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- ; General Game Configuration (Items that must be identical over network)
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- SetHealSpeed(15) ; Hitpoints restored to human
- SetHealCost(0) ; The cost of healing
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- SetRepairSpeed(15) ; Hitpoints restored to units
- SetRepairCost(0) ; The cost of repairing
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- SetRearmSpeed(100) ; Arms to add during rearmament (% of max)
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- SetTactAI(0 0 1) ; Tenacity / SelfPres / Autonomy (0-2)
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- SetInitialGameSpd(30) ; Sets the initial game speed (0-60)
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- SetUnitResponseRadius(3) ; tile radius for response to unit explosion
- SetBuildingResponseRadius(6) ; tile radius response to building explosion
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