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- /* Copyright (C) 1994 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* scommon.h */
- /* Definitions common to clients and implementors of Ghostscript streams */
-
- #ifndef scommon_DEFINED
- # define scommon_DEFINED
-
- #include "gsmemory.h"
- #include "gsstruct.h" /* for extern_st */
-
- /*
- * There are three major structures involved in the stream package.
- *
- * A stream is an "object" that owns a buffer, which it uses to implement
- * byte-oriented sequential access in a standard way, and a set of
- * procedures that handle things like buffer refilling. See stream.h
- * for more information about streams.
- */
- #ifndef stream_DEFINED
- # define stream_DEFINED
- typedef struct stream_s stream;
- #endif
- /*
- * A stream_state records the state specific to a given variety of stream.
- * The buffer processing function of a stream maintains this state.
- */
- typedef struct stream_state_s stream_state;
- /*
- * A stream_template provides the information needed to create a stream.
- * The client must fill in any needed setup parameters in the appropriate
- * variety of stream_state, and then call the initialization function
- * provided by the template. See strimpl.h for more information about
- * stream_templates.
- */
- typedef struct stream_template_s stream_template;
-
- /*
- * The stream package works with bytes, not chars.
- * This is to ensure unsigned representation on all systems.
- * A stream currently can only be read or written, not both.
- * Note also that the read procedure returns an int, not a char or a byte;
- * we use negative values to indicate exceptional conditions.
- * (We cast these values to int explicitly, because some compilers
- * don't do this if the other arm of a conditional is a byte.)
- */
- /* End of data */
- #define EOFC ((int)(-1))
- /* Error */
- #define ERRC ((int)(-2))
- /* Interrupt */
- #define INTC ((int)(-3))
- /****** INTC IS NOT USED YET ******/
- /* Callout */
- #define CALLC ((int)(-4))
- #define max_stream_exception 4
- /* The following hack is needed for initializing scan_char_array in iscan.c. */
- #define stream_exception_repeat(x) x, x, x, x
-
- /*
- * Define cursors for reading from or writing into a buffer.
- * We lay them out this way so that we can alias
- * the write pointer and the read limit.
- */
- typedef struct stream_cursor_read_s {
- const byte *ptr;
- const byte *limit;
- byte *_skip;
- } stream_cursor_read;
- typedef struct stream_cursor_write_s {
- const byte *_skip;
- byte *ptr;
- byte *limit;
- } stream_cursor_write;
- typedef union stream_cursor_s {
- stream_cursor_read r;
- stream_cursor_write w;
- } stream_cursor;
-
- /*
- * Define the prototype for the procedures known to both the generic
- * stream code and the stream implementations.
- */
-
- /* Initialize the stream state (after the client parameters are set). */
- #define stream_proc_init(proc)\
- int proc(P1(stream_state *))
-
- /* Process a buffer. See strimpl.h for details. */
- #define stream_proc_process(proc)\
- int proc(P4(stream_state *, stream_cursor_read *,\
- stream_cursor_write *, bool))
-
- /* Release the stream state when closing. */
- #define stream_proc_release(proc)\
- void proc(P1(stream_state *))
-
- /* Report an error. Note that this procedure is stored in the state, */
- /* not in the main stream structure. */
- #define stream_proc_report_error(proc)\
- int proc(P2(stream_state *, const char *))
- stream_proc_report_error(s_no_report_error);
-
- /*
- * Define a generic stream state. If a processing procedure has no
- * state of its own, it can use stream_state; otherwise, it must
- * create a "subclass". There is a hack in stream.h to allow the stream
- * itself to serve as the "state" of a couple of heavily used stream types.
- *
- * In order to simplify the structure descriptors for concrete streams,
- * we require that the generic stream state not contain any pointers
- * to garbage-collectable storage.
- */
- #define stream_state_common\
- const stream_template *template;\
- gs_memory_t *memory;\
- stream_proc_report_error((*report_error))
- struct stream_state_s {
- stream_state_common;
- };
- extern_st(st_stream_state);
- #define public_st_stream_state() /* in stream.c */\
- gs_public_st_simple(st_stream_state, stream_state, "stream_state")
-
- #endif /* scommon_INCLUDED */
-