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- /* Copyright (C) 1994 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* gxpaint.h */
- /* Device coordinate painting interface for Ghostscript library */
- /* Requires gsstate.h, gxpath.h */
-
- #ifndef gx_device_color_DEFINED
- # define gx_device_color_DEFINED
- typedef struct gx_device_color_s gx_device_color;
- #endif
-
- int gx_fill_path(P5(gx_path *, gx_device_color *, gs_state *,
- int rule, fixed adjust));
- int gx_stroke_fill(P2(const gx_path *, gs_state *));
- int gx_stroke_add(P3(const gx_path *, gx_path *, gs_state *));
-