant)
- SetRequirements {
- SetType(10006)
- SetPrereqs(10001)
- SetMaker(11)
- SetEquivalence(1005)
- SetTechLevel(0)
- }
- SetEfficiencyResource {
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(0)
- ; SetEquivalentBuilding(ic1)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2200 66)
- SetSell(1100 33)
- CanMake()
- MakesCrater(3)
- SetShadowImage(bfvcysh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetShadowImage(bfvcysh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Advanced Assembly Plant
-
- DefineBuildingType(fc2)
- {
- SetBuildingImages(nfvcy2l0.spr tfvcy2l0.spr bfvcymn1.spr)
- SetDescription(FG_Advanced_Assembly_Plant)
- SetRequirements {
- SetType(10007)
- SetPrereqs(10002)
- SetMaker()
- SetEquivalence(1006)
- SetTechLevel(5)
- }
- SetEfficiencyResource {
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 200)
- IsUpgradeOf(fc1)
- SetSide(0)
- ; SetEquivalentBuilding(ic2)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(2000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2500 75)
- SetSell(1250 37)
- CanMake()
- MakesCrater(4)
- SetShadowImage(bfvcysh1.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- DefineBuildingType(fc1_decoy)
- {
- IsDecoyOf(fc1)
- SetBuildingImages(nfvcy1l0.spr tfvcy1l0.spr dfvcymn0.spr)
- SetDescription(Decoy_Assembly_Plant)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10021)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(2)
- SetShadowImage(bfvcysh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fc2_decoy)
- {
- IsDecoyOf(fc2)
- SetBuildingImages(nfvcy2l0.spr tfvcy2l0.spr dfvcymn1.spr)
- SetDescription(Decoy_Advanced_Assembly_Plant)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10022)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(6)
- }
- MakesCrater(2)
- SetShadowImage(bfvcysh1.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FREEDOM GUARD Laser Turret
-
- DefineBuildingType(fg)
- {
- SetBuildingImages(nfgdt1l0.spr tfgdt1l0.spr bfgdtmn0.spr)
- SetDescription(FG_Laser_Turret)
- SetRequirements {
- SetType(10013)
- SetPrereqs(10001)
- SetMaker(11)
- SetEquivalence(1012)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(0)
- ; SetEquivalentBuilding(ig)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 22)
- SetSell(250 7)
- SetShadowImage(bfgdtsh0.spr)
- MakesCrater(0)
- ActivePart(FGGuardTower 25 13 none 0 0 none 0 0 none 0 0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Heavy Rail Platform
-
- DefineBuildingType(fa)
- {
- SetBuildingImages(nfagt1l0.spr tfagt1l0.spr bfagtmn0.spr)
- SetDescription(FG_Heavy_Laser_Platform)
- SetRequirements {
- SetType(10014)
- SetPrereqs(10002)
- SetMaker(11)
- SetEquivalence(1013)
- SetTechLevel(6)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(0)
- ; SetEquivalentBuilding(ia)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(550 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1700 51)
- SetSell(850 25)
- SetShadowImage(bfagtsh0.spr)
- MakesCrater(1)
- ActivePart(FGAdvancedGuardTower 23 21 FGAdvancedGuardTower 49 21 none 0 0 none 0 0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FREEDOM GUARD Air Defense Site
-
- DefineBuildingType(fs)
- {
- SetBuildingImages(nfaar1l0.spr tfaar1l0.spr bfaarmn0.spr)
- SetDescription(Air_Defense_Site)
- SetRequirements {
- SetType(10012)
- SetPrereqs(10002)
- SetMaker(11)
- SetEquivalence(1014)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(0)
- ; SetEquivalentBuilding(is)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- SetShadowImage(bfaarsh0.spr)
- MakesCrater(1)
- ActivePart(FGAntiAirSite 22 6 none 0 0 none 0 0 none 0 0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FREEDOM GUARD Camera Tower
-
- DefineBuildingType(fgca)
- {
- SetBuildingImages(nccam1l0.spr tccam1l0.spr bccammn0.spr)
- SetDescription(Camera_Tower)
- SetRequirements {
- SetType(10010)
- SetPrereqs(10002)
- SetMaker(11)
- SetEquivalence(1017)
- SetTechLevel(4)
- }
- NeedResource(2 50)
- SetSide(0)
- ; SetEquivalentBuilding(impca)
- SetRepairCost(10 8)
- SetHitpoints(150 1)
- SetSeeingRange(16)
- SetSeeingHeight(3)
- SetCost(200 6)
- SetSell(100 3)
- SetShadowImage(bccamsh0.spr)
- MakesCrater(0)
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- ActivePart(CameraTower 14 11 none 0 0 none 0 0 none 0 0)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc2.wav)
- }
-
-
- ;; FREEDOM GUARD Field Hospital
-
- DefineBuildingType(fgho)
- {
- SetBuildingImages(nfhsp1l0.spr tfhsp1l0.spr bfhspmn0.spr)
- SetDescription(Field_Hospital)
- SetRequirements {
- SetType(10008)
- SetPrereqs(10004)
- SetMaker(11)
- SetEquivalence(1015)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(0)
- ; SetEquivalentBuilding(impho)
- SetBay(3 2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 15)
- SetSell(250 7)
- CanHeal()
- MakesCrater(2)
- SetShadowImage(bfhspsh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
-
- DefineBuildingType(fgho_decoy)
- {
- IsDecoyOf(fgho)
- SetBuildingImages(nfhsp1l0.spr tfhsp1l0.spr dfhspmn0.spr)
- SetDescription(Decoy_Field_Hospital)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10108)
- SetPrereqs(10004)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetShadowImage(bfhspsh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FREEDOM GUARD Repair Station
-
- DefineBuildingType(fgre)
- {
- SetBuildingImages(nfrep1l0.spr tfrep1l0.spr bfrepmn0.spr)
- SetDescription(Repair_Station)
- SetRequirements {
- SetType(10009)
- SetPrereqs(10006)
- SetMaker(11)
- SetEquivalence(1016)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(0)
- ; SetEquivalentBuilding(impre)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(800 24)
- SetSell(400 12)
- CanRepair()
- MakesCrater(3)
- SetShadowImage(bfrepsh0.spr)
- SetRepairAnimation(3)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fgre_decoy)
- {
- IsDecoyOf(fgre)
- SetBuildingImages(nfrep1l0.spr tfrep1l0.spr dfrepmn0.spr)
- SetDescription(Decoy_Repair_Station)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10109)
- SetPrereqs(10006)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetIdleAnimation(4)
- SetShadowImage(bfrepsh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FREEDOM GUARD Phasing Facility
-
- DefineBuildingType(ft1)
- {
- SetBuildingImages(nfphf1l0.spr tfphf1l0.spr bfphfmn0.spr)
- SetDescription(FG_Phasing_Facility)
- SetRequirements {
- SetType(10015)
- SetPrereqs(10001)
- SetMaker(11)
- SetTechLevel(4)
- }
- NeedResource(2 100)
- SetSide(0)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetRepairCost(10 8)
- SetCost(1200 36)
- SetSell(600 18)
- MakesCrater(3)
- SetShadowImage(bfphfsh0.spr)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Phasing Facilty 2
-
- DefineBuildingType(ft2)
- {
- SetBuildingImages(nfphf2l0.spr tfphf2l0.spr bfphfmn1.spr)
- SetDescription(FG_Advanced_Phasing_Facility)
- SetRequirements {
- SetType(10016)
- SetPrereqs(10002)
- SetMaker()
- SetTechLevel(7)
- }
- NeedResource(2 200)
- IsUpgradeOf(ft1)
- SetRooms(5 10)
- SetBay(2 2)
- SetSide(0)
- ; SetEquivalentBuilding(it)
- SetRepairCost(10 8)
- SetHitpoints(2000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1200 36)
- SetSell(600 18)
- AssociatedUnit(FGundergtunnel 1)
- SetShadowImage(bfphfsh1.spr)
- MakesCrater(2)
- SetIdleAnimation(3)
- SetBoardAnimation(3)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(ft1_decoy)
- {
- IsDecoyOf(ft1)
- SetBuildingImages(nfphf1l0.spr tfphf1l0.spr dfphfmn0.spr)
- SetDescription(Decoy_Phasing_Facility)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10023)
- SetPrereqs(10001)
- SetMaker(11)
- SetTechLevel(6)
- }
- MakesCrater(1)
- SetIdleAnimation(4)
- SetVulnerability(BuildingArmour 100)
- SetShadowImage(bfphfsh0.spr)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- DefineBuildingType(ft2_decoy)
- {
- IsDecoyOf(ft2)
- SetBuildingImages(nfphf2l0.spr tfphf2l0.spr dfphfmn1.spr)
- SetDescription(Decoy_Advanced_Phasing_Facility)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10024)
- SetPrereqs(10002)
- SetMaker(11)
- SetTechLevel(7)
- }
- SetShadowImage(bfphfsh1.spr)
- SetIdleAnimation(3)
- MakesCrater(1)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Rearming Deck;
-
- DefineBuildingType(fgar)
- {
- SetBuildingImages(nfrrm1l0.spr tfrrm1l0.spr bfrrmmn0.spr)
- SetDescription(Rearming_Deck)
- SetRequirements {
- SetType(10011)
- SetPrereqs(10003)
- SetMaker(11)
- SetEquivalence(1011)
- SetTechLevel(9)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 120)
- SetSide(0)
- ; SetEquivalentBuilding(impar)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(800 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- CanRearmFlyer()
- MakesCrater(1)
- SetShadowImage(bfrrmsh0.spr)
- SetRearmAnimation(3)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- DefineBuildingType(fgar_decoy)
- {
- IsDecoyOf(fgar)
- SetBuildingImages(nfrrm1l0.spr tfrrm1l0.spr dfrrmmn0.spr)
- SetDescription(Decoy_Rearming_Deck)
- SetHitpoints(200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetRequirements {
- SetType(10111)
- SetPrereqs(10003)
- SetMaker(11)
- SetTechLevel(0)
- }
- MakesCrater(1)
- SetShadowImage(bfrrmsh0.spr)
- SetIdleAnimation(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;;; Small Horizontal Bridge
-
- DefineBuildingType(SmallHorizontalBridge1)
- {
- SetBuildingImages(ncsbh1l0.spr tcsbh1l0.spr bcsbhmn0.spr)
- SetDescription(Small_Horizontal_Bridge)
- SetRequirements {
- SetType(10040)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(1)
- }
- SetSide(0)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetShadowImage(bcsbhsh0.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(8)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ; Small Vertical Bridge
-
- DefineBuildingType(SmallVerticalBridge1)
- {
- SetBuildingImages(ncsbv1l0.spr tcsbv1l0.spr bcsbvmn0.spr)
- SetDescription(Small_Vertical_Bridge)
- SetRequirements {
- SetType(10041)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(1)
- }
- SetSide(0)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetShadowImage(bcsbvsh0.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(9)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
- ; Small Centre Bridge
-
- DefineBuildingType(SmallCentreBridge1)
- {
- SetBuildingImages(ncsbc1l0.spr tcsbc1l0.spr bcsbcmn0.spr)
- SetDescription(Small_Centre_Bridge)
- SetRequirements {
- SetType(10042)
- SetPrereqs()
- SetMaker(11)
- SetTechLevel(1)
- }
- SetSide(0)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(bcsbcsh0.spr)
- SetCost(150 5)
- SetSell(75 3)
- MakesCrater(7)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
-
- ;-------------------------
- ; IMPERIUM BUILDINGS |
- ;-------------------------
-
- ;; IMPERIUM Headquarters 1
-
- DefineBuildingType(ih1)
- {
- SetBuildingImages(nihqt1l0.spr tihqt1l0.spr bihqtmn0.spr)
- SetDescription(Imp_Headquarters_1)
- SetRequirements {
- SetType(11001)
- SetPrereqs()
- SetMaker(1005)
- SetEquivalence(1000)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fh1)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(1440 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- SetShadowImage(bihqtsh0.spr)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Headquarters 2
-
- DefineBuildingType(ih2)
- {
- SetBuildingImages(nihqt2l0.spr tihqt2l0.spr bihqtmn1.spr)
- SetDescription(Imp_Headquarters_2)
- SetRequirements {
- SetType(11002)
- SetPrereqs(11004 11006)
- SetMaker()
- SetEquivalence(1001)
- SetTechLevel(4)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(ih1)
- NeedResource(2 200)
- SetSide(1)
- ; SetEquivalentBuilding(fh2)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(2880 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetShadowImage(bihqtsh1.spr)
- SetSell(500 15)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Headquarters 3
-
- DefineBuildingType(ih3)
- {
- SetBuildingImages(nihqt3l0.spr tihqt3l0.spr bihqtmn2.spr)
- SetDescription(Imp_Headquarters_3)
- SetRequirements {
- SetType(11003)
- SetPrereqs(11005 11007)
- SetMaker()
- SetEquivalence(1002)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(ih2)
- NeedResource(2 300)
- SetSide(1)
- ; SetEquivalentBuilding(fh3)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(4330 1)
- SetSeeingRange(16)
- SetSeeingHeight(1)
- SetCost(1250 37)
- SetSell(625 18)
- SetShadowImage(bihqtsh2.spr)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Water Launch Pad
-
- DefineBuildingType(implp)
- {
- SetBuildingImages(nclnc1l0.spr tclnc1l0.spr bclncmn0.spr)
- SetDescription(Water_Launch_Pad)
- SetRequirements {
- SetType(11019)
- SetPrereqs()
- SetMaker(1005)
- SetEquivalence(1008)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetSide(1)
- NeedResource(2 100)
- ; SetEquivalentBuilding(fglp)
- SetBay(3 2)
- SetRepairCost(10 8)
- SetResource(0 0 3000 0)
- SetResourceSale(0 100 500)
- SetResourceSaleAnimation(3)
- SetHitpoints(1300 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2500 45)
- SetSell(1250 22)
- SetShadowImage(bclncsh0.spr)
- MakesCrater(1)
- AssociatedUnit(ImpGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Power Plant
-
- DefineBuildingType(imppp)
- {
- SetBuildingImages(ncpow1l0.spr tcpow1l0.spr bcpowmn0.spr)
- SetDescription(Taelon_Power_Generator)
- SetRequirements {
- SetType(11020)
- SetPrereqs()
- SetMaker(1005)
- SetEquivalence(1007)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetResource(1 0 1000 500)
- SupplyResource(1 0 2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fgpp)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(1450 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2000 30)
- SetSell(1000 15)
- SetShadowImage(bcpowsh0.spr)
- SetIdleAnimation(3)
- MakesCrater(1)
- AssociatedUnit(ImpGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Unit Training 1
-
- DefineBuildingType(iu1)
- {
- SetBuildingImages(niutf1l0.spr tiutf1l0.spr biutfmn0.spr)
- SetDescription(Imp_Training_Facility)
- SetRequirements {
- SetType(11004)
- SetPrereqs(11001)
- SetMaker(1005)
- SetEquivalence(1003)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fu1)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(900 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1500 45)
- SetSell(750 23)
- SetShadowImage(biutfsh0.spr)
- CanMake()
- MakesCrater(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Unit Training 2
-
- DefineBuildingType(iu2)
- {
- SetBuildingImages(niutf2l0.spr tiutf2l0.spr biutfmn1.spr)
- SetDescription(Imp_Advanced_Training_Facility)
- SetRequirements {
- SetType(11005)
- SetPrereqs(11002)
- SetMaker()
- SetEquivalence(1004)
- SetTechLevel(5)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- IsUpgradeOf(iu1)
- NeedResource(2 200)
- SetSide(1)
- ; SetEquivalentBuilding(fu2)
- SetBay(2 2)
- SetShadowImage(biutfsh1.spr)
- SetIdleAnimation(3)
- SetRepairCost(10 8)
- SetHitpoints(1800 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 23)
- SetSell(375 11)
- CanMake()
- MakesCrater(2)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Factory 1
-
- DefineBuildingType(ic1)
- {
- SetBuildingImages(nivcy1l0.spr tivcy1l0.spr bivcymn0.spr)
- SetDescription(Imp_Assembly_Plant)
- SetRequirements {
- SetType(11006)
- SetPrereqs(11001)
- SetMaker(1005)
- SetEquivalence(1005)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fc1)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetShadowImage(bivcysh0.spr)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2200 50)
- SetSell(1100 33)
- CanMake()
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Factory 2
-
- DefineBuildingType(ic2)
- {
- SetBuildingImages(nivcy2l0.spr tivcy2l0.spr bivcymn1.spr)
- SetDescription(Imp_Advanced_Assembly_Plant)
- SetRequirements {
- SetType(11007)
- SetPrereqs(11002)
- SetMaker()
- SetEquivalence(1006)
- SetTechLevel(4)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- IsUpgradeOf(ic1)
- NeedResource(2 200)
- SetSide(1)
- ; SetEquivalentBuilding(fc2)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(2400 1)
- SetSeeingRange(8)
- SetShadowImage(bivcysh1.spr)
- SetSeeingHeight(1)
- SetCost(2500 75)
- SetSell(1250 37)
- CanMake()
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Guard Tower
-
- DefineBuildingType(ig)
- {
- SetBuildingImages(nigdt1l0.spr tigdt1l0.spr bigdtmn0.spr)
- SetDescription(Imp_Plasma_Turret)
- SetRequirements {
- SetType(11014)
- SetPrereqs(11001)
- SetMaker(1005)
- SetEquivalence(1012)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(1)
- ; SetEquivalentBuilding(fg)
- SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(8)
- SetShadowImage(bigdtsh0.spr)
- MakesCrater(0)
- SetSeeingHeight(1)
- SetCost(500 22)
- SetSell(250 8)
- ActivePart(ImpGuardTower 24 24 none 0 0 none 0 0 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
- ;; IMPERIUM Advanced Guard Tower
-
- DefineBuildingType(ia)
- {
- SetBuildingImages(niagt1l0.spr tiagt1l0.spr biagtmn0.spr)
- SetDescription(Imp_Neutron_Accelerator)
- SetRequirements {
- SetType(11015)
- SetPrereqs(11002)
- SetMaker(1005)
- SetEquivalence(1013)
- SetTechLevel(6)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fa)
- SetRepairCost(10 8)
- SetHitpoints(550 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1700 51)
- SetSell(850 25)
- SetShadowImage(biagtsh0.spr)
- MakesCrater(1)
- ActivePart(ImpAdvancedGuardTower 35 21 none 0 0 none 0 0 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Anti Aircraft Site
-
- DefineBuildingType(is)
- {
- SetBuildingImages(niaar1l0.spr tiaar1l0.spr biaarmn0.spr)
- SetDescription(Air_Defense_Site)
- SetRequirements {
- SetType(11013)
- SetPrereqs(11002)
- SetMaker(1005)
- SetEquivalence(1014)
- SetTechLevel(9)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(1)
- ; SetEquivalentBuilding(fs)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- SetShadowImage(biaarsh0.spr)
- MakesCrater(1)
- ActivePart(ImpAntiAirSite 48 20 ImpAntiAirSite 20 36 ImpAntiAirSite 54 44 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Camera
-
- DefineBuildingType(impca)
- {
- SetBuildingImages(nccam1l0.spr tccam1l0.spr bccammn0.spr)
- SetDescription(Camera_Tower)
- SetRequirements {
- SetType(11011)
- SetPrereqs(11002)
- SetMaker(1005)
- SetEquivalence(1017)
- SetTechLevel(4)
- }
- NeedResource(2 50)
- SetSide(1)
- ; SetEquivalentBuilding(fgca)
- SetRepairCost(10 8)
- SetHitpoints(150 1)
- SetSeeingRange(16)
- SetSeeingHeight(3)
- SetCost(200 6)
- SetSell(100 3)
- IsNotBuilderEater()
- SetShadowImage(bccamsh0.spr)
- MakesCrater(0)
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- ActivePart(CameraTower 14 11 none 0 0 none 0 0 none 0 0)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc2.wav)
- }
-
- ;; IMPERIUM Hospital
-
- DefineBuildingType(impho)
- {
- SetBuildingImages(nihsp1l0.spr tihsp1l0.spr bihspmn0.spr)
- SetDescription(Field_Hospital)
- SetRequirements {
- SetType(11009)
- SetPrereqs(11004)
- SetMaker(1005)
- SetEquivalence(1015)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fgho)
- SetBay(0 2)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 15)
- SetSell(250 7)
- CanHeal()
- SetShadowImage(bihspsh0.spr)
- MakesCrater(2)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; IMPERIUM Repair Bay
-
- DefineBuildingType(impre)
- {
- SetBuildingImages(nirep1l0.spr tirep1l0.spr birepmn0.spr)
- SetDescription(Repair_Station)
- SetRequirements {
- SetType(11010)
- SetPrereqs(11006)
- SetMaker(1005)
- SetEquivalence(1016)
- SetTechLevel(2)
- }
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fgre)
- SetBay(1 2)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(800 24)
- SetSell(400 12)
- CanRepair()
- SetShadowImage(birepsh0.spr)
- SetRepairAnimation(3)
- MakesCrater(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Temporal Gate
-
- DefineBuildingType(it)
- {
- SetBuildingImages(nitgt1l0.spr titgt1l0.spr bitgtmn0.spr)
- SetDescription(Imp_Temporal_Gate)
- SetRequirements {
- SetType(11008)
- SetPrereqs(11002)
- SetMaker(1005)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (0 50)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(ft2)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetShadowImage(bitgtsh0.spr)
- SetSeeingHeight(1)
- SetCost(1800 54)
- SetSell(900 27)
- SetRooms(3 10)
- IsTeleport(60 electric_blue_explosion)
- MakesCrater(1)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Landing Deck
-
- DefineBuildingType(impar)
- {
- SetBuildingImages(nirrm1l0.spr tirrm1l0.spr birrmmn0.spr)
- SetDescription(Rearming_Deck)
- SetRequirements {
- SetType(11012)
- SetPrereqs(11003)
- SetMaker(1005)
- SetEquivalence(1011)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(1)
- ; SetEquivalentBuilding(fgar)
- SetBay(1 0)
- SetRepairCost(10 8)
- SetHitpoints(960 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- SetShadowImage(birrmsh0.spr)
- SetRearmAnimation(3)
- SetIdleAnimation(3)
- CanRearmFlyer()
- MakesCrater(1)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; IMPERIUM Temporal Rift Creator
-
- DefineBuildingType(itrc)
- {
- SetBuildingImages(nitrc1l0.spr titrc1l0.spr bitrcmn0.spr)
- SetDescription(Imp_Temporal_Rift_Creator)
- SetRequirements {
- SetType(11021)
- SetPrereqs(11003 11008)
- SetMaker(1005)
- SetTechLevel(10)
- }
- SetEfficiencyResource{
- (0 50)
- (100 90)
- }
- NeedResource(2 200)
- SetSide(1)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(8000 240)
- SetShadowImage(bitrcsh0.spr)
- SetIdleAnimation(3)
- SetSell(4000 120)
- ActivePart(IMPriftCreator 12 12 none 0 0 none 0 0 none 0 0)
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;;; Small Horizontal Bridge
-
- DefineBuildingType(SmallHorizontalBridge)
- {
- SetBuildingImages(ncsbh1l0.spr tcsbh1l0.spr bcsbhmn0.spr)
- SetDescription(Small_Horizontal_Bridge)
- SetRequirements {
- SetType(11040)
- SetPrereqs()
- SetMaker(1005)
- SetTechLevel(1)
- }
- SetSide(1)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(8)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ; Small Vertical Bridge
-
- DefineBuildingType(SmallVerticalBridge)
- {
- SetBuildingImages(ncsbv1l0.spr tcsbv1l0.spr bcsbvmn0.spr)
- SetDescription(Small_Vertical_Bridge)
- SetRequirements {
- SetType(11041)
- SetPrereqs()
- SetMaker(1005)
- SetTechLevel(1)
- }
- SetSide(1)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(9)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ; Small Centre Bridge
-
- DefineBuildingType(SmallCentreBridge)
- {
- SetBuildingImages(ncsbc1l0.spr tcsbc1l0.spr bcsbcmn0.spr)
- SetDescription(Small_Centre_Bridge)
- SetRequirements {
- SetType(11042)
- SetPrereqs()
- SetMaker(1005)
- SetTechLevel(1)
- }
- SetSide(1)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(bcsbcsh0.spr)
- SetCost(150 5)
- SetSell(75 3)
- MakesCrater(7)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ; Small Wall
-
- DefineBuildingType(SmallWall1)
- {
- SetBuildingImages(ncswl1l0.spr tcswl1l0.spr bcswlmn0.spr)
- SetDescription(Small_Wall_1)
- SetRequirements {
- SetType(11044)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(100 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(ncswlsh0.spr)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(0)
- IsNotBuilderEater()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 building_0_explosion)
- }
-
-
- DefineBuildingType(SmallWall2)
- {
- SetBuildingImages(ncswm1l0.spr tcswm1l0.spr bcswmmn0.spr)
- SetDescription(Small_Wall_2)
- SetRequirements {
- SetType(11045)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(100 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(ncswmsh0.spr)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(0)
- IsNotBuilderEater()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 building_0_explosion)
- }
-
-
-
- ; Large Wall
-
- DefineBuildingType(LargeWall1)
- {
- SetBuildingImages(ncbwl1l0.spr tcbwl1l0.spr bcbwmmn0.spr)
- SetDescription(Large_Wall_1)
- SetRequirements {
- SetType(11046)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(ncbwlsh0.spr)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(0)
- IsNotBuilderEater()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 building_0_explosion)
- }
-
- ; Large Wall
-
- DefineBuildingType(LargeWall2)
- {
- SetBuildingImages(ncbwm1l0.spr tcbwm1l0.spr bcbwlmn0.spr)
- SetDescription(Large_Wall_1)
- SetRequirements {
- SetType(11047)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(ncbwmsh0.spr)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(0)
- IsNotBuilderEater()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 building_0_explosion)
- }
-
-
-
- ;-----------------------------
- ; TOGRA |
- ;-----------------------------
-
- ;; TOGRAN FG HEADQUARTERS LEVEL 1
-
- DefineBuildingType(tfh1)
- {
- SetBuildingImages(nfhqt1l0.spr tfhqt1l0.spr bfhqtmn0.spr)
- SetDescription(Togran_Headquarters_1)
- SetRequirements {
- SetType(40004)
- SetPrereqs()
- SetMaker(40500)
- SetEquivalence(2001)
- SetTechLevel(0)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- ; SetEquivalentBuilding(ih1)
- NeedResource(2 100)
- SetSide(3)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD HEADQUARTERS LEVEL 2
-
- DefineBuildingType(tfh2)
- {
- SetBuildingImages(nfhqt2l0.spr tfhqt2l0.spr bfhqtmn1.spr)
- SetDescription(Togran_Headquarters_2)
- SetRequirements {
- SetType(40005)
- SetPrereqs(40009 40013)
- SetMaker()
- SetEquivalence(2002)
- SetTechLevel(4)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- NeedResource(2 200)
- IsUpgradeOf(tfh1)
- ; SetEquivalentBuilding(ih2)
- SetSide(3)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(2400 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh1.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; TOGRAN FREEDOM G HEADQUARTERS LEVEL 3
-
- DefineBuildingType(tfh3)
- {
- SetBuildingImages(nfhqt3l0.spr tfhqt3l0.spr bfhqtmn2.spr)
- SetDescription(Togran_Headquarters_3)
- SetRequirements {
- SetType(40006)
- SetPrereqs(40010 40014)
- SetMaker()
- SetEquivalence(2003)
- SetTechLevel(9)
- }
- SetEfficiencyResource {
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(tfh2)
- ; SetEquivalentBuilding(ih3)
- NeedResource(2 300)
- SetSide(3)
- SetBay(2 3)
- SetRepairCost(10 8)
- SetHitpoints(3600 1)
- SetSeeingRange(16)
- SetSeeingHeight(1)
- SetCost(1250 37)
- SetSell(625 19)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetShadowImage(bfhqtsh2.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; Togran IMPERIUM Headquarters 1
-
- DefineBuildingType(tih1)
- {
- SetBuildingImages(nihqt1l0.spr tihqt1l0.spr bihqtmn0.spr)
- SetDescription(Togran_Headquarters_1)
- SetRequirements {
- SetType(40001)
- SetPrereqs()
- ; SetMaker(1005)
- SetMaker(40500)
- SetEquivalence(2001)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fh1)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(1440 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- SetShadowImage(bihqtsh0.spr)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; Togran IMPERIUM Headquarters 2
-
- DefineBuildingType(tih2)
- {
- SetBuildingImages(nihqt2l0.spr tihqt2l0.spr bihqtmn1.spr)
- SetDescription(Togran_Headquarters_2)
- SetRequirements {
- SetType(40002)
- SetPrereqs(40007 40011)
- SetMaker()
- SetEquivalence(2002)
- SetTechLevel(4)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(tih1)
- NeedResource(2 200)
- SetSide(3)
- ; SetEquivalentBuilding(fh2)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(2880 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetShadowImage(bihqtsh1.spr)
- SetSell(500 15)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Headquarters 3
-
- DefineBuildingType(tih3)
- {
- SetBuildingImages(nihqt3l0.spr tihqt3l0.spr bihqtmn2.spr)
- SetDescription(Togran_Headquarters_3)
- SetRequirements {
- SetType(40003)
- SetPrereqs(40008 40012)
- SetMaker()
- SetEquivalence(2003)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (50 0)
- (100 90)
- }
- SetSpyType(HQ)
- IsUpgradeOf(tih2)
- NeedResource(2 300)
- SetSide(3)
- ; SetEquivalentBuilding(fh3)
- SetBay(2 4)
- SetRepairCost(10 8)
- SetHitpoints(4330 1)
- SetSeeingRange(16)
- SetSeeingHeight(1)
- SetCost(1250 37)
- SetSell(625 18)
- SetShadowImage(bihqtsh2.spr)
- CanMake()
- MakesCrater(4)
- GivesMiniMap()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Water Launch Pad
-
- DefineBuildingType(tfglp)
- {
- SetBuildingImages(nclnc1l0.spr tclnc1l0.spr bclncmn0.spr)
- SetDescription(Water_Launch_Pad)
- SetRequirements {
- SetType(40037)
- SetPrereqs()
- SetMaker(40500)
- SetEquivalence(1008)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetSide(3)
- ; SetEquivalentBuilding(implp)
- SetBay(3 2)
- NeedResource(2 100)
- SetRepairCost(10 8)
- SetHitpoints(1300 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetShadowImage(bclncsh0.spr)
- SetResource(0 0 3000 0)
- SetResourceSale(0 100 500)
- SetResourceSaleAnimation(3)
- SetCost(2500 37)
- SetSell(1250 18)
- MakesCrater(1)
- AssociatedUnit(TGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; FREEDOM GUARD Taelon Power Generator
-
- DefineBuildingType(tfgpp)
- {
- SetBuildingImages(ncpow1l0.spr tcpow1l0.spr bcpowmn0.spr)
- SetDescription(Taelon_Power_Generator)
- SetRequirements {
- SetType(40016)
- SetPrereqs()
- SetMaker(40500)
- SetEquivalence(1007)
- SetTechLevel(0)
- }
- SetSpyType(RESOURCE)
- SetResource(1 0 1000 500)
- SupplyResource(1 0 2 100)
- SetSide(3)
- ; SetEquivalentBuilding(imppp)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(1450 1)
- SetSeeingRange(8)
- SetShadowImage(bcpowsh0.spr)
- SetIdleAnimation(3)
- SetSeeingHeight(1)
- SetCost(2000 30)
- SetSell(1000 15)
- MakesCrater(1)
- AssociatedUnit(TGroundTransporter 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;
- ; FREEDOM GUARD Training Facility
-
- DefineBuildingType(tfu1)
- {
- SetBuildingImages(nfutf1l0.spr tfutf1l0.spr bfutfmn0.spr)
- SetDescription(Togran_Training_Facility)
- SetRequirements {
- SetType(40009)
- SetPrereqs(40004)
- SetMaker(40500)
- SetEquivalence(2004)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- ; SetEquivalentBuilding(iu1)
- SetSide(3)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(750 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetShadowImage(bfutfsh0.spr)
- SetCost(1500 45)
- SetSell(750 23)
- CanMake()
- MakesCrater(3)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ; Togra FREEDOM GUARD Advanced Training Facility
-
- DefineBuildingType(tfu2)
- {
- SetBuildingImages(nfutf2l0.spr tfutf2l0.spr bfutfmn1.spr)
- SetDescription(Togran_Advanced_Training_Facility)
- SetRequirements {
- SetType(40010)
- SetPrereqs(40002 40009)
- SetMaker()
- SetEquivalence(2005)
- SetTechLevel(5)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 200)
- IsUpgradeOf(tfu1)
- SetEquivalentBuilding(iu2)
- SetSide(3)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(1500 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 23)
- SetSell(375 11)
- CanMake()
- MakesCrater(2)
- SetIdleAnimation(3)
- SetTransportUnit(FGBaseMover 30 60)
- SetShadowImage(bfutfsh1.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Unit Training 1
-
- DefineBuildingType(tiu1)
- {
- SetBuildingImages(niutf1l0.spr tiutf1l0.spr biutfmn0.spr)
- SetDescription(Togran_Training_Facility)
- SetRequirements {
- SetType(40007)
- SetPrereqs(40001)
- SetMaker(40500)
- SetEquivalence(2004)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fu1)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(900 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1500 45)
- SetSell(750 23)
- SetShadowImage(biutfsh0.spr)
- CanMake()
- MakesCrater(2)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Unit Training 2
-
- DefineBuildingType(tiu2)
- {
- SetBuildingImages(niutf2l0.spr tiutf2l0.spr biutfmn1.spr)
- SetDescription(Togran_Advanced_Training_Facility)
- SetRequirements {
- SetType(40008)
- SetPrereqs(40002 40007)
- SetMaker()
- SetEquivalence(2005)
- SetTechLevel(5)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- IsUpgradeOf(tiu1)
- NeedResource(2 200)
- SetSide(3)
- ; SetEquivalentBuilding(fu2)
- SetBay(2 2)
- SetShadowImage(biutfsh1.spr)
- SetRepairCost(10 8)
- SetHitpoints(1800 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 23)
- SetSell(375 11)
- CanMake()
- MakesCrater(3)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; TOGRAN FREEDOM GUARD Assembly Plant
-
- DefineBuildingType(tfc1)
- {
- SetBuildingImages(nfvcy1l0.spr tfvcy1l0.spr bfvcymn0.spr)
- SetDescription(Togran_Assembly_Plant)
- SetRequirements {
- SetType(40013)
- SetPrereqs(40004)
- SetMaker(40500)
- SetEquivalence(2006)
- SetTechLevel(0)
- }
- SetEfficiencyResource {
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(ic1)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2200 66)
- SetSell(1100 33)
- CanMake()
- MakesCrater(4)
- SetShadowImage(bfvcysh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetShadowImage(bfvcysh0.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Advanced Assembly Plant
-
- DefineBuildingType(tfc2)
- {
- SetBuildingImages(nfvcy2l0.spr tfvcy2l0.spr bfvcymn1.spr)
- SetDescription(Togran_Advanced_Assembly_Plant)
- SetRequirements {
- SetType(40014)
- SetPrereqs(40005 40013)
- SetMaker()
- SetEquivalence(2007)
- SetTechLevel(5)
- }
- SetEfficiencyResource {
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 200)
- IsUpgradeOf(tfc1)
- SetSide(3)
- ; SetEquivalentBuilding(ic2)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(2000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2500 75)
- SetSell(1250 37)
- CanMake()
- MakesCrater(4)
- SetShadowImage(bfvcysh1.spr)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Factory 1
-
- DefineBuildingType(tic1)
- {
- SetBuildingImages(nivcy1l0.spr tivcy1l0.spr bivcymn0.spr)
- SetDescription(Imp_Assembly_Plant)
- SetRequirements {
- SetType(40011)
- SetPrereqs(40001)
- SetMaker(40500)
- SetEquivalence(2006)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fc1)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetShadowImage(bivcysh0.spr)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(2200 66)
- SetSell(1100 33)
- CanMake()
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; TOGRA IMPERIUM Factory 2
-
- DefineBuildingType(tic2)
- {
- SetBuildingImages(nivcy2l0.spr tivcy2l0.spr bivcymn1.spr)
- SetDescription(Imp_Advanced_Assembly_Plant)
- SetRequirements {
- SetType(40012)
- SetPrereqs(40002 40011)
- SetMaker()
- SetEquivalence(2007)
- SetTechLevel(4)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- SetSpyType(UNITPLAN)
- IsUpgradeOf(tic1)
- NeedResource(2 200)
- SetSide(3)
- ; SetEquivalentBuilding(fc2)
- SetBay(1 3)
- SetRepairCost(10 8)
- SetHitpoints(2400 1)
- SetSeeingRange(8)
- SetShadowImage(bivcysh1.spr)
- SetSeeingHeight(1)
- SetCost(2500 75)
- SetSell(1250 37)
- CanMake()
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Laser Turret
-
- DefineBuildingType(tfg)
- {
- SetBuildingImages(nfgdt1l0.spr tfgdt1l0.spr bfgdtmn0.spr)
- SetDescription(Togran_Laser_Turret)
- SetRequirements {
- SetType(40020)
- SetPrereqs(40004)
- SetMaker(40500)
- SetEquivalence(2008)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(3)
- ; SetEquivalentBuilding(ig)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 22)
- SetSell(250 7)
- SetShadowImage(bfgdtsh0.spr)
- ActivePart(FGGuardTower 25 13 none 0 0 none 0 0 none 0 0)
- MakesCrater(0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Heavy Rail Platform
-
- DefineBuildingType(tfa)
- {
- SetBuildingImages(nfagt1l0.spr tfagt1l0.spr bfagtmn0.spr)
- SetDescription(FG_Heavy_Laser_Platform)
- SetRequirements {
- SetType(40021)
- SetPrereqs(40005)
- SetMaker(40500)
- SetEquivalence(2009)
- SetTechLevel(6)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(ia)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(550 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1700 51)
- SetSell(850 25)
- MakesCrater(2)
- SetShadowImage(bfagtsh0.spr)
- ActivePart(FGAdvancedGuardTower 23 18 FGAdvancedGuardTower 47 18 none 0 0 none 0 0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Guard Tower
-
- DefineBuildingType(tig)
- {
- SetBuildingImages(nigdt1l0.spr tigdt1l0.spr bigdtmn0.spr)
- SetDescription(Imp_Plasma_Turret)
- SetRequirements {
- SetType(40022)
- SetPrereqs(40001)
- SetMaker(40500)
- SetEquivalence(2008)
- SetTechLevel(0)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(3)
- ; SetEquivalentBuilding(fg)
- SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(8)
- SetShadowImage(bigdtsh0.spr)
- SetSeeingHeight(1)
- SetCost(500 22)
- SetSell(250 8)
- MakesCrater(1)
- ActivePart(ImpGuardTower 24 24 none 0 0 none 0 0 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
-
- ;; TOGRAN IMPERIUM Advanced Guard Tower
-
- DefineBuildingType(tia)
- {
- SetBuildingImages(niagt1l0.spr tiagt1l0.spr biagtmn0.spr)
- SetDescription(Imp_Neutron_Accelerator)
- SetRequirements {
- SetType(40023)
- SetPrereqs(40002)
- SetMaker(40500)
- SetEquivalence(2009)
- SetTechLevel(6)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fa)
- SetRepairCost(10 8)
- SetHitpoints(550 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1700 51)
- SetSell(850 25)
- MakesCrater(3)
- SetShadowImage(biagtsh0.spr)
- ActivePart(ImpAdvancedGuardTower 35 21 none 0 0 none 0 0 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Air Defense Site
-
- DefineBuildingType(tfs)
- {
- SetBuildingImages(nfaar1l0.spr tfaar1l0.spr bfaarmn0.spr)
- SetDescription(Togran_Air_Defense_Site)
- SetRequirements {
- SetType(40024)
- SetPrereqs(40005)
- SetMaker(40500)
- SetEquivalence(2010)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(3)
- ; SetEquivalentBuilding(is)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- MakesCrater(1)
- SetShadowImage(bfaarsh0.spr)
- ActivePart(FGAntiAirSite 22 6 none 0 0 none 0 0 none 0 0)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Anti Aircraft Site
-
- DefineBuildingType(tis)
- {
- SetBuildingImages(niaar1l0.spr tiaar1l0.spr biaarmn0.spr)
- SetDescription(Air_Defense_Site)
- SetRequirements {
- SetType(40025)
- SetPrereqs(40002)
- SetMaker(40500)
- SetEquivalence(2010)
- SetTechLevel(9)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 50)
- SetSide(3)
- ; SetEquivalentBuilding(fs)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(12)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- SetShadowImage(bigdtsh0.spr)
- MakesCrater(2)
- ActivePart(ImpAntiAirSite 48 20 ImpAntiAirSite 20 36 ImpAntiAirSite 54 44 none 0 0)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Camera Tower
-
- DefineBuildingType(tfgca)
- {
- SetBuildingImages(nccam1l0.spr tccam1l0.spr bccammn0.spr)
- SetDescription(Camera_Tower)
- SetRequirements {
- SetType(40028)
- SetPrereqs(40005)
- SetMaker(40500)
- ;SetEquivalence(1017)
- SetTechLevel(4)
- }
- NeedResource(2 50)
- SetSide(3)
- ; SetEquivalentBuilding(impca)
- SetRepairCost(10 8)
- SetHitpoints(150 1)
- SetSeeingRange(16)
- SetSeeingHeight(3)
- SetCost(200 6)
- SetSell(100 3)
- SetShadowImage(bccamsh0.spr)
- MakesCrater(0)
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- ActivePart(CameraTower 14 11 none 0 0 none 0 0 none 0 0)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- ;SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc2.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Field Hospital
-
- DefineBuildingType(tfgho)
- {
- SetBuildingImages(nfhsp1l0.spr tfhsp1l0.spr bfhspmn0.spr)
- SetDescription(Field_Hospital)
- SetRequirements {
- SetType(40029)
- SetPrereqs(40009)
- SetMaker(40500)
- SetEquivalence(2011)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(impho)
- SetBay(3 2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 15)
- SetSell(250 7)
- CanHeal()
- MakesCrater(1)
- SetShadowImage(bfhspsh0.spr)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Hospital
-
- DefineBuildingType(timpho)
- {
- SetBuildingImages(nihsp1l0.spr tihsp1l0.spr bihspmn0.spr)
- SetDescription(Field_Hospital)
- SetRequirements {
- SetType(40030)
- SetPrereqs(40007)
- SetMaker(40500)
- SetEquivalence(2011)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fgho)
- SetBay(0 2)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(500 15)
- SetSell(250 7)
- CanHeal()
- SetShadowImage(bihspsh0.spr)
- MakesCrater(2)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Repair Station
-
- DefineBuildingType(tfgre)
- {
- SetBuildingImages(nfrep1l0.spr tfrep1l0.spr bfrepmn0.spr)
- SetDescription(Repair_Station)
- SetRequirements {
- SetType(40033)
- SetPrereqs(40013)
- SetMaker(40500)
- SetEquivalence(2012)
- SetTechLevel(2)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(impre)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(800 24)
- SetSell(400 12)
- CanRepair()
- MakesCrater(3)
- SetShadowImage(bfrepsh0.spr)
- SetRepairAnimation(3)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Repair Bay
-
- DefineBuildingType(timpre)
- {
- SetBuildingImages(nirep1l0.spr tirep1l0.spr birepmn0.spr)
- SetDescription(Repair_Station)
- SetRequirements {
- SetType(40034)
- SetPrereqs(40011)
- SetMaker(40500)
- SetEquivalence(2012)
- SetTechLevel(2)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fgre)
- SetBay(1 2)
- SetRepairCost(10 8)
- SetHitpoints(720 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(800 24)
- SetSell(400 12)
- CanRepair()
- SetShadowImage(birepsh0.spr)
- MakesCrater(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Phasing Facility
-
- DefineBuildingType(tft1)
- {
- SetBuildingImages(nfphf1l0.spr tfphf1l0.spr bfphfmn0.spr)
- SetDescription(T_Phasing_Facility)
- SetRequirements {
- SetType(40040)
- SetPrereqs(40004)
- SetMaker(40500)
- SetTechLevel(4)
- }
- NeedResource(2 100)
- SetSide(3)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetRepairCost(10 8)
- SetCost(1200 36)
- SetSell(600 18)
- MakesCrater(2)
- SetShadowImage(bfphfsh0.spr)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Phasing Facilty 2
-
- DefineBuildingType(tft2)
- {
- SetBuildingImages(nfphf2l0.spr tfphf2l0.spr bfphfmn1.spr)
- SetDescription(FG_Advanced_Phasing_Facility)
- SetRequirements {
- SetType(40041)
- SetPrereqs(40005)
- SetMaker()
- SetTechLevel(7)
- }
- NeedResource(2 200)
- IsUpgradeOf(tft1)
- SetRooms(5 10)
- SetBay(2 2)
- SetSide(3)
- ; SetEquivalentBuilding(it)
- SetRepairCost(10 8)
- SetHitpoints(2000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1200 36)
- SetSell(600 18)
- AssociatedUnit(Tundergtunnel 1)
- SetShadowImage(bfphfsh1.spr)
- MakesCrater(3)
- SetIdleAnimation(3)
- SetBoardAnimation(3)
- SetTransportUnit(FGBaseMover 30 60)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN FREEDOM GUARD Rearming Deck;;;
-
- DefineBuildingType(tfgar)
- {
- SetBuildingImages(nfrrm1l0.spr tfrrm1l0.spr bfrrmmn0.spr)
- SetDescription(Rearming_Deck)
- SetRequirements {
- SetType(40047)
- SetPrereqs(40006)
- SetMaker(40500)
- SetEquivalence(1011)
- SetTechLevel(9)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 120)
- SetSide(3)
- ; SetEquivalentBuilding(impar)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(800 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- CanRearmFlyer()
- MakesCrater(2)
- SetShadowImage(bfrrmsh0.spr)
- SetRearmAnimation(3)
- SetIdleAnimation(4)
- SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Temporal Gate
-
- DefineBuildingType(tit)
- {
- SetBuildingImages(nitgt1l0.spr titgt1l0.spr bitgtmn0.spr)
- SetDescription(Imp_Temporal_Gate)
- SetRequirements {
- SetType(40050)
- SetPrereqs(40002)
- SetMaker(40500)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (0 50)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(ft2)
- SetBay(1 1)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetShadowImage(bitgtsh0.spr)
- SetSeeingHeight(1)
- SetCost(1800 54)
- SetSell(900 27)
- SetRooms(3 10)
- IsTeleport(60 electric_blue_explosion)
- MakesCrater(1)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; TOGRAN IMPERIUM Landing Deck
-
- DefineBuildingType(timpar)
- {
- SetBuildingImages(nirrm1l0.spr tirrm1l0.spr birrmmn0.spr)
- SetDescription(Rearming_Deck)
- SetRequirements {
- SetType(40036)
- SetPrereqs(40003)
- SetMaker(40500)
- SetEquivalence(1011)
- SetTechLevel(8)
- }
- SetEfficiencyResource{
- (10 0)
- (100 90)
- }
- NeedResource(2 100)
- SetSide(3)
- ; SetEquivalentBuilding(fgar)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(960 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(1000 30)
- SetSell(500 15)
- SetShadowImage(birrmsh0.spr)
- SetIdleAnimation(3)
- CanRearmFlyer()
- MakesCrater(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; TOGRAN IMPERIUM Temporal Rift Creator
-
- DefineBuildingType(titrc)
- {
- SetBuildingImages(nitrc1l0.spr titrc1l0.spr bitrcmn0.spr)
- SetDescription(Imp_Temporal_Rift_Creator)
- SetRequirements {
- SetType(40052)
- SetPrereqs(40003 40050)
- SetMaker(40500)
- SetTechLevel(10)
- }
- SetEfficiencyResource{
- (0 50)
- (100 90)
- }
- NeedResource(2 200)
- SetSide(3)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(8000 240)
- SetShadowImage(bitrcsh0.spr)
- SetSell(4000 120)
- SetIdleAnimation(3)
- ActivePart(IMPriftCreator 24 24 none 0 0 none 0 0 none 0 0)
- MakesCrater(4)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;;; Small Horizontal Bridge
-
- DefineBuildingType(TogranSmallHorizontalBridge1)
- {
- SetBuildingImages(ncsbh1l0.spr tcsbh1l0.spr bcsbhmn0.spr)
- SetDescription(TSmall_Horizontal_Bridge)
- SetRequirements {
- SetType(55500)
- SetPrereqs()
- SetMaker(40500)
- SetTechLevel(1)
- }
- SetSide(3)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetShadowImage(bcsbhsh0.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(8)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ; Small Vertical Bridge
-
- DefineBuildingType(TogranSmallVerticalBridge1)
- {
- SetBuildingImages(ncsbv1l0.spr tcsbv1l0.spr bcsbvmn0.spr)
- SetDescription(TSmall_Vertical_Bridge)
- SetRequirements {
- SetType(55502)
- SetPrereqs()
- SetMaker(40500)
- SetTechLevel(1)
- }
- SetSide(3)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetShadowImage(bcsbvsh0.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(9)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
- ; Small Centre Bridge
-
- DefineBuildingType(TogranSmallCentreBridge1)
- {
- SetBuildingImages(ncsbc1l0.spr tcsbc1l0.spr bcsbcmn0.spr)
- SetDescription(TSmall_Centre_Bridge)
- SetRequirements {
- SetType(55504)
- SetPrereqs()
- SetMaker(40500)
- SetTechLevel(1)
- }
- SetSide(3)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(400 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetShadowImage(bcsbcsh0.spr)
- SetCost(150 5)
- SetSell(75 3)
- MakesCrater(7)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 bridge_explosion)
- }
-
- ;-----------------------
- ; GENERAL BUILDINGS |
- ;-----------------------
-
- ;; Common Water Well
-
- DefineBuildingType(impww)
- {
- SetBuildingImages(ncwel1l0.spr tcwel1l0.spr bcwelmn0.spr)
- SetDescription(Water_Extractor)
- SetRequirements {
- SetType(14005)
- SetPrereqs()
- SetMaker()
- ; SetEquivalence(1010)
- }
- SetEfficiencyResource{
- (100 0)
- (100 90)
- }
- SetSide(2)
- SetBay(1 1)
- SetRepairCost(10 0)
- SetResource(0 20 10000 10000)
- SetHitpoints(500 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(20000 60)
- ; SetShadowImage(bcwelsh0.spr)
- SetSell(1000 30)
- MakesCrater(10)
- SetVulnerability(SuperArmour 100)
- SetHealthExplosion(99 wco1_explosion)
- SetHealthExplosion(50 wco2_explosion)
- SetHealthExplosion(0 wco3_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Common Taelon Mine
-
- DefineBuildingType(impmn)
- {
- SetBuildingImages(ncmin1l0.spr tcmin1l0.spr bcminmn0.spr)
- SetDescription(Taelon_Extractor)
- SetRequirements {
- SetType(14006)
- SetPrereqs()
- SetMaker()
- SetEquivalence(1009)
- }
- SetEfficiencyResource {
- (100 0)
- (100 90)
- }
- SetSide(2)
- SetBay(1 1)
- SetResource(1 1 500 40)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(12000 18)
- SetSell(600 9)
- ; SetShadowImage(bcminsh0.spr)
- SetVulnerability(SuperArmour2 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;------------------------
- ; CIVILIAN BUILDINGS |
- ;------------------------
-
- ;; CIVILIAN Entertainment Facility
-
- DefineBuildingType(ce)
- {
- SetBuildingImages(nocen1l0.spr tocen1l0.spr bocenmn0.spr)
- SetDescription(Civilian_Entertainment)
- SetRequirements {
- SetType(13004)
- SetPrereqs()
- SetMaker(1005)
- }
- SetSide(2)
- SetBay(2 2)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(4000 40)
- SetSell(2000 20)
- CanMake()
- SetShadowImage(bocensh0.spr)
- MakesCrater(2)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 building_80_explosion)
- SetHealthExplosion(60 building_60_explosion)
- SetHealthExplosion(33 building_33_explosion)
- SetHealthExplosion(0 building_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;----------------------------------------------------------------------------
- ;| Mission specifics
- ;----------------------------------------------------------------------------
-
- ;; Imperium Water Research
-
- DefineBuildingType(impwr)
- {
- SetBuildingImages(nowat1l0.spr towat1l0.spr bowatmn0.spr)
- SetDescription(Imp_Water_Research)
- SetRequirements {
- SetType(50005)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(1)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(towatsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Imperium Hover Research
-
- DefineBuildingType(imphr)
- {
- SetBuildingImages(nohov1l0.spr tohov1l0.spr bohovmn0.spr)
- SetDescription(Imp_Hover_Research)
- SetRequirements {
- SetType(50007)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(1)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(tohovsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Imperium Desicator
-
- DefineBuildingType(impdr)
- {
- SetBuildingImages(nodes1l0.spr todes1l0.spr bodesmn0.spr)
- SetDescription(Imp_Desicator_Research)
- SetRequirements {
- SetType(50009)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(1)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(todessh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Imperium Medical research
-
- DefineBuildingType(impmr)
- {
- SetBuildingImages(nomdr1l0.spr tomdr1l0.spr bomdrmn0.spr)
- SetDescription(Imp_Genetic_Research_Facility)
- SetRequirements {
- SetType(50011)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(1)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(1)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(tomdrsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian PowerStation 1
- ;
- ;DefineBuildingType(civps1)
- ;{
- ; SetBuildingImages(nocpw1l0.spr tocpw1l0.spr bospwmn0.spr)
- ; SetDescription(Civ_Power_station_1)
- ; SetRequirements {
- ; SetType(50020)
- ; SetPrereqs()
- ; SetMaker()
- ; SetEquivalence(3000)
- ; SetTechLevel(0)
- ; }
- ; SetEfficiencyResource {
- ; (50 0)
- ; (100 90)
- ; }
- ; SetSide(1)
- ; SetRepairCost(10 8)
- ; SetHitpoints(1200 1)
- ; SetSeeingRange(8)
- ; SetSeeingHeight(1)
- ; SetCost(750 22)
- ; SetSell(375 11)
- ; MakesCrater(2)
- ; SetShadowImage(tocpwsh0.spr)
- ;; SetTransportUnit(FGBaseMover 15 30)
- ; SetVulnerability(BuildingArmour 100)
- ; SetHealthExplosion(80 headquarter_80_explosion)
- ; SetHealthExplosion(60 headquarter_60_explosion)
- ; SetHealthExplosion(33 headquarter_33_explosion)
- ; SetHealthExplosion(0 headquarter_0_explosion)
- ; SetRepairActionIndicator(repairgraphic)
- ;}
-
- ;; Civilian Public Shelter
-
- DefineBuildingType(civshl)
- {
- SetBuildingImages(noshl1l0.spr toshl1l0.spr boshlmn0.spr)
- SetDescription(Civ_Public_Shelter)
- SetRequirements {
- SetType(50026)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(toshlsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian SubTransit
-
- DefineBuildingType(civsub)
- {
- SetBuildingImages(nosub1l0.spr tosub1l0.spr bosubmn0.spr)
- SetDescription(Civ_SubTransit)
- SetRequirements {
- SetType(50028)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(tosubsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Transit Centre
-
- DefineBuildingType(civtcn)
- {
- SetBuildingImages(notcn1l0.spr totcn1l0.spr botcnmn0.spr)
- SetDescription(Civ_Transit_Centre)
- SetRequirements {
- SetType(50030)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(totcnsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Freedom Guard Treaty Hall
-
- DefineBuildingType(fgth)
- {
- SetBuildingImages(notyh1l0.spr totyh1l0.spr botyhmn0.spr)
- SetDescription(FG_Treaty_Hall)
- SetRequirements {
- SetType(50042)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(0)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(totyhsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Togran HQ
-
- DefineBuildingType(thq)
- {
- SetBuildingImages(nothq1l0.spr tothq1l0.spr bothqmn0.spr)
- SetDescription(Togran_Landing_Vessel)
- SetRequirements {
- SetType(50050)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(3)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(tothqsh0.spr)
- SetIdleAnimation(3)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Togran Monolith
-
- DefineBuildingType(tm)
- {
- SetBuildingImages(nomlt1l0.spr tomlt1l0.spr bomltmn0.spr)
- SetDescription(Togran_Monolith)
- SetRequirements {
- SetType(50052)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(3)
- SetRepairCost(10 8)
- SetHitpoints(92000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(tomltsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Togran Door
-
- DefineBuildingType(td)
- {
- SetBuildingImages(notdr1l0.spr totdr1l0.spr botdrmn0.spr)
- SetDescription(Togran_Togras_Laboratory)
- SetRequirements {
- SetType(50053)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(3)
- SetRepairCost(10 8)
- SetHitpoints(90000 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- ;SetShadowImage(totdrsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; Rendezvous Point
-
- DefineBuildingType(rp)
- {
- SetBuildingImages(norvp1l0.spr torvp1l0.spr borvpmn0.spr)
- SetDescription(Rendezvous_Point)
- SetRequirements {
- SetType(50054)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(3)
- SetRepairCost(10 8)
- SetHitpoints(1000 1)
- SetSeeingRange(1)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(torvpsh0.spr)
- SetIdleAnimation(3)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
-
- ;; FG Planetary Defence
-
- DefineBuildingType(fpd)
- {
- SetBuildingImages(nopld1l0.spr topld1l0.spr bopldmn0.spr)
- SetDescription(FG_Orbital_Defense_Matrix)
- SetRequirements {
- SetType(50055)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(0)
- SetCPUGainPercent(25)
- SetRepairCost(10 8)
- SetHitpoints(2500 1)
- SetSeeingRange(7)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(topldsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetIdleAnimation(3)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Imperium Prison
-
- DefineBuildingType(imppri)
- {
- SetBuildingImages(nopri1l0.spr topri1l0.spr boprimn0.spr)
- SetDescription(Imp_Prison)
- SetRequirements {
- SetType(50059)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(1)
- SetCPUGainPercent(25)
- SetRepairCost(10 8)
- SetHitpoints(2500 1)
- SetSeeingRange(7)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(toprish0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Commercial
-
- DefineBuildingType(cc)
- {
- SetBuildingImages(nocbs1l0.spr tocbs1l0.spr bocbsmn0.spr)
- SetDescription(Civilian_Commercial)
- SetRequirements {
- SetType(50056)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(bocbssh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Factory
-
- DefineBuildingType(cp)
- {
- SetBuildingImages(nowar1l0.spr towar1l0.spr bowarmn0.spr)
- SetDescription(Civilian_Factory)
- SetRequirements {
- SetType(50058)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(bowarsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Rural
-
- DefineBuildingType(cr)
- {
- SetBuildingImages(nochm4l0.spr tochm4l0.spr bochmmn0.spr)
- SetDescription(Civilian_Rural)
- SetRequirements {
- SetType(50060)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(1200 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- SetShadowImage(bochmsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Grain Farm
-
- DefineBuildingType(cgf)
- {
- SetBuildingImages(nofrm1l0.spr tofrm1l0.spr tofrmmn0.spr)
- SetDescription(Civilian_Grain_Farm)
- SetRequirements {
- SetType(50062)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- ;SetShadowImage(tofrmsh0.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian Hydro Farm
-
- DefineBuildingType(chf)
- {
- SetBuildingImages(nofrm1l1.spr tofrm1l1.spr tofrmmn1.spr)
- SetDescription(Civilian_Hydro_Farm)
- SetRequirements {
- SetType(50064)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- ;SetShadowImage(tofrmsh1.spr)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-
- ;; Civilian bridge
-
- DefineBuildingType(CivilianBridge)
- {
- SetBuildingImages(nobrd1l0.spr tobrd1l0.spr bobrdmn0.spr)
- SetDescription(Civilian_Bridge)
- SetRequirements {
- SetType(50070)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(4000 1)
- SetShadowImage(tobrdsh0.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(5)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 Bridge2_Explosion)
- }
-
- ;; Civilian Bridge
-
- DefineBuildingType(CivilianVerticalBridge)
- {
- SetBuildingImages(nobrd1l1.spr tobrd1l1.spr bobrdmn1.spr)
- SetDescription(Civilian_Vertical_Bridge)
- SetRequirements {
- SetType(50071)
- SetPrereqs()
- SetMaker()
- }
- SetSide(2)
- SetBay(0 0)
- ; SetRepairCost(10 8)
- SetHitpoints(4000 1)
- SetShadowImage(tobrdsh1.spr)
- SetSeeingRange(0)
- SetSeeingHeight(1)
- SetCost(100 3)
- SetSell(50 2)
- MakesCrater(6)
- IsBridge()
- IsNotBuilderEater()
- IsBuiltFromEdge()
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(0 Bridge2_Explosion)
- }
-
-
- ;; Civilian Farmhouse
-
- DefineBuildingType(cf1)
- {
- SetBuildingImages(nofrm1l2.spr tofrm1l2.spr tofrmmn2.spr)
- SetDescription(Civilian_Grain_Farm)
- SetRequirements {
- SetType(50066)
- SetPrereqs()
- SetMaker()
- SetEquivalence(3000)
- SetTechLevel(0)
- }
- SetSide(2)
- SetCPUGainPercent(25)
- SetRepairCost(10 8)
- SetHitpoints(600 1)
- SetSeeingRange(8)
- SetSeeingHeight(1)
- SetCost(750 22)
- SetSell(375 11)
- MakesCrater(2)
- ;SetShadowImage(tofrmsh1.spr)
- ; SetTransportUnit(FGBaseMover 15 30)
- SetVulnerability(BuildingArmour 100)
- SetHealthExplosion(80 headquarter_80_explosion)
- SetHealthExplosion(60 headquarter_60_explosion)
- SetHealthExplosion(33 headquarter_33_explosion)
- SetHealthExplosion(0 headquarter_0_explosion)
- SetRepairActionIndicator(repairgraphic)
- SetDeathSfx(gxexpoc1.wav)
- }
-