6 The disk is full or the file is write-protected. Operation cancelled. Free some space or change the properties of the file you are writing to.
7 Memory problem.
8 Not enough memory!
9 File error!
10 Not enough memory!\n(Memory required = %li Kb, memory available = %li Kb)
11 Unknown format!
12 Cannot open window!
13 Cannot find %s!
14 There is not enough available space in the temporary drive. Free some disk space and try again.
15 Cannot open timer device.\n\nPlease install it using the control panel,\nrestart Windows, and run this program again.
16 %s: write error!
17 %s: read error!
18 Not enough memory.\nTry closing any other games\nthat may be running and click on RETRY.
19 This game has been created with an old version of The Games Factory.\nPlease load and save it using the current version.
20 This is not a game file!
21 Cannot load %s. This object might need an external program or library not yet installed.
22 Joystick not connected or driver not installed.
23 Cannot initialize Game.
24 This game has been modified since it was saved as a stand-alone game. Edit the original game and then save a new stand-alone game.
32 This is not a sound file!
33 This is not a WAVE file!
34 Error in WAVE file!
35 Cannot play this file!
36 Failed to open waveform output device!
37 You must install The Games Factory to your hard disk first.\nRun "setup.exe" from this disk to install.
38 There is no 256 color palette in this file!
39 Unknown external object!
40 Cannot paste levels using a different color format.
41 Warning, images may be corrupt.
42 This file was created with Corel Click & Create and cannot be loaded into The Games Factory. This is because Corel Click & Create has extra object types which The Games Factory cannot support.
50 Error in saved game!
51 %s is newer than this version of The Games Factory. Do you want to load it anyway?
52 Cannot save this level!
53 %s has been changed. \n\n %s
54 Save current game before creating a new one?
55 Save current game before exiting?
56 Save current game before proceeding?
57 A problem seems to have occured since you last edited the game "%s". Do you want to try and restore it?
58 Game successfully saved.
59 This file already exists. Save anyway?
60 A game will be overwritten. Save anyway?
61 This game has been created with an old version of The Games Factory.\nDo you want to load it anyway?
62 This game has been created with a new version of The Games Factory.\n Do you want to load it anyway?
63 This game is in %s.\nIt is going to be converted to %s.
64 This game is in %s.\nDo you want to convert it to %s?
65 The play area size must be greater than or equal to the game window size.
66 16 colors
67 256 colors
68 16 million of colors
69 16 colors
70 32768 colors
71 32768 colors
72 This stand alone game already exists. Do you want to replace it?
73 Another stand alone game exists at this location. Do you want to delete it?
74 Please, insert disk number %d in drive %s.
75 Direct Draw
76 Cannot overwrite an unprotected game!
77 Too many extensions...
78 Too many games...
79 Too many external files...
80 Copyright ⌐ 1996 Europress Software Ltd
96 Level %d
97 Don't play samples.
98 Play samples.
99 Don't play music.
100 Play music.
101 %d (Num. keypad)
102 Backspace
103 Tab
104 Clear
105 Enter
106 Shift
107 Control
108 Space bar
109 Page Up
110 Page Down
111 End
112 Home
113 Left Arrow
114 Up Arrow
115 Right Arrow
116 Down Arrow
117 Select
118 Execute
119 Ins
120 Del
128 Too many objects!
129 Too many animations!
130 Too many levels!
131 Invalid setup!
132 The initial value must be higher than the lower value.\nClick to try again.
133 The initial value must be lower than the higher value.\nClick to try again.
134 Do you want to delete the unused animations?
135 Other directions not empty! Do you want to replace them?
136 Cannot create object because you didn't type in the question.
137 Cannot create object because you didn't type in at least two answers.
138 Cannot create object because the first sentence is empty.
139 This operation may take a long time.\n Proceed?
432 Quick Backdrop Objects are locked, use preferences to unlock.
433 Backdrop Objects are locked, use preferences to unlock.
434 Active Objects are locked, use preferences to unlock.
435 Text and Question Objects are locked, use preferences to unlock.
436 This object is locked, use preferences to unlock.
437 A global object with the same name already exists.\nDo you want to replace the object by this global object?
448 Create New Quick Backdrop Object
449 Create New Backdrop Object
450 Create New Active Object
451 Create New Text Object
452 Create New Question Object
453 Create New Score Object
454 Create New Lives Object
455 Create New Counter Object
496 Hidden
497 Numbers
498 Vertical bar
499 Horizontal bar
500 Animation
501 Pick image from object
502 Edit Numbers
503 Vertical Bar Set-up
504 Horizontal Bar Set-up
505 Count from Left
506 Count from Right
507 Count down
508 Count up
509 View score counting
528 Edit...
529 New...
530 Please, close the text you are currently editing!
531 No Instructions
532 Text file (.TXT)
533 Write document (.WRI)
534 Help file (.HLP)
544 The window width must be higher than or equal to %d pixels.
545 The window height must be higher than or equal to %d pixels.
546 The window width cannot exceed %d pixels.
547 The window height cannot exceed %d pixels.
548 The playfield width cannot exceed %d pixels.
549 The playfield height cannot exceed %d pixels.
592 Size: %d by %d
624 Please select a picture
625 Pictures|
626 Please select a K&C morph file
627 Morph files|
628 You must have 2 pictures to morph
629 You must set images number to 3 or more to process
630 Too many images
631 5X5
633 7X7
634 10X10
635 15X15
636 Warning
637 The two hot spots are differents !!!
656 Transparent color
657 Opaque
658 Semitransparent
659 Inverted
660 Xor
661 And
662 Or
663 Special 1
664 Special 2
665 Special 3
667 Special 4
668 Special 5
669 Special 6
670 Special 7
671 Special 8
809 Move the object into the playfield. Left Click to place one copy. Right Click to place many.
812 Pick an object using the left mouse button.
819 To reduce or enlarge this object, drag the box handles to the new size and click OK.
822 Double Click or Right mouse button to edit
823 Now click on any item to receive instant help.
832 Save Stand-Alone Game
833 Your stand-alone game was successfully saved.\n \nThe following files have been saved:\n - Setup.exe\n - Setup.bin\n - %s\n \n
834 You can now copy this game to a floppy disk\nand distribute it to anyone!
835 Your stand-alone game was successfully saved.\n\nYou can now run it from the \nfile manager or the program manager.
836 Save Screen Saver
837 Your Screen Saver was successfully saved.\n\nUse the Control Panel to run it.
838 Your Screen Saver was successfully saved.\n \nThe following files have been saved:\n - Setup.exe\n - Setup.bin\n - %s\n \n
839 Save As
840 The palette has changed. Do you want to remap all objects to the new palette?
841 This level contains global objects. Do you want to remap them?
864 Transparent
865 Draw with
866 Draw with trans.
867 Your object should include at least one non transparent picture.
896 Quick Backdrop
897 Backdrop object
898 Active object
899 Text
900 Question
901 Score
902 Lives
903 Counter
912 Video for Windows
913 QuickTime
914 FLI
915 CD-Audio
916 MCI
917 Hi-Scores
918 Edit
919 MPEG
920 Button
921 Picture
922 Mixer
923 Ini
11010 the computer
11011 player 1
11012 player 2
11013 player 3
11014 player 4
11019 static
11020 mouse driven
11021 race car move
11022 eight directions
11023 ball
11024 taped
11025 intelligent
11026 board
11027 multiple movement
11028 platform
11030 OK
11031 Cancel
11040 Mouse movement setup
11050 Line
11051 Circle
11052 Taped mouse
11053 Move #%u - %s
11054 New movement
11069 Stop the game
11071 Run the game
11072 Return to editor
11100 east
11101 north-east
11102 north
11103 north-west
11104 west
11105 south-west
11106 south
11107 south-east
11140 Moved right
11141 Moved up+right
11142 Moved top
11143 Moved up+left
11144 Moved left
11145 Moved down+left
11146 Moved down
11147 Moved down+right
11200 Stopped
11201 Walking
11202 Running
11203 Appearing
11204 Disappearing
11205 Bouncing
11206 Shooting
11207 Jumping
11208 Falling
11209 Climbing
11210 Crouch down
11211 Stand up
11251 Collisions
11252 Movement
11253 Animation
11254 Position
11255 Direction
11256 Visibility
11257 Values
11258 Pick or count
11260 Position
11261 Movement
11262 Change
11263 Restore
11264 Animation
11265 Values
11266 Pick objects with reference to their value
11267 Count objects
11268 Pick and count objects
11271 Player control
11272 Score
11273 Number of Lives
11274 Player Control
11275 Limit conditions
11276 Always / Never
11277 10%s leaves the play area
11278 10%s enters the play area
11279 -No actions selected
11280 Set alterable value
11281 Add to alterable value
11282 Subtract from alterable value
11283 Spread a value
11284 Direction number %i
11285 Random direction (out of %i)
11286 µd%li}
11287 Count
11288 %s toward µd%li} at speed %i
11289 Choose an object
11290 a number between %i and %i
11291 (%i,%i)
11292 (%i,%i) from %s
11293 Please choose a delay
11294 controled by : %s
11295 movement : %s,
11296 possessions : %s
11297 Delete
11300 Game paused at %s
11301 Editing a previous event
11302 All the events
11303 Related to %s
11304 Related to %s and %s
11305 Related to %s, %s...
11306 (uninteruptable)
11307 Move actions
11308 Add actions to destination
11309 Replace destination actions
11310 Get rid of actions
11311 Move and add condition to destination
11312 Add condition to destination
11313 Replace destination condition
11314 Move condition
11315 Get rid of condition
11316 Move and add actions to destination
11317 Move event(s)
11318 Get rid of event line
11319 Dragging an object
11320 Move object column
11321 Replace object in condition
11322 The Games Factory
11323 Cannot understand your expression.\n\nPlease correct it or choose CANCEL.
11324 10%s is leaving the play area
11325 Pressed fire 1
11326 Pressed fire 2
11327 Pressed fire 1+fire 2
11328 Joystick actions?
11329 Please choose one option:
11330 Selected actions:
11331 11%s Play sample "%s"
11332 00Jump to the next level
11333 11%s is colliding with %s
11334 01Create %s
11335 10Destroy %s
11336 11%s is leaving the play area %s
11337 10%s is colliding with a background object
11338 11Have %s shoot %s
11339 21Add %s to Score of %s
11340 11%s is clicking on %s
11341 10Bounce %s
11342 10Wrap %s around play area
11343 11%s is entering the play area %s
11344 10%s is entering the play area
11345 Restart the game
11346 Next level
11347 Previous level
11348 Jump to level number %i
11349 End the game
11350 Level terminated at %s
11351 Enter new speed value:
11353 Edit the onditions
11358 Filter conditions
11360 What do you want to test ?
11362 Delete all actions
11363 Set direction
11364 Select movement
11365 About the game (timer equal %s)
11366 Event Sort Switched On
11367 You will lose the current event\norder if click OK to confirm.
11368 Try movement
11369 Running game
11410 Selected events :
11411 Edit
11412 *New condition
11413 Test a collision
11414 Test if user clicks on one object
11415 Collision with the background
11416 Object goes out of the play area
11417 Object enters the play area
11418 Object is in the play area
11419 Object is out of the play area
11420 Set direction of object
11421 No more of one object
11422 Number of objects
11423 Play a sample
11424 Play a music
11426 Create an object
11427 Enter new speed
11428 Enter value to add
11429 Enter delay
11430 Enter score to add
11431 Enter number of lives to add
11432 Set a variable
11433 Add to a variable
11434 Selection not valid
11435 Please one object in each list
11436 Absolute
11437 The dustbin
11438 Out of the play area, where?
11439 In the play area, where?
11441 Set position of object
11443 Set initial direction
11446 player %i
11447 direction %i
11448 No joystick action
11449 Drag the points to new positions and test with try movement
11450 Alter the movement zone on the play area, and press "Try movement"
11451 Note: result should be between %li and %li
11452 Choose an object to get information from
11453 Syntax error.
11454 Object not found.
11455 %s at speed %i
11456 zone (%i,%i) to (%i,%i)
11457 Valid expression.
11458 Set internal variable
11459 "%s"
11460 Correct the events
11461 The game will stop again on all the events.
11462 -New action
11463 10Stop %s
11464 Add a new condition for this object
11465 RGB(%i,%i,%i)
11466 00End the game
11467 01Level's timer reaches %s
11469 %i
11470 21Add %s life to %s
11471 21Subtract %s to %s
11472 00Restart the current level
11473 Make sounds
11474 Storyboard Controls
11475 Change %s's Score or Lives
11476 Change Object "%s"
11477 Create a New Object
11478 Destroy "%s"
11479 Have "%s" Shoot Another Object
11480 Bounce "%s"
11481 Wrap "%s" around play area
11482 Change Score
11483 Add a life
11484 Subtract a life
11485 Go to Next Level
11486 Restart Current Level
11487 End the Game
11488 Game Stopped because this #event#
11489 has occurred in your game :
11490 You can now choose to make #actions# happen
11491 whenever this situation appears again in your game.
11493 Selected Actions :
11494 This #event# is already defined
11495 within your game :
11496 You can choose new #actions# to perform
11497 whenever this event appears :
11499 You can also edit the selected actions :
11500 Restart the Game
11501 Go to Level
11502 Go to Previous Level
11503 00Jump to previous level
11504 00Restart the game
11505 01Jump to level %s
11506 Add condition to group
11511 on the left
11512 on the right
11513 on the left or right
11514 on the top
11515 on the top or left
11516 on the top or right
11517 on the top, left or right
11518 on the bottom
11519 on the bottom or left
11520 on the bottom or right
11521 on the bottom, left or right
11522 on the bottom or top
11523 on the bottom, top or left
11524 on the bottom, top or right
11525 anywhere
11530 Use the direction of "%s"
11531 Shoot in selected directions...
11532 Shoot in a selected direction (number %i)
11533 Shoot in a random direction, out of %i
11534 Shoot in direction of...
11535 Shoot in direction of %s
11536 paragraph %i at %s
11537 %i
11538 The keyboard
11539 The mouse
11540 clicks with left button
11541 clicks with middle button
11542 clicks with right button
11543 double-clicks with left button
11544 double-clicks with middle button
11545 double-clicks with right button
11550 Create Object
11551 ... More in Action Editor (%i actions)
11552 Joystick
11553 Distance from border (in pixel)
11554 Display
11555 Pause : %s
11556 Only available in the full version of The Games Factory!
11581 Group.%s
11582 hide
11583 wait
11584 CD-Audio
11585 Set global value
11586 Add to global value
11587 Subtract to global value
11589 Enter global value number
11590 Global variable range from 1 to 16!
11591 Samples
11592 Musics
11593 Flags
11594 Scrollings
11595 Playfield
11596 Reduce the gap between the events
11597 Increase the gap between the events
11598 %.80s
11599 Move comment
11600 %s at
11601 No more space for comment text
11602 Replace font
11603 Replace text
11604 Replace text and font
11606 ...Unnamed fade...
11607 Group of events
11608 FADE IN MODE - %s
11609 FADE OUT MODE - %s
11610 %s
11611 "%s"
11612 Open
11613 Click to drop the line...
11614 The clipboard
11615 The clipboard (full)
11616 Cut events into clipboard
11617 Add events to clipboard
11618 Copy events to clipboard
11619 Cut and add events to clipboard
11620 Delete events
11621 00WARNING: old object!
11622 10%s: WARNING: old object!
11623 10WARNING: old object("%s")
11624 Please enter your string within quotes:
11625 This expression should return a string:
11626 New
11627 Mixed strings and numbers.
11628 Empty the clipboard
11629 Paste events from clipboard
11630 Paste events and empty clipboard
11631 Restart level
11632 Play
11633 Step-through
11634 Please choose object to replace with
11635 Pause
11636 The Games Factory supports only linking, not embedding. \n Please check the proper option in \n the OLE setup box.
11637 Add a new line
11638 Add a new line : please choose an object
11640 Copy event(s)
11642 Load level position
11643 Load level position "%s"
11644 Too many events : use a filter
11649 Value A
11650 Value B
11651 Value C
11652 (not an obstacle)
11653 as obstacle
11654 as platform
11655 as ladder
11657 left mouse-key
11658 middle mouse-key
11659 right mouse-key
11661 Player
11662 Good
11663 Neutral
11664 Bad
11665 Enemies
11666 Friends
11667 Bullets
11668 Arms
11669 Bonus
11670 Collectables
11671 Traps
11672 Doors
11673 Keys
11674 Texts
11675 0
11676 1
11677 2
11678 3
11679 4
11680 5
11681 6
11682 7
11683 8
11684 9
11685 24
11686 25
11687 26
11688 27
11689 28
11690 29
11691 30
11692 31
11693 32
11694 33
11695 34
11696 35
11697 36
11698 37
11699 38
11700 39
11701 40
11702 41
11703 42
11704 43
11705 44
11706 45
11707 46
11708 47
11709 48
11710 49
11711 50
11712 51
11713 52
11714 53
11715 54
11716 55
11717 56
11718 57
11719 58
11720 59
11721 60
11722 61
11723 62
11724 63
11725 64
11726 65
11727 66
11728 67
11729 68
11730 69
11731 70
11732 71
11733 72
11734 73
11735 74
11736 75
11737 76
11738 77
11739 78
11740 79
11741 80
11742 81
11743 82
11744 83
11745 84
11746 85
11747 86
11748 87
11749 88
11750 89
11751 90
11752 91
11753 92
11754 93
11755 94
11756 95
11757 96
11758 97
11759 98
11760 99
11761 Please select a text file
11762 Text files|
11763 Key "%s" is already used to\nrecord an action.\n\nDo you want to continue and overwrite it?
11764 Recording a action
11765 Key "%s": %s
11766 %s...
11767 Record with keyboard
11768 Stop recording
11769 No.
11770 Thumbnail
11771 Comments
11772 Delete %d level(s).\nAre you sure?
11773 Storyboard
11774 Title :
11775 Password :
11776 Multimedia level
11777 Picture level
11778 Animation level
11779 Game
11782 by
11783 Click to edit title
11784 Click to edit password
11785 Choose one game in one directory
11786 Fade in
11787 Fade out
11788 Duration of level
11789 Click to change duration
11790 Playfield size
11791 Click to change playfield size
11792 When left mouse key pressed
11793 When right mouse key pressed
11794 Play the next level
11795 Play the previous level
11796 Play level number %i
11797 Restart the game
11798 End the game
11799 Do nothing
11800 When the game ends
11801 Please choose a new fade-out transition
11802 Please choose a new fade-in transition
11803 Click to add music to level
11804 Click to edit musics
11805 0 10 100 MS Sans Serif
11806 0 20 300 MS Sans Serif
11807 Insert
11813 Players
11814 Keyboard
11815 Egg
11816 Timer
11817 Storyboard
11818 Sounds
11819 Special
11822 Sprite
11823 Text
11824 Question
11825 Score
11826 Lives
11827 Counter
11840 This block of events refers\nto a %s object\nnot present in the game for the moment.\n\nYou need to create at least one object\nof this kind in the level editor to paste the events.
11841 Cannot paste the events
11842 Please create an object in the level\nand try again...
11843 Untitled
11844 Double click to open/close group
11845 This game contains no fades.\nPlease choose another...
11846 Do you want to copy the events\nassociated with this object?
11847 You cannot use CREATE and SHOOT actions\nin a global group of events...
11848 You cannot drop a CREATE or SHOOT action within a global group...
11849 You cannot drop a group into another group...
11850 You cannot use PLAY SAMPLE or PLAY MUSIC actions\ninside a global group of events...
11851 You cannot drop a PLAY SAMPLE or PLAY MUSIC action within a global group...
11852 Click to add a fade in transition
11853 Click to add a fade out transition
11854 Click to edit fade in transition
11855 Click to edit fade out transition
11856 Please choose background color
11857 Please enter number of characters to wait for
11858 Delete level number %d.\nAre you sure?
11860 Filenames
11861 Enter the number of the flag
11862 Mail not sent: an error occurred during process.\nPlease check your installation (MAPI error #%i)
11863 <Inexistant menu option>
11864 Game menu
11865 Please enter an alphanumeric expression
11866 Please enter a numeric expression
11867 Please make sure that both expressions\nare of the same kind: numeric or alphanumeric.
11868 Expression too complex.
11869 Event Editor - Level %d
11872 Shift+
11873 Ctrl+
11874 Ctrl+Shift+
11875 Alt+
11876 Alt+Shift+
11877 Alt+Ctrl+
11878 Alt+Ct+Shf+
11879 Please delete all submenus below this entry before deleting this line.
14413 Player %i score and lives
14414 Change the keyboard
14415 Create new objects
14416 Change the timer
14417 Storyboard Controls
14418 Make sound
14419 Special actions
14420 Sounds, scores, etc...
14443 Player %i
14444 The mouse pointer and keyboard
14445 Create new objects
14446 The timer
14447 Storyboard Controls
14448 Sound
14449 Special conditions
14473 Player %i
14474 The mouse pointer and keyboard
14475 New Objects
14476 the timer
14477 storyboard controls
14478 Sound
14479 Special
14561 +
14562 -
14563 *
14564 /
14565 mod
14566 (
14567 )
14570 =
14571 <>
14572 <=
14573 <
14574 >=
14575 >
15011 Upon pressing any key
15012 Repeat while mouse-key is pressed
15013 User clicks on an object
15014 User clicks within a zone
15015 User clicks
15016 Check for mouse pointer over an object
15017 Check for mouse pointer in a zone
15018 Repeat while key is pressed
15019 Upon pressing a key
15020 Hide Windows mouse pointer
15021 Show Windows mouse pointer
15039 Compare the counter to a value...
15040 Set Counter
15041 Add to Counter
15042 Subtract from Counter
15060 15060
15080 15080
15096 Is a music not playing?
15097 Is a sample not playing?
15098 Is a specific music not playing?
15099 Is a specific sample not playing?
15100 Play Sample
15101 Stop any Sample Playing
15102 Play Music
15103 Stop any Music Playing
15104 Play and Loop Sample
15105 Play and Loop Music
15196 End of game
15197 Compare the Number of the level
15198 End of level
15199 Start of level
15200 Next level
15201 Previous level
15202 Jump to level
15203 Pause the game
15204 End the game
15205 Restart the game
15206 Restart the current level
15207 Center window position in playfield
15208 Center horizontal position of window in playfield
15209 Center vertical position of window in playfield
15210 Load level position
15211 Save level position
15295 User has left the computer since...
15296 Every
15297 Is the timer equal to a certain value?
15298 Is the timer less than a certain value?
15299 Is the timer greater than a certain value?
15388 Off
15389 On
15390 Alterable C
15391 Alterable B
15392 Alterable A
15393 Fixed
15394 Pick all objects in a zone
15395 Pick an object at random
15396 Pick a random object in a zone
15397 Compare to total number of objects
15398 Compare to number of objects in a zone
15399 Test for no objects in a zone
15400 Create object
15494 Repeat while joystick pressed
15495 When number of lives reaches 0
15496 Read joystick state
15497 Compare to player's number of lives
15498 Compare to player's score
15499 Is this player, playing now?
15500 Set Score
15501 Set Number of Lives
15502 Ignore Control
15503 Restore Control
15504 Add to Score
15505 Add to Number of Lives
15506 Subtract from Score
15507 Subtract from Number of Lives
15586 Has an option been selected?
15588 Check for activation
15589 End of group
15590 Group
15591 Comment
15592 Compare to a global value
15593 Only one action when event loops
15594 Run this event once
15595 Repeat
15596 Restrict actions
15597 Compare two general values
15598 Never
15599 Always
15602 Execute an external program
15603 Change a global value
15604 ..
15605 ..
15606 Activate
15607 Deactivate
15608 Enable
15609 Disable
15610 Check
15611 Uncheck
15620 Erase Text...
15621 Display Text...
15622 Flash Text...
15623 Set Color of Text...
15624 Set paragraph...
15625 Previous paragraph
15626 Next paragraph
15627 Alterable string
15628 Change alterable string
15637 Is the answer equal to a certain value?
15638 Is the answer false?
15639 Is the answer correct?
15640 Ask the question
15763 Overlapping a backdrop
15764 Is "%s" getting close to window's edge
15765 Has "%s" reached the end of its path
15766 Has "%s" reached a node in the path
15767 Compare to fixed value
15768 Compare current level of "%s" to a value
15769 Compare Acceleration of "%s" to a value
15770 Compare Deceleration of "%s" to a value
15771 Is "%s" invisible
15772 Is "%s" visible
15773 Compare to the number of "%s" objects in a zone
15774 Compare to alterable value C
15775 Compare to alterable value B
15776 Is a flag on?
15777 Is a flag off?
15778 Compare X position to a value
15779 Compare Y position to a value
15780 Compare Speed of "%s" to a value
15781 Compare to alterable value A
15782 Another object
15783 Backdrop
15784 Click on another active object
15785 Pick "%s" at random
15786 Which animation of "%s" is playing?
15787 Has an animation finished?
15791 Test position of "%s"
15792 Compare direction of "%s"
15793 Is "%s" stopped?
15794 Is "%s" bouncing?
15795 Is "%s" direction reversed?
15796 Overlapping another object
15797 Have all "%s" been destroyed
15798 Compare to the number of "%s" objects
15799 Test for no "%s" objects in a zone
15800 Make Object Reappear
15801 Make Object Invisible
15802 Select Direction...
15803 Select Position...
15804 Set X Coordinate...
15805 Set Y Coordinate...
15806 Stop
15807 Start
15808 Set Speed...
15809 Set Maximum Speed...
15810 Wrap Around Play Area
15811 Bounce
15812 Reverse
15813 Next movement
15814 Previous movement
15815 Select movement
15816 Stop
15817 Start
15818 Animation sequence...
15819 Direction of animation...
15820 Speed of animation...
15821 Animation sequence
15822 Direction of animation
15823 Speed of animation
15824 Destroy
15825 Look in the direction of...
15826 Shoot an Object...
15827 Values...
15830 Set On
15831 Set Off
15832 Toggle
15833 Swap Position with another Object
15843 Flash Object
15845 Paste image into background
15846 Bring to front
15847 Bring to back
16011 00Upon pressing any key
16012 01Repeat while %s is pressed
16013 01User %s on %s
16014 01User %s within %s
16015 01User %s
16016 01Mouse pointer is over %s
16017 01Mouse pointer lays within %s
16018 01Repeat while %s is pressed
16019 01Upon pressing %s
16020 00Hide Windows mouse pointer
16021 00Show Windows mouse pointer
16039 11%s %s
16040 01Set Counter to %s
16041 01Add %s to Counter
16042 01Subtract %s from Counter
16096 00No music is playing
16097 00No sample is playing
16098 01%s is not playing
16099 01%s is not playing
16100 01Play sample %s
16101 00Stop any sample
16102 01Play music %s
16103 00Stop any music
16104 01Play sample %s %s times
16105 01Play music %s %s times
16196 00End of Game
16197 01Current Level %s
16198 00End of Level
16199 00Start of Level
16200 00Next level
16201 00Previous level
16202 01Jump to level number %s
16203 00Pause the game
16204 00End the game
16205 00Restart the game
16206 00Restart current level
16207 01Center display at %s
16208 01Center display at X=%s
16209 01Center display at Y=%s
16210 01Load level position %s
16211 01Save level position %s
16295 01User has left the computer since %s
16296 01Every %s
16297 01Timer equals %s
16298 01Timer is less than %s
16299 01Timer is greater than %s
16388 01Pick objects which flag #%s is off
16389 01Pick objects which flag #%s is on
16390 01Pick objects which alterable value C %s
16391 01Pick objects which alterable value B %s
16392 01Pick objects which alterable value A %s
16393 01Pick object with fixed value =%s
16394 01Pick all objects in %s
16395 00Pick an object at random
16396 01Pick a random object from %s
16397 01Total number of objects %s
16398 01Number of objects in %s %s
16399 01No more objects in %s
16400 01Create %s
16494 11Repeat while %s %s
16495 11Number of lives of %s reaches 0
16496 11%s %s
16497 11Number of lives of %s %s
16498 11Score of %s %s
16499 10Is %s playing?
16500 01Set Score to %s
16501 01Set Number of Lives to %s
16502 00Ignore Control
16503 00Restore Control
16504 01Add %s to Score
16505 01Add %s to Number of Lives
16506 01Subtract %s from Score
16507 01Subtract %s from Number of Lives
16586 01Menu option "%s" selected
16587 01Record key press %s
16588 01Group %s is activated
16589 00New condition
16590 01Group "%s"
16591 01Comment "%s"...
16592 01Global value %s %s
16593 00Only one action when event loops
16594 00Run this event once
16595 01Repeat %s times
16596 01Restrict actions for %s
16597 01%s %s
16598 00Never
16599 00Always
16600 00Skip
16601 00Skip Monitor
16602 01Execute external program %s
16603 01Set global value %s to %s
16604 02Subtract %s from global value %s
16605 02Add %s to global value %s
16606 01Activate group %s
16607 01Deactivate group %s
16608 01Enable menu option %s
16609 01Disable menu option %s
16610 01Check menu option %s
16611 01Uncheck menu option %s
16620 00Erase
16621 01Display %s
16622 01Flash %s for %s
16623 01Set Color of %s
16624 01Display paragraph %s
16625 00Display previous paragraph
16626 00Display next paragraph
16627 00Display alterable string
16628 01Set alterable string to %s
16637 11%s : answer number %s chosen
16638 10%s : bad answer
16639 10%s : correct answer
16640 00Ask question
16763 11%s is over an obstacle background
16764 11%s is getting closer than %s pixels from window's edge
16765 10%s has reached the end of its path
16766 10%s has reached a node in the path
16767 11Fixed value of %s %s
16768 11Current level of %s %s
16769 11Acceleration of %s %s
16770 11Deceleration of %s %s
16771 10%s is invisible
16772 10%s is visible
16773 11Number of %s in %s %s
16774 11Alterable value C of %s %s
16775 11Alterable value B of %s %s
16776 11%s: internal flag %s is on
16777 11%s: internal flag %s is off
16778 11X position of %s %s
16779 11Y position of %s %s
16780 11Speed of %s %s
16781 11Alterable value A of %s %s
16782 11Collision between %s and %s
16783 10%s collides with the background
16784 11%s clicks on %s
16785 10Pick one of %s
16786 11%s animation %s is playing
16787 11%s animation %s is over
16788 11%s leaves the play area %s
16789 11%s enters the play area %s
16790 11%s is out of the play area %s
16791 11%s is in the play area %s
16792 11%s is facing a direction %s
16793 10%s is stopped
16794 10%s is bouncing
16795 10%s is reversed
16796 11%s is overlapping %s
16797 10Last %s has been destroyed
16798 11Number of %s %s
16799 11No more %s in %s
16800 00Reappear
16801 00Make invisible
16802 01Set direction to %s
16803 01Set position at %s
16804 01Set X position to %s
16805 01Set Y position to %s
16806 00Stop
16807 00Start
16808 01Set speed to %s
16809 01Set maximum speed to %s
16810 00Wrap
16811 00Bounce
16812 00Reverse
16813 00Next movement
16814 00Previous movement
16815 01Select movement %s
16816 00Stop animation
16817 00Start animation
16818 01Change animation sequence to %s
16819 01Change animation direction to %s
16820 01Change speed of animation to %s
16821 00Restore animation sequence
16822 00Restore animation direction
16823 00Restore speed of animation
16824 00Destroy
16825 01Look at %s
16826 01Shoot %s
16827 01Set alterable value A to %s
16828 01Add %s to alterable value A
16829 01Sub %s to alterable value A
16830 01Set internal flag %s on
16831 01Set internal flag %s off
16832 01Toggle internal flag %s
16833 00Swap position with another object
16834 01Spread value %s in alterable value A
16835 01Spread value %s in alterable value B
16836 01Spread value %s in alterable value C
16837 01Set alterable value B to %s
16838 01Add %s to alterable value B
16839 01Sub %s to alterable value B
16840 01Set alterable value C to %s
16841 01Add %s to alterable value C
16842 01Sub %s to alterable value C
16843 01Flash during %s
16844 01Shoot %s toward %s
16845 01Paste into background %s
16846 00Bring to front
16847 00Bring to back
17018 Current Y position of the mouse
17019 Current X position of the mouse
17020 XMouse
17021 YMouse
17039 Current value
17040 value(
17191 Current number of level
17192 Height
17193 Width
17194 Y coordinate of bottom visible edge
17195 Y coordinate of top visible edge
17196 X coordinate of right visible edge
17197 X coordinate of left visible edge
17198 Current number of players playing
17200 obsolete level
17201 players
17202 X Left Playfield
17203 X Right Playfield
17204 Y Top Playfield
17205 Y Bottom Playfield
17206 Playfield Width
17207 Playfield Height
17208 level
17295 Timer count, minutes
17296 Timer count, hours
17297 Timer count, seconds
17298 Timer count, 1/100 value
17299 Timer count in 1/1000 since start of level
17300 timer
17301 hundreds
17302 seconds
17303 hours
17304 minutes
17399 Total number of objects
17400 nobjects
17498 Current number of lives
17499 Current value of score
17500 score(
17501 lives(
17590 Game filename
17591 Game pathname
17592 Game directory
17593 Game drive name
17594 Convert string to number
17595 Convert number to string
17597 Retrieve a global value
17598 Generate a random number
17601 random(
17602 global value(
17604 str$(
17605 val(
17606 appdrive$
17607 appdir$
17608 apppath$
17609 appname$
17616 Numeric conversion of current string
17617 Text of a paragraph
17618 Alterable string
17619 Current number of paragraph displayed
17620 paragraph(
17621 string$(
17622 paragraph$(
17623 value(
17782 Current animation value
17783 Y Coordinate of bottom edge
17784 Y Coordinate of top edge
17785 X Coordinate of right edge
17786 X Coordinate of left edge
17787 Retrieve alterable value C
17788 Retrieve alterable value B
17789 Current direction value
17790 Value of one of internal flags
17791 Retrieve fixed value
17792 Retrieve alterable value A
17793 Number of objects on the play area
17794 Deceleration
17795 Acceleration
17796 Speed
17797 Current level
17798 Y Coordinate
17799 X Coordinate
17800 X(
17801 Y(
17802 Image(
17803 Speed(
17804 Acc(
17805 Dec(
17806 Number(
17807 Value A(
17808 Fixed(
17809 Flag(
17810 Dir(
17811 Value B(
17812 Value C(
17813 X Left(
17814 X Right(
17815 Y Top(
17816 Y Bottom(
17817 Anim Number(
18077 Overlapping a backdrop
18078 Is "%s" getting close to window's edge
18079 Has "%s" reached the end of its path
18080 Has "%s" reached a node in the path
18081 Compare Acceleration of "%s" to a value
18082 Compare Deceleration of "%s" to a value
18083 Compare X position to a value
18084 Compare Y position to a value
18085 Compare Speed of "%s" to a value
18086 Another object
18087 Backdrop
18091 Test position of "%s"
18092 Compare direction of "%s"
18093 Is "%s" stopped?
18094 Is "%s" bouncing?
18095 Is "%s" direction reversed?
18096 Overlapping another object
18097 Which animation of "%s" is playing?
18098 Has an animation finished?
18099 Compare current level of "%s" to a value
18101 Select Position...
18102 Set X Coordinate...
18103 Set Y Coordinate...
18104 Stop
18105 Start
18106 Set Speed...
18107 Set Maximum Speed...
18108 Wrap Around Play Area
18109 Bounce
18110 Reverse
18111 Next movement
18112 Previous movement
18113 Select movement
18114 Look in the direction of...
18115 Stop
18116 Start
18117 Animation sequence...
18118 Direction of animation...
18119 Speed of animation...
18120 Speed of animation
18121 Direction of animation
18122 Animation sequence
18123 Select Direction...
18124 Destroy
18177 10%s is overlapping a backdrop
18178 11%s is getting closer than %s pixels from window's edge