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- 05/04/97
-
- source.txt
-
- MCLK's source code is broken into two major components...
-
- 1) MCLK.CPP
- Actual program with main() function. User-interface simply calls
- the chips.lib (chips.lib does all the work.)
-
- 2) CHIPS.LIB, which is composed of many sub-components
- VGA.CPP // Class declarations for the BASE class
- // of all derived SVGA chipsets
-
- PCI.CPP // Generic routines for PCI_BIOS calls
- // Used by all PCI-based functions
-
- S3.CPP // Contains all S3 code, except for detection
- // plenty of feedback from Trio64 owners,
- // also works on the Virge
-
- CIRRUS.CPP // Contains the Cirrus code
- //
-
- DETECT.CPP // Contains code to detect video hardware...
- // Dependent on the other code (vga.cpp
- s3.cpp, etc.)
- // detection code isn't very robust
- // misidentifies a lot of Trio64V+ chips
-
- TRIDENT.CPP // Contains the Trident 9440/96XX MCLK code
- // I tested it on my 9680PCI, so I know it
- // works
-
- TSENG.CPP // Tseng Labs ET-6000 code (untested)
- // auto-detect routine "skips" w32p
-
- And of course, the CPP files reference the appropriate .H header files.
-
- Keep in mind that MCLK was my first C++ program. The organization and
- code structure are hardly first-class, but at least the program works.
-
- CHIPS.PRJ
- Turbo C++ 3.0 project file, load this and you can recompile CHIPS.LIB
-
- MCLK.PRJ
- Turbo C++ 3.0 project file, if CHIPS.LIB is present, you can recompile
- the main exeuctable program.
-
- .......................
-
- ATI Technologies
- http://www.atitech.ca
-
- Cirrus Logic
- http://www.cirrus.com
-
- Matrox Graphics
- http://www.matrox.com
-
- Oak Technologies
- http://www.oaktech.com
-
- S3 incorporated
- http://www.s3.com
-
- Trident Microsystems, Inc.
- http://www.tridentmicro.com
-
- Tseng Laboratories, Inc.
- http://www.tseng.com
-
- .......................
-
- email: liaor@uci.edu
- www: http://www.oac.uci.edu/~rliao