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-
- Turbo Blocks is played on a 10x20 grid. Blocks of various shapes fall from
- the top of the grid. They stop when they hit the bottom of the grid, or
- another block. Blocks can be moved left/right (using the arrow keys),
- or rotated (with the spacebar). If an entire row of the game grid is
- filled, it will disappear, and the remaining blocks will drop down to
- fill in the space. The object is to continue the game without letting
- the blocks reach the top of the grid.
-
- The following options may be set in the BLOCKS.INI file:
-
- [blocks]
- gamespeed=10
- blocksize=20
-
- GAMESPEED will adjust the speed of the game. Smaller numbers result
- in a faster game.
-
- BLOCKSIZE will adjust the size of the game window. This specifies the
- size of each block, in pixels.
-
-
- The following features were not implemented, and are left as an exercise
- to the user:
-
- - score
- - level count
- - line count
- - display of the next block that will appear
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