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- on enterFrame
- global gDemoRun, gHistoryRun, gSaveTheSoundEnabled
- if gDemoRun then
- set the soundEnabled to gSaveTheSoundEnabled
- if the soundEnabled then
- puppetSound("martin")
- end if
- end if
- if gHistoryRun then
- set gHistoryRun to 0
- puppetSound("martin")
- end if
- set gDemoRun to 0
- puppetSprite(30, 1)
- if the soundEnabled then
- if the castNum of sprite 30 <> 112 then
- set the castNum of sprite 30 to 112
- end if
- else
- if the castNum of sprite 30 <> 122 then
- set the castNum of sprite 30 to 122
- end if
- end if
- preLoad(label("MainMenu"), label("MainMenu") + 4)
- end
-